| /* | 
 |  * IDirect3DStateBlock9 implementation | 
 |  * | 
 |  * Copyright 2002-2003 Raphael Junqueira | 
 |  * Copyright 2002-2003 Jason Edmeades | 
 |  * Copyright 2005 Oliver Stieber | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Lesser General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2.1 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Lesser General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Lesser General Public | 
 |  * License along with this library; if not, write to the Free Software | 
 |  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 |  */ | 
 |  | 
 | #include "config.h" | 
 | #include "d3d9_private.h" | 
 |  | 
 | WINE_DEFAULT_DEBUG_CHANNEL(d3d9); | 
 |  | 
 | /* IDirect3DStateBlock9 IUnknown parts follow: */ | 
 | static HRESULT WINAPI IDirect3DStateBlock9Impl_QueryInterface(LPDIRECT3DSTATEBLOCK9 iface, REFIID riid, LPVOID* ppobj) { | 
 |     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface; | 
 |  | 
 |     if (IsEqualGUID(riid, &IID_IUnknown) | 
 |         || IsEqualGUID(riid, &IID_IDirect3DStateBlock9)) { | 
 |         IUnknown_AddRef(iface); | 
 |         *ppobj = This; | 
 |         return S_OK; | 
 |     } | 
 |  | 
 |     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); | 
 |     *ppobj = NULL; | 
 |     return E_NOINTERFACE; | 
 | } | 
 |  | 
 | static ULONG WINAPI IDirect3DStateBlock9Impl_AddRef(LPDIRECT3DSTATEBLOCK9 iface) { | 
 |     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface; | 
 |     ULONG ref = InterlockedIncrement(&This->ref); | 
 |  | 
 |     TRACE("(%p) : AddRef from %d\n", This, ref - 1); | 
 |  | 
 |     return ref; | 
 | } | 
 |  | 
 | static ULONG WINAPI IDirect3DStateBlock9Impl_Release(LPDIRECT3DSTATEBLOCK9 iface) { | 
 |     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface; | 
 |     ULONG ref = InterlockedDecrement(&This->ref); | 
 |  | 
 |     TRACE("(%p) : ReleaseRef to %d\n", This, ref); | 
 |  | 
 |     if (ref == 0) { | 
 |         EnterCriticalSection(&d3d9_cs); | 
 |         IWineD3DStateBlock_Release(This->wineD3DStateBlock);     | 
 |         LeaveCriticalSection(&d3d9_cs); | 
 |         IUnknown_Release(This->parentDevice); | 
 |         HeapFree(GetProcessHeap(), 0, This); | 
 |     } | 
 |     return ref; | 
 | } | 
 |  | 
 | /* IDirect3DStateBlock9 Interface follow: */ | 
 | static HRESULT WINAPI IDirect3DStateBlock9Impl_GetDevice(LPDIRECT3DSTATEBLOCK9 iface, IDirect3DDevice9** ppDevice) { | 
 |     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("(%p) Relay\n", This); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3DStateBlock9Impl_Capture(LPDIRECT3DSTATEBLOCK9 iface) { | 
 |     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("(%p) Relay\n", This);  | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3DStateBlock_Capture(This->wineD3DStateBlock); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | static HRESULT WINAPI IDirect3DStateBlock9Impl_Apply(LPDIRECT3DSTATEBLOCK9 iface) { | 
 |     IDirect3DStateBlock9Impl *This = (IDirect3DStateBlock9Impl *)iface; | 
 |     HRESULT hr; | 
 |     TRACE("(%p) Relay\n", This); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3DStateBlock_Apply(This->wineD3DStateBlock); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 |  | 
 | static const IDirect3DStateBlock9Vtbl Direct3DStateBlock9_Vtbl = | 
 | { | 
 |     /* IUnknown */ | 
 |     IDirect3DStateBlock9Impl_QueryInterface, | 
 |     IDirect3DStateBlock9Impl_AddRef, | 
 |     IDirect3DStateBlock9Impl_Release, | 
 |     /* IDirect3DStateBlock9 */ | 
 |     IDirect3DStateBlock9Impl_GetDevice, | 
 |     IDirect3DStateBlock9Impl_Capture, | 
 |     IDirect3DStateBlock9Impl_Apply | 
 | }; | 
 |  | 
 |  | 
 | /* IDirect3DDevice9 IDirect3DStateBlock9 Methods follow: */ | 
 | HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(LPDIRECT3DDEVICE9 iface, D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppStateBlock) { | 
 |    IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface; | 
 |    IDirect3DStateBlock9Impl* object; | 
 |    HRESULT hrc = D3D_OK; | 
 |     | 
 |    TRACE("(%p) Relay\n", This); | 
 |  | 
 |    if(Type != D3DSBT_ALL         && Type != D3DSBT_PIXELSTATE && | 
 |       Type != D3DSBT_VERTEXSTATE                              ) { | 
 |        WARN("Unexpected stateblock type, returning D3DERR_INVALIDCALL\n"); | 
 |        return D3DERR_INVALIDCALL; | 
 |    } | 
 |     | 
 |    object  = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DStateBlock9Impl)); | 
 |    if (NULL == object) return E_OUTOFMEMORY; | 
 |    object->lpVtbl = &Direct3DStateBlock9_Vtbl; | 
 |    object->ref = 1; | 
 |     | 
 |    EnterCriticalSection(&d3d9_cs); | 
 |    hrc = IWineD3DDevice_CreateStateBlock(This->WineD3DDevice, (WINED3DSTATEBLOCKTYPE)Type, &object->wineD3DStateBlock, (IUnknown*)object); | 
 |    LeaveCriticalSection(&d3d9_cs); | 
 |    if(hrc != D3D_OK){ | 
 |        FIXME("(%p) Call to IWineD3DDevice_CreateStateBlock failed.\n", This); | 
 |        HeapFree(GetProcessHeap(), 0, object); | 
 |    } else { | 
 |         IUnknown_AddRef(iface); | 
 |         object->parentDevice = iface; | 
 |         *ppStateBlock = (IDirect3DStateBlock9*)object; | 
 |         TRACE("(%p) : Created stateblock %p\n", This, object); | 
 |    } | 
 |    TRACE("(%p) returning token (ptr to stateblock) of %p\n", This, object); | 
 |    return hrc; | 
 | } | 
 |  | 
 | HRESULT  WINAPI  IDirect3DDevice9Impl_BeginStateBlock(LPDIRECT3DDEVICE9 iface) { | 
 |     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;     | 
 |     HRESULT hr; | 
 |     TRACE("(%p) Relay\n", This); | 
 |  | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr = IWineD3DDevice_BeginStateBlock(This->WineD3DDevice); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     return hr; | 
 | } | 
 |  | 
 | HRESULT  WINAPI  IDirect3DDevice9Impl_EndStateBlock(LPDIRECT3DDEVICE9 iface, IDirect3DStateBlock9** ppSB) { | 
 |     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;    | 
 |     HRESULT hr; | 
 |     IWineD3DStateBlock* wineD3DStateBlock;     | 
 |     IDirect3DStateBlock9Impl* object; | 
 |  | 
 |     TRACE("(%p) Relay\n", This);  | 
 |      | 
 |     /* Tell wineD3D to endstatablock before anything else (in case we run out | 
 |      * of memory later and cause locking problems) | 
 |      */ | 
 |     EnterCriticalSection(&d3d9_cs); | 
 |     hr=IWineD3DDevice_EndStateBlock(This->WineD3DDevice,&wineD3DStateBlock); | 
 |     LeaveCriticalSection(&d3d9_cs); | 
 |     if(hr!= D3D_OK){ | 
 |        FIXME("IWineD3DDevice_EndStateBlock returned an error\n"); | 
 |        return hr; | 
 |     }     | 
 |     /* allocate a new IDirectD3DStateBlock */ | 
 |     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY ,sizeof(IDirect3DStateBlock9Impl));       | 
 |     if (!object) return E_OUTOFMEMORY; | 
 |     object->ref = 1; | 
 |     object->lpVtbl = &Direct3DStateBlock9_Vtbl; | 
 |     object->wineD3DStateBlock = wineD3DStateBlock; | 
 |  | 
 |     IUnknown_AddRef(iface); | 
 |     object->parentDevice = iface; | 
 |     *ppSB=(IDirect3DStateBlock9*)object; | 
 |     TRACE("(%p)Returning %p %p\n", This, *ppSB, wineD3DStateBlock); | 
 |     return D3D_OK; | 
 | } |