|  | /* | 
|  | * Server-side support for async i/o operations | 
|  | * | 
|  | * Copyright (C) 1998 Alexandre Julliard | 
|  | * Copyright (C) 2000 Mike McCormack | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <string.h> | 
|  | #include <stdlib.h> | 
|  | #include <unistd.h> | 
|  | #include <stdio.h> | 
|  |  | 
|  | #include "handle.h" | 
|  | #include "file.h" | 
|  | #include "thread.h" | 
|  | #include "request.h" | 
|  |  | 
|  | #include "async.h" | 
|  |  | 
|  | void destroy_async( struct async *async ) | 
|  | { | 
|  | struct async_queue *aq = async->q; | 
|  |  | 
|  | /*fprintf(stderr,"destroyed async %p\n",async->overlapped); */ | 
|  |  | 
|  | if(async->timeout) | 
|  | remove_timeout_user(async->timeout); | 
|  | async->timeout = NULL; | 
|  |  | 
|  | if(async->prev) | 
|  | async->prev->next = async->next; | 
|  | else | 
|  | aq->head = async->next; | 
|  |  | 
|  | if(async->next) | 
|  | async->next->prev = async->prev; | 
|  | else | 
|  | aq->tail = async->prev; | 
|  |  | 
|  | async->q = NULL; | 
|  | async->next = NULL; | 
|  | async->prev = NULL; | 
|  | release_object( async->thread ); | 
|  | free(async); | 
|  | } | 
|  |  | 
|  | void async_notify(struct async *async, int status) | 
|  | { | 
|  | /* fprintf(stderr,"notifying %p!\n",async->overlapped); */ | 
|  | async->status = status; | 
|  | thread_queue_apc(async->thread, NULL, NULL, APC_ASYNC_IO, 1, | 
|  | async->overlapped, (void *)status, NULL ); | 
|  | } | 
|  |  | 
|  | void destroy_async_queue( struct async_queue *q ) | 
|  | { | 
|  | while(q->head) | 
|  | { | 
|  | async_notify(q->head, STATUS_CANCELLED); | 
|  | destroy_async(q->head); | 
|  | } | 
|  | } | 
|  |  | 
|  | struct async *find_async(struct async_queue *q, struct thread *thread, void *overlapped) | 
|  | { | 
|  | struct async *async; | 
|  |  | 
|  | /* fprintf(stderr,"find_async: %p\n",overlapped); */ | 
|  |  | 
|  | if(!q) | 
|  | return NULL; | 
|  |  | 
|  | for(async = q->head; async; async = async->next) | 
|  | if((async->overlapped==overlapped) && (async->thread == thread)) | 
|  | return async; | 
|  |  | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | void async_insert(struct async_queue *q, struct async *async) | 
|  | { | 
|  | async->q = q; | 
|  | async->prev = q->tail; | 
|  | async->next = NULL; | 
|  |  | 
|  | if(q->tail) | 
|  | q->tail->next = async; | 
|  | else | 
|  | q->head = async; | 
|  |  | 
|  | q->tail = async; | 
|  | } | 
|  |  | 
|  | static void async_callback(void *private) | 
|  | { | 
|  | struct async *async = (struct async *)private; | 
|  |  | 
|  | /* fprintf(stderr,"%p timeout out\n",async->overlapped); */ | 
|  | async->timeout = NULL; | 
|  | async_notify(async, STATUS_TIMEOUT); | 
|  | destroy_async(async); | 
|  | } | 
|  |  | 
|  | struct async *create_async(struct object *obj, struct thread *thread, | 
|  | void *overlapped) | 
|  | { | 
|  | struct async *async = (struct async *) malloc(sizeof(struct async)); | 
|  | if(!async) | 
|  | { | 
|  | set_error(STATUS_NO_MEMORY); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | async->obj = obj; | 
|  | async->thread = (struct thread *)grab_object(thread); | 
|  | async->overlapped = overlapped; | 
|  | async->next = NULL; | 
|  | async->prev = NULL; | 
|  | async->q = NULL; | 
|  | async->status = STATUS_PENDING; | 
|  | async->timeout = NULL; | 
|  |  | 
|  | return async; | 
|  | } | 
|  |  | 
|  | void async_add_timeout(struct async *async, int timeout) | 
|  | { | 
|  | if(timeout) | 
|  | { | 
|  | gettimeofday( &async->when, 0 ); | 
|  | add_timeout( &async->when, timeout ); | 
|  | async->timeout = add_timeout_user( &async->when, async_callback, async ); | 
|  | } | 
|  | } |