| /* |
| * Copyright 2008 Luis Busquets |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "d3dx9.h" |
| |
| #ifndef __D3DX9SHADER_H__ |
| #define __D3DX9SHADER_H__ |
| |
| typedef LPCSTR D3DXHANDLE; |
| |
| typedef enum D3DXPARAMETER_CLASS |
| { |
| D3DXPC_SCALAR, |
| D3DXPC_VECTOR, |
| D3DXPC_MATRIX_ROWS, |
| D3DXPC_MATRIX_COLUMNS, |
| D3DXPC_OBJECT, |
| D3DXPC_STRUCT, |
| D3DXPC_FORCE_DWORD = 0x7fffffff, |
| } D3DXPARAMETER_CLASS, *LPD3DXPARAMETER_CLASS; |
| |
| typedef enum D3DXPARAMETER_TYPE |
| { |
| D3DXPT_VOID, |
| D3DXPT_BOOL, |
| D3DXPT_INT, |
| D3DXPT_FLOAT, |
| D3DXPT_STRING, |
| D3DXPT_TEXTURE, |
| D3DXPT_TEXTURE1D, |
| D3DXPT_TEXTURE2D, |
| D3DXPT_TEXTURE3D, |
| D3DXPT_TEXTURECUBE, |
| D3DXPT_SAMPLER, |
| D3DXPT_SAMPLER1D, |
| D3DXPT_SAMPLER2D, |
| D3DXPT_SAMPLER3D, |
| D3DXPT_SAMPLERCUBE, |
| D3DXPT_PIXELSHADER, |
| D3DXPT_VERTEXSHADER, |
| D3DXPT_PIXELFRAGMENT, |
| D3DXPT_VERTEXFRAGMENT, |
| D3DXPT_UNSUPPORTED, |
| D3DXPT_FORCE_DWORD = 0x7fffffff, |
| } D3DXPARAMETER_TYPE, *LPD3DXPARAMETER_TYPE; |
| |
| typedef struct _D3DXMACRO { |
| LPCSTR Name; |
| LPCSTR Definition; |
| } D3DXMACRO, *LPD3DXMACRO; |
| |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| LPCSTR WINAPI D3DXGetPixelShaderProfile(LPDIRECT3DDEVICE9 device); |
| UINT WINAPI D3DXGetShaderSize(const DWORD *byte_code); |
| DWORD WINAPI D3DXGetShaderVersion(const DWORD *byte_code); |
| LPCSTR WINAPI D3DXGetVertexShaderProfile(LPDIRECT3DDEVICE9 device); |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* __D3DX9SHADER_H__ */ |