| /* |
| * Implementation of IDirect3DRMMaterial2 interface |
| * |
| * Copyright 2012 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d3drm_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3drm); |
| |
| static inline struct d3drm_material *impl_from_IDirect3DRMMaterial2(IDirect3DRMMaterial2 *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3drm_material, IDirect3DRMMaterial2_iface); |
| } |
| |
| static HRESULT WINAPI d3drm_material_QueryInterface(IDirect3DRMMaterial2 *iface, REFIID riid, void **out) |
| { |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); |
| |
| if (IsEqualGUID(riid, &IID_IDirect3DRMMaterial2) |
| || IsEqualGUID(riid, &IID_IDirect3DRMMaterial) |
| || IsEqualGUID(riid, &IID_IDirect3DRMObject) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IDirect3DRMMaterial2_AddRef(iface); |
| *out = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *out = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI d3drm_material_AddRef(IDirect3DRMMaterial2 *iface) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| ULONG refcount = InterlockedIncrement(&material->ref); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG WINAPI d3drm_material_Release(IDirect3DRMMaterial2 *iface) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| ULONG refcount = InterlockedDecrement(&material->ref); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, refcount); |
| |
| if (!refcount) |
| { |
| d3drm_object_cleanup((IDirect3DRMObject *)iface, &material->obj); |
| IDirect3DRM_Release(material->d3drm); |
| HeapFree(GetProcessHeap(), 0, material); |
| } |
| |
| return refcount; |
| } |
| |
| static HRESULT WINAPI d3drm_material_Clone(IDirect3DRMMaterial2 *iface, |
| IUnknown *outer, REFIID iid, void **out) |
| { |
| FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm_material_AddDestroyCallback(IDirect3DRMMaterial2 *iface, |
| D3DRMOBJECTCALLBACK cb, void *ctx) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); |
| |
| return d3drm_object_add_destroy_callback(&material->obj, cb, ctx); |
| } |
| |
| static HRESULT WINAPI d3drm_material_DeleteDestroyCallback(IDirect3DRMMaterial2 *iface, |
| D3DRMOBJECTCALLBACK cb, void *ctx) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); |
| |
| return d3drm_object_delete_destroy_callback(&material->obj, cb, ctx); |
| } |
| |
| static HRESULT WINAPI d3drm_material_SetAppData(IDirect3DRMMaterial2 *iface, DWORD data) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, data %#x.\n", iface, data); |
| |
| material->obj.appdata = data; |
| |
| return D3DRM_OK; |
| } |
| |
| static DWORD WINAPI d3drm_material_GetAppData(IDirect3DRMMaterial2 *iface) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return material->obj.appdata; |
| } |
| |
| static HRESULT WINAPI d3drm_material_SetName(IDirect3DRMMaterial2 *iface, const char *name) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, name %s.\n", iface, debugstr_a(name)); |
| |
| return d3drm_object_set_name(&material->obj, name); |
| } |
| |
| static HRESULT WINAPI d3drm_material_GetName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, size %p, name %p.\n", iface, size, name); |
| |
| return d3drm_object_get_name(&material->obj, size, name); |
| } |
| |
| static HRESULT WINAPI d3drm_material_GetClassName(IDirect3DRMMaterial2 *iface, DWORD *size, char *name) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, size %p, name %p.\n", iface, size, name); |
| |
| return d3drm_object_get_class_name(&material->obj, size, name); |
| } |
| |
| static HRESULT WINAPI d3drm_material_SetPower(IDirect3DRMMaterial2 *iface, D3DVALUE power) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, power %.8e.\n", iface, power); |
| |
| material->power = power; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_material_SetSpecular(IDirect3DRMMaterial2 *iface, |
| D3DVALUE r, D3DVALUE g, D3DVALUE b) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b); |
| |
| material->specular.r = r; |
| material->specular.g = g; |
| material->specular.b = b; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_material_SetEmissive(IDirect3DRMMaterial2 *iface, |
| D3DVALUE r, D3DVALUE g, D3DVALUE b) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b); |
| |
| material->emissive.r = r; |
| material->emissive.g = g; |
| material->emissive.b = b; |
| |
| return D3DRM_OK; |
| } |
| |
| static D3DVALUE WINAPI d3drm_material_GetPower(IDirect3DRMMaterial2 *iface) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return material->power; |
| } |
| |
| static HRESULT WINAPI d3drm_material_GetSpecular(IDirect3DRMMaterial2 *iface, |
| D3DVALUE *r, D3DVALUE *g, D3DVALUE *b) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b); |
| |
| *r = material->specular.r; |
| *g = material->specular.g; |
| *b = material->specular.b; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_material_GetEmissive(IDirect3DRMMaterial2 *iface, |
| D3DVALUE *r, D3DVALUE *g, D3DVALUE *b) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b); |
| |
| *r = material->emissive.r; |
| *g = material->emissive.g; |
| *b = material->emissive.b; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_material_GetAmbient(IDirect3DRMMaterial2 *iface, |
| D3DVALUE *r, D3DVALUE *g, D3DVALUE *b) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, r %p, g %p, b %p.\n", iface, r, g, b); |
| |
| *r = material->ambient.r; |
| *g = material->ambient.g; |
| *b = material->ambient.b; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_material_SetAmbient(IDirect3DRMMaterial2 *iface, |
| D3DVALUE r, D3DVALUE g, D3DVALUE b) |
| { |
| struct d3drm_material *material = impl_from_IDirect3DRMMaterial2(iface); |
| |
| TRACE("iface %p, r %.8e, g %.8e, b %.8e.\n", iface, r, g, b); |
| |
| material->ambient.r = r; |
| material->ambient.g = g; |
| material->ambient.b = b; |
| |
| return D3DRM_OK; |
| } |
| |
| static const struct IDirect3DRMMaterial2Vtbl d3drm_material_vtbl = |
| { |
| d3drm_material_QueryInterface, |
| d3drm_material_AddRef, |
| d3drm_material_Release, |
| d3drm_material_Clone, |
| d3drm_material_AddDestroyCallback, |
| d3drm_material_DeleteDestroyCallback, |
| d3drm_material_SetAppData, |
| d3drm_material_GetAppData, |
| d3drm_material_SetName, |
| d3drm_material_GetName, |
| d3drm_material_GetClassName, |
| d3drm_material_SetPower, |
| d3drm_material_SetSpecular, |
| d3drm_material_SetEmissive, |
| d3drm_material_GetPower, |
| d3drm_material_GetSpecular, |
| d3drm_material_GetEmissive, |
| d3drm_material_GetAmbient, |
| d3drm_material_SetAmbient, |
| }; |
| |
| HRESULT d3drm_material_create(struct d3drm_material **material, IDirect3DRM *d3drm) |
| { |
| static const char classname[] = "Material"; |
| struct d3drm_material *object; |
| |
| TRACE("material %p, d3drm %p.\n", material, d3drm); |
| |
| if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) |
| return E_OUTOFMEMORY; |
| |
| object->IDirect3DRMMaterial2_iface.lpVtbl = &d3drm_material_vtbl; |
| object->ref = 1; |
| object->d3drm = d3drm; |
| IDirect3DRM_AddRef(object->d3drm); |
| |
| object->specular.r = 1.0f; |
| object->specular.g = 1.0f; |
| object->specular.b = 1.0f; |
| |
| d3drm_object_init(&object->obj, classname); |
| |
| *material = object; |
| |
| return S_OK; |
| } |