| /* |
| * Implementation of IDirect3DRMLight Interface |
| * |
| * Copyright 2012 André Hentschel |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d3drm_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3drm); |
| |
| static inline struct d3drm_light *impl_from_IDirect3DRMLight(IDirect3DRMLight *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3drm_light, IDirect3DRMLight_iface); |
| } |
| |
| static HRESULT WINAPI d3drm_light_QueryInterface(IDirect3DRMLight *iface, REFIID riid, void **out) |
| { |
| TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); |
| |
| if (IsEqualGUID(riid, &IID_IDirect3DRMLight) |
| || IsEqualGUID(riid, &IID_IDirect3DRMObject) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IDirect3DRMLight_AddRef(iface); |
| *out = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *out = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI d3drm_light_AddRef(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| ULONG refcount = InterlockedIncrement(&light->ref); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG WINAPI d3drm_light_Release(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| ULONG refcount = InterlockedDecrement(&light->ref); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, refcount); |
| |
| if (!refcount) |
| { |
| d3drm_object_cleanup((IDirect3DRMObject *)iface, &light->obj); |
| IDirect3DRM_Release(light->d3drm); |
| HeapFree(GetProcessHeap(), 0, light); |
| } |
| |
| return refcount; |
| } |
| |
| static HRESULT WINAPI d3drm_light_Clone(IDirect3DRMLight *iface, |
| IUnknown *outer, REFIID iid, void **out) |
| { |
| FIXME("iface %p, outer %p, iid %s, out %p stub!\n", iface, outer, debugstr_guid(iid), out); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm_light_AddDestroyCallback(IDirect3DRMLight *iface, |
| D3DRMOBJECTCALLBACK cb, void *ctx) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); |
| |
| return d3drm_object_add_destroy_callback(&light->obj, cb, ctx); |
| } |
| |
| static HRESULT WINAPI d3drm_light_DeleteDestroyCallback(IDirect3DRMLight *iface, |
| D3DRMOBJECTCALLBACK cb, void *ctx) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); |
| |
| return d3drm_object_delete_destroy_callback(&light->obj, cb, ctx); |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetAppData(IDirect3DRMLight *iface, DWORD data) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, data %#x.\n", iface, data); |
| |
| light->obj.appdata = data; |
| |
| return D3DRM_OK; |
| } |
| |
| static DWORD WINAPI d3drm_light_GetAppData(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return light->obj.appdata; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetName(IDirect3DRMLight *iface, const char *name) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, name %s.\n", iface, debugstr_a(name)); |
| |
| return d3drm_object_set_name(&light->obj, name); |
| } |
| |
| static HRESULT WINAPI d3drm_light_GetName(IDirect3DRMLight *iface, DWORD *size, char *name) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, size %p, name %p.\n", iface, size, name); |
| |
| return d3drm_object_get_name(&light->obj, size, name); |
| } |
| |
| static HRESULT WINAPI d3drm_light_GetClassName(IDirect3DRMLight *iface, DWORD *size, char *name) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, size %p, name %p.\n", iface, size, name); |
| |
| return d3drm_object_get_class_name(&light->obj, size, name); |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetType(IDirect3DRMLight *iface, D3DRMLIGHTTYPE type) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, type %#x.\n", iface, type); |
| |
| light->type = type; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetColor(IDirect3DRMLight *iface, D3DCOLOR color) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, color 0x%08x.\n", iface, color); |
| |
| light->color = color; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetColorRGB(IDirect3DRMLight *iface, |
| D3DVALUE red, D3DVALUE green, D3DVALUE blue) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue); |
| |
| d3drm_set_color(&light->color, red, green, blue, 1.0f); |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetRange(IDirect3DRMLight *iface, D3DVALUE range) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, range %.8e.\n", iface, range); |
| |
| light->range = range; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetUmbra(IDirect3DRMLight *iface, D3DVALUE umbra) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, umbra %.8e.\n", iface, umbra); |
| |
| light->umbra = umbra; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetPenumbra(IDirect3DRMLight *iface, D3DVALUE penumbra) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, penumbra %.8e.\n", iface, penumbra); |
| |
| light->penumbra = penumbra; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetConstantAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, attenuation %.8e.\n", iface, attenuation); |
| |
| light->cattenuation = attenuation; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetLinearAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, attenuation %.8e.\n", iface, attenuation); |
| |
| light->lattenuation = attenuation; |
| |
| return D3DRM_OK; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetQuadraticAttenuation(IDirect3DRMLight *iface, D3DVALUE attenuation) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p, attenuation %.8e.\n", iface, attenuation); |
| |
| light->qattenuation = attenuation; |
| |
| return D3DRM_OK; |
| } |
| |
| static D3DVALUE WINAPI d3drm_light_GetRange(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return light->range; |
| } |
| |
| static D3DVALUE WINAPI d3drm_light_GetUmbra(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p.\n", light); |
| |
| return light->umbra; |
| } |
| |
| static D3DVALUE WINAPI d3drm_light_GetPenumbra(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return light->penumbra; |
| } |
| |
| static D3DVALUE WINAPI d3drm_light_GetConstantAttenuation(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return light->cattenuation; |
| } |
| |
| static D3DVALUE WINAPI d3drm_light_GetLinearAttenuation(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return light->lattenuation; |
| } |
| |
| static D3DVALUE WINAPI d3drm_light_GetQuadraticAttenuation(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return light->qattenuation; |
| } |
| |
| static D3DCOLOR WINAPI d3drm_light_GetColor(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return light->color; |
| } |
| |
| static D3DRMLIGHTTYPE WINAPI d3drm_light_GetType(IDirect3DRMLight *iface) |
| { |
| struct d3drm_light *light = impl_from_IDirect3DRMLight(iface); |
| |
| TRACE("iface %p.\n", iface); |
| |
| return light->type; |
| } |
| |
| static HRESULT WINAPI d3drm_light_SetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame *frame) |
| { |
| FIXME("iface %p, frame %p stub!\n", iface, frame); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI d3drm_light_GetEnableFrame(IDirect3DRMLight *iface, IDirect3DRMFrame **frame) |
| { |
| FIXME("iface %p, frame %p stub!\n", iface, frame); |
| |
| return E_NOTIMPL; |
| } |
| |
| static const struct IDirect3DRMLightVtbl d3drm_light_vtbl = |
| { |
| d3drm_light_QueryInterface, |
| d3drm_light_AddRef, |
| d3drm_light_Release, |
| d3drm_light_Clone, |
| d3drm_light_AddDestroyCallback, |
| d3drm_light_DeleteDestroyCallback, |
| d3drm_light_SetAppData, |
| d3drm_light_GetAppData, |
| d3drm_light_SetName, |
| d3drm_light_GetName, |
| d3drm_light_GetClassName, |
| d3drm_light_SetType, |
| d3drm_light_SetColor, |
| d3drm_light_SetColorRGB, |
| d3drm_light_SetRange, |
| d3drm_light_SetUmbra, |
| d3drm_light_SetPenumbra, |
| d3drm_light_SetConstantAttenuation, |
| d3drm_light_SetLinearAttenuation, |
| d3drm_light_SetQuadraticAttenuation, |
| d3drm_light_GetRange, |
| d3drm_light_GetUmbra, |
| d3drm_light_GetPenumbra, |
| d3drm_light_GetConstantAttenuation, |
| d3drm_light_GetLinearAttenuation, |
| d3drm_light_GetQuadraticAttenuation, |
| d3drm_light_GetColor, |
| d3drm_light_GetType, |
| d3drm_light_SetEnableFrame, |
| d3drm_light_GetEnableFrame, |
| }; |
| |
| HRESULT d3drm_light_create(struct d3drm_light **light, IDirect3DRM *d3drm) |
| { |
| static const char classname[] = "Light"; |
| struct d3drm_light *object; |
| |
| TRACE("light %p.\n", light); |
| |
| if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) |
| return E_OUTOFMEMORY; |
| |
| object->IDirect3DRMLight_iface.lpVtbl = &d3drm_light_vtbl; |
| object->ref = 1; |
| object->d3drm = d3drm; |
| IDirect3DRM_AddRef(object->d3drm); |
| |
| d3drm_object_init(&object->obj, classname); |
| |
| *light = object; |
| |
| return S_OK; |
| } |