|  | /* | 
|  | * 16-bit sound support | 
|  | * | 
|  | *  Copyright  Robert J. Amstadt, 1993 | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
|  | */ | 
|  |  | 
|  | #include <stdarg.h> | 
|  | #include <stdlib.h> | 
|  | #include "windef.h" | 
|  | #include "winbase.h" | 
|  | #include "wine/windef16.h" | 
|  | #include "wine/debug.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(sound); | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		OpenSound (SOUND.1) | 
|  | */ | 
|  | INT16 WINAPI OpenSound16(void) | 
|  | { | 
|  | FIXME("(void): stub\n"); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		CloseSound (SOUND.2) | 
|  | */ | 
|  | void WINAPI CloseSound16(void) | 
|  | { | 
|  | FIXME("(void): stub\n"); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		SetVoiceQueueSize (SOUND.3) | 
|  | */ | 
|  | INT16 WINAPI SetVoiceQueueSize16(INT16 nVoice, INT16 nBytes) | 
|  | { | 
|  | FIXME("(%d,%d): stub\n",nVoice,nBytes); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		SetVoiceNote (SOUND.4) | 
|  | */ | 
|  | INT16 WINAPI SetVoiceNote16(INT16 nVoice, INT16 nValue, INT16 nLength, | 
|  | INT16 nCdots) | 
|  | { | 
|  | FIXME("(%d,%d,%d,%d): stub\n",nVoice,nValue,nLength,nCdots); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		SetVoiceAccent (SOUND.5) | 
|  | */ | 
|  | INT16 WINAPI SetVoiceAccent16(INT16 nVoice, INT16 nTempo, INT16 nVolume, | 
|  | INT16 nMode, INT16 nPitch) | 
|  | { | 
|  | FIXME("(%d,%d,%d,%d,%d): stub\n", nVoice, nTempo, | 
|  | nVolume, nMode, nPitch); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		SetVoiceEnvelope (SOUND.6) | 
|  | */ | 
|  | INT16 WINAPI SetVoiceEnvelope16(INT16 nVoice, INT16 nShape, INT16 nRepeat) | 
|  | { | 
|  | FIXME("(%d,%d,%d): stub\n",nVoice,nShape,nRepeat); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		SetSoundNoise (SOUND.7) | 
|  | */ | 
|  | INT16 WINAPI SetSoundNoise16(INT16 nSource, INT16 nDuration) | 
|  | { | 
|  | FIXME("(%d,%d): stub\n",nSource,nDuration); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		SetVoiceSound (SOUND.8) | 
|  | */ | 
|  | INT16 WINAPI SetVoiceSound16(INT16 nVoice, DWORD lFrequency, INT16 nDuration) | 
|  | { | 
|  | FIXME("(%d, %ld, %d): stub\n",nVoice,lFrequency, nDuration); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		StartSound (SOUND.9) | 
|  | */ | 
|  | INT16 WINAPI StartSound16(void) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		StopSound (SOUND.10) | 
|  | */ | 
|  | INT16 WINAPI StopSound16(void) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		WaitSoundState (SOUND.11) | 
|  | */ | 
|  | INT16 WINAPI WaitSoundState16(INT16 x) | 
|  | { | 
|  | FIXME("(%d): stub\n", x); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		SyncAllVoices (SOUND.12) | 
|  | */ | 
|  | INT16 WINAPI SyncAllVoices16(void) | 
|  | { | 
|  | FIXME("(void): stub\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		CountVoiceNotes (SOUND.13) | 
|  | */ | 
|  | INT16 WINAPI CountVoiceNotes16(INT16 x) | 
|  | { | 
|  | FIXME("(%d): stub\n", x); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		GetThresholdEvent (SOUND.14) | 
|  | */ | 
|  | LPINT16 WINAPI GetThresholdEvent16(void) | 
|  | { | 
|  | FIXME("(void): stub\n"); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		GetThresholdStatus (SOUND.15) | 
|  | */ | 
|  | INT16 WINAPI GetThresholdStatus16(void) | 
|  | { | 
|  | FIXME("(void): stub\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		SetVoiceThreshold (SOUND.16) | 
|  | */ | 
|  | INT16 WINAPI SetVoiceThreshold16(INT16 a, INT16 b) | 
|  | { | 
|  | FIXME("(%d,%d): stub\n", a, b); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *		DoBeep (SOUND.17) | 
|  | */ | 
|  | void WINAPI DoBeep16(void) | 
|  | { | 
|  | FIXME("(void): stub!\n"); | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  |  |