| /* -*- tab-width: 8; c-basic-offset: 4 -*- */ |
| |
| /* |
| * MMSYSTEM time functions |
| * |
| * Copyright 1993 Martin Ayotte |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include <stdarg.h> |
| #include <time.h> |
| #ifdef HAVE_SYS_TIME_H |
| # include <sys/time.h> |
| #endif |
| #ifdef HAVE_UNISTD_H |
| # include <unistd.h> |
| #endif |
| |
| #include "windef.h" |
| #include "winbase.h" |
| #include "mmsystem.h" |
| |
| #include "winemm.h" |
| |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(mmtime); |
| |
| static HANDLE TIME_hMMTimer; |
| static LPWINE_TIMERENTRY TIME_TimersList; |
| static HANDLE TIME_hKillEvent; |
| static HANDLE TIME_hWakeEvent; |
| static BOOL TIME_TimeToDie = TRUE; |
| |
| /* |
| * Some observations on the behavior of winmm on Windows. |
| * First, the call to timeBeginPeriod(xx) can never be used |
| * to raise the timer resolution, only lower it. |
| * |
| * Second, a brief survey of a variety of Win 2k and Win X |
| * machines showed that a 'standard' (aka default) timer |
| * resolution was 1 ms (Win9x is documented as being 1). However, one |
| * machine had a standard timer resolution of 10 ms. |
| * |
| * Further, if we set our default resolution to 1, |
| * the implementation of timeGetTime becomes GetTickCount(), |
| * and we can optimize the code to reduce overhead. |
| * |
| * Additionally, a survey of Event behaviors shows that |
| * if we request a Periodic event every 50 ms, then Windows |
| * makes sure to trigger that event 20 times in the next |
| * second. If delays prevent that from happening on exact |
| * schedule, Windows will trigger the events as close |
| * to the original schedule as is possible, and will eventually |
| * bring the event triggers back onto a schedule that is |
| * consistent with what would have happened if there were |
| * no delays. |
| * |
| * Jeremy White, October 2004 |
| */ |
| #define MMSYSTIME_MININTERVAL (1) |
| #define MMSYSTIME_MAXINTERVAL (65535) |
| |
| |
| static void TIME_TriggerCallBack(LPWINE_TIMERENTRY lpTimer) |
| { |
| TRACE("%04lx:CallBack => lpFunc=%p wTimerID=%04X dwUser=%08lX dwTriggerTime %ld(delta %ld)\n", |
| GetCurrentThreadId(), lpTimer->lpFunc, lpTimer->wTimerID, lpTimer->dwUser, |
| lpTimer->dwTriggerTime, GetTickCount() - lpTimer->dwTriggerTime); |
| |
| /* - TimeProc callback that is called here is something strange, under Windows 3.1x it is called |
| * during interrupt time, is allowed to execute very limited number of API calls (like |
| * PostMessage), and must reside in DLL (therefore uses stack of active application). So I |
| * guess current implementation via SetTimer has to be improved upon. |
| */ |
| switch (lpTimer->wFlags & 0x30) { |
| case TIME_CALLBACK_FUNCTION: |
| if (lpTimer->wFlags & WINE_TIMER_IS32) |
| (lpTimer->lpFunc)(lpTimer->wTimerID, 0, lpTimer->dwUser, 0, 0); |
| else if (pFnCallMMDrvFunc16) |
| pFnCallMMDrvFunc16((DWORD)lpTimer->lpFunc, lpTimer->wTimerID, 0, |
| lpTimer->dwUser, 0, 0); |
| break; |
| case TIME_CALLBACK_EVENT_SET: |
| SetEvent((HANDLE)lpTimer->lpFunc); |
| break; |
| case TIME_CALLBACK_EVENT_PULSE: |
| PulseEvent((HANDLE)lpTimer->lpFunc); |
| break; |
| default: |
| FIXME("Unknown callback type 0x%04x for mmtime callback (%p), ignored.\n", |
| lpTimer->wFlags, lpTimer->lpFunc); |
| break; |
| } |
| } |
| |
| /************************************************************************** |
| * TIME_MMSysTimeCallback |
| */ |
| static DWORD CALLBACK TIME_MMSysTimeCallback(LPWINE_MM_IDATA iData) |
| { |
| static int nSizeLpTimers; |
| static LPWINE_TIMERENTRY lpTimers; |
| |
| LPWINE_TIMERENTRY timer, *ptimer, *next_ptimer; |
| int idx; |
| DWORD cur_time; |
| DWORD delta_time; |
| DWORD ret_time = INFINITE; |
| DWORD adjust_time; |
| |
| |
| /* optimize for the most frequent case - no events */ |
| if (! TIME_TimersList) |
| return(ret_time); |
| |
| /* since timeSetEvent() and timeKillEvent() can be called |
| * from 16 bit code, there are cases where win16 lock is |
| * locked upon entering timeSetEvent(), and then the mm timer |
| * critical section is locked. This function cannot call the |
| * timer callback with the crit sect locked (because callback |
| * may need to acquire Win16 lock, thus providing a deadlock |
| * situation). |
| * To cope with that, we just copy the WINE_TIMERENTRY struct |
| * that need to trigger the callback, and call it without the |
| * mm timer crit sect locked. |
| * the hKillTimeEvent is used to mark the section where we |
| * handle the callbacks so we can do synchronous kills. |
| * EPP 99/07/13, updated 04/01/10 |
| */ |
| idx = 0; |
| cur_time = GetTickCount(); |
| |
| EnterCriticalSection(&iData->cs); |
| for (ptimer = &TIME_TimersList; *ptimer != NULL; ) { |
| timer = *ptimer; |
| next_ptimer = &timer->lpNext; |
| if (cur_time >= timer->dwTriggerTime) |
| { |
| if (timer->lpFunc) { |
| if (idx == nSizeLpTimers) { |
| if (lpTimers) |
| lpTimers = (LPWINE_TIMERENTRY) |
| HeapReAlloc(GetProcessHeap(), 0, lpTimers, |
| ++nSizeLpTimers * sizeof(WINE_TIMERENTRY)); |
| else |
| lpTimers = (LPWINE_TIMERENTRY) |
| HeapAlloc(GetProcessHeap(), 0, |
| ++nSizeLpTimers * sizeof(WINE_TIMERENTRY)); |
| } |
| lpTimers[idx++] = *timer; |
| |
| } |
| |
| /* Update the time after we make the copy to preserve |
| the original trigger time */ |
| timer->dwTriggerTime += timer->wDelay; |
| |
| /* TIME_ONESHOT is defined as 0 */ |
| if (!(timer->wFlags & TIME_PERIODIC)) |
| { |
| /* unlink timer from timers list */ |
| *ptimer = *next_ptimer; |
| HeapFree(GetProcessHeap(), 0, timer); |
| |
| /* We don't need to trigger oneshots again */ |
| delta_time = INFINITE; |
| } |
| else |
| { |
| /* Compute when this event needs this function |
| to be called again */ |
| if (timer->dwTriggerTime <= cur_time) |
| delta_time = 0; |
| else |
| delta_time = timer->dwTriggerTime - cur_time; |
| } |
| } |
| else |
| delta_time = timer->dwTriggerTime - cur_time; |
| |
| /* Determine when we need to return to this function */ |
| ret_time = min(ret_time, delta_time); |
| |
| ptimer = next_ptimer; |
| } |
| if (TIME_hKillEvent) ResetEvent(TIME_hKillEvent); |
| LeaveCriticalSection(&iData->cs); |
| |
| while (idx > 0) TIME_TriggerCallBack(&lpTimers[--idx]); |
| if (TIME_hKillEvent) SetEvent(TIME_hKillEvent); |
| |
| /* Finally, adjust the recommended wait time downward |
| by the amount of time the processing routines |
| actually took */ |
| adjust_time = GetTickCount() - cur_time; |
| if (adjust_time > ret_time) |
| ret_time = 0; |
| else |
| ret_time -= adjust_time; |
| |
| /* We return the amount of time our caller should sleep |
| before needing to check in on us again */ |
| return(ret_time); |
| } |
| |
| /************************************************************************** |
| * TIME_MMSysTimeThread |
| */ |
| static DWORD CALLBACK TIME_MMSysTimeThread(LPVOID arg) |
| { |
| LPWINE_MM_IDATA iData = (LPWINE_MM_IDATA)arg; |
| DWORD sleep_time; |
| DWORD rc; |
| |
| TRACE("Starting main winmm thread\n"); |
| |
| /* FIXME: As an optimization, we could have |
| this thread die when there are no more requests |
| pending, and then get recreated on the first |
| new event; it's not clear if that would be worth |
| it or not. */ |
| |
| while (! TIME_TimeToDie) |
| { |
| sleep_time = TIME_MMSysTimeCallback(iData); |
| |
| if (sleep_time == 0) |
| continue; |
| |
| rc = WaitForSingleObject(TIME_hWakeEvent, sleep_time); |
| if (rc != WAIT_TIMEOUT && rc != WAIT_OBJECT_0) |
| { |
| FIXME("Unexpected error %ld(%ld) in timer thread\n", rc, GetLastError()); |
| break; |
| } |
| } |
| TRACE("Exiting main winmm thread\n"); |
| return 0; |
| } |
| |
| /************************************************************************** |
| * TIME_MMTimeStart |
| */ |
| void TIME_MMTimeStart(void) |
| { |
| if (!TIME_hMMTimer) { |
| TIME_TimersList = NULL; |
| TIME_hWakeEvent = CreateEventW(NULL, FALSE, FALSE, NULL); |
| TIME_TimeToDie = FALSE; |
| TIME_hMMTimer = CreateThread(NULL, 0, TIME_MMSysTimeThread, &WINMM_IData, 0, NULL); |
| SetThreadPriority(TIME_hMMTimer, THREAD_PRIORITY_TIME_CRITICAL); |
| } |
| } |
| |
| /************************************************************************** |
| * TIME_MMTimeStop |
| */ |
| void TIME_MMTimeStop(void) |
| { |
| if (TIME_hMMTimer) { |
| |
| TIME_TimeToDie = TRUE; |
| SetEvent(TIME_hWakeEvent); |
| |
| /* FIXME: in the worst case, we're going to wait 65 seconds here :-( */ |
| WaitForSingleObject(TIME_hMMTimer, INFINITE); |
| |
| CloseHandle(TIME_hMMTimer); |
| CloseHandle(TIME_hWakeEvent); |
| TIME_hMMTimer = 0; |
| TIME_TimersList = NULL; |
| } |
| } |
| |
| /************************************************************************** |
| * timeGetSystemTime [WINMM.@] |
| */ |
| MMRESULT WINAPI timeGetSystemTime(LPMMTIME lpTime, UINT wSize) |
| { |
| |
| if (wSize >= sizeof(*lpTime)) { |
| lpTime->wType = TIME_MS; |
| lpTime->u.ms = GetTickCount(); |
| |
| } |
| |
| return 0; |
| } |
| |
| /************************************************************************** |
| * TIME_SetEventInternal [internal] |
| */ |
| WORD TIME_SetEventInternal(UINT wDelay, UINT wResol, |
| LPTIMECALLBACK lpFunc, DWORD dwUser, UINT wFlags) |
| { |
| WORD wNewID = 0; |
| LPWINE_TIMERENTRY lpNewTimer; |
| LPWINE_TIMERENTRY lpTimer; |
| |
| TRACE("(%u, %u, %p, %08lX, %04X);\n", wDelay, wResol, lpFunc, dwUser, wFlags); |
| |
| if (wDelay < MMSYSTIME_MININTERVAL || wDelay > MMSYSTIME_MAXINTERVAL) |
| return 0; |
| |
| lpNewTimer = HeapAlloc(GetProcessHeap(), 0, sizeof(WINE_TIMERENTRY)); |
| if (lpNewTimer == NULL) |
| return 0; |
| |
| TIME_MMTimeStart(); |
| |
| lpNewTimer->wDelay = wDelay; |
| lpNewTimer->dwTriggerTime = GetTickCount() + wDelay; |
| |
| /* FIXME - wResol is not respected, although it is not clear |
| that we could change our precision meaningfully */ |
| lpNewTimer->wResol = wResol; |
| lpNewTimer->lpFunc = lpFunc; |
| lpNewTimer->dwUser = dwUser; |
| lpNewTimer->wFlags = wFlags; |
| |
| EnterCriticalSection(&WINMM_IData.cs); |
| |
| if ((wFlags & TIME_KILL_SYNCHRONOUS) && !TIME_hKillEvent) |
| TIME_hKillEvent = CreateEventW(NULL, TRUE, TRUE, NULL); |
| |
| for (lpTimer = TIME_TimersList; lpTimer != NULL; lpTimer = lpTimer->lpNext) { |
| wNewID = max(wNewID, lpTimer->wTimerID); |
| } |
| |
| lpNewTimer->lpNext = TIME_TimersList; |
| TIME_TimersList = lpNewTimer; |
| lpNewTimer->wTimerID = wNewID + 1; |
| |
| LeaveCriticalSection(&WINMM_IData.cs); |
| |
| /* Wake the service thread in case there is work to be done */ |
| SetEvent(TIME_hWakeEvent); |
| |
| TRACE("=> %u\n", wNewID + 1); |
| |
| return wNewID + 1; |
| } |
| |
| /************************************************************************** |
| * timeSetEvent [WINMM.@] |
| */ |
| MMRESULT WINAPI timeSetEvent(UINT wDelay, UINT wResol, LPTIMECALLBACK lpFunc, |
| DWORD_PTR dwUser, UINT wFlags) |
| { |
| if (wFlags & WINE_TIMER_IS32) |
| WARN("Unknown windows flag... wine internally used.. ooch\n"); |
| |
| return TIME_SetEventInternal(wDelay, wResol, lpFunc, |
| dwUser, wFlags|WINE_TIMER_IS32); |
| } |
| |
| /************************************************************************** |
| * timeKillEvent [WINMM.@] |
| */ |
| MMRESULT WINAPI timeKillEvent(UINT wID) |
| { |
| LPWINE_TIMERENTRY lpSelf = NULL, *lpTimer; |
| |
| TRACE("(%u)\n", wID); |
| EnterCriticalSection(&WINMM_IData.cs); |
| /* remove WINE_TIMERENTRY from list */ |
| for (lpTimer = &TIME_TimersList; *lpTimer; lpTimer = &(*lpTimer)->lpNext) { |
| if (wID == (*lpTimer)->wTimerID) { |
| lpSelf = *lpTimer; |
| /* unlink timer of id 'wID' */ |
| *lpTimer = (*lpTimer)->lpNext; |
| break; |
| } |
| } |
| LeaveCriticalSection(&WINMM_IData.cs); |
| |
| if (!lpSelf) |
| { |
| WARN("wID=%u is not a valid timer ID\n", wID); |
| return MMSYSERR_INVALPARAM; |
| } |
| if (lpSelf->wFlags & TIME_KILL_SYNCHRONOUS) |
| WaitForSingleObject(TIME_hKillEvent, INFINITE); |
| HeapFree(GetProcessHeap(), 0, lpSelf); |
| return TIMERR_NOERROR; |
| } |
| |
| /************************************************************************** |
| * timeGetDevCaps [WINMM.@] |
| */ |
| MMRESULT WINAPI timeGetDevCaps(LPTIMECAPS lpCaps, UINT wSize) |
| { |
| TRACE("(%p, %u)\n", lpCaps, wSize); |
| |
| if (lpCaps == 0) { |
| WARN("invalid lpCaps\n"); |
| return TIMERR_NOCANDO; |
| } |
| |
| if (wSize < sizeof(TIMECAPS)) { |
| WARN("invalid wSize\n"); |
| return TIMERR_NOCANDO; |
| } |
| |
| lpCaps->wPeriodMin = MMSYSTIME_MININTERVAL; |
| lpCaps->wPeriodMax = MMSYSTIME_MAXINTERVAL; |
| return TIMERR_NOERROR; |
| } |
| |
| /************************************************************************** |
| * timeBeginPeriod [WINMM.@] |
| */ |
| MMRESULT WINAPI timeBeginPeriod(UINT wPeriod) |
| { |
| if (wPeriod < MMSYSTIME_MININTERVAL || wPeriod > MMSYSTIME_MAXINTERVAL) |
| return TIMERR_NOCANDO; |
| |
| if (wPeriod > MMSYSTIME_MININTERVAL) |
| { |
| WARN("Stub; we set our timer resolution at minimum\n"); |
| } |
| |
| return 0; |
| } |
| |
| /************************************************************************** |
| * timeEndPeriod [WINMM.@] |
| */ |
| MMRESULT WINAPI timeEndPeriod(UINT wPeriod) |
| { |
| if (wPeriod < MMSYSTIME_MININTERVAL || wPeriod > MMSYSTIME_MAXINTERVAL) |
| return TIMERR_NOCANDO; |
| |
| if (wPeriod > MMSYSTIME_MININTERVAL) |
| { |
| WARN("Stub; we set our timer resolution at minimum\n"); |
| } |
| return 0; |
| } |
| |
| /************************************************************************** |
| * timeGetTime [MMSYSTEM.607] |
| * timeGetTime [WINMM.@] |
| */ |
| DWORD WINAPI timeGetTime(void) |
| { |
| #if defined(COMMENTOUTPRIORTODELETING) |
| DWORD count; |
| |
| /* FIXME: releasing the win16 lock here is a temporary hack (I hope) |
| * that lets mciavi32.dll run correctly |
| */ |
| if (pFnReleaseThunkLock) pFnReleaseThunkLock(&count); |
| if (pFnRestoreThunkLock) pFnRestoreThunkLock(count); |
| #endif |
| |
| return GetTickCount(); |
| } |