| /* |
| * Server-side message queues |
| * |
| * Copyright (C) 2000 Alexandre Julliard |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include <assert.h> |
| #include <stdarg.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| |
| #include "ntstatus.h" |
| #define WIN32_NO_STATUS |
| #include "windef.h" |
| #include "winbase.h" |
| #include "wingdi.h" |
| #include "winuser.h" |
| #include "winternl.h" |
| |
| #include "handle.h" |
| #include "file.h" |
| #include "thread.h" |
| #include "process.h" |
| #include "request.h" |
| #include "user.h" |
| |
| #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE |
| #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST)) |
| |
| enum message_kind { SEND_MESSAGE, POST_MESSAGE }; |
| #define NB_MSG_KINDS (POST_MESSAGE+1) |
| |
| |
| struct message_result |
| { |
| struct list sender_entry; /* entry in sender list */ |
| struct message *msg; /* message the result is for */ |
| struct message_result *recv_next; /* next in receiver list */ |
| struct msg_queue *sender; /* sender queue */ |
| struct msg_queue *receiver; /* receiver queue */ |
| int replied; /* has it been replied to? */ |
| unsigned int error; /* error code to pass back to sender */ |
| lparam_t result; /* reply result */ |
| struct message *callback_msg; /* message to queue for callback */ |
| void *data; /* message reply data */ |
| unsigned int data_size; /* size of message reply data */ |
| struct timeout_user *timeout; /* result timeout */ |
| }; |
| |
| struct message |
| { |
| struct list entry; /* entry in message list */ |
| enum message_type type; /* message type */ |
| user_handle_t win; /* window handle */ |
| unsigned int msg; /* message code */ |
| lparam_t wparam; /* parameters */ |
| lparam_t lparam; /* parameters */ |
| unsigned int time; /* message time */ |
| void *data; /* message data for sent messages */ |
| unsigned int data_size; /* size of message data */ |
| unsigned int unique_id; /* unique id for nested hw message waits */ |
| struct message_result *result; /* result in sender queue */ |
| }; |
| |
| struct timer |
| { |
| struct list entry; /* entry in timer list */ |
| timeout_t when; /* next expiration */ |
| unsigned int rate; /* timer rate in ms */ |
| user_handle_t win; /* window handle */ |
| unsigned int msg; /* message to post */ |
| lparam_t id; /* timer id */ |
| lparam_t lparam; /* lparam for message */ |
| }; |
| |
| struct thread_input |
| { |
| struct object obj; /* object header */ |
| struct desktop *desktop; /* desktop that this thread input belongs to */ |
| user_handle_t focus; /* focus window */ |
| user_handle_t capture; /* capture window */ |
| user_handle_t active; /* active window */ |
| user_handle_t menu_owner; /* current menu owner window */ |
| user_handle_t move_size; /* current moving/resizing window */ |
| user_handle_t caret; /* caret window */ |
| rectangle_t caret_rect; /* caret rectangle */ |
| int caret_hide; /* caret hide count */ |
| int caret_state; /* caret on/off state */ |
| struct list msg_list; /* list of hardware messages */ |
| unsigned char keystate[256]; /* state of each key */ |
| }; |
| |
| struct msg_queue |
| { |
| struct object obj; /* object header */ |
| struct fd *fd; /* optional file descriptor to poll */ |
| unsigned int wake_bits; /* wakeup bits */ |
| unsigned int wake_mask; /* wakeup mask */ |
| unsigned int changed_bits; /* changed wakeup bits */ |
| unsigned int changed_mask; /* changed wakeup mask */ |
| int paint_count; /* pending paint messages count */ |
| int quit_message; /* is there a pending quit message? */ |
| int exit_code; /* exit code of pending quit message */ |
| struct list msg_list[NB_MSG_KINDS]; /* lists of messages */ |
| struct list send_result; /* stack of sent messages waiting for result */ |
| struct list callback_result; /* list of callback messages waiting for result */ |
| struct message_result *recv_result; /* stack of received messages waiting for result */ |
| struct list pending_timers; /* list of pending timers */ |
| struct list expired_timers; /* list of expired timers */ |
| lparam_t next_timer_id; /* id for the next timer with a 0 window */ |
| struct timeout_user *timeout; /* timeout for next timer to expire */ |
| struct thread_input *input; /* thread input descriptor */ |
| struct hook_table *hooks; /* hook table */ |
| timeout_t last_get_msg; /* time of last get message call */ |
| }; |
| |
| static void msg_queue_dump( struct object *obj, int verbose ); |
| static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ); |
| static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry ); |
| static int msg_queue_signaled( struct object *obj, struct thread *thread ); |
| static int msg_queue_satisfied( struct object *obj, struct thread *thread ); |
| static void msg_queue_destroy( struct object *obj ); |
| static void msg_queue_poll_event( struct fd *fd, int event ); |
| static void thread_input_dump( struct object *obj, int verbose ); |
| static void thread_input_destroy( struct object *obj ); |
| static void timer_callback( void *private ); |
| |
| static const struct object_ops msg_queue_ops = |
| { |
| sizeof(struct msg_queue), /* size */ |
| msg_queue_dump, /* dump */ |
| no_get_type, /* get_type */ |
| msg_queue_add_queue, /* add_queue */ |
| msg_queue_remove_queue, /* remove_queue */ |
| msg_queue_signaled, /* signaled */ |
| msg_queue_satisfied, /* satisfied */ |
| no_signal, /* signal */ |
| no_get_fd, /* get_fd */ |
| no_map_access, /* map_access */ |
| default_get_sd, /* get_sd */ |
| default_set_sd, /* set_sd */ |
| no_lookup_name, /* lookup_name */ |
| no_open_file, /* open_file */ |
| no_close_handle, /* close_handle */ |
| msg_queue_destroy /* destroy */ |
| }; |
| |
| static const struct fd_ops msg_queue_fd_ops = |
| { |
| NULL, /* get_poll_events */ |
| msg_queue_poll_event, /* poll_event */ |
| NULL, /* flush */ |
| NULL, /* get_fd_type */ |
| NULL, /* ioctl */ |
| NULL, /* queue_async */ |
| NULL, /* reselect_async */ |
| NULL /* cancel async */ |
| }; |
| |
| |
| static const struct object_ops thread_input_ops = |
| { |
| sizeof(struct thread_input), /* size */ |
| thread_input_dump, /* dump */ |
| no_get_type, /* get_type */ |
| no_add_queue, /* add_queue */ |
| NULL, /* remove_queue */ |
| NULL, /* signaled */ |
| NULL, /* satisfied */ |
| no_signal, /* signal */ |
| no_get_fd, /* get_fd */ |
| no_map_access, /* map_access */ |
| default_get_sd, /* get_sd */ |
| default_set_sd, /* set_sd */ |
| no_lookup_name, /* lookup_name */ |
| no_open_file, /* open_file */ |
| no_close_handle, /* close_handle */ |
| thread_input_destroy /* destroy */ |
| }; |
| |
| /* pointer to input structure of foreground thread */ |
| static struct thread_input *foreground_input; |
| static unsigned int last_input_time; |
| |
| static void free_message( struct message *msg ); |
| |
| /* set the caret window in a given thread input */ |
| static void set_caret_window( struct thread_input *input, user_handle_t win ) |
| { |
| if (!win || win != input->caret) |
| { |
| input->caret_rect.left = 0; |
| input->caret_rect.top = 0; |
| input->caret_rect.right = 0; |
| input->caret_rect.bottom = 0; |
| } |
| input->caret = win; |
| input->caret_hide = 1; |
| input->caret_state = 0; |
| } |
| |
| /* create a thread input object */ |
| static struct thread_input *create_thread_input( struct thread *thread ) |
| { |
| struct thread_input *input; |
| |
| if ((input = alloc_object( &thread_input_ops ))) |
| { |
| input->focus = 0; |
| input->capture = 0; |
| input->active = 0; |
| input->menu_owner = 0; |
| input->move_size = 0; |
| list_init( &input->msg_list ); |
| set_caret_window( input, 0 ); |
| memset( input->keystate, 0, sizeof(input->keystate) ); |
| |
| if (!(input->desktop = get_thread_desktop( thread, 0 /* FIXME: access rights */ ))) |
| { |
| release_object( input ); |
| return NULL; |
| } |
| } |
| return input; |
| } |
| |
| /* release the thread input data of a given thread */ |
| static inline void release_thread_input( struct thread *thread ) |
| { |
| struct thread_input *input = thread->queue->input; |
| |
| if (!input) return; |
| release_object( input ); |
| thread->queue->input = NULL; |
| } |
| |
| /* create a message queue object */ |
| static struct msg_queue *create_msg_queue( struct thread *thread, struct thread_input *input ) |
| { |
| struct msg_queue *queue; |
| int i; |
| |
| if (!input && !(input = create_thread_input( thread ))) return NULL; |
| if ((queue = alloc_object( &msg_queue_ops ))) |
| { |
| queue->fd = NULL; |
| queue->wake_bits = 0; |
| queue->wake_mask = 0; |
| queue->changed_bits = 0; |
| queue->changed_mask = 0; |
| queue->paint_count = 0; |
| queue->quit_message = 0; |
| queue->recv_result = NULL; |
| queue->next_timer_id = 0x7fff; |
| queue->timeout = NULL; |
| queue->input = (struct thread_input *)grab_object( input ); |
| queue->hooks = NULL; |
| queue->last_get_msg = current_time; |
| list_init( &queue->send_result ); |
| list_init( &queue->callback_result ); |
| list_init( &queue->pending_timers ); |
| list_init( &queue->expired_timers ); |
| for (i = 0; i < NB_MSG_KINDS; i++) list_init( &queue->msg_list[i] ); |
| |
| thread->queue = queue; |
| if (!thread->process->queue) |
| thread->process->queue = (struct msg_queue *)grab_object( queue ); |
| } |
| release_object( input ); |
| return queue; |
| } |
| |
| /* free the message queue of a thread at thread exit */ |
| void free_msg_queue( struct thread *thread ) |
| { |
| struct process *process = thread->process; |
| |
| remove_thread_hooks( thread ); |
| if (!thread->queue) return; |
| if (process->queue == thread->queue) /* is it the process main queue? */ |
| { |
| release_object( process->queue ); |
| process->queue = NULL; |
| if (process->idle_event) |
| { |
| set_event( process->idle_event ); |
| release_object( process->idle_event ); |
| process->idle_event = NULL; |
| } |
| } |
| release_object( thread->queue ); |
| thread->queue = NULL; |
| } |
| |
| /* get the hook table for a given thread */ |
| struct hook_table *get_queue_hooks( struct thread *thread ) |
| { |
| if (!thread->queue) return NULL; |
| return thread->queue->hooks; |
| } |
| |
| /* set the hook table for a given thread, allocating the queue if needed */ |
| void set_queue_hooks( struct thread *thread, struct hook_table *hooks ) |
| { |
| struct msg_queue *queue = thread->queue; |
| if (!queue && !(queue = create_msg_queue( thread, NULL ))) return; |
| if (queue->hooks) release_object( queue->hooks ); |
| queue->hooks = hooks; |
| } |
| |
| /* check the queue status */ |
| static inline int is_signaled( struct msg_queue *queue ) |
| { |
| return ((queue->wake_bits & queue->wake_mask) || (queue->changed_bits & queue->changed_mask)); |
| } |
| |
| /* set some queue bits */ |
| static inline void set_queue_bits( struct msg_queue *queue, unsigned int bits ) |
| { |
| queue->wake_bits |= bits; |
| queue->changed_bits |= bits; |
| if (is_signaled( queue )) wake_up( &queue->obj, 0 ); |
| } |
| |
| /* clear some queue bits */ |
| static inline void clear_queue_bits( struct msg_queue *queue, unsigned int bits ) |
| { |
| queue->wake_bits &= ~bits; |
| queue->changed_bits &= ~bits; |
| } |
| |
| /* check whether msg is a keyboard message */ |
| static inline int is_keyboard_msg( struct message *msg ) |
| { |
| return (msg->msg >= WM_KEYFIRST && msg->msg <= WM_KEYLAST); |
| } |
| |
| /* check if message is matched by the filter */ |
| static inline int check_msg_filter( unsigned int msg, unsigned int first, unsigned int last ) |
| { |
| return (msg >= first && msg <= last); |
| } |
| |
| /* check whether a message filter contains at least one potential hardware message */ |
| static inline int filter_contains_hw_range( unsigned int first, unsigned int last ) |
| { |
| /* hardware message ranges are (in numerical order): |
| * WM_NCMOUSEFIRST .. WM_NCMOUSELAST |
| * WM_KEYFIRST .. WM_KEYLAST |
| * WM_MOUSEFIRST .. WM_MOUSELAST |
| */ |
| if (last < WM_NCMOUSEFIRST) return 0; |
| if (first > WM_NCMOUSELAST && last < WM_KEYFIRST) return 0; |
| if (first > WM_KEYLAST && last < WM_MOUSEFIRST) return 0; |
| if (first > WM_MOUSELAST) return 0; |
| return 1; |
| } |
| |
| /* get the QS_* bit corresponding to a given hardware message */ |
| static inline int get_hardware_msg_bit( struct message *msg ) |
| { |
| if (msg->msg == WM_MOUSEMOVE || msg->msg == WM_NCMOUSEMOVE) return QS_MOUSEMOVE; |
| if (is_keyboard_msg( msg )) return QS_KEY; |
| return QS_MOUSEBUTTON; |
| } |
| |
| /* get the current thread queue, creating it if needed */ |
| static inline struct msg_queue *get_current_queue(void) |
| { |
| struct msg_queue *queue = current->queue; |
| if (!queue) queue = create_msg_queue( current, NULL ); |
| return queue; |
| } |
| |
| /* get a (pseudo-)unique id to tag hardware messages */ |
| static inline unsigned int get_unique_id(void) |
| { |
| static unsigned int id; |
| if (!++id) id = 1; /* avoid an id of 0 */ |
| return id; |
| } |
| |
| /* try to merge a message with the last in the list; return 1 if successful */ |
| static int merge_message( struct thread_input *input, const struct message *msg ) |
| { |
| struct message *prev; |
| struct list *ptr = list_tail( &input->msg_list ); |
| |
| if (!ptr) return 0; |
| prev = LIST_ENTRY( ptr, struct message, entry ); |
| if (prev->result) return 0; |
| if (prev->win && msg->win && prev->win != msg->win) return 0; |
| if (prev->msg != msg->msg) return 0; |
| if (prev->type != msg->type) return 0; |
| /* now we can merge it */ |
| prev->wparam = msg->wparam; |
| prev->lparam = msg->lparam; |
| prev->time = msg->time; |
| if (msg->type == MSG_HARDWARE && prev->data && msg->data) |
| { |
| struct hardware_msg_data *prev_data = prev->data; |
| struct hardware_msg_data *msg_data = msg->data; |
| prev_data->x = msg_data->x; |
| prev_data->y = msg_data->y; |
| prev_data->info = msg_data->info; |
| } |
| return 1; |
| } |
| |
| /* free a result structure */ |
| static void free_result( struct message_result *result ) |
| { |
| if (result->timeout) remove_timeout_user( result->timeout ); |
| free( result->data ); |
| if (result->callback_msg) free_message( result->callback_msg ); |
| free( result ); |
| } |
| |
| /* remove the result from the sender list it is on */ |
| static inline void remove_result_from_sender( struct message_result *result ) |
| { |
| assert( result->sender ); |
| |
| list_remove( &result->sender_entry ); |
| result->sender = NULL; |
| if (!result->receiver) free_result( result ); |
| } |
| |
| /* store the message result in the appropriate structure */ |
| static void store_message_result( struct message_result *res, lparam_t result, unsigned int error ) |
| { |
| res->result = result; |
| res->error = error; |
| res->replied = 1; |
| if (res->timeout) |
| { |
| remove_timeout_user( res->timeout ); |
| res->timeout = NULL; |
| } |
| if (res->sender) |
| { |
| if (res->callback_msg) |
| { |
| /* queue the callback message in the sender queue */ |
| struct callback_msg_data *data = res->callback_msg->data; |
| data->result = result; |
| list_add_tail( &res->sender->msg_list[SEND_MESSAGE], &res->callback_msg->entry ); |
| set_queue_bits( res->sender, QS_SENDMESSAGE ); |
| res->callback_msg = NULL; |
| remove_result_from_sender( res ); |
| } |
| else |
| { |
| /* wake sender queue if waiting on this result */ |
| if (list_head(&res->sender->send_result) == &res->sender_entry) |
| set_queue_bits( res->sender, QS_SMRESULT ); |
| } |
| } |
| |
| } |
| |
| /* free a message when deleting a queue or window */ |
| static void free_message( struct message *msg ) |
| { |
| struct message_result *result = msg->result; |
| if (result) |
| { |
| result->msg = NULL; |
| if (result->sender) |
| { |
| result->receiver = NULL; |
| store_message_result( result, 0, STATUS_ACCESS_DENIED /*FIXME*/ ); |
| } |
| else free_result( result ); |
| } |
| free( msg->data ); |
| free( msg ); |
| } |
| |
| /* remove (and free) a message from a message list */ |
| static void remove_queue_message( struct msg_queue *queue, struct message *msg, |
| enum message_kind kind ) |
| { |
| list_remove( &msg->entry ); |
| switch(kind) |
| { |
| case SEND_MESSAGE: |
| if (list_empty( &queue->msg_list[kind] )) clear_queue_bits( queue, QS_SENDMESSAGE ); |
| break; |
| case POST_MESSAGE: |
| if (list_empty( &queue->msg_list[kind] ) && !queue->quit_message) |
| clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); |
| break; |
| } |
| free_message( msg ); |
| } |
| |
| /* message timed out without getting a reply */ |
| static void result_timeout( void *private ) |
| { |
| struct message_result *result = private; |
| |
| assert( !result->replied ); |
| |
| result->timeout = NULL; |
| |
| if (result->msg) /* not received yet */ |
| { |
| struct message *msg = result->msg; |
| |
| result->msg = NULL; |
| msg->result = NULL; |
| remove_queue_message( result->receiver, msg, SEND_MESSAGE ); |
| result->receiver = NULL; |
| if (!result->sender) |
| { |
| free_result( result ); |
| return; |
| } |
| } |
| |
| store_message_result( result, 0, STATUS_TIMEOUT ); |
| } |
| |
| /* allocate and fill a message result structure */ |
| static struct message_result *alloc_message_result( struct msg_queue *send_queue, |
| struct msg_queue *recv_queue, |
| struct message *msg, timeout_t timeout ) |
| { |
| struct message_result *result = mem_alloc( sizeof(*result) ); |
| if (result) |
| { |
| result->msg = msg; |
| result->sender = send_queue; |
| result->receiver = recv_queue; |
| result->replied = 0; |
| result->data = NULL; |
| result->data_size = 0; |
| result->timeout = NULL; |
| |
| if (msg->type == MSG_CALLBACK) |
| { |
| struct message *callback_msg = mem_alloc( sizeof(*callback_msg) ); |
| |
| if (!callback_msg) |
| { |
| free( result ); |
| return NULL; |
| } |
| callback_msg->type = MSG_CALLBACK_RESULT; |
| callback_msg->win = msg->win; |
| callback_msg->msg = msg->msg; |
| callback_msg->wparam = 0; |
| callback_msg->lparam = 0; |
| callback_msg->time = get_tick_count(); |
| callback_msg->result = NULL; |
| /* steal the data from the original message */ |
| callback_msg->data = msg->data; |
| callback_msg->data_size = msg->data_size; |
| msg->data = NULL; |
| msg->data_size = 0; |
| |
| result->callback_msg = callback_msg; |
| list_add_head( &send_queue->callback_result, &result->sender_entry ); |
| } |
| else |
| { |
| result->callback_msg = NULL; |
| list_add_head( &send_queue->send_result, &result->sender_entry ); |
| } |
| |
| if (timeout != TIMEOUT_INFINITE) |
| result->timeout = add_timeout_user( timeout, result_timeout, result ); |
| } |
| return result; |
| } |
| |
| /* receive a message, removing it from the sent queue */ |
| static void receive_message( struct msg_queue *queue, struct message *msg, |
| struct get_message_reply *reply ) |
| { |
| struct message_result *result = msg->result; |
| |
| reply->total = msg->data_size; |
| if (msg->data_size > get_reply_max_size()) |
| { |
| set_error( STATUS_BUFFER_OVERFLOW ); |
| return; |
| } |
| reply->type = msg->type; |
| reply->win = msg->win; |
| reply->msg = msg->msg; |
| reply->wparam = msg->wparam; |
| reply->lparam = msg->lparam; |
| reply->time = msg->time; |
| |
| if (msg->data) set_reply_data_ptr( msg->data, msg->data_size ); |
| |
| list_remove( &msg->entry ); |
| /* put the result on the receiver result stack */ |
| if (result) |
| { |
| result->msg = NULL; |
| result->recv_next = queue->recv_result; |
| queue->recv_result = result; |
| } |
| free( msg ); |
| if (list_empty( &queue->msg_list[SEND_MESSAGE] )) clear_queue_bits( queue, QS_SENDMESSAGE ); |
| } |
| |
| /* set the result of the current received message */ |
| static void reply_message( struct msg_queue *queue, lparam_t result, |
| unsigned int error, int remove, const void *data, data_size_t len ) |
| { |
| struct message_result *res = queue->recv_result; |
| |
| if (remove) |
| { |
| queue->recv_result = res->recv_next; |
| res->receiver = NULL; |
| if (!res->sender) /* no one waiting for it */ |
| { |
| free_result( res ); |
| return; |
| } |
| } |
| if (!res->replied) |
| { |
| if (len && (res->data = memdup( data, len ))) res->data_size = len; |
| store_message_result( res, result, error ); |
| } |
| } |
| |
| static int match_window( user_handle_t win, user_handle_t msg_win ) |
| { |
| if (!win) return 1; |
| if (win == (user_handle_t)-1) return !msg_win; |
| if (msg_win == win) return 1; |
| return is_child_window( win, msg_win ); |
| } |
| |
| /* retrieve a posted message */ |
| static int get_posted_message( struct msg_queue *queue, user_handle_t win, |
| unsigned int first, unsigned int last, unsigned int flags, |
| struct get_message_reply *reply ) |
| { |
| struct message *msg; |
| |
| /* check against the filters */ |
| LIST_FOR_EACH_ENTRY( msg, &queue->msg_list[POST_MESSAGE], struct message, entry ) |
| { |
| if (!match_window( win, msg->win )) continue; |
| if (!check_msg_filter( msg->msg, first, last )) continue; |
| goto found; /* found one */ |
| } |
| return 0; |
| |
| /* return it to the app */ |
| found: |
| reply->total = msg->data_size; |
| if (msg->data_size > get_reply_max_size()) |
| { |
| set_error( STATUS_BUFFER_OVERFLOW ); |
| return 1; |
| } |
| reply->type = msg->type; |
| reply->win = msg->win; |
| reply->msg = msg->msg; |
| reply->wparam = msg->wparam; |
| reply->lparam = msg->lparam; |
| reply->time = msg->time; |
| |
| if (flags & PM_REMOVE) |
| { |
| if (msg->data) |
| { |
| set_reply_data_ptr( msg->data, msg->data_size ); |
| msg->data = NULL; |
| msg->data_size = 0; |
| } |
| remove_queue_message( queue, msg, POST_MESSAGE ); |
| } |
| else if (msg->data) set_reply_data( msg->data, msg->data_size ); |
| |
| return 1; |
| } |
| |
| static int get_quit_message( struct msg_queue *queue, unsigned int flags, |
| struct get_message_reply *reply ) |
| { |
| if (queue->quit_message) |
| { |
| reply->total = 0; |
| reply->type = MSG_POSTED; |
| reply->win = 0; |
| reply->msg = WM_QUIT; |
| reply->wparam = queue->exit_code; |
| reply->lparam = 0; |
| reply->time = get_tick_count(); |
| |
| if (flags & PM_REMOVE) |
| { |
| queue->quit_message = 0; |
| if (list_empty( &queue->msg_list[POST_MESSAGE] )) |
| clear_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); |
| } |
| return 1; |
| } |
| else |
| return 0; |
| } |
| |
| /* empty a message list and free all the messages */ |
| static void empty_msg_list( struct list *list ) |
| { |
| struct list *ptr; |
| |
| while ((ptr = list_head( list )) != NULL) |
| { |
| struct message *msg = LIST_ENTRY( ptr, struct message, entry ); |
| list_remove( &msg->entry ); |
| free_message( msg ); |
| } |
| } |
| |
| /* cleanup all pending results when deleting a queue */ |
| static void cleanup_results( struct msg_queue *queue ) |
| { |
| struct list *entry; |
| |
| while ((entry = list_head( &queue->send_result )) != NULL) |
| { |
| remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) ); |
| } |
| |
| while ((entry = list_head( &queue->callback_result )) != NULL) |
| { |
| remove_result_from_sender( LIST_ENTRY( entry, struct message_result, sender_entry ) ); |
| } |
| |
| while (queue->recv_result) |
| reply_message( queue, 0, STATUS_ACCESS_DENIED /*FIXME*/, 1, NULL, 0 ); |
| } |
| |
| /* check if the thread owning the queue is hung (not checking for messages) */ |
| static int is_queue_hung( struct msg_queue *queue ) |
| { |
| struct wait_queue_entry *entry; |
| |
| if (current_time - queue->last_get_msg <= 5 * TICKS_PER_SEC) |
| return 0; /* less than 5 seconds since last get message -> not hung */ |
| |
| LIST_FOR_EACH_ENTRY( entry, &queue->obj.wait_queue, struct wait_queue_entry, entry ) |
| { |
| if (entry->thread->queue == queue) |
| return 0; /* thread is waiting on queue -> not hung */ |
| } |
| return 1; |
| } |
| |
| static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry ) |
| { |
| struct msg_queue *queue = (struct msg_queue *)obj; |
| struct process *process = entry->thread->process; |
| |
| /* a thread can only wait on its own queue */ |
| if (entry->thread->queue != queue) |
| { |
| set_error( STATUS_ACCESS_DENIED ); |
| return 0; |
| } |
| /* if waiting on the main process queue, set the idle event */ |
| if (process->queue == queue) |
| { |
| if (process->idle_event) set_event( process->idle_event ); |
| } |
| if (queue->fd && list_empty( &obj->wait_queue )) /* first on the queue */ |
| set_fd_events( queue->fd, POLLIN ); |
| add_queue( obj, entry ); |
| return 1; |
| } |
| |
| static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry ) |
| { |
| struct msg_queue *queue = (struct msg_queue *)obj; |
| struct process *process = entry->thread->process; |
| |
| remove_queue( obj, entry ); |
| if (queue->fd && list_empty( &obj->wait_queue )) /* last on the queue is gone */ |
| set_fd_events( queue->fd, 0 ); |
| |
| assert( entry->thread->queue == queue ); |
| |
| /* if waiting on the main process queue, reset the idle event */ |
| if (process->queue == queue) |
| { |
| if (process->idle_event) reset_event( process->idle_event ); |
| } |
| } |
| |
| static void msg_queue_dump( struct object *obj, int verbose ) |
| { |
| struct msg_queue *queue = (struct msg_queue *)obj; |
| fprintf( stderr, "Msg queue bits=%x mask=%x\n", |
| queue->wake_bits, queue->wake_mask ); |
| } |
| |
| static int msg_queue_signaled( struct object *obj, struct thread *thread ) |
| { |
| struct msg_queue *queue = (struct msg_queue *)obj; |
| int ret = 0; |
| |
| if (queue->fd) |
| { |
| if ((ret = check_fd_events( queue->fd, POLLIN ))) |
| /* stop waiting on select() if we are signaled */ |
| set_fd_events( queue->fd, 0 ); |
| else if (!list_empty( &obj->wait_queue )) |
| /* restart waiting on poll() if we are no longer signaled */ |
| set_fd_events( queue->fd, POLLIN ); |
| } |
| return ret || is_signaled( queue ); |
| } |
| |
| static int msg_queue_satisfied( struct object *obj, struct thread *thread ) |
| { |
| struct msg_queue *queue = (struct msg_queue *)obj; |
| queue->wake_mask = 0; |
| queue->changed_mask = 0; |
| return 0; /* Not abandoned */ |
| } |
| |
| static void msg_queue_destroy( struct object *obj ) |
| { |
| struct msg_queue *queue = (struct msg_queue *)obj; |
| struct list *ptr; |
| int i; |
| |
| cleanup_results( queue ); |
| for (i = 0; i < NB_MSG_KINDS; i++) empty_msg_list( &queue->msg_list[i] ); |
| |
| while ((ptr = list_head( &queue->pending_timers ))) |
| { |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); |
| list_remove( &timer->entry ); |
| free( timer ); |
| } |
| while ((ptr = list_head( &queue->expired_timers ))) |
| { |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); |
| list_remove( &timer->entry ); |
| free( timer ); |
| } |
| if (queue->timeout) remove_timeout_user( queue->timeout ); |
| if (queue->input) release_object( queue->input ); |
| if (queue->hooks) release_object( queue->hooks ); |
| if (queue->fd) release_object( queue->fd ); |
| } |
| |
| static void msg_queue_poll_event( struct fd *fd, int event ) |
| { |
| struct msg_queue *queue = get_fd_user( fd ); |
| assert( queue->obj.ops == &msg_queue_ops ); |
| |
| if (event & (POLLERR | POLLHUP)) set_fd_events( fd, -1 ); |
| else set_fd_events( queue->fd, 0 ); |
| wake_up( &queue->obj, 0 ); |
| } |
| |
| static void thread_input_dump( struct object *obj, int verbose ) |
| { |
| struct thread_input *input = (struct thread_input *)obj; |
| fprintf( stderr, "Thread input focus=%08x capture=%08x active=%08x\n", |
| input->focus, input->capture, input->active ); |
| } |
| |
| static void thread_input_destroy( struct object *obj ) |
| { |
| struct thread_input *input = (struct thread_input *)obj; |
| |
| if (foreground_input == input) foreground_input = NULL; |
| empty_msg_list( &input->msg_list ); |
| if (input->desktop) release_object( input->desktop ); |
| } |
| |
| /* fix the thread input data when a window is destroyed */ |
| static inline void thread_input_cleanup_window( struct msg_queue *queue, user_handle_t window ) |
| { |
| struct thread_input *input = queue->input; |
| |
| if (window == input->focus) input->focus = 0; |
| if (window == input->capture) input->capture = 0; |
| if (window == input->active) input->active = 0; |
| if (window == input->menu_owner) input->menu_owner = 0; |
| if (window == input->move_size) input->move_size = 0; |
| if (window == input->caret) set_caret_window( input, 0 ); |
| } |
| |
| /* check if the specified window can be set in the input data of a given queue */ |
| static int check_queue_input_window( struct msg_queue *queue, user_handle_t window ) |
| { |
| struct thread *thread; |
| int ret = 0; |
| |
| if (!window) return 1; /* we can always clear the data */ |
| |
| if ((thread = get_window_thread( window ))) |
| { |
| ret = (queue->input == thread->queue->input); |
| if (!ret) set_error( STATUS_ACCESS_DENIED ); |
| release_object( thread ); |
| } |
| else set_error( STATUS_INVALID_HANDLE ); |
| |
| return ret; |
| } |
| |
| /* make sure the specified thread has a queue */ |
| int init_thread_queue( struct thread *thread ) |
| { |
| if (thread->queue) return 1; |
| return (create_msg_queue( thread, NULL ) != NULL); |
| } |
| |
| /* attach two thread input data structures */ |
| int attach_thread_input( struct thread *thread_from, struct thread *thread_to ) |
| { |
| struct desktop *desktop; |
| struct thread_input *input; |
| |
| if (!thread_to->queue && !(thread_to->queue = create_msg_queue( thread_to, NULL ))) return 0; |
| if (!(desktop = get_thread_desktop( thread_from, 0 ))) return 0; |
| input = (struct thread_input *)grab_object( thread_to->queue->input ); |
| if (input->desktop != desktop) |
| { |
| set_error( STATUS_ACCESS_DENIED ); |
| release_object( input ); |
| release_object( desktop ); |
| return 0; |
| } |
| release_object( desktop ); |
| |
| if (thread_from->queue) |
| { |
| release_thread_input( thread_from ); |
| thread_from->queue->input = input; |
| } |
| else |
| { |
| if (!(thread_from->queue = create_msg_queue( thread_from, input ))) return 0; |
| } |
| memset( input->keystate, 0, sizeof(input->keystate) ); |
| return 1; |
| } |
| |
| /* detach two thread input data structures */ |
| void detach_thread_input( struct thread *thread_from ) |
| { |
| struct thread_input *input; |
| |
| if ((input = create_thread_input( thread_from ))) |
| { |
| release_thread_input( thread_from ); |
| thread_from->queue->input = input; |
| } |
| } |
| |
| |
| /* set the next timer to expire */ |
| static void set_next_timer( struct msg_queue *queue ) |
| { |
| struct list *ptr; |
| |
| if (queue->timeout) |
| { |
| remove_timeout_user( queue->timeout ); |
| queue->timeout = NULL; |
| } |
| if ((ptr = list_head( &queue->pending_timers ))) |
| { |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); |
| queue->timeout = add_timeout_user( timer->when, timer_callback, queue ); |
| } |
| /* set/clear QS_TIMER bit */ |
| if (list_empty( &queue->expired_timers )) |
| clear_queue_bits( queue, QS_TIMER ); |
| else |
| set_queue_bits( queue, QS_TIMER ); |
| } |
| |
| /* find a timer from its window and id */ |
| static struct timer *find_timer( struct msg_queue *queue, user_handle_t win, |
| unsigned int msg, lparam_t id ) |
| { |
| struct list *ptr; |
| |
| /* we need to search both lists */ |
| |
| LIST_FOR_EACH( ptr, &queue->pending_timers ) |
| { |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); |
| if (timer->win == win && timer->msg == msg && timer->id == id) return timer; |
| } |
| LIST_FOR_EACH( ptr, &queue->expired_timers ) |
| { |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); |
| if (timer->win == win && timer->msg == msg && timer->id == id) return timer; |
| } |
| return NULL; |
| } |
| |
| /* callback for the next timer expiration */ |
| static void timer_callback( void *private ) |
| { |
| struct msg_queue *queue = private; |
| struct list *ptr; |
| |
| queue->timeout = NULL; |
| /* move on to the next timer */ |
| ptr = list_head( &queue->pending_timers ); |
| list_remove( ptr ); |
| list_add_tail( &queue->expired_timers, ptr ); |
| set_next_timer( queue ); |
| } |
| |
| /* link a timer at its rightful place in the queue list */ |
| static void link_timer( struct msg_queue *queue, struct timer *timer ) |
| { |
| struct list *ptr; |
| |
| for (ptr = queue->pending_timers.next; ptr != &queue->pending_timers; ptr = ptr->next) |
| { |
| struct timer *t = LIST_ENTRY( ptr, struct timer, entry ); |
| if (t->when >= timer->when) break; |
| } |
| list_add_before( ptr, &timer->entry ); |
| } |
| |
| /* remove a timer from the queue timer list and free it */ |
| static void free_timer( struct msg_queue *queue, struct timer *timer ) |
| { |
| list_remove( &timer->entry ); |
| free( timer ); |
| set_next_timer( queue ); |
| } |
| |
| /* restart an expired timer */ |
| static void restart_timer( struct msg_queue *queue, struct timer *timer ) |
| { |
| list_remove( &timer->entry ); |
| while (timer->when <= current_time) timer->when += (timeout_t)timer->rate * 10000; |
| link_timer( queue, timer ); |
| set_next_timer( queue ); |
| } |
| |
| /* find an expired timer matching the filtering parameters */ |
| static struct timer *find_expired_timer( struct msg_queue *queue, user_handle_t win, |
| unsigned int get_first, unsigned int get_last, |
| int remove ) |
| { |
| struct list *ptr; |
| |
| LIST_FOR_EACH( ptr, &queue->expired_timers ) |
| { |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); |
| if (win && timer->win != win) continue; |
| if (check_msg_filter( timer->msg, get_first, get_last )) |
| { |
| if (remove) restart_timer( queue, timer ); |
| return timer; |
| } |
| } |
| return NULL; |
| } |
| |
| /* add a timer */ |
| static struct timer *set_timer( struct msg_queue *queue, unsigned int rate ) |
| { |
| struct timer *timer = mem_alloc( sizeof(*timer) ); |
| if (timer) |
| { |
| timer->rate = max( rate, 1 ); |
| timer->when = current_time + (timeout_t)timer->rate * 10000; |
| link_timer( queue, timer ); |
| /* check if we replaced the next timer */ |
| if (list_head( &queue->pending_timers ) == &timer->entry) set_next_timer( queue ); |
| } |
| return timer; |
| } |
| |
| /* change the input key state for a given key */ |
| static void set_input_key_state( struct thread_input *input, unsigned char key, int down ) |
| { |
| if (down) |
| { |
| if (!(input->keystate[key] & 0x80)) input->keystate[key] ^= 0x01; |
| input->keystate[key] |= 0x80; |
| } |
| else input->keystate[key] &= ~0x80; |
| } |
| |
| /* update the input key state for a keyboard message */ |
| static void update_input_key_state( struct thread_input *input, const struct message *msg ) |
| { |
| unsigned char key; |
| int down = 0; |
| |
| switch (msg->msg) |
| { |
| case WM_LBUTTONDOWN: |
| down = 1; |
| /* fall through */ |
| case WM_LBUTTONUP: |
| set_input_key_state( input, VK_LBUTTON, down ); |
| break; |
| case WM_MBUTTONDOWN: |
| down = 1; |
| /* fall through */ |
| case WM_MBUTTONUP: |
| set_input_key_state( input, VK_MBUTTON, down ); |
| break; |
| case WM_RBUTTONDOWN: |
| down = 1; |
| /* fall through */ |
| case WM_RBUTTONUP: |
| set_input_key_state( input, VK_RBUTTON, down ); |
| break; |
| case WM_XBUTTONDOWN: |
| down = 1; |
| /* fall through */ |
| case WM_XBUTTONUP: |
| if (msg->wparam == XBUTTON1) set_input_key_state( input, VK_XBUTTON1, down ); |
| else if (msg->wparam == XBUTTON2) set_input_key_state( input, VK_XBUTTON2, down ); |
| break; |
| case WM_KEYDOWN: |
| case WM_SYSKEYDOWN: |
| down = 1; |
| /* fall through */ |
| case WM_KEYUP: |
| case WM_SYSKEYUP: |
| key = (unsigned char)msg->wparam; |
| set_input_key_state( input, key, down ); |
| switch(key) |
| { |
| case VK_LCONTROL: |
| case VK_RCONTROL: |
| down = (input->keystate[VK_LCONTROL] | input->keystate[VK_RCONTROL]) & 0x80; |
| set_input_key_state( input, VK_CONTROL, down ); |
| break; |
| case VK_LMENU: |
| case VK_RMENU: |
| down = (input->keystate[VK_LMENU] | input->keystate[VK_RMENU]) & 0x80; |
| set_input_key_state( input, VK_MENU, down ); |
| break; |
| case VK_LSHIFT: |
| case VK_RSHIFT: |
| down = (input->keystate[VK_LSHIFT] | input->keystate[VK_RSHIFT]) & 0x80; |
| set_input_key_state( input, VK_SHIFT, down ); |
| break; |
| } |
| break; |
| } |
| } |
| |
| /* release the hardware message currently being processed by the given thread */ |
| static void release_hardware_message( struct msg_queue *queue, unsigned int hw_id, |
| int remove, user_handle_t new_win ) |
| { |
| struct thread_input *input = queue->input; |
| struct message *msg; |
| |
| LIST_FOR_EACH_ENTRY( msg, &input->msg_list, struct message, entry ) |
| { |
| if (msg->unique_id == hw_id) break; |
| } |
| if (&msg->entry == &input->msg_list) return; /* not found */ |
| |
| /* clear the queue bit for that message */ |
| if (remove || new_win) |
| { |
| struct message *other; |
| int clr_bit; |
| |
| clr_bit = get_hardware_msg_bit( msg ); |
| LIST_FOR_EACH_ENTRY( other, &input->msg_list, struct message, entry ) |
| { |
| if (other != msg && get_hardware_msg_bit( other ) == clr_bit) |
| { |
| clr_bit = 0; |
| break; |
| } |
| } |
| if (clr_bit) clear_queue_bits( queue, clr_bit ); |
| } |
| |
| if (new_win) /* set the new window */ |
| { |
| struct thread *owner = get_window_thread( new_win ); |
| if (owner) |
| { |
| msg->win = new_win; |
| if (owner->queue->input != input) |
| { |
| list_remove( &msg->entry ); |
| if (msg->msg == WM_MOUSEMOVE && merge_message( owner->queue->input, msg )) |
| { |
| free_message( msg ); |
| release_object( owner ); |
| return; |
| } |
| list_add_tail( &owner->queue->input->msg_list, &msg->entry ); |
| } |
| set_queue_bits( owner->queue, get_hardware_msg_bit( msg )); |
| remove = 0; |
| release_object( owner ); |
| } |
| } |
| if (remove) |
| { |
| update_input_key_state( input, msg ); |
| list_remove( &msg->entry ); |
| free_message( msg ); |
| } |
| } |
| |
| /* find the window that should receive a given hardware message */ |
| static user_handle_t find_hardware_message_window( struct thread_input *input, struct message *msg, |
| struct hardware_msg_data *data, unsigned int *msg_code ) |
| { |
| user_handle_t win = 0; |
| |
| *msg_code = msg->msg; |
| if (is_keyboard_msg( msg )) |
| { |
| if (input && !(win = input->focus)) |
| { |
| win = input->active; |
| if (*msg_code < WM_SYSKEYDOWN) *msg_code += WM_SYSKEYDOWN - WM_KEYDOWN; |
| } |
| } |
| else /* mouse message */ |
| { |
| if (!input || !(win = input->capture)) |
| { |
| if (!(win = msg->win) || !is_window_visible( win )) |
| { |
| if (input) win = window_from_point( input->desktop, data->x, data->y ); |
| } |
| } |
| } |
| return win; |
| } |
| |
| /* queue a hardware message into a given thread input */ |
| static void queue_hardware_message( struct msg_queue *queue, struct message *msg, |
| struct hardware_msg_data *data ) |
| { |
| user_handle_t win; |
| struct thread *thread; |
| struct thread_input *input = queue ? queue->input : foreground_input; |
| unsigned int msg_code; |
| |
| last_input_time = get_tick_count(); |
| win = find_hardware_message_window( input, msg, data, &msg_code ); |
| if (!win || !(thread = get_window_thread(win))) |
| { |
| if (input) update_input_key_state( input, msg ); |
| free( msg ); |
| return; |
| } |
| input = thread->queue->input; |
| |
| if (msg->msg == WM_MOUSEMOVE && merge_message( input, msg )) free( msg ); |
| else |
| { |
| msg->unique_id = 0; /* will be set once we return it to the app */ |
| list_add_tail( &input->msg_list, &msg->entry ); |
| set_queue_bits( thread->queue, get_hardware_msg_bit(msg) ); |
| } |
| release_object( thread ); |
| } |
| |
| /* check message filter for a hardware message */ |
| static int check_hw_message_filter( user_handle_t win, unsigned int msg_code, |
| user_handle_t filter_win, unsigned int first, unsigned int last ) |
| { |
| if (msg_code >= WM_KEYFIRST && msg_code <= WM_KEYLAST) |
| { |
| /* we can only test the window for a keyboard message since the |
| * dest window for a mouse message depends on hittest */ |
| if (filter_win && win != filter_win && !is_child_window( filter_win, win )) |
| return 0; |
| /* the message code is final for a keyboard message, we can simply check it */ |
| return check_msg_filter( msg_code, first, last ); |
| } |
| else /* mouse message */ |
| { |
| /* we need to check all possible values that the message can have in the end */ |
| |
| if (check_msg_filter( msg_code, first, last )) return 1; |
| if (msg_code == WM_MOUSEWHEEL) return 0; /* no other possible value for this one */ |
| |
| /* all other messages can become non-client messages */ |
| if (check_msg_filter( msg_code + (WM_NCMOUSEFIRST - WM_MOUSEFIRST), first, last )) return 1; |
| |
| /* clicks can become double-clicks or non-client double-clicks */ |
| if (msg_code == WM_LBUTTONDOWN || msg_code == WM_MBUTTONDOWN || |
| msg_code == WM_RBUTTONDOWN || msg_code == WM_XBUTTONDOWN) |
| { |
| if (check_msg_filter( msg_code + (WM_LBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1; |
| if (check_msg_filter( msg_code + (WM_NCLBUTTONDBLCLK - WM_LBUTTONDOWN), first, last )) return 1; |
| } |
| return 0; |
| } |
| } |
| |
| |
| /* find a hardware message for the given queue */ |
| static int get_hardware_message( struct thread *thread, unsigned int hw_id, user_handle_t filter_win, |
| unsigned int first, unsigned int last, struct get_message_reply *reply ) |
| { |
| struct thread_input *input = thread->queue->input; |
| struct thread *win_thread; |
| struct list *ptr; |
| user_handle_t win; |
| int clear_bits, got_one = 0; |
| unsigned int msg_code; |
| |
| ptr = list_head( &input->msg_list ); |
| if (hw_id) |
| { |
| while (ptr) |
| { |
| struct message *msg = LIST_ENTRY( ptr, struct message, entry ); |
| if (msg->unique_id == hw_id) break; |
| ptr = list_next( &input->msg_list, ptr ); |
| } |
| if (!ptr) ptr = list_head( &input->msg_list ); |
| else ptr = list_next( &input->msg_list, ptr ); /* start from the next one */ |
| } |
| |
| if (ptr == list_head( &input->msg_list )) |
| clear_bits = QS_KEY | QS_MOUSEMOVE | QS_MOUSEBUTTON; |
| else |
| clear_bits = 0; /* don't clear bits if we don't go through the whole list */ |
| |
| while (ptr) |
| { |
| struct message *msg = LIST_ENTRY( ptr, struct message, entry ); |
| struct hardware_msg_data *data = msg->data; |
| |
| ptr = list_next( &input->msg_list, ptr ); |
| win = find_hardware_message_window( input, msg, data, &msg_code ); |
| if (!win || !(win_thread = get_window_thread( win ))) |
| { |
| /* no window at all, remove it */ |
| update_input_key_state( input, msg ); |
| list_remove( &msg->entry ); |
| free_message( msg ); |
| continue; |
| } |
| if (win_thread != thread) |
| { |
| if (win_thread->queue->input == input) |
| { |
| /* wake the other thread */ |
| set_queue_bits( win_thread->queue, get_hardware_msg_bit(msg) ); |
| got_one = 1; |
| } |
| else |
| { |
| /* for another thread input, drop it */ |
| update_input_key_state( input, msg ); |
| list_remove( &msg->entry ); |
| free_message( msg ); |
| } |
| release_object( win_thread ); |
| continue; |
| } |
| release_object( win_thread ); |
| |
| /* if we already got a message for another thread, or if it doesn't |
| * match the filter we skip it */ |
| if (got_one || !check_hw_message_filter( win, msg_code, filter_win, first, last )) |
| { |
| clear_bits &= ~get_hardware_msg_bit( msg ); |
| continue; |
| } |
| /* now we can return it */ |
| if (!msg->unique_id) msg->unique_id = get_unique_id(); |
| reply->type = MSG_HARDWARE; |
| reply->win = win; |
| reply->msg = msg_code; |
| reply->wparam = msg->wparam; |
| reply->lparam = msg->lparam; |
| reply->time = msg->time; |
| |
| data->hw_id = msg->unique_id; |
| set_reply_data( msg->data, msg->data_size ); |
| return 1; |
| } |
| /* nothing found, clear the hardware queue bits */ |
| clear_queue_bits( thread->queue, clear_bits ); |
| return 0; |
| } |
| |
| /* increment (or decrement if 'incr' is negative) the queue paint count */ |
| void inc_queue_paint_count( struct thread *thread, int incr ) |
| { |
| struct msg_queue *queue = thread->queue; |
| |
| assert( queue ); |
| |
| if ((queue->paint_count += incr) < 0) queue->paint_count = 0; |
| |
| if (queue->paint_count) |
| set_queue_bits( queue, QS_PAINT ); |
| else |
| clear_queue_bits( queue, QS_PAINT ); |
| } |
| |
| |
| /* remove all messages and timers belonging to a certain window */ |
| void queue_cleanup_window( struct thread *thread, user_handle_t win ) |
| { |
| struct msg_queue *queue = thread->queue; |
| struct list *ptr; |
| int i; |
| |
| if (!queue) return; |
| |
| /* remove timers */ |
| |
| ptr = list_head( &queue->pending_timers ); |
| while (ptr) |
| { |
| struct list *next = list_next( &queue->pending_timers, ptr ); |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); |
| if (timer->win == win) free_timer( queue, timer ); |
| ptr = next; |
| } |
| ptr = list_head( &queue->expired_timers ); |
| while (ptr) |
| { |
| struct list *next = list_next( &queue->expired_timers, ptr ); |
| struct timer *timer = LIST_ENTRY( ptr, struct timer, entry ); |
| if (timer->win == win) free_timer( queue, timer ); |
| ptr = next; |
| } |
| |
| /* remove messages */ |
| for (i = 0; i < NB_MSG_KINDS; i++) |
| { |
| struct list *ptr, *next; |
| |
| LIST_FOR_EACH_SAFE( ptr, next, &queue->msg_list[i] ) |
| { |
| struct message *msg = LIST_ENTRY( ptr, struct message, entry ); |
| if (msg->win == win) remove_queue_message( queue, msg, i ); |
| } |
| } |
| |
| thread_input_cleanup_window( queue, win ); |
| } |
| |
| /* post a message to a window; used by socket handling */ |
| void post_message( user_handle_t win, unsigned int message, lparam_t wparam, lparam_t lparam ) |
| { |
| struct message *msg; |
| struct thread *thread = get_window_thread( win ); |
| |
| if (!thread) return; |
| |
| if (thread->queue && (msg = mem_alloc( sizeof(*msg) ))) |
| { |
| msg->type = MSG_POSTED; |
| msg->win = get_user_full_handle( win ); |
| msg->msg = message; |
| msg->wparam = wparam; |
| msg->lparam = lparam; |
| msg->time = get_tick_count(); |
| msg->result = NULL; |
| msg->data = NULL; |
| msg->data_size = 0; |
| |
| list_add_tail( &thread->queue->msg_list[POST_MESSAGE], &msg->entry ); |
| set_queue_bits( thread->queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); |
| } |
| release_object( thread ); |
| } |
| |
| /* post a win event */ |
| void post_win_event( struct thread *thread, unsigned int event, |
| user_handle_t win, unsigned int object_id, |
| unsigned int child_id, client_ptr_t hook_proc, |
| const WCHAR *module, data_size_t module_size, |
| user_handle_t hook) |
| { |
| struct message *msg; |
| |
| if (thread->queue && (msg = mem_alloc( sizeof(*msg) ))) |
| { |
| struct winevent_msg_data *data; |
| |
| msg->type = MSG_WINEVENT; |
| msg->win = get_user_full_handle( win ); |
| msg->msg = event; |
| msg->wparam = object_id; |
| msg->lparam = child_id; |
| msg->time = get_tick_count(); |
| msg->result = NULL; |
| |
| if ((data = malloc( sizeof(*data) + module_size ))) |
| { |
| data->hook = hook; |
| data->tid = get_thread_id( current ); |
| data->hook_proc = hook_proc; |
| memcpy( data + 1, module, module_size ); |
| |
| msg->data = data; |
| msg->data_size = sizeof(*data) + module_size; |
| |
| if (debug_level > 1) |
| fprintf( stderr, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n", |
| get_thread_id(thread), event, win, object_id, child_id ); |
| list_add_tail( &thread->queue->msg_list[SEND_MESSAGE], &msg->entry ); |
| set_queue_bits( thread->queue, QS_SENDMESSAGE ); |
| } |
| else |
| free( msg ); |
| } |
| } |
| |
| |
| /* check if the thread owning the window is hung */ |
| DECL_HANDLER(is_window_hung) |
| { |
| struct thread *thread; |
| |
| thread = get_window_thread( req->win ); |
| if (thread) |
| { |
| reply->is_hung = is_queue_hung( thread->queue ); |
| release_object( thread ); |
| } |
| else reply->is_hung = 0; |
| } |
| |
| |
| /* get the message queue of the current thread */ |
| DECL_HANDLER(get_msg_queue) |
| { |
| struct msg_queue *queue = get_current_queue(); |
| |
| reply->handle = 0; |
| if (queue) reply->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 ); |
| } |
| |
| |
| /* set the file descriptor associated to the current thread queue */ |
| DECL_HANDLER(set_queue_fd) |
| { |
| struct msg_queue *queue = get_current_queue(); |
| struct file *file; |
| int unix_fd; |
| |
| if (queue->fd) /* fd can only be set once */ |
| { |
| set_error( STATUS_ACCESS_DENIED ); |
| return; |
| } |
| if (!(file = get_file_obj( current->process, req->handle, SYNCHRONIZE ))) return; |
| |
| if ((unix_fd = get_file_unix_fd( file )) != -1) |
| { |
| if ((unix_fd = dup( unix_fd )) != -1) |
| queue->fd = create_anonymous_fd( &msg_queue_fd_ops, unix_fd, &queue->obj, 0 ); |
| else |
| file_set_error(); |
| } |
| release_object( file ); |
| } |
| |
| |
| /* set the current message queue wakeup mask */ |
| DECL_HANDLER(set_queue_mask) |
| { |
| struct msg_queue *queue = get_current_queue(); |
| |
| if (queue) |
| { |
| queue->wake_mask = req->wake_mask; |
| queue->changed_mask = req->changed_mask; |
| reply->wake_bits = queue->wake_bits; |
| reply->changed_bits = queue->changed_bits; |
| if (is_signaled( queue )) |
| { |
| /* if skip wait is set, do what would have been done in the subsequent wait */ |
| if (req->skip_wait) msg_queue_satisfied( &queue->obj, current ); |
| else wake_up( &queue->obj, 0 ); |
| } |
| } |
| } |
| |
| |
| /* get the current message queue status */ |
| DECL_HANDLER(get_queue_status) |
| { |
| struct msg_queue *queue = current->queue; |
| if (queue) |
| { |
| reply->wake_bits = queue->wake_bits; |
| reply->changed_bits = queue->changed_bits; |
| if (req->clear) queue->changed_bits = 0; |
| } |
| else reply->wake_bits = reply->changed_bits = 0; |
| } |
| |
| |
| /* send a message to a thread queue */ |
| DECL_HANDLER(send_message) |
| { |
| struct message *msg; |
| struct msg_queue *send_queue = get_current_queue(); |
| struct msg_queue *recv_queue = NULL; |
| struct thread *thread = NULL; |
| |
| if (!(thread = get_thread_from_id( req->id ))) return; |
| |
| if (!(recv_queue = thread->queue)) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| release_object( thread ); |
| return; |
| } |
| if ((req->flags & SEND_MSG_ABORT_IF_HUNG) && is_queue_hung(recv_queue)) |
| { |
| set_error( STATUS_TIMEOUT ); |
| release_object( thread ); |
| return; |
| } |
| |
| if ((msg = mem_alloc( sizeof(*msg) ))) |
| { |
| msg->type = req->type; |
| msg->win = get_user_full_handle( req->win ); |
| msg->msg = req->msg; |
| msg->wparam = req->wparam; |
| msg->lparam = req->lparam; |
| msg->time = get_tick_count(); |
| msg->result = NULL; |
| msg->data = NULL; |
| msg->data_size = get_req_data_size(); |
| |
| if (msg->data_size && !(msg->data = memdup( get_req_data(), msg->data_size ))) |
| { |
| free( msg ); |
| release_object( thread ); |
| return; |
| } |
| |
| switch(msg->type) |
| { |
| case MSG_OTHER_PROCESS: |
| case MSG_ASCII: |
| case MSG_UNICODE: |
| case MSG_CALLBACK: |
| if (!(msg->result = alloc_message_result( send_queue, recv_queue, msg, req->timeout ))) |
| { |
| free_message( msg ); |
| break; |
| } |
| /* fall through */ |
| case MSG_NOTIFY: |
| list_add_tail( &recv_queue->msg_list[SEND_MESSAGE], &msg->entry ); |
| set_queue_bits( recv_queue, QS_SENDMESSAGE ); |
| break; |
| case MSG_POSTED: |
| list_add_tail( &recv_queue->msg_list[POST_MESSAGE], &msg->entry ); |
| set_queue_bits( recv_queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); |
| break; |
| case MSG_HARDWARE: /* should use send_hardware_message instead */ |
| case MSG_CALLBACK_RESULT: /* cannot send this one */ |
| default: |
| set_error( STATUS_INVALID_PARAMETER ); |
| free( msg ); |
| break; |
| } |
| } |
| release_object( thread ); |
| } |
| |
| /* send a hardware message to a thread queue */ |
| DECL_HANDLER(send_hardware_message) |
| { |
| struct message *msg; |
| struct msg_queue *recv_queue = NULL; |
| struct thread *thread = NULL; |
| struct hardware_msg_data *data; |
| |
| if (req->id) |
| { |
| if (!(thread = get_thread_from_id( req->id ))) return; |
| } |
| |
| if (thread && !(recv_queue = thread->queue)) |
| { |
| set_error( STATUS_INVALID_PARAMETER ); |
| release_object( thread ); |
| return; |
| } |
| |
| if (!(data = mem_alloc( sizeof(*data) ))) |
| { |
| if (thread) release_object( thread ); |
| return; |
| } |
| memset( data, 0, sizeof(*data) ); |
| data->x = req->x; |
| data->y = req->y; |
| data->info = req->info; |
| |
| if ((msg = mem_alloc( sizeof(*msg) ))) |
| { |
| msg->type = MSG_HARDWARE; |
| msg->win = get_user_full_handle( req->win ); |
| msg->msg = req->msg; |
| msg->wparam = req->wparam; |
| msg->lparam = req->lparam; |
| msg->time = req->time; |
| msg->result = NULL; |
| msg->data = data; |
| msg->data_size = sizeof(*data); |
| queue_hardware_message( recv_queue, msg, data ); |
| } |
| else free( data ); |
| |
| if (thread) release_object( thread ); |
| } |
| |
| /* post a quit message to the current queue */ |
| DECL_HANDLER(post_quit_message) |
| { |
| struct msg_queue *queue = get_current_queue(); |
| |
| if (!queue) |
| return; |
| |
| queue->quit_message = 1; |
| queue->exit_code = req->exit_code; |
| set_queue_bits( queue, QS_POSTMESSAGE|QS_ALLPOSTMESSAGE ); |
| } |
| |
| /* get a message from the current queue */ |
| DECL_HANDLER(get_message) |
| { |
| struct timer *timer; |
| struct list *ptr; |
| struct msg_queue *queue = get_current_queue(); |
| user_handle_t get_win = get_user_full_handle( req->get_win ); |
| unsigned int filter = req->flags >> 16; |
| |
| reply->active_hooks = get_active_hooks(); |
| |
| if (!queue) return; |
| queue->last_get_msg = current_time; |
| if (!filter) filter = QS_ALLINPUT; |
| |
| /* first check for sent messages */ |
| if ((ptr = list_head( &queue->msg_list[SEND_MESSAGE] ))) |
| { |
| struct message *msg = LIST_ENTRY( ptr, struct message, entry ); |
| receive_message( queue, msg, reply ); |
| return; |
| } |
| |
| /* clear changed bits so we can wait on them if we don't find a message */ |
| if (filter & QS_POSTMESSAGE) |
| { |
| queue->changed_bits &= ~(QS_POSTMESSAGE | QS_HOTKEY | QS_TIMER); |
| if (req->get_first == 0 && req->get_last == ~0U) queue->changed_bits &= ~QS_ALLPOSTMESSAGE; |
| } |
| if (filter & QS_INPUT) queue->changed_bits &= ~QS_INPUT; |
| if (filter & QS_PAINT) queue->changed_bits &= ~QS_PAINT; |
| |
| /* then check for posted messages */ |
| if ((filter & QS_POSTMESSAGE) && |
| get_posted_message( queue, get_win, req->get_first, req->get_last, req->flags, reply )) |
| return; |
| |
| /* only check for quit messages if not posted messages pending. |
| * note: the quit message isn't filtered */ |
| if (get_quit_message( queue, req->flags, reply )) |
| return; |
| |
| /* then check for any raw hardware message */ |
| if ((filter & QS_INPUT) && |
| filter_contains_hw_range( req->get_first, req->get_last ) && |
| get_hardware_message( current, req->hw_id, get_win, req->get_first, req->get_last, reply )) |
| return; |
| |
| /* now check for WM_PAINT */ |
| if ((filter & QS_PAINT) && |
| queue->paint_count && |
| check_msg_filter( WM_PAINT, req->get_first, req->get_last ) && |
| (reply->win = find_window_to_repaint( get_win, current ))) |
| { |
| reply->type = MSG_POSTED; |
| reply->msg = WM_PAINT; |
| reply->wparam = 0; |
| reply->lparam = 0; |
| reply->time = get_tick_count(); |
| return; |
| } |
| |
| /* now check for timer */ |
| if ((filter & QS_TIMER) && |
| (timer = find_expired_timer( queue, get_win, req->get_first, |
| req->get_last, (req->flags & PM_REMOVE) ))) |
| { |
| reply->type = MSG_POSTED; |
| reply->win = timer->win; |
| reply->msg = timer->msg; |
| reply->wparam = timer->id; |
| reply->lparam = timer->lparam; |
| reply->time = get_tick_count(); |
| return; |
| } |
| |
| queue->wake_mask = req->wake_mask; |
| queue->changed_mask = req->changed_mask; |
| set_error( STATUS_PENDING ); /* FIXME */ |
| } |
| |
| |
| /* reply to a sent message */ |
| DECL_HANDLER(reply_message) |
| { |
| if (!current->queue) set_error( STATUS_ACCESS_DENIED ); |
| else if (current->queue->recv_result) |
| reply_message( current->queue, req->result, 0, req->remove, |
| get_req_data(), get_req_data_size() ); |
| } |
| |
| |
| /* accept the current hardware message */ |
| DECL_HANDLER(accept_hardware_message) |
| { |
| if (current->queue) |
| release_hardware_message( current->queue, req->hw_id, req->remove, req->new_win ); |
| else |
| set_error( STATUS_ACCESS_DENIED ); |
| } |
| |
| |
| /* retrieve the reply for the last message sent */ |
| DECL_HANDLER(get_message_reply) |
| { |
| struct message_result *result; |
| struct list *entry; |
| struct msg_queue *queue = current->queue; |
| |
| if (queue) |
| { |
| set_error( STATUS_PENDING ); |
| reply->result = 0; |
| |
| if (!(entry = list_head( &queue->send_result ))) return; /* no reply ready */ |
| |
| result = LIST_ENTRY( entry, struct message_result, sender_entry ); |
| if (result->replied || req->cancel) |
| { |
| if (result->replied) |
| { |
| reply->result = result->result; |
| set_error( result->error ); |
| if (result->data) |
| { |
| data_size_t data_len = min( result->data_size, get_reply_max_size() ); |
| set_reply_data_ptr( result->data, data_len ); |
| result->data = NULL; |
| result->data_size = 0; |
| } |
| } |
| remove_result_from_sender( result ); |
| |
| entry = list_head( &queue->send_result ); |
| if (!entry) clear_queue_bits( queue, QS_SMRESULT ); |
| else |
| { |
| result = LIST_ENTRY( entry, struct message_result, sender_entry ); |
| if (!result->replied) clear_queue_bits( queue, QS_SMRESULT ); |
| } |
| } |
| } |
| else set_error( STATUS_ACCESS_DENIED ); |
| } |
| |
| |
| /* set a window timer */ |
| DECL_HANDLER(set_win_timer) |
| { |
| struct timer *timer; |
| struct msg_queue *queue; |
| struct thread *thread = NULL; |
| user_handle_t win = 0; |
| lparam_t id = req->id; |
| |
| if (req->win) |
| { |
| if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win ))) |
| { |
| set_error( STATUS_INVALID_HANDLE ); |
| return; |
| } |
| if (thread->process != current->process) |
| { |
| release_object( thread ); |
| set_error( STATUS_ACCESS_DENIED ); |
| return; |
| } |
| queue = thread->queue; |
| /* remove it if it existed already */ |
| if ((timer = find_timer( queue, win, req->msg, id ))) free_timer( queue, timer ); |
| } |
| else |
| { |
| queue = get_current_queue(); |
| /* look for a timer with this id */ |
| if (id && (timer = find_timer( queue, 0, req->msg, id ))) |
| { |
| /* free and reuse id */ |
| free_timer( queue, timer ); |
| } |
| else |
| { |
| /* find a free id for it */ |
| do |
| { |
| id = queue->next_timer_id; |
| if (--queue->next_timer_id <= 0x100) queue->next_timer_id = 0x7fff; |
| } |
| while (find_timer( queue, 0, req->msg, id )); |
| } |
| } |
| |
| if ((timer = set_timer( queue, req->rate ))) |
| { |
| timer->win = win; |
| timer->msg = req->msg; |
| timer->id = id; |
| timer->lparam = req->lparam; |
| reply->id = id; |
| } |
| if (thread) release_object( thread ); |
| } |
| |
| /* kill a window timer */ |
| DECL_HANDLER(kill_win_timer) |
| { |
| struct timer *timer; |
| struct thread *thread; |
| user_handle_t win = 0; |
| |
| if (req->win) |
| { |
| if (!(win = get_user_full_handle( req->win )) || !(thread = get_window_thread( win ))) |
| { |
| set_error( STATUS_INVALID_HANDLE ); |
| return; |
| } |
| if (thread->process != current->process) |
| { |
| release_object( thread ); |
| set_error( STATUS_ACCESS_DENIED ); |
| return; |
| } |
| } |
| else thread = (struct thread *)grab_object( current ); |
| |
| if (thread->queue && (timer = find_timer( thread->queue, win, req->msg, req->id ))) |
| free_timer( thread->queue, timer ); |
| else |
| set_error( STATUS_INVALID_PARAMETER ); |
| |
| release_object( thread ); |
| } |
| |
| |
| /* attach (or detach) thread inputs */ |
| DECL_HANDLER(attach_thread_input) |
| { |
| struct thread *thread_from = get_thread_from_id( req->tid_from ); |
| struct thread *thread_to = get_thread_from_id( req->tid_to ); |
| |
| if (!thread_from || !thread_to) |
| { |
| if (thread_from) release_object( thread_from ); |
| if (thread_to) release_object( thread_to ); |
| return; |
| } |
| if (thread_from != thread_to) |
| { |
| if (req->attach) attach_thread_input( thread_from, thread_to ); |
| else |
| { |
| if (thread_from->queue && thread_to->queue && |
| thread_from->queue->input == thread_to->queue->input) |
| detach_thread_input( thread_from ); |
| else |
| set_error( STATUS_ACCESS_DENIED ); |
| } |
| } |
| else set_error( STATUS_ACCESS_DENIED ); |
| release_object( thread_from ); |
| release_object( thread_to ); |
| } |
| |
| |
| /* get thread input data */ |
| DECL_HANDLER(get_thread_input) |
| { |
| struct thread *thread = NULL; |
| struct thread_input *input; |
| |
| if (req->tid) |
| { |
| if (!(thread = get_thread_from_id( req->tid ))) return; |
| input = thread->queue ? thread->queue->input : NULL; |
| } |
| else input = foreground_input; /* get the foreground thread info */ |
| |
| if (input) |
| { |
| reply->focus = input->focus; |
| reply->capture = input->capture; |
| reply->active = input->active; |
| reply->menu_owner = input->menu_owner; |
| reply->move_size = input->move_size; |
| reply->caret = input->caret; |
| reply->rect = input->caret_rect; |
| } |
| else |
| { |
| reply->focus = 0; |
| reply->capture = 0; |
| reply->active = 0; |
| reply->menu_owner = 0; |
| reply->move_size = 0; |
| reply->caret = 0; |
| reply->rect.left = reply->rect.top = reply->rect.right = reply->rect.bottom = 0; |
| } |
| /* foreground window is active window of foreground thread */ |
| reply->foreground = foreground_input ? foreground_input->active : 0; |
| if (thread) release_object( thread ); |
| } |
| |
| |
| /* retrieve queue keyboard state for a given thread */ |
| DECL_HANDLER(get_key_state) |
| { |
| struct thread *thread; |
| struct thread_input *input; |
| |
| if (!(thread = get_thread_from_id( req->tid ))) return; |
| input = thread->queue ? thread->queue->input : NULL; |
| if (input) |
| { |
| if (req->key >= 0) reply->state = input->keystate[req->key & 0xff]; |
| set_reply_data( input->keystate, min( get_reply_max_size(), sizeof(input->keystate) )); |
| } |
| release_object( thread ); |
| } |
| |
| |
| /* set queue keyboard state for a given thread */ |
| DECL_HANDLER(set_key_state) |
| { |
| struct thread *thread = NULL; |
| struct thread_input *input; |
| |
| if (!(thread = get_thread_from_id( req->tid ))) return; |
| input = thread->queue ? thread->queue->input : NULL; |
| if (input) |
| { |
| data_size_t size = min( sizeof(input->keystate), get_req_data_size() ); |
| if (size) memcpy( input->keystate, get_req_data(), size ); |
| } |
| release_object( thread ); |
| } |
| |
| |
| /* set the system foreground window */ |
| DECL_HANDLER(set_foreground_window) |
| { |
| struct thread *thread; |
| struct msg_queue *queue = get_current_queue(); |
| |
| reply->previous = foreground_input ? foreground_input->active : 0; |
| reply->send_msg_old = (reply->previous && foreground_input != queue->input); |
| reply->send_msg_new = FALSE; |
| |
| if (is_top_level_window( req->handle ) && |
| ((thread = get_window_thread( req->handle )))) |
| { |
| foreground_input = thread->queue->input; |
| reply->send_msg_new = (foreground_input != queue->input); |
| release_object( thread ); |
| } |
| else set_win32_error( ERROR_INVALID_WINDOW_HANDLE ); |
| } |
| |
| |
| /* set the current thread focus window */ |
| DECL_HANDLER(set_focus_window) |
| { |
| struct msg_queue *queue = get_current_queue(); |
| |
| reply->previous = 0; |
| if (queue && check_queue_input_window( queue, req->handle )) |
| { |
| reply->previous = queue->input->focus; |
| queue->input->focus = get_user_full_handle( req->handle ); |
| } |
| } |
| |
| |
| /* set the current thread active window */ |
| DECL_HANDLER(set_active_window) |
| { |
| struct msg_queue *queue = get_current_queue(); |
| |
| reply->previous = 0; |
| if (queue && check_queue_input_window( queue, req->handle )) |
| { |
| if (!req->handle || make_window_active( req->handle )) |
| { |
| reply->previous = queue->input->active; |
| queue->input->active = get_user_full_handle( req->handle ); |
| } |
| else set_error( STATUS_INVALID_HANDLE ); |
| } |
| } |
| |
| |
| /* set the current thread capture window */ |
| DECL_HANDLER(set_capture_window) |
| { |
| struct msg_queue *queue = get_current_queue(); |
| |
| reply->previous = reply->full_handle = 0; |
| if (queue && check_queue_input_window( queue, req->handle )) |
| { |
| struct thread_input *input = queue->input; |
| |
| reply->previous = input->capture; |
| input->capture = get_user_full_handle( req->handle ); |
| input->menu_owner = (req->flags & CAPTURE_MENU) ? input->capture : 0; |
| input->move_size = (req->flags & CAPTURE_MOVESIZE) ? input->capture : 0; |
| reply->full_handle = input->capture; |
| } |
| } |
| |
| |
| /* Set the current thread caret window */ |
| DECL_HANDLER(set_caret_window) |
| { |
| struct msg_queue *queue = get_current_queue(); |
| |
| reply->previous = 0; |
| if (queue && check_queue_input_window( queue, req->handle )) |
| { |
| struct thread_input *input = queue->input; |
| |
| reply->previous = input->caret; |
| reply->old_rect = input->caret_rect; |
| reply->old_hide = input->caret_hide; |
| reply->old_state = input->caret_state; |
| |
| set_caret_window( input, get_user_full_handle(req->handle) ); |
| input->caret_rect.right = input->caret_rect.left + req->width; |
| input->caret_rect.bottom = input->caret_rect.top + req->height; |
| } |
| } |
| |
| |
| /* Set the current thread caret information */ |
| DECL_HANDLER(set_caret_info) |
| { |
| struct msg_queue *queue = get_current_queue(); |
| struct thread_input *input; |
| |
| if (!queue) return; |
| input = queue->input; |
| reply->full_handle = input->caret; |
| reply->old_rect = input->caret_rect; |
| reply->old_hide = input->caret_hide; |
| reply->old_state = input->caret_state; |
| |
| if (req->handle && get_user_full_handle(req->handle) != input->caret) |
| { |
| set_error( STATUS_ACCESS_DENIED ); |
| return; |
| } |
| if (req->flags & SET_CARET_POS) |
| { |
| input->caret_rect.right += req->x - input->caret_rect.left; |
| input->caret_rect.bottom += req->y - input->caret_rect.top; |
| input->caret_rect.left = req->x; |
| input->caret_rect.top = req->y; |
| } |
| if (req->flags & SET_CARET_HIDE) |
| { |
| input->caret_hide += req->hide; |
| if (input->caret_hide < 0) input->caret_hide = 0; |
| } |
| if (req->flags & SET_CARET_STATE) |
| { |
| if (req->state == -1) input->caret_state = !input->caret_state; |
| else input->caret_state = !!req->state; |
| } |
| } |
| |
| |
| /* get the time of the last input event */ |
| DECL_HANDLER(get_last_input_time) |
| { |
| reply->time = last_input_time; |
| } |