| /* |
| * Direct Sound Audio Renderer |
| * |
| * Copyright 2004 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| |
| #include "quartz_private.h" |
| #include "control_private.h" |
| #include "pin.h" |
| |
| #include "uuids.h" |
| #include "vfwmsgs.h" |
| #include "windef.h" |
| #include "winbase.h" |
| #include "dshow.h" |
| #include "evcode.h" |
| #include "strmif.h" |
| #include "dsound.h" |
| |
| #include "wine/unicode.h" |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(quartz); |
| |
| static const WCHAR wcsInputPinName[] = {'i','n','p','u','t',' ','p','i','n',0}; |
| |
| static const IBaseFilterVtbl DSoundRender_Vtbl; |
| static const IPinVtbl DSoundRender_InputPin_Vtbl; |
| static const IBasicAudioVtbl IBasicAudio_Vtbl; |
| static const IReferenceClockVtbl IReferenceClock_Vtbl; |
| static const IMediaSeekingVtbl IMediaSeeking_Vtbl; |
| |
| typedef struct DSoundRenderImpl |
| { |
| const IBaseFilterVtbl * lpVtbl; |
| const IBasicAudioVtbl *IBasicAudio_vtbl; |
| const IReferenceClockVtbl *IReferenceClock_vtbl; |
| |
| LONG refCount; |
| CRITICAL_SECTION csFilter; |
| FILTER_STATE state; |
| REFERENCE_TIME rtStreamStart, rtLastStop; |
| IReferenceClock * pClock; |
| FILTER_INFO filterInfo; |
| |
| InputPin * pInputPin; |
| |
| IDirectSound8 *dsound; |
| LPDIRECTSOUNDBUFFER dsbuffer; |
| DWORD buf_size; |
| DWORD write_pos; |
| DWORD write_loops; |
| |
| DWORD last_play_pos; |
| DWORD play_loops; |
| |
| REFERENCE_TIME play_time; |
| MediaSeekingImpl mediaSeeking; |
| |
| HANDLE state_change, blocked; |
| |
| long volume; |
| long pan; |
| } DSoundRenderImpl; |
| |
| /* Seeking is not needed for a renderer, rely on newsegment for the appropriate changes */ |
| static HRESULT sound_mod_stop(IBaseFilter *iface) |
| { |
| TRACE("(%p)\n", iface); |
| return S_OK; |
| } |
| |
| static HRESULT sound_mod_start(IBaseFilter *iface) |
| { |
| TRACE("(%p)\n", iface); |
| |
| return S_OK; |
| } |
| |
| static HRESULT sound_mod_rate(IBaseFilter *iface) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| WAVEFORMATEX *format = (WAVEFORMATEX*)This->pInputPin->pin.mtCurrent.pbFormat; |
| DWORD freq = format->nSamplesPerSec; |
| double rate = This->mediaSeeking.dRate; |
| |
| freq = (DWORD)((double)freq * rate); |
| |
| TRACE("(%p)\n", iface); |
| |
| if (freq > DSBFREQUENCY_MAX) |
| return VFW_E_UNSUPPORTED_AUDIO; |
| |
| if (freq < DSBFREQUENCY_MIN) |
| return VFW_E_UNSUPPORTED_AUDIO; |
| |
| return S_OK; |
| } |
| |
| static inline HRESULT DSoundRender_GetPos(DSoundRenderImpl *This, DWORD *pPlayPos, REFERENCE_TIME *pRefTime) |
| { |
| HRESULT hr; |
| |
| EnterCriticalSection(&This->csFilter); |
| { |
| DWORD state; |
| DWORD write_pos; |
| |
| hr = IDirectSoundBuffer_GetStatus(This->dsbuffer, &state); |
| if (SUCCEEDED(hr) && !(state & DSBSTATUS_PLAYING) && This->state == State_Running) |
| { |
| TRACE("Not playing, kickstarting the engine\n"); |
| |
| hr = IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING); |
| if (FAILED(hr)) |
| ERR("Can't play sound buffer (%x)\n", hr); |
| } |
| |
| if (SUCCEEDED(hr)) |
| hr = IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, pPlayPos, &write_pos); |
| if (hr == S_OK) |
| { |
| DWORD play_pos = *pPlayPos; |
| |
| if (play_pos < This->last_play_pos) |
| This->play_loops++; |
| This->last_play_pos = play_pos; |
| |
| /* If we really fell behind, start at the next possible position |
| * Also happens when just starting playback for the first time, |
| * or when flushing |
| */ |
| if ((This->play_loops*This->buf_size)+play_pos >= |
| (This->write_loops*This->buf_size)+This->write_pos) |
| This->write_pos = write_pos; |
| |
| if (pRefTime) |
| { |
| REFERENCE_TIME play_time; |
| play_time = ((REFERENCE_TIME)This->play_loops*10000000) + |
| ((REFERENCE_TIME)play_pos*10000000/This->buf_size); |
| |
| /* Don't let time run backwards */ |
| if(play_time-This->play_time > 0) |
| This->play_time = play_time; |
| else |
| hr = S_FALSE; |
| |
| *pRefTime = This->play_time; |
| } |
| } |
| } |
| LeaveCriticalSection(&This->csFilter); |
| |
| return hr; |
| } |
| |
| static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, const BYTE *data, DWORD size) |
| { |
| HRESULT hr = S_OK; |
| LPBYTE lpbuf1 = NULL; |
| LPBYTE lpbuf2 = NULL; |
| DWORD dwsize1 = 0; |
| DWORD dwsize2 = 0; |
| DWORD size2; |
| DWORD play_pos,buf_free; |
| |
| do { |
| |
| hr = DSoundRender_GetPos(This, &play_pos, NULL); |
| if (hr != DS_OK) |
| { |
| ERR("GetPos returned error: %x\n", hr); |
| break; |
| } |
| if (This->write_pos <= play_pos) |
| buf_free = play_pos-This->write_pos; |
| else |
| buf_free = This->buf_size - This->write_pos + play_pos; |
| |
| /* Wait for enough of the buffer to empty before filling it */ |
| if(buf_free < This->buf_size/4) |
| { |
| Sleep(50); |
| continue; |
| } |
| |
| size2 = min(buf_free, size); |
| hr = IDirectSoundBuffer_Lock(This->dsbuffer, This->write_pos, size2, (LPVOID *)&lpbuf1, &dwsize1, (LPVOID *)&lpbuf2, &dwsize2, 0); |
| if (hr != DS_OK) { |
| ERR("Unable to lock sound buffer! (%x)\n", hr); |
| break; |
| } |
| /* TRACE("write_pos=%d, size=%d, sz1=%d, sz2=%d\n", This->write_pos, size2, dwsize1, dwsize2); */ |
| |
| memcpy(lpbuf1, data, dwsize1); |
| if (dwsize2) |
| memcpy(lpbuf2, data + dwsize1, dwsize2); |
| |
| hr = IDirectSoundBuffer_Unlock(This->dsbuffer, lpbuf1, dwsize1, lpbuf2, dwsize2); |
| if (hr != DS_OK) |
| ERR("Unable to unlock sound buffer! (%x)\n", hr); |
| |
| size -= dwsize1 + dwsize2; |
| data += dwsize1 + dwsize2; |
| This->write_pos += dwsize1 + dwsize2; |
| if (This->write_pos >= This->buf_size) |
| { |
| This->write_pos -= This->buf_size; |
| This->write_loops++; |
| } |
| } while (size && This->state == State_Running); |
| |
| return hr; |
| } |
| |
| static HRESULT DSoundRender_Sample(LPVOID iface, IMediaSample * pSample) |
| { |
| DSoundRenderImpl *This = iface; |
| LPBYTE pbSrcStream = NULL; |
| long cbSrcStream = 0; |
| REFERENCE_TIME tStart, tStop; |
| HRESULT hr; |
| AM_MEDIA_TYPE *amt; |
| |
| TRACE("%p %p\n", iface, pSample); |
| |
| /* Slightly incorrect, Pause completes when a frame is received so we should signal |
| * pause completion here, but for sound playing a single frame doesn't make sense |
| */ |
| |
| EnterCriticalSection(&This->csFilter); |
| |
| if (This->pInputPin->end_of_stream || This->pInputPin->flushing) |
| { |
| LeaveCriticalSection(&This->csFilter); |
| return S_FALSE; |
| } |
| |
| if (This->state == State_Stopped) |
| { |
| LeaveCriticalSection(&This->csFilter); |
| return VFW_E_WRONG_STATE; |
| } |
| |
| if (IMediaSample_GetMediaType(pSample, &amt) == S_OK) |
| { |
| AM_MEDIA_TYPE *orig = &This->pInputPin->pin.mtCurrent; |
| WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat; |
| WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat; |
| |
| if (origfmt->wFormatTag == newfmt->wFormatTag && |
| origfmt->nChannels == newfmt->nChannels && |
| origfmt->nBlockAlign == newfmt->nBlockAlign && |
| origfmt->wBitsPerSample == newfmt->wBitsPerSample && |
| origfmt->cbSize == newfmt->cbSize) |
| { |
| if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec) |
| { |
| hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer, |
| newfmt->nSamplesPerSec); |
| if (FAILED(hr)) |
| { |
| LeaveCriticalSection(&This->csFilter); |
| return VFW_E_TYPE_NOT_ACCEPTED; |
| } |
| FreeMediaType(orig); |
| CopyMediaType(orig, amt); |
| IMediaSample_SetMediaType(pSample, NULL); |
| } |
| } |
| else |
| { |
| LeaveCriticalSection(&This->csFilter); |
| return VFW_E_TYPE_NOT_ACCEPTED; |
| } |
| } |
| |
| SetEvent(This->state_change); |
| |
| hr = IMediaSample_GetPointer(pSample, &pbSrcStream); |
| if (FAILED(hr)) |
| { |
| ERR("Cannot get pointer to sample data (%x)\n", hr); |
| LeaveCriticalSection(&This->csFilter); |
| return hr; |
| } |
| |
| hr = IMediaSample_GetTime(pSample, &tStart, &tStop); |
| if (FAILED(hr)) |
| ERR("Cannot get sample time (%x)\n", hr); |
| |
| if (This->rtLastStop != tStart && (IMediaSample_IsDiscontinuity(pSample) == S_FALSE)) |
| WARN("Unexpected discontinuity: Last: %u.%03u, tStart: %u.%03u\n", |
| (DWORD)(This->rtLastStop / 10000000), (DWORD)((This->rtLastStop / 10000)%1000), |
| (DWORD)(tStart / 10000000), (DWORD)((tStart / 10000)%1000)); |
| This->rtLastStop = tStop; |
| |
| if (IMediaSample_IsPreroll(pSample) == S_OK) |
| { |
| TRACE("Preroll!\n"); |
| LeaveCriticalSection(&This->csFilter); |
| return S_OK; |
| } |
| |
| if (This->state == State_Paused) |
| { |
| LeaveCriticalSection(&This->csFilter); |
| WaitForSingleObject(This->blocked, INFINITE); |
| EnterCriticalSection(&This->csFilter); |
| if (This->state == State_Stopped) |
| { |
| LeaveCriticalSection(&This->csFilter); |
| return VFW_E_WRONG_STATE; |
| } |
| |
| if (This->state == State_Paused) |
| { |
| /* Assuming we return because of flushing */ |
| TRACE("Flushing\n"); |
| LeaveCriticalSection(&This->csFilter); |
| return S_OK; |
| } |
| } |
| |
| cbSrcStream = IMediaSample_GetActualDataLength(pSample); |
| TRACE("Sample data ptr = %p, size = %ld\n", pbSrcStream, cbSrcStream); |
| |
| #if 0 /* For debugging purpose */ |
| { |
| int i; |
| for(i = 0; i < cbSrcStream; i++) |
| { |
| if ((i!=0) && !(i%16)) |
| TRACE("\n"); |
| TRACE("%02x ", pbSrcStream[i]); |
| } |
| TRACE("\n"); |
| } |
| #endif |
| |
| hr = DSoundRender_SendSampleData(This, pbSrcStream, cbSrcStream); |
| LeaveCriticalSection(&This->csFilter); |
| return hr; |
| } |
| |
| static HRESULT DSoundRender_QueryAccept(LPVOID iface, const AM_MEDIA_TYPE * pmt) |
| { |
| WAVEFORMATEX* format; |
| |
| if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio)) |
| return S_FALSE; |
| |
| format = (WAVEFORMATEX*)pmt->pbFormat; |
| TRACE("Format = %p\n", format); |
| TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM); |
| TRACE("nChannels = %d\n", format->nChannels); |
| TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec); |
| TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec); |
| TRACE("nBlockAlign = %d\n", format->nBlockAlign); |
| TRACE("wBitsPerSample = %d\n", format->wBitsPerSample); |
| |
| if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM)) |
| return S_FALSE; |
| |
| return S_OK; |
| } |
| |
| HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv) |
| { |
| HRESULT hr; |
| PIN_INFO piInput; |
| DSoundRenderImpl * pDSoundRender; |
| |
| TRACE("(%p, %p)\n", pUnkOuter, ppv); |
| |
| *ppv = NULL; |
| |
| if (pUnkOuter) |
| return CLASS_E_NOAGGREGATION; |
| |
| pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl)); |
| if (!pDSoundRender) |
| return E_OUTOFMEMORY; |
| ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl)); |
| |
| pDSoundRender->lpVtbl = &DSoundRender_Vtbl; |
| pDSoundRender->IBasicAudio_vtbl = &IBasicAudio_Vtbl; |
| pDSoundRender->IReferenceClock_vtbl = &IReferenceClock_Vtbl; |
| pDSoundRender->refCount = 1; |
| InitializeCriticalSection(&pDSoundRender->csFilter); |
| pDSoundRender->csFilter.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter"); |
| pDSoundRender->state = State_Stopped; |
| |
| /* construct input pin */ |
| piInput.dir = PINDIR_INPUT; |
| piInput.pFilter = (IBaseFilter *)pDSoundRender; |
| lstrcpynW(piInput.achName, wcsInputPinName, sizeof(piInput.achName) / sizeof(piInput.achName[0])); |
| hr = InputPin_Construct(&DSoundRender_InputPin_Vtbl, &piInput, DSoundRender_Sample, pDSoundRender, DSoundRender_QueryAccept, NULL, &pDSoundRender->csFilter, NULL, (IPin **)&pDSoundRender->pInputPin); |
| |
| if (SUCCEEDED(hr)) |
| { |
| hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL); |
| if (FAILED(hr)) |
| ERR("Cannot create Direct Sound object (%x)\n", hr); |
| else |
| IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY); |
| } |
| |
| if (SUCCEEDED(hr)) |
| { |
| MediaSeekingImpl_Init((IBaseFilter*)pDSoundRender, sound_mod_stop, sound_mod_start, sound_mod_rate, &pDSoundRender->mediaSeeking, &pDSoundRender->csFilter); |
| pDSoundRender->mediaSeeking.lpVtbl = &IMediaSeeking_Vtbl; |
| |
| pDSoundRender->state_change = CreateEventW(NULL, TRUE, TRUE, NULL); |
| pDSoundRender->blocked = CreateEventW(NULL, FALSE, FALSE, NULL); |
| |
| if (!pDSoundRender->state_change || !pDSoundRender->blocked) |
| { |
| IUnknown_Release((IUnknown *)pDSoundRender); |
| return HRESULT_FROM_WIN32(GetLastError()); |
| } |
| |
| *ppv = pDSoundRender; |
| } |
| else |
| { |
| if (pDSoundRender->pInputPin) |
| IPin_Release((IPin*)pDSoundRender->pInputPin); |
| pDSoundRender->csFilter.DebugInfo->Spare[0] = 0; |
| DeleteCriticalSection(&pDSoundRender->csFilter); |
| CoTaskMemFree(pDSoundRender); |
| } |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv); |
| |
| *ppv = NULL; |
| |
| if (IsEqualIID(riid, &IID_IUnknown)) |
| *ppv = This; |
| else if (IsEqualIID(riid, &IID_IPersist)) |
| *ppv = This; |
| else if (IsEqualIID(riid, &IID_IMediaFilter)) |
| *ppv = This; |
| else if (IsEqualIID(riid, &IID_IBaseFilter)) |
| *ppv = This; |
| else if (IsEqualIID(riid, &IID_IBasicAudio)) |
| *ppv = &This->IBasicAudio_vtbl; |
| else if (IsEqualIID(riid, &IID_IReferenceClock)) |
| *ppv = &This->IReferenceClock_vtbl; |
| else if (IsEqualIID(riid, &IID_IMediaSeeking)) |
| *ppv = &This->mediaSeeking.lpVtbl; |
| |
| if (*ppv) |
| { |
| IUnknown_AddRef((IUnknown *)(*ppv)); |
| return S_OK; |
| } |
| |
| if (!IsEqualIID(riid, &IID_IPin) && !IsEqualIID(riid, &IID_IVideoWindow)) |
| FIXME("No interface for %s!\n", qzdebugstr_guid(riid)); |
| |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI DSoundRender_AddRef(IBaseFilter * iface) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| ULONG refCount = InterlockedIncrement(&This->refCount); |
| |
| TRACE("(%p/%p)->() AddRef from %d\n", This, iface, refCount - 1); |
| |
| return refCount; |
| } |
| |
| static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| ULONG refCount = InterlockedDecrement(&This->refCount); |
| |
| TRACE("(%p)->() Release from %d\n", This, refCount + 1); |
| |
| if (!refCount) |
| { |
| IPin *pConnectedTo; |
| |
| if (This->pClock) |
| IReferenceClock_Release(This->pClock); |
| |
| if (This->dsbuffer) |
| IDirectSoundBuffer_Release(This->dsbuffer); |
| This->dsbuffer = NULL; |
| if (This->dsound) |
| IDirectSound_Release(This->dsound); |
| This->dsound = NULL; |
| |
| if (SUCCEEDED(IPin_ConnectedTo((IPin *)This->pInputPin, &pConnectedTo))) |
| { |
| IPin_Disconnect(pConnectedTo); |
| IPin_Release(pConnectedTo); |
| } |
| IPin_Disconnect((IPin *)This->pInputPin); |
| |
| IPin_Release((IPin *)This->pInputPin); |
| |
| This->lpVtbl = NULL; |
| This->IBasicAudio_vtbl = NULL; |
| |
| This->csFilter.DebugInfo->Spare[0] = 0; |
| DeleteCriticalSection(&This->csFilter); |
| |
| CloseHandle(This->state_change); |
| CloseHandle(This->blocked); |
| |
| TRACE("Destroying Audio Renderer\n"); |
| CoTaskMemFree(This); |
| |
| return 0; |
| } |
| else |
| return refCount; |
| } |
| |
| /** IPersist methods **/ |
| |
| static HRESULT WINAPI DSoundRender_GetClassID(IBaseFilter * iface, CLSID * pClsid) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| TRACE("(%p/%p)->(%p)\n", This, iface, pClsid); |
| |
| *pClsid = CLSID_DSoundRender; |
| |
| return S_OK; |
| } |
| |
| /** IMediaFilter methods **/ |
| |
| static HRESULT WINAPI DSoundRender_Stop(IBaseFilter * iface) |
| { |
| HRESULT hr = S_OK; |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| EnterCriticalSection(&This->csFilter); |
| { |
| DWORD state = 0; |
| if (This->dsbuffer) |
| { |
| hr = IDirectSoundBuffer_GetStatus(This->dsbuffer, &state); |
| if (SUCCEEDED(hr)) |
| { |
| if (state & DSBSTATUS_PLAYING) |
| hr = IDirectSoundBuffer_Stop(This->dsbuffer); |
| } |
| } |
| if (SUCCEEDED(hr)) |
| This->state = State_Stopped; |
| |
| /* Complete our transition */ |
| SetEvent(This->state_change); |
| SetEvent(This->blocked); |
| } |
| LeaveCriticalSection(&This->csFilter); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_Pause(IBaseFilter * iface) |
| { |
| HRESULT hr = S_OK; |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| EnterCriticalSection(&This->csFilter); |
| if (This->state != State_Paused) |
| { |
| DWORD state = 0; |
| if (This->state == State_Stopped) |
| { |
| This->pInputPin->end_of_stream = 0; |
| } |
| |
| if (This->dsbuffer) |
| { |
| hr = IDirectSoundBuffer_GetStatus(This->dsbuffer, &state); |
| if (SUCCEEDED(hr)) |
| { |
| if (state & DSBSTATUS_PLAYING) |
| hr = IDirectSoundBuffer_Stop(This->dsbuffer); |
| } |
| } |
| if (SUCCEEDED(hr)) |
| This->state = State_Paused; |
| |
| ResetEvent(This->blocked); |
| ResetEvent(This->state_change); |
| } |
| LeaveCriticalSection(&This->csFilter); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_Run(IBaseFilter * iface, REFERENCE_TIME tStart) |
| { |
| HRESULT hr = S_OK; |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->(%s)\n", This, iface, wine_dbgstr_longlong(tStart)); |
| |
| EnterCriticalSection(&This->csFilter); |
| { |
| This->rtStreamStart = tStart; |
| if (This->state == State_Paused) |
| { |
| /* Unblock our thread, state changing from paused to running doesn't need a reset for state change */ |
| SetEvent(This->blocked); |
| } |
| else if (This->state == State_Stopped) |
| { |
| ResetEvent(This->state_change); |
| This->pInputPin->end_of_stream = 0; |
| } |
| |
| This->state = State_Running; |
| } |
| LeaveCriticalSection(&This->csFilter); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_GetState(IBaseFilter * iface, DWORD dwMilliSecsTimeout, FILTER_STATE *pState) |
| { |
| HRESULT hr; |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->(%d, %p)\n", This, iface, dwMilliSecsTimeout, pState); |
| |
| if (WaitForSingleObject(This->state_change, dwMilliSecsTimeout) == WAIT_TIMEOUT) |
| hr = VFW_S_STATE_INTERMEDIATE; |
| else |
| hr = S_OK; |
| |
| EnterCriticalSection(&This->csFilter); |
| { |
| *pState = This->state; |
| } |
| LeaveCriticalSection(&This->csFilter); |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI DSoundRender_SetSyncSource(IBaseFilter * iface, IReferenceClock *pClock) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, pClock); |
| |
| EnterCriticalSection(&This->csFilter); |
| { |
| if (This->pClock) |
| IReferenceClock_Release(This->pClock); |
| This->pClock = pClock; |
| if (This->pClock) |
| IReferenceClock_AddRef(This->pClock); |
| } |
| LeaveCriticalSection(&This->csFilter); |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI DSoundRender_GetSyncSource(IBaseFilter * iface, IReferenceClock **ppClock) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, ppClock); |
| |
| EnterCriticalSection(&This->csFilter); |
| { |
| *ppClock = This->pClock; |
| if (This->pClock) |
| IReferenceClock_AddRef(This->pClock); |
| } |
| LeaveCriticalSection(&This->csFilter); |
| |
| return S_OK; |
| } |
| |
| /** IBaseFilter implementation **/ |
| |
| static HRESULT DSoundRender_GetPin(IBaseFilter *iface, ULONG pos, IPin **pin, DWORD *lastsynctick) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| /* Our pins are static, not changing so setting static tick count is ok */ |
| *lastsynctick = 0; |
| |
| if (pos >= 1) |
| return S_FALSE; |
| |
| *pin = (IPin *)This->pInputPin; |
| IPin_AddRef(*pin); |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI DSoundRender_EnumPins(IBaseFilter * iface, IEnumPins **ppEnum) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, ppEnum); |
| |
| return IEnumPinsImpl_Construct(ppEnum, DSoundRender_GetPin, iface); |
| } |
| |
| static HRESULT WINAPI DSoundRender_FindPin(IBaseFilter * iface, LPCWSTR Id, IPin **ppPin) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->(%s,%p)\n", This, iface, debugstr_w(Id), ppPin); |
| |
| FIXME("DSoundRender::FindPin(...)\n"); |
| |
| /* FIXME: critical section */ |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI DSoundRender_QueryFilterInfo(IBaseFilter * iface, FILTER_INFO *pInfo) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, pInfo); |
| |
| strcpyW(pInfo->achName, This->filterInfo.achName); |
| pInfo->pGraph = This->filterInfo.pGraph; |
| |
| if (pInfo->pGraph) |
| IFilterGraph_AddRef(pInfo->pGraph); |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI DSoundRender_JoinFilterGraph(IBaseFilter * iface, IFilterGraph *pGraph, LPCWSTR pName) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| |
| TRACE("(%p/%p)->(%p, %s)\n", This, iface, pGraph, debugstr_w(pName)); |
| |
| EnterCriticalSection(&This->csFilter); |
| { |
| if (pName) |
| strcpyW(This->filterInfo.achName, pName); |
| else |
| *This->filterInfo.achName = '\0'; |
| This->filterInfo.pGraph = pGraph; /* NOTE: do NOT increase ref. count */ |
| } |
| LeaveCriticalSection(&This->csFilter); |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI DSoundRender_QueryVendorInfo(IBaseFilter * iface, LPWSTR *pVendorInfo) |
| { |
| DSoundRenderImpl *This = (DSoundRenderImpl *)iface; |
| TRACE("(%p/%p)->(%p)\n", This, iface, pVendorInfo); |
| return E_NOTIMPL; |
| } |
| |
| static const IBaseFilterVtbl DSoundRender_Vtbl = |
| { |
| DSoundRender_QueryInterface, |
| DSoundRender_AddRef, |
| DSoundRender_Release, |
| DSoundRender_GetClassID, |
| DSoundRender_Stop, |
| DSoundRender_Pause, |
| DSoundRender_Run, |
| DSoundRender_GetState, |
| DSoundRender_SetSyncSource, |
| DSoundRender_GetSyncSource, |
| DSoundRender_EnumPins, |
| DSoundRender_FindPin, |
| DSoundRender_QueryFilterInfo, |
| DSoundRender_JoinFilterGraph, |
| DSoundRender_QueryVendorInfo |
| }; |
| |
| static HRESULT WINAPI DSoundRender_InputPin_ReceiveConnection(IPin * iface, IPin * pReceivePin, const AM_MEDIA_TYPE * pmt) |
| { |
| InputPin *This = (InputPin *)iface; |
| PIN_DIRECTION pindirReceive; |
| DSoundRenderImpl *DSImpl; |
| HRESULT hr = S_OK; |
| |
| TRACE("(%p)->(%p, %p)\n", This, pReceivePin, pmt); |
| dump_AM_MEDIA_TYPE(pmt); |
| |
| EnterCriticalSection(This->pin.pCritSec); |
| { |
| DSImpl = (DSoundRenderImpl*)This->pin.pinInfo.pFilter; |
| DSImpl->rtLastStop = -1; |
| |
| if (This->pin.pConnectedTo) |
| hr = VFW_E_ALREADY_CONNECTED; |
| |
| if (SUCCEEDED(hr) && This->pin.fnQueryAccept(This->pin.pUserData, pmt) != S_OK) |
| hr = VFW_E_TYPE_NOT_ACCEPTED; |
| |
| if (SUCCEEDED(hr)) |
| { |
| IPin_QueryDirection(pReceivePin, &pindirReceive); |
| |
| if (pindirReceive != PINDIR_OUTPUT) |
| { |
| ERR("Can't connect from non-output pin\n"); |
| hr = VFW_E_INVALID_DIRECTION; |
| } |
| } |
| |
| if (SUCCEEDED(hr)) |
| { |
| WAVEFORMATEX *format; |
| DSBUFFERDESC buf_desc; |
| |
| TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype)); |
| TRACE("SubType %s\n", debugstr_guid(&pmt->subtype)); |
| TRACE("Format %s\n", debugstr_guid(&pmt->formattype)); |
| TRACE("Size %d\n", pmt->cbFormat); |
| |
| format = (WAVEFORMATEX*)pmt->pbFormat; |
| |
| DSImpl->buf_size = format->nAvgBytesPerSec; |
| |
| memset(&buf_desc,0,sizeof(DSBUFFERDESC)); |
| buf_desc.dwSize = sizeof(DSBUFFERDESC); |
| buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | |
| DSBCAPS_CTRLFREQUENCY | |
| DSBCAPS_GETCURRENTPOSITION2; |
| buf_desc.dwBufferBytes = DSImpl->buf_size; |
| buf_desc.lpwfxFormat = format; |
| hr = IDirectSound_CreateSoundBuffer(DSImpl->dsound, &buf_desc, &DSImpl->dsbuffer, NULL); |
| if (FAILED(hr)) |
| ERR("Can't create sound buffer (%x)\n", hr); |
| } |
| |
| if (SUCCEEDED(hr)) |
| { |
| hr = IDirectSoundBuffer_SetVolume(DSImpl->dsbuffer, DSImpl->volume); |
| if (FAILED(hr)) |
| ERR("Can't set volume to %ld (%x)\n", DSImpl->volume, hr); |
| |
| hr = IDirectSoundBuffer_SetPan(DSImpl->dsbuffer, DSImpl->pan); |
| if (FAILED(hr)) |
| ERR("Can't set pan to %ld (%x)\n", DSImpl->pan, hr); |
| |
| DSImpl->write_pos = 0; |
| hr = S_OK; |
| } |
| |
| if (SUCCEEDED(hr)) |
| { |
| CopyMediaType(&This->pin.mtCurrent, pmt); |
| This->pin.pConnectedTo = pReceivePin; |
| IPin_AddRef(pReceivePin); |
| } |
| else if (hr != VFW_E_ALREADY_CONNECTED) |
| { |
| if (DSImpl->dsbuffer) |
| IDirectSoundBuffer_Release(DSImpl->dsbuffer); |
| DSImpl->dsbuffer = NULL; |
| } |
| } |
| LeaveCriticalSection(This->pin.pCritSec); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_InputPin_Disconnect(IPin * iface) |
| { |
| IPinImpl *This = (IPinImpl*)iface; |
| DSoundRenderImpl *DSImpl; |
| |
| TRACE("(%p)->()\n", iface); |
| |
| DSImpl = (DSoundRenderImpl*)This->pinInfo.pFilter; |
| if (DSImpl->dsbuffer) |
| IDirectSoundBuffer_Release(DSImpl->dsbuffer); |
| DSImpl->dsbuffer = NULL; |
| |
| return IPinImpl_Disconnect(iface); |
| } |
| |
| static HRESULT WINAPI DSoundRender_InputPin_EndOfStream(IPin * iface) |
| { |
| InputPin* This = (InputPin*)iface; |
| DSoundRenderImpl *me = (DSoundRenderImpl*)This->pin.pinInfo.pFilter; |
| IMediaEventSink* pEventSink; |
| HRESULT hr; |
| |
| EnterCriticalSection(This->pin.pCritSec); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| hr = InputPin_EndOfStream(iface); |
| if (hr != S_OK) |
| { |
| ERR("%08x\n", hr); |
| LeaveCriticalSection(This->pin.pCritSec); |
| return hr; |
| } |
| |
| hr = IFilterGraph_QueryInterface(me->filterInfo.pGraph, &IID_IMediaEventSink, (LPVOID*)&pEventSink); |
| if (SUCCEEDED(hr)) |
| { |
| BYTE * silence; |
| |
| silence = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, me->buf_size); |
| if (silence) |
| { |
| memset(silence, 0, me->buf_size); |
| DSoundRender_SendSampleData((DSoundRenderImpl*)This->pin.pinInfo.pFilter, silence, me->buf_size); |
| HeapFree(GetProcessHeap(), 0, silence); |
| } |
| |
| hr = IMediaEventSink_Notify(pEventSink, EC_COMPLETE, S_OK, 0); |
| IMediaEventSink_Release(pEventSink); |
| } |
| LeaveCriticalSection(This->pin.pCritSec); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_InputPin_BeginFlush(IPin * iface) |
| { |
| InputPin *This = (InputPin *)iface; |
| DSoundRenderImpl *pFilter = (DSoundRenderImpl *)This->pin.pinInfo.pFilter; |
| HRESULT hr; |
| LPBYTE buffer; |
| DWORD size; |
| |
| TRACE("\n"); |
| |
| EnterCriticalSection(This->pin.pCritSec); |
| hr = InputPin_BeginFlush(iface); |
| |
| if (pFilter->dsbuffer) |
| { |
| IDirectSoundBuffer_Stop(pFilter->dsbuffer); |
| |
| /* Force a reset */ |
| IDirectSoundBuffer_SetCurrentPosition(pFilter->dsbuffer, 0); |
| pFilter->write_pos = pFilter->last_play_pos = 0; |
| ++pFilter->play_loops; |
| pFilter->write_loops = pFilter->play_loops; |
| |
| IDirectSoundBuffer_Lock(pFilter->dsbuffer, 0, 0, (LPVOID *)&buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER); |
| memset(buffer, 0, size); |
| IDirectSoundBuffer_Unlock(pFilter->dsbuffer, buffer, size, NULL, 0); |
| } |
| |
| if (pFilter->state == State_Paused) |
| SetEvent(pFilter->blocked); |
| LeaveCriticalSection(This->pin.pCritSec); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI DSoundRender_InputPin_EndFlush(IPin * iface) |
| { |
| InputPin *This = (InputPin *)iface; |
| DSoundRenderImpl *pFilter = (DSoundRenderImpl *)This->pin.pinInfo.pFilter; |
| HRESULT hr; |
| |
| TRACE("\n"); |
| |
| EnterCriticalSection(This->pin.pCritSec); |
| hr = InputPin_EndFlush(iface); |
| |
| if (pFilter->state == State_Paused) |
| SetEvent(pFilter->blocked); |
| LeaveCriticalSection(This->pin.pCritSec); |
| |
| return hr; |
| } |
| |
| static const IPinVtbl DSoundRender_InputPin_Vtbl = |
| { |
| InputPin_QueryInterface, |
| IPinImpl_AddRef, |
| InputPin_Release, |
| InputPin_Connect, |
| DSoundRender_InputPin_ReceiveConnection, |
| DSoundRender_InputPin_Disconnect, |
| IPinImpl_ConnectedTo, |
| IPinImpl_ConnectionMediaType, |
| IPinImpl_QueryPinInfo, |
| IPinImpl_QueryDirection, |
| IPinImpl_QueryId, |
| IPinImpl_QueryAccept, |
| IPinImpl_EnumMediaTypes, |
| IPinImpl_QueryInternalConnections, |
| DSoundRender_InputPin_EndOfStream, |
| DSoundRender_InputPin_BeginFlush, |
| DSoundRender_InputPin_EndFlush, |
| InputPin_NewSegment |
| }; |
| |
| /*** IUnknown methods ***/ |
| static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface, |
| REFIID riid, |
| LPVOID*ppvObj) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj); |
| |
| return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj); |
| } |
| |
| static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return DSoundRender_AddRef((IBaseFilter*)This); |
| } |
| |
| static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return DSoundRender_Release((IBaseFilter*)This); |
| } |
| |
| /*** IDispatch methods ***/ |
| static HRESULT WINAPI Basicaudio_GetTypeInfoCount(IBasicAudio *iface, |
| UINT*pctinfo) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%p): stub !!!\n", This, iface, pctinfo); |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI Basicaudio_GetTypeInfo(IBasicAudio *iface, |
| UINT iTInfo, |
| LCID lcid, |
| ITypeInfo**ppTInfo) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%d, %d, %p): stub !!!\n", This, iface, iTInfo, lcid, ppTInfo); |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI Basicaudio_GetIDsOfNames(IBasicAudio *iface, |
| REFIID riid, |
| LPOLESTR*rgszNames, |
| UINT cNames, |
| LCID lcid, |
| DISPID*rgDispId) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%s (%p), %p, %d, %d, %p): stub !!!\n", This, iface, debugstr_guid(riid), riid, rgszNames, cNames, lcid, rgDispId); |
| |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI Basicaudio_Invoke(IBasicAudio *iface, |
| DISPID dispIdMember, |
| REFIID riid, |
| LCID lcid, |
| WORD wFlags, |
| DISPPARAMS*pDispParams, |
| VARIANT*pVarResult, |
| EXCEPINFO*pExepInfo, |
| UINT*puArgErr) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%d, %s (%p), %d, %04x, %p, %p, %p, %p): stub !!!\n", This, iface, dispIdMember, debugstr_guid(riid), riid, lcid, wFlags, pDispParams, pVarResult, pExepInfo, puArgErr); |
| |
| return S_OK; |
| } |
| |
| /*** IBasicAudio methods ***/ |
| static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface, |
| LONG lVolume) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%d)\n", This, iface, lVolume); |
| |
| if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN) |
| return E_INVALIDARG; |
| |
| if (This->dsbuffer) { |
| if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume))) |
| return E_FAIL; |
| } |
| |
| This->volume = lVolume; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface, |
| LONG *plVolume) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, plVolume); |
| |
| if (!plVolume) |
| return E_POINTER; |
| |
| *plVolume = This->volume; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface, |
| LONG lBalance) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%d)\n", This, iface, lBalance); |
| |
| if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT) |
| return E_INVALIDARG; |
| |
| if (This->dsbuffer) { |
| if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance))) |
| return E_FAIL; |
| } |
| |
| This->pan = lBalance; |
| return S_OK; |
| } |
| |
| static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface, |
| LONG *plBalance) { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IBasicAudio_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, plBalance); |
| |
| if (!plBalance) |
| return E_POINTER; |
| |
| *plBalance = This->pan; |
| return S_OK; |
| } |
| |
| static const IBasicAudioVtbl IBasicAudio_Vtbl = |
| { |
| Basicaudio_QueryInterface, |
| Basicaudio_AddRef, |
| Basicaudio_Release, |
| Basicaudio_GetTypeInfoCount, |
| Basicaudio_GetTypeInfo, |
| Basicaudio_GetIDsOfNames, |
| Basicaudio_Invoke, |
| Basicaudio_put_Volume, |
| Basicaudio_get_Volume, |
| Basicaudio_put_Balance, |
| Basicaudio_get_Balance |
| }; |
| |
| |
| /*** IUnknown methods ***/ |
| static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface, |
| REFIID riid, |
| LPVOID*ppvObj) |
| { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface); |
| |
| TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj); |
| |
| return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj); |
| } |
| |
| static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface) |
| { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return DSoundRender_AddRef((IBaseFilter*)This); |
| } |
| |
| static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface) |
| { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface); |
| |
| TRACE("(%p/%p)->()\n", This, iface); |
| |
| return DSoundRender_Release((IBaseFilter*)This); |
| } |
| |
| /*** IReferenceClock methods ***/ |
| static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface, |
| REFERENCE_TIME *pTime) |
| { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface); |
| HRESULT hr = E_FAIL; |
| DWORD play_pos; |
| |
| TRACE("(%p/%p)->(%p)\n", This, iface, pTime); |
| |
| if (This->dsbuffer) |
| hr = DSoundRender_GetPos(This, &play_pos, pTime); |
| if (FAILED(hr)) |
| ERR("Could not get reference time (%x)!\n", hr); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface, |
| REFERENCE_TIME rtBaseTime, |
| REFERENCE_TIME rtStreamTime, |
| HEVENT hEvent, |
| DWORD_PTR *pdwAdviseCookie) |
| { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface); |
| |
| FIXME("(%p/%p)->(%s, %s, %p, %p): stub!\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface, |
| REFERENCE_TIME rtBaseTime, |
| REFERENCE_TIME rtStreamTime, |
| HSEMAPHORE hSemaphore, |
| DWORD_PTR *pdwAdviseCookie) |
| { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface); |
| |
| FIXME("(%p/%p)->(%s, %s, %p, %p): stub!\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hSemaphore, pdwAdviseCookie); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface, |
| DWORD_PTR dwAdviseCookie) |
| { |
| ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface); |
| |
| FIXME("(%p/%p)->(%p): stub!\n", This, iface, (void*)dwAdviseCookie); |
| |
| return S_FALSE; |
| } |
| |
| static const IReferenceClockVtbl IReferenceClock_Vtbl = |
| { |
| ReferenceClock_QueryInterface, |
| ReferenceClock_AddRef, |
| ReferenceClock_Release, |
| ReferenceClock_GetTime, |
| ReferenceClock_AdviseTime, |
| ReferenceClock_AdvisePeriodic, |
| ReferenceClock_Unadvise |
| }; |
| |
| static inline DSoundRenderImpl *impl_from_IMediaSeeking( IMediaSeeking *iface ) |
| { |
| return (DSoundRenderImpl *)((char*)iface - FIELD_OFFSET(DSoundRenderImpl, mediaSeeking.lpVtbl)); |
| } |
| |
| static HRESULT WINAPI sound_seek_QueryInterface(IMediaSeeking * iface, REFIID riid, LPVOID * ppv) |
| { |
| DSoundRenderImpl *This = impl_from_IMediaSeeking(iface); |
| |
| return IUnknown_QueryInterface((IUnknown *)This, riid, ppv); |
| } |
| |
| static ULONG WINAPI sound_seek_AddRef(IMediaSeeking * iface) |
| { |
| DSoundRenderImpl *This = impl_from_IMediaSeeking(iface); |
| |
| return IUnknown_AddRef((IUnknown *)This); |
| } |
| |
| static ULONG WINAPI sound_seek_Release(IMediaSeeking * iface) |
| { |
| DSoundRenderImpl *This = impl_from_IMediaSeeking(iface); |
| |
| return IUnknown_Release((IUnknown *)This); |
| } |
| |
| static const IMediaSeekingVtbl IMediaSeeking_Vtbl = |
| { |
| sound_seek_QueryInterface, |
| sound_seek_AddRef, |
| sound_seek_Release, |
| MediaSeekingImpl_GetCapabilities, |
| MediaSeekingImpl_CheckCapabilities, |
| MediaSeekingImpl_IsFormatSupported, |
| MediaSeekingImpl_QueryPreferredFormat, |
| MediaSeekingImpl_GetTimeFormat, |
| MediaSeekingImpl_IsUsingTimeFormat, |
| MediaSeekingImpl_SetTimeFormat, |
| MediaSeekingImpl_GetDuration, |
| MediaSeekingImpl_GetStopPosition, |
| MediaSeekingImpl_GetCurrentPosition, |
| MediaSeekingImpl_ConvertTimeFormat, |
| MediaSeekingImpl_SetPositions, |
| MediaSeekingImpl_GetPositions, |
| MediaSeekingImpl_GetAvailable, |
| MediaSeekingImpl_SetRate, |
| MediaSeekingImpl_GetRate, |
| MediaSeekingImpl_GetPreroll |
| }; |