| /* | 
 |  * Copyright 2009 Henri Verbeet for CodeWeavers | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Lesser General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2.1 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Lesser General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Lesser General Public | 
 |  * License along with this library; if not, write to the Free Software | 
 |  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 |  * | 
 |  */ | 
 |  | 
 | #include "config.h" | 
 | #include "wine/port.h" | 
 |  | 
 | #include "d3d10core_private.h" | 
 |  | 
 | WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); | 
 |  | 
 | static inline struct d3d10_texture2d *impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) | 
 | { | 
 |     return CONTAINING_RECORD(iface, struct d3d10_texture2d, ID3D10Texture2D_iface); | 
 | } | 
 |  | 
 | /* IUnknown methods */ | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object) | 
 | { | 
 |     struct d3d10_texture2d *This = impl_from_ID3D10Texture2D(iface); | 
 |  | 
 |     TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); | 
 |  | 
 |     if (IsEqualGUID(riid, &IID_ID3D10Texture2D) | 
 |             || IsEqualGUID(riid, &IID_ID3D10Resource) | 
 |             || IsEqualGUID(riid, &IID_ID3D10DeviceChild) | 
 |             || IsEqualGUID(riid, &IID_IUnknown)) | 
 |     { | 
 |         IUnknown_AddRef(iface); | 
 |         *object = iface; | 
 |         return S_OK; | 
 |     } | 
 |  | 
 |     if (This->dxgi_surface) | 
 |     { | 
 |         TRACE("Forwarding to dxgi surface\n"); | 
 |         return IDXGISurface_QueryInterface(This->dxgi_surface, riid, object); | 
 |     } | 
 |  | 
 |     WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); | 
 |  | 
 |     *object = NULL; | 
 |     return E_NOINTERFACE; | 
 | } | 
 |  | 
 | static ULONG STDMETHODCALLTYPE d3d10_texture2d_AddRef(ID3D10Texture2D *iface) | 
 | { | 
 |     struct d3d10_texture2d *This = impl_from_ID3D10Texture2D(iface); | 
 |     ULONG refcount = InterlockedIncrement(&This->refcount); | 
 |  | 
 |     TRACE("%p increasing refcount to %u\n", This, refcount); | 
 |  | 
 |     if (refcount == 1 && This->wined3d_surface) | 
 |         wined3d_surface_incref(This->wined3d_surface); | 
 |  | 
 |     return refcount; | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture2d_wined3d_object_released(void *parent) | 
 | { | 
 |     struct d3d10_texture2d *This = parent; | 
 |  | 
 |     if (This->dxgi_surface) IDXGISurface_Release(This->dxgi_surface); | 
 |     HeapFree(GetProcessHeap(), 0, This); | 
 | } | 
 |  | 
 | static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface) | 
 | { | 
 |     struct d3d10_texture2d *This = impl_from_ID3D10Texture2D(iface); | 
 |     ULONG refcount = InterlockedDecrement(&This->refcount); | 
 |  | 
 |     TRACE("%p decreasing refcount to %u\n", This, refcount); | 
 |  | 
 |     if (!refcount) | 
 |     { | 
 |         if (This->wined3d_surface) | 
 |             wined3d_surface_decref(This->wined3d_surface); | 
 |         else | 
 |             d3d10_texture2d_wined3d_object_released(This); | 
 |     } | 
 |  | 
 |     return refcount; | 
 | } | 
 |  | 
 | /* ID3D10DeviceChild methods */ | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, ID3D10Device **device) | 
 | { | 
 |     FIXME("iface %p, device %p stub!\n", iface, device); | 
 | } | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D *iface, | 
 |         REFGUID guid, UINT *data_size, void *data) | 
 | { | 
 |     FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", | 
 |             iface, debugstr_guid(guid), data_size, data); | 
 |  | 
 |     return E_NOTIMPL; | 
 | } | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateData(ID3D10Texture2D *iface, | 
 |         REFGUID guid, UINT data_size, const void *data) | 
 | { | 
 |     FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", | 
 |             iface, debugstr_guid(guid), data_size, data); | 
 |  | 
 |     return E_NOTIMPL; | 
 | } | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D *iface, | 
 |         REFGUID guid, const IUnknown *data) | 
 | { | 
 |     FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); | 
 |  | 
 |     return E_NOTIMPL; | 
 | } | 
 |  | 
 | /* ID3D10Resource methods */ | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture2d_GetType(ID3D10Texture2D *iface, | 
 |         D3D10_RESOURCE_DIMENSION *resource_dimension) | 
 | { | 
 |     TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension); | 
 |  | 
 |     *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D; | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D *iface, UINT eviction_priority) | 
 | { | 
 |     FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority); | 
 | } | 
 |  | 
 | static UINT STDMETHODCALLTYPE d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D *iface) | 
 | { | 
 |     FIXME("iface %p stub!\n", iface); | 
 |  | 
 |     return 0; | 
 | } | 
 |  | 
 | /* ID3D10Texture2D methods */ | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource, | 
 |         D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE2D *mapped_texture) | 
 | { | 
 |     FIXME("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p stub!\n", | 
 |             iface, sub_resource, map_type, map_flags, mapped_texture); | 
 |  | 
 |     return E_NOTIMPL; | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT sub_resource) | 
 | { | 
 |     FIXME("iface %p, sub_resource %u stub!\n", iface, sub_resource); | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture2d_GetDesc(ID3D10Texture2D *iface, D3D10_TEXTURE2D_DESC *desc) | 
 | { | 
 |     struct d3d10_texture2d *This = impl_from_ID3D10Texture2D(iface); | 
 |  | 
 |     TRACE("iface %p, desc %p\n", iface, desc); | 
 |  | 
 |     *desc = This->desc; | 
 | } | 
 |  | 
 | static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl = | 
 | { | 
 |     /* IUnknown methods */ | 
 |     d3d10_texture2d_QueryInterface, | 
 |     d3d10_texture2d_AddRef, | 
 |     d3d10_texture2d_Release, | 
 |     /* ID3D10DeviceChild methods */ | 
 |     d3d10_texture2d_GetDevice, | 
 |     d3d10_texture2d_GetPrivateData, | 
 |     d3d10_texture2d_SetPrivateData, | 
 |     d3d10_texture2d_SetPrivateDataInterface, | 
 |     /* ID3D10Resource methods */ | 
 |     d3d10_texture2d_GetType, | 
 |     d3d10_texture2d_SetEvictionPriority, | 
 |     d3d10_texture2d_GetEvictionPriority, | 
 |     /* ID3D10Texture2D methods */ | 
 |     d3d10_texture2d_Map, | 
 |     d3d10_texture2d_Unmap, | 
 |     d3d10_texture2d_GetDesc, | 
 | }; | 
 |  | 
 | static const struct wined3d_parent_ops d3d10_texture2d_wined3d_parent_ops = | 
 | { | 
 |     d3d10_texture2d_wined3d_object_released, | 
 | }; | 
 |  | 
 | HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_device *device, | 
 |         const D3D10_TEXTURE2D_DESC *desc) | 
 | { | 
 |     HRESULT hr; | 
 |  | 
 |     texture->ID3D10Texture2D_iface.lpVtbl = &d3d10_texture2d_vtbl; | 
 |     texture->refcount = 1; | 
 |     texture->desc = *desc; | 
 |  | 
 |     if (desc->MipLevels == 1 && desc->ArraySize == 1) | 
 |     { | 
 |         IWineDXGIDevice *wine_device; | 
 |  | 
 |         hr = ID3D10Device_QueryInterface(&device->ID3D10Device_iface, &IID_IWineDXGIDevice, | 
 |                 (void **)&wine_device); | 
 |         if (FAILED(hr)) | 
 |         { | 
 |             ERR("Device should implement IWineDXGIDevice\n"); | 
 |             return E_FAIL; | 
 |         } | 
 |  | 
 |         hr = IWineDXGIDevice_create_surface(wine_device, NULL, 0, NULL, | 
 |                 (IUnknown *)&texture->ID3D10Texture2D_iface, (void **)&texture->dxgi_surface); | 
 |         IWineDXGIDevice_Release(wine_device); | 
 |         if (FAILED(hr)) | 
 |         { | 
 |             ERR("Failed to create DXGI surface, returning %#x\n", hr); | 
 |             return hr; | 
 |         } | 
 |  | 
 |         FIXME("Implement DXGI<->wined3d usage conversion\n"); | 
 |  | 
 |         hr = wined3d_surface_create(device->wined3d_device, desc->Width, desc->Height, | 
 |                 wined3dformat_from_dxgi_format(desc->Format), FALSE, FALSE, 0, desc->Usage, WINED3DPOOL_DEFAULT, | 
 |                 desc->SampleDesc.Count > 1 ? desc->SampleDesc.Count : WINED3DMULTISAMPLE_NONE, | 
 |                 desc->SampleDesc.Quality, SURFACE_OPENGL, texture, &d3d10_texture2d_wined3d_parent_ops, | 
 |                 &texture->wined3d_surface); | 
 |         if (FAILED(hr)) | 
 |         { | 
 |             ERR("CreateSurface failed, returning %#x\n", hr); | 
 |             IDXGISurface_Release(texture->dxgi_surface); | 
 |             return hr; | 
 |         } | 
 |     } | 
 |  | 
 |     return S_OK; | 
 | } | 
 |  | 
 | static inline struct d3d10_texture3d *impl_from_ID3D10Texture3D(ID3D10Texture3D *iface) | 
 | { | 
 |     return CONTAINING_RECORD(iface, struct d3d10_texture3d, ID3D10Texture3D_iface); | 
 | } | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture3d_QueryInterface(ID3D10Texture3D *iface, REFIID riid, void **object) | 
 | { | 
 |     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | 
 |  | 
 |     if (IsEqualGUID(riid, &IID_ID3D10Texture3D) | 
 |             || IsEqualGUID(riid, &IID_ID3D10Resource) | 
 |             || IsEqualGUID(riid, &IID_ID3D10DeviceChild) | 
 |             || IsEqualGUID(riid, &IID_IUnknown)) | 
 |     { | 
 |         IUnknown_AddRef(iface); | 
 |         *object = iface; | 
 |         return S_OK; | 
 |     } | 
 |  | 
 |     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | 
 |  | 
 |     *object = NULL; | 
 |     return E_NOINTERFACE; | 
 | } | 
 |  | 
 | static ULONG STDMETHODCALLTYPE d3d10_texture3d_AddRef(ID3D10Texture3D *iface) | 
 | { | 
 |     struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); | 
 |     ULONG refcount = InterlockedIncrement(&texture->refcount); | 
 |  | 
 |     TRACE("%p increasing refcount to %u.\n", texture, refcount); | 
 |  | 
 |     if (refcount == 1) | 
 |         wined3d_texture_incref(texture->wined3d_texture); | 
 |  | 
 |     return refcount; | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture3d_wined3d_object_released(void *parent) | 
 | { | 
 |     HeapFree(GetProcessHeap(), 0, parent); | 
 | } | 
 |  | 
 | static ULONG STDMETHODCALLTYPE d3d10_texture3d_Release(ID3D10Texture3D *iface) | 
 | { | 
 |     struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); | 
 |     ULONG refcount = InterlockedDecrement(&texture->refcount); | 
 |  | 
 |     TRACE("%p decreasing refcount to %u.\n", texture, refcount); | 
 |  | 
 |     if (!refcount) | 
 |         wined3d_texture_decref(texture->wined3d_texture); | 
 |  | 
 |     return refcount; | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture3d_GetDevice(ID3D10Texture3D *iface, ID3D10Device **device) | 
 | { | 
 |     FIXME("iface %p, device %p stub!\n", iface, device); | 
 | } | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture3d_GetPrivateData(ID3D10Texture3D *iface, | 
 |         REFGUID guid, UINT *data_size, void *data) | 
 | { | 
 |     FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", | 
 |             iface, debugstr_guid(guid), data_size, data); | 
 |  | 
 |     return E_NOTIMPL; | 
 | } | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateData(ID3D10Texture3D *iface, | 
 |         REFGUID guid, UINT data_size, const void *data) | 
 | { | 
 |     FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", | 
 |             iface, debugstr_guid(guid), data_size, data); | 
 |  | 
 |     return E_NOTIMPL; | 
 | } | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateDataInterface(ID3D10Texture3D *iface, | 
 |         REFGUID guid, const IUnknown *data) | 
 | { | 
 |     FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); | 
 |  | 
 |     return E_NOTIMPL; | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture3d_GetType(ID3D10Texture3D *iface, | 
 |         D3D10_RESOURCE_DIMENSION *resource_dimension) | 
 | { | 
 |     TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension); | 
 |  | 
 |     *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE3D; | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture3d_SetEvictionPriority(ID3D10Texture3D *iface, UINT eviction_priority) | 
 | { | 
 |     FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority); | 
 | } | 
 |  | 
 | static UINT STDMETHODCALLTYPE d3d10_texture3d_GetEvictionPriority(ID3D10Texture3D *iface) | 
 | { | 
 |     FIXME("iface %p stub!\n", iface); | 
 |  | 
 |     return 0; | 
 | } | 
 |  | 
 | static HRESULT STDMETHODCALLTYPE d3d10_texture3d_Map(ID3D10Texture3D *iface, UINT sub_resource_idx, | 
 |         D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE3D *mapped_texture) | 
 | { | 
 |     struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); | 
 |     struct wined3d_resource *sub_resource; | 
 |     WINED3DLOCKED_BOX wined3d_map_desc; | 
 |     HRESULT hr; | 
 |  | 
 |     TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p.\n", | 
 |             iface, sub_resource_idx, map_type, map_flags, mapped_texture); | 
 |  | 
 |     if (map_type != D3D10_MAP_READ_WRITE) | 
 |         FIXME("Ignoring map_type %#x.\n", map_type); | 
 |     if (map_flags) | 
 |         FIXME("Ignoring map_flags %#x.\n", map_flags); | 
 |  | 
 |     if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx))) | 
 |         hr = E_INVALIDARG; | 
 |     else if (SUCCEEDED(hr = wined3d_volume_map(wined3d_volume_from_resource(sub_resource), | 
 |             &wined3d_map_desc, NULL, 0))) | 
 |     { | 
 |         mapped_texture->pData = wined3d_map_desc.pBits; | 
 |         mapped_texture->RowPitch = wined3d_map_desc.RowPitch; | 
 |         mapped_texture->DepthPitch = wined3d_map_desc.SlicePitch; | 
 |     } | 
 |  | 
 |     return hr; | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture3d_Unmap(ID3D10Texture3D *iface, UINT sub_resource_idx) | 
 | { | 
 |     struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); | 
 |     struct wined3d_resource *sub_resource; | 
 |  | 
 |     TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx); | 
 |  | 
 |     if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx))) | 
 |         return; | 
 |  | 
 |     wined3d_volume_unmap(wined3d_volume_from_resource(sub_resource)); | 
 | } | 
 |  | 
 | static void STDMETHODCALLTYPE d3d10_texture3d_GetDesc(ID3D10Texture3D *iface, D3D10_TEXTURE3D_DESC *desc) | 
 | { | 
 |     struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); | 
 |  | 
 |     TRACE("iface %p, desc %p.\n", iface, desc); | 
 |  | 
 |     *desc = texture->desc; | 
 | } | 
 |  | 
 | static const struct ID3D10Texture3DVtbl d3d10_texture3d_vtbl = | 
 | { | 
 |     /* IUnknown methods */ | 
 |     d3d10_texture3d_QueryInterface, | 
 |     d3d10_texture3d_AddRef, | 
 |     d3d10_texture3d_Release, | 
 |     /* ID3D10DeviceChild methods */ | 
 |     d3d10_texture3d_GetDevice, | 
 |     d3d10_texture3d_GetPrivateData, | 
 |     d3d10_texture3d_SetPrivateData, | 
 |     d3d10_texture3d_SetPrivateDataInterface, | 
 |     /* ID3D10Resource methods */ | 
 |     d3d10_texture3d_GetType, | 
 |     d3d10_texture3d_SetEvictionPriority, | 
 |     d3d10_texture3d_GetEvictionPriority, | 
 |     /* ID3D10Texture3D methods */ | 
 |     d3d10_texture3d_Map, | 
 |     d3d10_texture3d_Unmap, | 
 |     d3d10_texture3d_GetDesc, | 
 | }; | 
 |  | 
 | static const struct wined3d_parent_ops d3d10_texture3d_wined3d_parent_ops = | 
 | { | 
 |     d3d10_texture3d_wined3d_object_released, | 
 | }; | 
 |  | 
 | HRESULT d3d10_texture3d_init(struct d3d10_texture3d *texture, struct d3d10_device *device, | 
 |         const D3D10_TEXTURE3D_DESC *desc) | 
 | { | 
 |     HRESULT hr; | 
 |  | 
 |     texture->ID3D10Texture3D_iface.lpVtbl = &d3d10_texture3d_vtbl; | 
 |     texture->refcount = 1; | 
 |     texture->desc = *desc; | 
 |  | 
 |     FIXME("Implement DXGI<->wined3d usage conversion.\n"); | 
 |  | 
 |     hr = wined3d_texture_create_3d(device->wined3d_device, desc->Width, desc->Height, desc->Depth, | 
 |             desc->MipLevels, desc->Usage, wined3dformat_from_dxgi_format(desc->Format), WINED3DPOOL_DEFAULT, | 
 |             texture, &d3d10_texture3d_wined3d_parent_ops, &texture->wined3d_texture); | 
 |     if (FAILED(hr)) | 
 |     { | 
 |         WARN("Failed to create wined3d texture, hr %#x.\n", hr); | 
 |         return hr; | 
 |     } | 
 |  | 
 |     return S_OK; | 
 | } |