|  | /* | 
|  | *  Copyright  Robert J. Amstadt, 1993 | 
|  | */ | 
|  |  | 
|  | #include <stdlib.h> | 
|  | #include "windows.h" | 
|  | #include "debug.h" | 
|  |  | 
|  | INT16 WINAPI OpenSound16(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub\n"); | 
|  | return -1; | 
|  | } | 
|  |  | 
|  | void WINAPI OpenSound32(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub\n"); | 
|  | } | 
|  |  | 
|  | void WINAPI CloseSound(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub\n"); | 
|  | } | 
|  |  | 
|  | INT16 WINAPI SetVoiceQueueSize16(INT16 nVoice, INT16 nBytes) | 
|  | { | 
|  | FIXME(sound, "(%d,%d): stub\n",nVoice,nBytes); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI SetVoiceQueueSize32(DWORD nVoice, DWORD nBytes) | 
|  | { | 
|  | FIXME(sound, "(%ld,%ld): stub\n",nVoice,nBytes); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI SetVoiceNote16(INT16 nVoice, INT16 nValue, INT16 nLength, | 
|  | INT16 nCdots) | 
|  | { | 
|  | FIXME(sound, "(%d,%d,%d,%d): stub\n",nVoice,nValue,nLength,nCdots); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI SetVoiceNote32(DWORD nVoice, DWORD nValue, DWORD nLength, | 
|  | DWORD nCdots) | 
|  | { | 
|  | FIXME(sound, "(%ld,%ld,%ld,%ld): stub\n",nVoice,nValue,nLength,nCdots); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI SetVoiceAccent16(INT16 nVoice, INT16 nTempo, INT16 nVolume, | 
|  | INT16 nMode, INT16 nPitch) | 
|  | { | 
|  | FIXME(sound, "(%d,%d,%d,%d,%d): stub\n", nVoice, nTempo, | 
|  | nVolume, nMode, nPitch); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI SetVoiceAccent32(DWORD nVoice, DWORD nTempo, DWORD nVolume, | 
|  | DWORD nMode, DWORD nPitch) | 
|  | { | 
|  | FIXME(sound, "(%ld,%ld,%ld,%ld,%ld): stub\n", nVoice, nTempo, | 
|  | nVolume, nMode, nPitch); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI SetVoiceEnvelope16(INT16 nVoice, INT16 nShape, INT16 nRepeat) | 
|  | { | 
|  | FIXME(sound, "(%d,%d,%d): stub\n",nVoice,nShape,nRepeat); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI SetVoiceEnvelope32(DWORD nVoice, DWORD nShape, DWORD nRepeat) | 
|  | { | 
|  | FIXME(sound, "(%ld,%ld,%ld): stub\n",nVoice,nShape,nRepeat); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI SetSoundNoise16(INT16 nSource, INT16 nDuration) | 
|  | { | 
|  | FIXME(sound, "(%d,%d): stub\n",nSource,nDuration); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI SetSoundNoise32(DWORD nSource, DWORD nDuration) | 
|  | { | 
|  | FIXME(sound, "(%ld,%ld): stub\n",nSource,nDuration); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI SetVoiceSound16(INT16 nVoice, DWORD lFrequency, INT16 nDuration) | 
|  | { | 
|  | FIXME(sound, "(%d, %ld, %d): stub\n",nVoice,lFrequency, nDuration); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI SetVoiceSound32(DWORD nVoice, DWORD lFrequency, DWORD nDuration) | 
|  | { | 
|  | FIXME(sound, "(%ld, %ld, %ld): stub\n",nVoice,lFrequency, nDuration); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI StartSound16(void) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI StopSound16(void) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI WaitSoundState16(INT16 x) | 
|  | { | 
|  | FIXME(sound, "(%d): stub\n", x); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI WaitSoundState32(DWORD x) | 
|  | { | 
|  | FIXME(sound, "(%ld): stub\n", x); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI SyncAllVoices16(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI SyncAllVoices32(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI CountVoiceNotes16(INT16 x) | 
|  | { | 
|  | FIXME(sound, "(%d): stub\n", x); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI CountVoiceNotes32(DWORD x) | 
|  | { | 
|  | FIXME(sound, "(%ld): stub\n", x); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | LPINT16 WINAPI GetThresholdEvent16(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub\n"); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | LPDWORD WINAPI GetThresholdEvent32(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub\n"); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI GetThresholdStatus16(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI GetThresholdStatus32(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub\n"); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | INT16 WINAPI SetVoiceThreshold16(INT16 a, INT16 b) | 
|  | { | 
|  | FIXME(sound, "(%d,%d): stub\n", a, b); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | DWORD WINAPI SetVoiceThreshold32(DWORD a, DWORD b) | 
|  | { | 
|  | FIXME(sound, "(%ld,%ld): stub\n", a, b); | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void WINAPI DoBeep(void) | 
|  | { | 
|  | FIXME(sound, "(void): stub!\n"); | 
|  | } | 
|  |  | 
|  |  | 
|  |  | 
|  |  |