| /* |
| * X11DRV OpenGL functions |
| * |
| * Copyright 2000 Lionel Ulmer |
| * Copyright 2005 Alex Woods |
| * Copyright 2005 Raphael Junqueira |
| * Copyright 2006-2009 Roderick Colenbrander |
| * Copyright 2006 Tomas Carnecky |
| * Copyright 2012 Alexandre Julliard |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include <assert.h> |
| #include <stdlib.h> |
| #include <string.h> |
| |
| #ifdef HAVE_SYS_SOCKET_H |
| #include <sys/socket.h> |
| #endif |
| #ifdef HAVE_SYS_UN_H |
| #include <sys/un.h> |
| #endif |
| #ifdef HAVE_GL_GL_H |
| # include <GL/gl.h> |
| #endif |
| #ifdef HAVE_GL_GLX_H |
| # include <GL/glx.h> |
| #endif |
| #undef APIENTRY |
| #undef GLAPI |
| #undef WINGDIAPI |
| |
| #include "x11drv.h" |
| #include "winternl.h" |
| #include "wine/library.h" |
| #include "wine/debug.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(wgl); |
| |
| #ifdef SONAME_LIBGL |
| |
| WINE_DECLARE_DEBUG_CHANNEL(winediag); |
| WINE_DECLARE_DEBUG_CHANNEL(fps); |
| |
| #include "wine/wgl_driver.h" |
| #include "wine/wglext.h" |
| |
| /* For compatibility with old Mesa headers */ |
| #ifndef GLX_SAMPLE_BUFFERS_ARB |
| # define GLX_SAMPLE_BUFFERS_ARB 100000 |
| #endif |
| #ifndef GLX_SAMPLES_ARB |
| # define GLX_SAMPLES_ARB 100001 |
| #endif |
| #ifndef GL_TEXTURE_CUBE_MAP |
| # define GL_TEXTURE_CUBE_MAP 0x8513 |
| #endif |
| #ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT |
| # define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2 |
| #endif |
| #ifndef GLX_EXT_fbconfig_packed_float |
| # define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1 |
| # define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008 |
| #endif |
| #ifndef GLX_ARB_create_context |
| # define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091 |
| # define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092 |
| # define GLX_CONTEXT_FLAGS_ARB 0x2094 |
| #endif |
| #ifndef GLX_ARB_create_context_profile |
| # define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126 |
| #endif |
| /** GLX_ATI_pixel_format_float */ |
| #define GLX_RGBA_FLOAT_ATI_BIT 0x00000100 |
| /** GLX_ARB_pixel_format_float */ |
| #define GLX_RGBA_FLOAT_BIT 0x00000004 |
| #define GLX_RGBA_FLOAT_TYPE 0x20B9 |
| /** GL_NV_float_buffer */ |
| #define GL_FLOAT_R_NV 0x8880 |
| #define GL_FLOAT_RG_NV 0x8881 |
| #define GL_FLOAT_RGB_NV 0x8882 |
| #define GL_FLOAT_RGBA_NV 0x8883 |
| #define GL_FLOAT_R16_NV 0x8884 |
| #define GL_FLOAT_R32_NV 0x8885 |
| #define GL_FLOAT_RG16_NV 0x8886 |
| #define GL_FLOAT_RG32_NV 0x8887 |
| #define GL_FLOAT_RGB16_NV 0x8888 |
| #define GL_FLOAT_RGB32_NV 0x8889 |
| #define GL_FLOAT_RGBA16_NV 0x888A |
| #define GL_FLOAT_RGBA32_NV 0x888B |
| #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C |
| #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D |
| #define GL_FLOAT_RGBA_MODE_NV 0x888E |
| /** GLX_NV_float_buffer */ |
| #define GLX_FLOAT_COMPONENTS_NV 0x20B0 |
| |
| |
| struct WineGLInfo { |
| const char *glVersion; |
| char *glExtensions; |
| |
| int glxVersion[2]; |
| |
| const char *glxServerVersion; |
| const char *glxServerVendor; |
| const char *glxServerExtensions; |
| |
| const char *glxClientVersion; |
| const char *glxClientVendor; |
| const char *glxClientExtensions; |
| |
| const char *glxExtensions; |
| |
| BOOL glxDirect; |
| char wglExtensions[4096]; |
| }; |
| |
| typedef struct wine_glpixelformat { |
| int iPixelFormat; |
| GLXFBConfig fbconfig; |
| int fmt_id; |
| int render_type; |
| BOOL offscreenOnly; |
| DWORD dwFlags; /* We store some PFD_* flags in here for emulated bitmap formats */ |
| } WineGLPixelFormat; |
| |
| struct wgl_context |
| { |
| HDC hdc; |
| BOOL has_been_current; |
| BOOL sharing; |
| BOOL gl3_context; |
| XVisualInfo *vis; |
| WineGLPixelFormat *fmt; |
| int numAttribs; /* This is needed for delaying wglCreateContextAttribsARB */ |
| int attribList[16]; /* This is needed for delaying wglCreateContextAttribsARB */ |
| GLXContext ctx; |
| Drawable drawables[2]; |
| BOOL refresh_drawables; |
| struct list entry; |
| }; |
| |
| struct wgl_pbuffer |
| { |
| Drawable drawable; |
| WineGLPixelFormat* fmt; |
| int width; |
| int height; |
| int* attribList; |
| int use_render_texture; /* This is also the internal texture format */ |
| int texture_bind_target; |
| int texture_bpp; |
| GLint texture_format; |
| GLuint texture_target; |
| GLenum texture_type; |
| GLuint texture; |
| int texture_level; |
| }; |
| |
| struct glx_physdev |
| { |
| struct gdi_physdev dev; |
| X11DRV_PDEVICE *x11dev; |
| enum dc_gl_type type; /* type of GL device context */ |
| int pixel_format; |
| Drawable drawable; |
| Pixmap pixmap; /* pixmap for a DL_GL_PIXMAP_WIN drawable */ |
| }; |
| |
| static const struct gdi_dc_funcs glxdrv_funcs; |
| |
| static inline struct glx_physdev *get_glxdrv_dev( PHYSDEV dev ) |
| { |
| return (struct glx_physdev *)dev; |
| } |
| |
| static struct list context_list = LIST_INIT( context_list ); |
| static struct WineGLInfo WineGLInfo = { 0 }; |
| static int use_render_texture_emulation = 1; |
| static BOOL has_swap_control; |
| static int swap_interval = 1; |
| |
| static struct opengl_funcs opengl_funcs; |
| |
| #define USE_GL_FUNC(name) #name, |
| static const char *opengl_func_names[] = { ALL_WGL_FUNCS }; |
| #undef USE_GL_FUNC |
| |
| static void X11DRV_WineGL_LoadExtensions(void); |
| static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count); |
| static BOOL glxRequireVersion(int requiredVersion); |
| |
| static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) { |
| TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion); |
| TRACE(" - dwFlags : "); |
| #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ") |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE); |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS); |
| /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition |
| * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */ |
| TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION); |
| #undef TEST_AND_DUMP |
| TRACE("\n"); |
| |
| TRACE(" - iPixelType : "); |
| switch (ppfd->iPixelType) { |
| case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break; |
| case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break; |
| } |
| TRACE("\n"); |
| |
| TRACE(" - Color : %d\n", ppfd->cColorBits); |
| TRACE(" - Red : %d\n", ppfd->cRedBits); |
| TRACE(" - Green : %d\n", ppfd->cGreenBits); |
| TRACE(" - Blue : %d\n", ppfd->cBlueBits); |
| TRACE(" - Alpha : %d\n", ppfd->cAlphaBits); |
| TRACE(" - Accum : %d\n", ppfd->cAccumBits); |
| TRACE(" - Depth : %d\n", ppfd->cDepthBits); |
| TRACE(" - Stencil : %d\n", ppfd->cStencilBits); |
| TRACE(" - Aux : %d\n", ppfd->cAuxBuffers); |
| |
| TRACE(" - iLayerType : "); |
| switch (ppfd->iLayerType) { |
| case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break; |
| case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break; |
| case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break; |
| } |
| TRACE("\n"); |
| } |
| |
| #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0) |
| #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0) |
| |
| #define MAKE_FUNCPTR(f) static typeof(f) * p##f; |
| /* GLX 1.0 */ |
| MAKE_FUNCPTR(glXChooseVisual) |
| MAKE_FUNCPTR(glXCopyContext) |
| MAKE_FUNCPTR(glXCreateContext) |
| MAKE_FUNCPTR(glXCreateGLXPixmap) |
| MAKE_FUNCPTR(glXGetCurrentContext) |
| MAKE_FUNCPTR(glXGetCurrentDrawable) |
| MAKE_FUNCPTR(glXDestroyContext) |
| MAKE_FUNCPTR(glXDestroyGLXPixmap) |
| MAKE_FUNCPTR(glXGetConfig) |
| MAKE_FUNCPTR(glXIsDirect) |
| MAKE_FUNCPTR(glXMakeCurrent) |
| MAKE_FUNCPTR(glXSwapBuffers) |
| MAKE_FUNCPTR(glXQueryExtension) |
| MAKE_FUNCPTR(glXQueryVersion) |
| |
| /* GLX 1.1 */ |
| MAKE_FUNCPTR(glXGetClientString) |
| MAKE_FUNCPTR(glXQueryExtensionsString) |
| MAKE_FUNCPTR(glXQueryServerString) |
| |
| /* GLX 1.3 */ |
| MAKE_FUNCPTR(glXGetFBConfigs) |
| MAKE_FUNCPTR(glXChooseFBConfig) |
| MAKE_FUNCPTR(glXCreatePbuffer) |
| MAKE_FUNCPTR(glXCreateNewContext) |
| MAKE_FUNCPTR(glXDestroyPbuffer) |
| MAKE_FUNCPTR(glXGetFBConfigAttrib) |
| MAKE_FUNCPTR(glXGetVisualFromFBConfig) |
| MAKE_FUNCPTR(glXMakeContextCurrent) |
| MAKE_FUNCPTR(glXQueryDrawable) |
| MAKE_FUNCPTR(glXGetCurrentReadDrawable) |
| #undef MAKE_FUNCPTR |
| |
| /* GLX Extensions */ |
| static GLXContext (*pglXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list); |
| static void* (*pglXGetProcAddressARB)(const GLubyte *); |
| static int (*pglXSwapIntervalSGI)(int); |
| |
| /* NV GLX Extension */ |
| static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); |
| static void (*pglXFreeMemoryNV)(GLvoid *pointer); |
| |
| /* MESA GLX Extensions */ |
| static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height); |
| |
| /* Standard OpenGL */ |
| static void (*pglFinish)(void); |
| static void (*pglFlush)(void); |
| |
| static void wglFinish(void); |
| static void wglFlush(void); |
| |
| /* check if the extension is present in the list */ |
| static BOOL has_extension( const char *list, const char *ext ) |
| { |
| size_t len = strlen( ext ); |
| |
| while (list) |
| { |
| while (*list == ' ') list++; |
| if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE; |
| list = strchr( list, ' ' ); |
| } |
| return FALSE; |
| } |
| |
| static int GLXErrorHandler(Display *dpy, XErrorEvent *event, void *arg) |
| { |
| /* In the future we might want to find the exact X or GLX error to report back to the app */ |
| return 1; |
| } |
| |
| static BOOL infoInitialized = FALSE; |
| static BOOL X11DRV_WineGL_InitOpenglInfo(void) |
| { |
| int screen = DefaultScreen(gdi_display); |
| Window win = 0, root = 0; |
| const char *gl_renderer; |
| const char* str; |
| XVisualInfo *vis; |
| GLXContext ctx = NULL; |
| XSetWindowAttributes attr; |
| BOOL ret = FALSE; |
| int attribList[] = {GLX_RGBA, GLX_DOUBLEBUFFER, None}; |
| |
| if (infoInitialized) |
| return TRUE; |
| infoInitialized = TRUE; |
| |
| attr.override_redirect = True; |
| attr.colormap = None; |
| attr.border_pixel = 0; |
| |
| wine_tsx11_lock(); |
| |
| vis = pglXChooseVisual(gdi_display, screen, attribList); |
| if (vis) { |
| #ifdef __i386__ |
| WORD old_fs = wine_get_fs(); |
| /* Create a GLX Context. Without one we can't query GL information */ |
| ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE); |
| if (wine_get_fs() != old_fs) |
| { |
| wine_set_fs( old_fs ); |
| ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" ); |
| ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" ); |
| goto done; |
| } |
| #else |
| ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE); |
| #endif |
| } |
| if (!ctx) goto done; |
| |
| root = RootWindow( gdi_display, vis->screen ); |
| if (vis->visual != DefaultVisual( gdi_display, vis->screen )) |
| attr.colormap = XCreateColormap( gdi_display, root, vis->visual, AllocNone ); |
| if ((win = XCreateWindow( gdi_display, root, -1, -1, 1, 1, 0, vis->depth, InputOutput, |
| vis->visual, CWBorderPixel | CWOverrideRedirect | CWColormap, &attr ))) |
| XMapWindow( gdi_display, win ); |
| else |
| win = root; |
| |
| if(pglXMakeCurrent(gdi_display, win, ctx) == 0) |
| { |
| ERR_(winediag)( "Unable to activate OpenGL context, most likely your OpenGL drivers haven't been installed correctly\n" ); |
| goto done; |
| } |
| gl_renderer = (const char *)opengl_funcs.gl.p_glGetString(GL_RENDERER); |
| WineGLInfo.glVersion = (const char *) opengl_funcs.gl.p_glGetString(GL_VERSION); |
| str = (const char *) opengl_funcs.gl.p_glGetString(GL_EXTENSIONS); |
| WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0, strlen(str)+1); |
| strcpy(WineGLInfo.glExtensions, str); |
| |
| /* Get the common GLX version supported by GLX client and server ( major/minor) */ |
| pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]); |
| |
| WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION); |
| WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR); |
| WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS); |
| |
| WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION); |
| WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR); |
| WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS); |
| |
| WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen); |
| WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx); |
| |
| TRACE("GL version : %s.\n", WineGLInfo.glVersion); |
| TRACE("GL renderer : %s.\n", gl_renderer); |
| TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]); |
| TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion); |
| TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor); |
| TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion); |
| TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor); |
| TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False"); |
| |
| if(!WineGLInfo.glxDirect) |
| { |
| int fd = ConnectionNumber(gdi_display); |
| struct sockaddr_un uaddr; |
| unsigned int uaddrlen = sizeof(struct sockaddr_un); |
| |
| /* In general indirect rendering on a local X11 server indicates a driver problem. |
| * Detect a local X11 server by checking whether the X11 socket is a Unix socket. |
| */ |
| if(!getsockname(fd, (struct sockaddr *)&uaddr, &uaddrlen) && uaddr.sun_family == AF_UNIX) |
| ERR_(winediag)("Direct rendering is disabled, most likely your OpenGL drivers " |
| "haven't been installed correctly (using GL renderer %s, version %s).\n", |
| debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion)); |
| } |
| else |
| { |
| /* In general you would expect that if direct rendering is returned, that you receive hardware |
| * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed |
| * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to |
| * software rendering, it shows direct rendering. |
| * |
| * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails |
| * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver |
| * it shows 'Mesa X11'. |
| */ |
| if(!strcmp(gl_renderer, "Software Rasterizer") || !strcmp(gl_renderer, "Mesa X11")) |
| ERR_(winediag)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL " |
| "drivers haven't been installed correctly (using GL renderer %s, version %s).\n", |
| debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion)); |
| } |
| ret = TRUE; |
| |
| done: |
| if(vis) XFree(vis); |
| if(ctx) { |
| pglXMakeCurrent(gdi_display, None, NULL); |
| pglXDestroyContext(gdi_display, ctx); |
| } |
| if (win != root) XDestroyWindow( gdi_display, win ); |
| if (attr.colormap) XFreeColormap( gdi_display, attr.colormap ); |
| wine_tsx11_unlock(); |
| if (!ret) ERR(" couldn't initialize OpenGL, expect problems\n"); |
| return ret; |
| } |
| |
| static BOOL has_opengl(void) |
| { |
| static int init_done; |
| static void *opengl_handle; |
| |
| char buffer[200]; |
| int error_base, event_base; |
| unsigned int i; |
| |
| if (init_done) return (opengl_handle != NULL); |
| init_done = 1; |
| |
| /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient |
| and include all dependencies */ |
| opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer)); |
| if (opengl_handle == NULL) |
| { |
| ERR( "Failed to load libGL: %s\n", buffer ); |
| ERR( "OpenGL support is disabled.\n"); |
| return FALSE; |
| } |
| |
| for (i = 0; i < sizeof(opengl_func_names)/sizeof(opengl_func_names[0]); i++) |
| { |
| if (!(((void **)&opengl_funcs.gl)[i] = wine_dlsym( opengl_handle, opengl_func_names[i], NULL, 0 ))) |
| { |
| ERR( "%s not found in libGL, disabling OpenGL.\n", opengl_func_names[i] ); |
| goto failed; |
| } |
| } |
| |
| /* redirect some standard OpenGL functions */ |
| #define REDIRECT(func) \ |
| do { p##func = opengl_funcs.gl.p_##func; opengl_funcs.gl.p_##func = w##func; } while(0) |
| REDIRECT( glFinish ); |
| REDIRECT( glFlush ); |
| #undef REDIRECT |
| |
| pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0); |
| if (pglXGetProcAddressARB == NULL) { |
| ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n"); |
| goto failed; |
| } |
| |
| #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \ |
| { \ |
| ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \ |
| goto failed; \ |
| } while(0) |
| |
| /* GLX 1.0 */ |
| LOAD_FUNCPTR(glXChooseVisual); |
| LOAD_FUNCPTR(glXCopyContext); |
| LOAD_FUNCPTR(glXCreateContext); |
| LOAD_FUNCPTR(glXCreateGLXPixmap); |
| LOAD_FUNCPTR(glXGetCurrentContext); |
| LOAD_FUNCPTR(glXGetCurrentDrawable); |
| LOAD_FUNCPTR(glXDestroyContext); |
| LOAD_FUNCPTR(glXDestroyGLXPixmap); |
| LOAD_FUNCPTR(glXGetConfig); |
| LOAD_FUNCPTR(glXIsDirect); |
| LOAD_FUNCPTR(glXMakeCurrent); |
| LOAD_FUNCPTR(glXSwapBuffers); |
| LOAD_FUNCPTR(glXQueryExtension); |
| LOAD_FUNCPTR(glXQueryVersion); |
| |
| /* GLX 1.1 */ |
| LOAD_FUNCPTR(glXGetClientString); |
| LOAD_FUNCPTR(glXQueryExtensionsString); |
| LOAD_FUNCPTR(glXQueryServerString); |
| |
| /* GLX 1.3 */ |
| LOAD_FUNCPTR(glXCreatePbuffer); |
| LOAD_FUNCPTR(glXCreateNewContext); |
| LOAD_FUNCPTR(glXDestroyPbuffer); |
| LOAD_FUNCPTR(glXMakeContextCurrent); |
| LOAD_FUNCPTR(glXGetCurrentReadDrawable); |
| LOAD_FUNCPTR(glXGetFBConfigs); |
| #undef LOAD_FUNCPTR |
| |
| /* It doesn't matter if these fail. They'll only be used if the driver reports |
| the associated extension is available (and if a driver reports the extension |
| is available but fails to provide the functions, it's quite broken) */ |
| #define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f) |
| /* ARB GLX Extension */ |
| LOAD_FUNCPTR(glXCreateContextAttribsARB); |
| /* SGI GLX Extension */ |
| LOAD_FUNCPTR(glXSwapIntervalSGI); |
| /* NV GLX Extension */ |
| LOAD_FUNCPTR(glXAllocateMemoryNV); |
| LOAD_FUNCPTR(glXFreeMemoryNV); |
| #undef LOAD_FUNCPTR |
| |
| if(!X11DRV_WineGL_InitOpenglInfo()) goto failed; |
| |
| wine_tsx11_lock(); |
| if (pglXQueryExtension(gdi_display, &error_base, &event_base)) { |
| TRACE("GLX is up and running error_base = %d\n", error_base); |
| } else { |
| wine_tsx11_unlock(); |
| ERR( "GLX extension is missing, disabling OpenGL.\n" ); |
| goto failed; |
| } |
| |
| /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used |
| * as in general only that is hardware accelerated. In some cases like in case of remote X indirect |
| * rendering is used. |
| * |
| * The main problem for our OpenGL code is that we need certain GLX calls but their presence |
| * depends on the reported GLX client / server version and on the client / server extension list. |
| * Those don't have to be the same. |
| * |
| * In general the server GLX information lists the capabilities in case of indirect rendering. |
| * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are |
| * available and in that case the client GLX informat can be used. |
| * OpenGL programs should use the 'intersection' of both sets of information which is advertised |
| * in the GLX version/extension list. When a program does this it works for certain for both |
| * direct and indirect rendering. |
| * |
| * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason |
| * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client |
| * extension list which causes this extension not to be listed. (Wine requires this extension). |
| * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among |
| * pbuffers is around. |
| * |
| * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect |
| * the ATI drivers and from then on use GLX client information for them. |
| */ |
| |
| if(glxRequireVersion(3)) { |
| pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig"); |
| pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib"); |
| pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig"); |
| pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable"); |
| } else if (has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_fbconfig")) { |
| pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX"); |
| pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX"); |
| pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX"); |
| |
| /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only |
| * enable this function when the Xserver understand GLX 1.3 or newer |
| */ |
| pglXQueryDrawable = NULL; |
| } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) { |
| TRACE("Overriding ATI GLX capabilities!\n"); |
| pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig"); |
| pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib"); |
| pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig"); |
| pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable"); |
| |
| /* Use client GLX information in case of the ATI drivers. We override the |
| * capabilities over here and not somewhere else as ATI might better their |
| * life in the future. In case they release proper drivers this block of |
| * code won't be called. */ |
| WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions; |
| } else { |
| ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion); |
| } |
| |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_MESA_copy_sub_buffer")) { |
| pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA"); |
| } |
| |
| X11DRV_WineGL_LoadExtensions(); |
| |
| wine_tsx11_unlock(); |
| return TRUE; |
| |
| failed: |
| wine_dlclose(opengl_handle, NULL, 0); |
| opengl_handle = NULL; |
| return FALSE; |
| } |
| |
| static int describeContext( struct wgl_context *ctx ) { |
| int tmp; |
| int ctx_vis_id; |
| TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis); |
| pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp); |
| TRACE(" - FBCONFIG_ID 0x%x\n", tmp); |
| pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp); |
| TRACE(" - VISUAL_ID 0x%x\n", tmp); |
| ctx_vis_id = tmp; |
| return ctx_vis_id; |
| } |
| |
| static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, struct wgl_pbuffer* pbuf) { |
| int nAttribs = 0; |
| unsigned cur = 0; |
| int pop; |
| int drawattrib = 0; |
| int nvfloatattrib = GLX_DONT_CARE; |
| int pixelattrib = GLX_DONT_CARE; |
| |
| /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL |
| * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */ |
| while (iWGLAttr && 0 != iWGLAttr[cur]) { |
| TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]); |
| |
| switch (iWGLAttr[cur]) { |
| case WGL_AUX_BUFFERS_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop); |
| TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop); |
| break; |
| case WGL_COLOR_BITS_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop); |
| TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop); |
| break; |
| case WGL_BLUE_BITS_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop); |
| TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop); |
| break; |
| case WGL_RED_BITS_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_RED_SIZE, pop); |
| TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop); |
| break; |
| case WGL_GREEN_BITS_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop); |
| TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop); |
| break; |
| case WGL_ALPHA_BITS_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop); |
| TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop); |
| break; |
| case WGL_DEPTH_BITS_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop); |
| TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop); |
| break; |
| case WGL_STENCIL_BITS_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop); |
| TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop); |
| break; |
| case WGL_DOUBLE_BUFFER_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop); |
| TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop); |
| break; |
| case WGL_STEREO_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_STEREO, pop); |
| TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop); |
| break; |
| |
| case WGL_PIXEL_TYPE_ARB: |
| pop = iWGLAttr[++cur]; |
| TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop); |
| switch (pop) { |
| case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ; |
| case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ; |
| /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */ |
| case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ; |
| case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: pixelattrib = GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT; break ; |
| default: |
| ERR("unexpected PixelType(%x)\n", pop); |
| pop = 0; |
| } |
| break; |
| |
| case WGL_SUPPORT_GDI_ARB: |
| /* This flag is set in a WineGLPixelFormat */ |
| pop = iWGLAttr[++cur]; |
| TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop); |
| break; |
| |
| case WGL_DRAW_TO_BITMAP_ARB: |
| /* This flag is set in a WineGLPixelFormat */ |
| pop = iWGLAttr[++cur]; |
| TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop); |
| break; |
| |
| case WGL_DRAW_TO_WINDOW_ARB: |
| pop = iWGLAttr[++cur]; |
| TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop); |
| /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */ |
| if (pop) { |
| drawattrib |= GLX_WINDOW_BIT; |
| } |
| break; |
| |
| case WGL_DRAW_TO_PBUFFER_ARB: |
| pop = iWGLAttr[++cur]; |
| TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop); |
| /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */ |
| if (pop) { |
| drawattrib |= GLX_PBUFFER_BIT; |
| } |
| break; |
| |
| case WGL_ACCELERATION_ARB: |
| /* This flag is set in a WineGLPixelFormat */ |
| pop = iWGLAttr[++cur]; |
| TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur, pop); |
| break; |
| |
| case WGL_SUPPORT_OPENGL_ARB: |
| pop = iWGLAttr[++cur]; |
| /** nothing to do, if we are here, supposing support Accelerated OpenGL */ |
| TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop); |
| break; |
| |
| case WGL_SWAP_METHOD_ARB: |
| pop = iWGLAttr[++cur]; |
| /* For now we ignore this and just return SWAP_EXCHANGE */ |
| TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur, pop); |
| break; |
| |
| case WGL_PBUFFER_LARGEST_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop); |
| TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop); |
| break; |
| |
| case WGL_SAMPLE_BUFFERS_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop); |
| TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop); |
| break; |
| |
| case WGL_SAMPLES_ARB: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop); |
| TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop); |
| break; |
| |
| case WGL_TEXTURE_FORMAT_ARB: |
| case WGL_TEXTURE_TARGET_ARB: |
| case WGL_MIPMAP_TEXTURE_ARB: |
| TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]); |
| pop = iWGLAttr[++cur]; |
| if (NULL == pbuf) { |
| ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]); |
| } |
| if (!use_render_texture_emulation) { |
| if (WGL_NO_TEXTURE_ARB != pop) { |
| ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]); |
| return -1; /** error: don't support it */ |
| } else { |
| drawattrib |= GLX_PBUFFER_BIT; |
| } |
| } |
| break ; |
| case WGL_FLOAT_COMPONENTS_NV: |
| nvfloatattrib = iWGLAttr[++cur]; |
| TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib); |
| break ; |
| case WGL_BIND_TO_TEXTURE_DEPTH_NV: |
| case WGL_BIND_TO_TEXTURE_RGB_ARB: |
| case WGL_BIND_TO_TEXTURE_RGBA_ARB: |
| case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV: |
| case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV: |
| case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV: |
| case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV: |
| pop = iWGLAttr[++cur]; |
| /** cannot be converted, see direct handling on |
| * - wglGetPixelFormatAttribivARB |
| * TODO: wglChoosePixelFormat |
| */ |
| break ; |
| case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop); |
| TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop); |
| break ; |
| |
| case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: |
| pop = iWGLAttr[++cur]; |
| PUSH2(oGLXAttr, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT, pop); |
| TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur, pop); |
| break ; |
| default: |
| FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]); |
| break; |
| } |
| ++cur; |
| } |
| |
| /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through |
| * all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that |
| * pixmap and pbuffer formats appear as well. */ |
| if (!drawattrib) drawattrib = GLX_DONT_CARE; |
| PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib); |
| TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib); |
| |
| /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB |
| * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to |
| * GLX_DONT_CARE unless it is overridden. */ |
| PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib); |
| TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib); |
| |
| /* Set GLX_FLOAT_COMPONENTS_NV all the time */ |
| if (has_extension(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) { |
| PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib); |
| TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib); |
| } |
| |
| return nAttribs; |
| } |
| |
| static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig) |
| { |
| int render_type=0, render_type_bit; |
| pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit); |
| switch(render_type_bit) |
| { |
| case GLX_RGBA_BIT: |
| render_type = GLX_RGBA_TYPE; |
| break; |
| case GLX_COLOR_INDEX_BIT: |
| render_type = GLX_COLOR_INDEX_TYPE; |
| break; |
| case GLX_RGBA_FLOAT_BIT: |
| render_type = GLX_RGBA_FLOAT_TYPE; |
| break; |
| case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT: |
| render_type = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT; |
| break; |
| default: |
| ERR("Unknown render_type: %x\n", render_type_bit); |
| } |
| return render_type; |
| } |
| |
| /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */ |
| static BOOL check_fbconfig_bitmap_capability(Display *display, GLXFBConfig fbconfig) |
| { |
| int dbuf, value; |
| pglXGetFBConfigAttrib(display, fbconfig, GLX_DOUBLEBUFFER, &dbuf); |
| pglXGetFBConfigAttrib(gdi_display, fbconfig, GLX_DRAWABLE_TYPE, &value); |
| |
| /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have |
| * the GLX_PIXMAP_BIT set. */ |
| return !dbuf && (value & GLX_PIXMAP_BIT); |
| } |
| |
| static WineGLPixelFormat *get_formats(Display *display, int *size_ret, int *onscreen_size_ret) |
| { |
| static WineGLPixelFormat *list; |
| static int size, onscreen_size; |
| |
| int fmt_id, nCfgs, i, run, bmp_formats; |
| GLXFBConfig* cfgs; |
| XVisualInfo *visinfo; |
| |
| wine_tsx11_lock(); |
| if (list) goto done; |
| |
| cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs); |
| if (NULL == cfgs || 0 == nCfgs) { |
| if(cfgs != NULL) XFree(cfgs); |
| wine_tsx11_unlock(); |
| ERR("glXChooseFBConfig returns NULL\n"); |
| return NULL; |
| } |
| |
| /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer. |
| * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite). |
| * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated) |
| * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps. |
| * |
| * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats. |
| */ |
| for(i=0, bmp_formats=0; i<nCfgs; i++) |
| { |
| if(check_fbconfig_bitmap_capability(display, cfgs[i])) |
| bmp_formats++; |
| } |
| TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats); |
| |
| list = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (nCfgs + bmp_formats)*sizeof(WineGLPixelFormat)); |
| |
| /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom. |
| * Do this as GLX doesn't guarantee that the list is sorted */ |
| for(run=0; run < 2; run++) |
| { |
| for(i=0; i<nCfgs; i++) { |
| pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id); |
| visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]); |
| |
| /* The first run we only add onscreen formats (ones which have an associated X Visual). |
| * The second run we only set offscreen formats. */ |
| if(!run && visinfo) |
| { |
| /* We implement child window rendering using offscreen buffers (using composite or an XPixmap). |
| * The contents is copied to the destination using XCopyArea. For the copying to work |
| * the depth of the source and destination window should be the same. In general this should |
| * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth). |
| * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals |
| * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only |
| * list formats with the same depth. */ |
| if(visinfo->depth != screen_depth) |
| { |
| XFree(visinfo); |
| continue; |
| } |
| |
| TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i); |
| list[size].iPixelFormat = size+1; /* The index starts at 1 */ |
| list[size].fbconfig = cfgs[i]; |
| list[size].fmt_id = fmt_id; |
| list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]); |
| list[size].offscreenOnly = FALSE; |
| list[size].dwFlags = 0; |
| size++; |
| onscreen_size++; |
| |
| /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */ |
| if(check_fbconfig_bitmap_capability(display, cfgs[i])) |
| { |
| TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i); |
| list[size].iPixelFormat = size+1; /* The index starts at 1 */ |
| list[size].fbconfig = cfgs[i]; |
| list[size].fmt_id = fmt_id; |
| list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]); |
| list[size].offscreenOnly = FALSE; |
| list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT; |
| size++; |
| onscreen_size++; |
| } |
| } else if(run && !visinfo) { |
| int window_drawable=0; |
| pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_DRAWABLE_TYPE, &window_drawable); |
| |
| /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual. |
| * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats |
| * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will |
| * likely make our child window opengl rendering more complicated since likely you can't use |
| * XCopyArea on a GLX Window. |
| * For now ignore fbconfigs which are window drawable but lack a visual. */ |
| if(window_drawable & GLX_WINDOW_BIT) |
| { |
| TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id); |
| continue; |
| } |
| |
| TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i); |
| list[size].iPixelFormat = size+1; /* The index starts at 1 */ |
| list[size].fbconfig = cfgs[i]; |
| list[size].fmt_id = fmt_id; |
| list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]); |
| list[size].offscreenOnly = TRUE; |
| list[size].dwFlags = 0; |
| size++; |
| } |
| |
| if (visinfo) XFree(visinfo); |
| } |
| } |
| |
| XFree(cfgs); |
| |
| done: |
| if (size_ret) *size_ret = size; |
| if (onscreen_size_ret) *onscreen_size_ret = onscreen_size; |
| wine_tsx11_unlock(); |
| return list; |
| } |
| |
| /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones. |
| * In our WGL implementation we only support a subset of these formats namely the format of |
| * Wine's main visual and offscreen formats (if they are available). |
| * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat |
| * and it returns the number of supported WGL formats in fmt_count. |
| */ |
| static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count) |
| { |
| WineGLPixelFormat *list, *res = NULL; |
| int size, onscreen_size; |
| |
| if (!(list = get_formats(display, &size, &onscreen_size ))) return NULL; |
| |
| /* Check if the pixelformat is valid. Note that it is legal to pass an invalid |
| * iPixelFormat in case of probing the number of pixelformats. |
| */ |
| if((iPixelFormat > 0) && (iPixelFormat <= size) && |
| (!list[iPixelFormat-1].offscreenOnly || AllowOffscreen)) { |
| res = &list[iPixelFormat-1]; |
| TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res->fmt_id, iPixelFormat); |
| } |
| |
| if(AllowOffscreen) |
| *fmt_count = size; |
| else |
| *fmt_count = onscreen_size; |
| |
| TRACE("Number of returned pixelformats=%d\n", *fmt_count); |
| |
| return res; |
| } |
| |
| /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */ |
| static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id, DWORD dwFlags) |
| { |
| WineGLPixelFormat *list; |
| int i, size; |
| |
| if (!(list = get_formats(display, &size, NULL ))) return NULL; |
| |
| for(i=0; i<size; i++) { |
| /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering. |
| * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */ |
| if( (list[i].fmt_id == fmt_id) && ((list[i].dwFlags & dwFlags) == dwFlags) ) { |
| TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list[i].iPixelFormat, fmt_id); |
| return &list[i]; |
| } |
| } |
| TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id); |
| return NULL; |
| } |
| |
| static int pixelformat_from_fbconfig_id(XID fbconfig_id) |
| { |
| WineGLPixelFormat *fmt; |
| |
| if (!fbconfig_id) return 0; |
| |
| fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */); |
| if(fmt) |
| return fmt->iPixelFormat; |
| /* This will happen on hwnds without a pixel format set; it's ok */ |
| return 0; |
| } |
| |
| |
| /* Mark any allocated context using the glx drawable 'old' to use 'new' */ |
| void mark_drawable_dirty(Drawable old, Drawable new) |
| { |
| struct wgl_context *ctx; |
| LIST_FOR_EACH_ENTRY( ctx, &context_list, struct wgl_context, entry ) |
| { |
| if (old == ctx->drawables[0]) { |
| ctx->drawables[0] = new; |
| ctx->refresh_drawables = TRUE; |
| } |
| if (old == ctx->drawables[1]) { |
| ctx->drawables[1] = new; |
| ctx->refresh_drawables = TRUE; |
| } |
| } |
| } |
| |
| /* Given the current context, make sure its drawable is sync'd */ |
| static inline void sync_context(struct wgl_context *context) |
| { |
| if(context && context->refresh_drawables) { |
| if (glxRequireVersion(3)) |
| pglXMakeContextCurrent(gdi_display, context->drawables[0], |
| context->drawables[1], context->ctx); |
| else |
| pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx); |
| context->refresh_drawables = FALSE; |
| } |
| } |
| |
| |
| static GLXContext create_glxcontext(Display *display, struct wgl_context *context, GLXContext shareList) |
| { |
| GLXContext ctx; |
| |
| /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */ |
| BOOL indirect = !(context->fmt->dwFlags & PFD_DRAW_TO_BITMAP); |
| |
| if(context->gl3_context) |
| { |
| if(context->numAttribs) |
| ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, context->attribList); |
| else |
| ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, NULL); |
| } |
| else if(context->vis) |
| ctx = pglXCreateContext(gdi_display, context->vis, shareList, indirect); |
| else /* Create a GLX Context for a pbuffer */ |
| ctx = pglXCreateNewContext(gdi_display, context->fmt->fbconfig, context->fmt->render_type, shareList, TRUE); |
| |
| return ctx; |
| } |
| |
| |
| Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent) |
| { |
| return pglXCreateGLXPixmap(display, vis, parent); |
| } |
| |
| |
| /** |
| * glxdrv_DescribePixelFormat |
| * |
| * Get the pixel-format descriptor associated to the given id |
| */ |
| static int glxdrv_wglDescribePixelFormat( HDC hdc, int iPixelFormat, |
| UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd) |
| { |
| /*XVisualInfo *vis;*/ |
| int value; |
| int rb,gb,bb,ab; |
| WineGLPixelFormat *fmt; |
| int ret = 0; |
| int fmt_count = 0; |
| |
| if (!has_opengl()) return 0; |
| |
| TRACE("(%p,%d,%d,%p)\n", hdc, iPixelFormat, nBytes, ppfd); |
| |
| /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */ |
| fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count); |
| if (ppfd == NULL) { |
| /* The application is only querying the number of pixelformats */ |
| return fmt_count; |
| } else if(fmt == NULL) { |
| WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count); |
| return 0; |
| } |
| |
| if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) { |
| ERR("Wrong structure size !\n"); |
| /* Should set error */ |
| return 0; |
| } |
| |
| ret = fmt_count; |
| |
| memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); |
| ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR); |
| ppfd->nVersion = 1; |
| |
| /* These flags are always the same... */ |
| ppfd->dwFlags = PFD_SUPPORT_OPENGL; |
| /* Now the flags extracted from the Visual */ |
| |
| wine_tsx11_lock(); |
| |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value); |
| if(value & GLX_WINDOW_BIT) |
| ppfd->dwFlags |= PFD_DRAW_TO_WINDOW; |
| |
| /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info) |
| * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a |
| * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats |
| * offered the GDI bit either. */ |
| ppfd->dwFlags |= fmt->dwFlags & (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI); |
| |
| /* PFD_GENERIC_FORMAT - gdi software rendering |
| * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl) |
| * none set - full hardware accelerated by a ICD |
| * |
| * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */ |
| ppfd->dwFlags |= fmt->dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED); |
| |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value); |
| if (value) { |
| ppfd->dwFlags |= PFD_DOUBLEBUFFER; |
| ppfd->dwFlags &= ~PFD_SUPPORT_GDI; |
| } |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO; |
| |
| /* Pixel type */ |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value); |
| if (value & GLX_RGBA_BIT) |
| ppfd->iPixelType = PFD_TYPE_RGBA; |
| else |
| ppfd->iPixelType = PFD_TYPE_COLORINDEX; |
| |
| /* Color bits */ |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value); |
| ppfd->cColorBits = value; |
| |
| /* Red, green, blue and alpha bits / shifts */ |
| if (ppfd->iPixelType == PFD_TYPE_RGBA) { |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab); |
| |
| ppfd->cRedBits = rb; |
| ppfd->cRedShift = gb + bb + ab; |
| ppfd->cBlueBits = bb; |
| ppfd->cBlueShift = ab; |
| ppfd->cGreenBits = gb; |
| ppfd->cGreenShift = bb + ab; |
| ppfd->cAlphaBits = ab; |
| ppfd->cAlphaShift = 0; |
| } else { |
| ppfd->cRedBits = 0; |
| ppfd->cRedShift = 0; |
| ppfd->cBlueBits = 0; |
| ppfd->cBlueShift = 0; |
| ppfd->cGreenBits = 0; |
| ppfd->cGreenShift = 0; |
| ppfd->cAlphaBits = 0; |
| ppfd->cAlphaShift = 0; |
| } |
| |
| /* Accum RGBA bits */ |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab); |
| |
| ppfd->cAccumBits = rb+gb+bb+ab; |
| ppfd->cAccumRedBits = rb; |
| ppfd->cAccumGreenBits = gb; |
| ppfd->cAccumBlueBits = bb; |
| ppfd->cAccumAlphaBits = ab; |
| |
| /* Aux bits */ |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value); |
| ppfd->cAuxBuffers = value; |
| |
| /* Depth bits */ |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value); |
| ppfd->cDepthBits = value; |
| |
| /* stencil bits */ |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value); |
| ppfd->cStencilBits = value; |
| |
| wine_tsx11_unlock(); |
| |
| ppfd->iLayerType = PFD_MAIN_PLANE; |
| |
| if (TRACE_ON(wgl)) { |
| dump_PIXELFORMATDESCRIPTOR(ppfd); |
| } |
| |
| return ret; |
| } |
| |
| /*********************************************************************** |
| * glxdrv_wglGetPixelFormat |
| */ |
| static int glxdrv_wglGetPixelFormat( HDC hdc ) |
| { |
| struct x11drv_escape_get_drawable escape; |
| WineGLPixelFormat *fmt; |
| int tmp; |
| |
| TRACE( "(%p)\n", hdc ); |
| |
| escape.code = X11DRV_GET_DRAWABLE; |
| if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code, |
| sizeof(escape), (LPSTR)&escape )) |
| return 0; |
| |
| if (!escape.pixel_format) return 0; /* not set yet */ |
| |
| fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE, &tmp); |
| if (!fmt) |
| { |
| ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", escape.pixel_format); |
| return 0; |
| } |
| if (fmt->offscreenOnly) |
| { |
| /* Offscreen formats can't be used with traditional WGL calls. |
| * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */ |
| TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat); |
| return 1; |
| } |
| TRACE("(%p): returns %d\n", hdc, escape.pixel_format); |
| return escape.pixel_format; |
| } |
| |
| /*********************************************************************** |
| * glxdrv_wglSetPixelFormat |
| */ |
| static BOOL glxdrv_wglSetPixelFormat( HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd ) |
| { |
| struct x11drv_escape_get_drawable escape; |
| WineGLPixelFormat *fmt; |
| int value; |
| HWND hwnd; |
| |
| TRACE("(%p,%d,%p)\n", hdc, iPixelFormat, ppfd); |
| |
| escape.code = X11DRV_GET_DRAWABLE; |
| if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code, |
| sizeof(escape), (LPSTR)&escape )) |
| return 0; |
| |
| if (escape.pixel_format) /* cannot change it if already set */ |
| return (escape.pixel_format == iPixelFormat); |
| |
| /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */ |
| if (escape.drawable == root_window) |
| { |
| ERR("Invalid operation on root_window\n"); |
| return FALSE; |
| } |
| |
| /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */ |
| fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value); |
| if(!fmt) { |
| ERR("Invalid iPixelFormat: %d\n", iPixelFormat); |
| return FALSE; |
| } |
| |
| wine_tsx11_lock(); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value); |
| wine_tsx11_unlock(); |
| |
| hwnd = WindowFromDC( hdc ); |
| if(hwnd) { |
| if(!(value&GLX_WINDOW_BIT)) { |
| WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat); |
| return FALSE; |
| } |
| |
| if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0)) { |
| ERR("Couldn't set format of the window, returning failure\n"); |
| return FALSE; |
| } |
| /* physDev->current_pf will be set by the DCE update */ |
| } |
| else FIXME("called on a non-window object?\n"); |
| |
| if (TRACE_ON(wgl)) { |
| int gl_test = 0; |
| |
| wine_tsx11_lock(); |
| gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value); |
| if (gl_test) { |
| ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n"); |
| } else { |
| TRACE(" FBConfig have :\n"); |
| TRACE(" - FBCONFIG_ID 0x%x\n", value); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value); |
| TRACE(" - VISUAL_ID 0x%x\n", value); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value); |
| TRACE(" - DRAWABLE_TYPE 0x%x\n", value); |
| } |
| wine_tsx11_unlock(); |
| } |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * glxdrv_wglCopyContext |
| */ |
| static BOOL glxdrv_wglCopyContext(struct wgl_context *src, struct wgl_context *dst, UINT mask) |
| { |
| TRACE("%p -> %p mask %#x\n", src, dst, mask); |
| |
| wine_tsx11_lock(); |
| pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask); |
| wine_tsx11_unlock(); |
| |
| /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */ |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * glxdrv_wglCreateContext |
| */ |
| static struct wgl_context *glxdrv_wglCreateContext( HDC hdc ) |
| { |
| struct x11drv_escape_get_drawable escape; |
| struct wgl_context *ret; |
| WineGLPixelFormat *fmt; |
| int fmt_count = 0; |
| |
| TRACE( "(%p)\n", hdc ); |
| |
| escape.code = X11DRV_GET_DRAWABLE; |
| if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code, |
| sizeof(escape), (LPSTR)&escape )) |
| return 0; |
| |
| fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count); |
| /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats. |
| * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers |
| * use a sort of 'proxy' HDC (wglGetPbufferDCARB). |
| * If this fails something is very wrong on the system. */ |
| if(!fmt) { |
| ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format); |
| SetLastError(ERROR_INVALID_PIXEL_FORMAT); |
| return NULL; |
| } |
| |
| if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0; |
| |
| ret->hdc = hdc; |
| ret->fmt = fmt; |
| ret->has_been_current = FALSE; |
| ret->sharing = FALSE; |
| |
| wine_tsx11_lock(); |
| ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig); |
| ret->ctx = create_glxcontext(gdi_display, ret, NULL); |
| list_add_head( &context_list, &ret->entry ); |
| wine_tsx11_unlock(); |
| |
| TRACE(" creating context %p (GL context creation delayed)\n", ret); |
| return ret; |
| } |
| |
| /*********************************************************************** |
| * glxdrv_wglDeleteContext |
| */ |
| static void glxdrv_wglDeleteContext(struct wgl_context *ctx) |
| { |
| TRACE("(%p)\n", ctx); |
| |
| wine_tsx11_lock(); |
| list_remove( &ctx->entry ); |
| if (ctx->ctx) pglXDestroyContext( gdi_display, ctx->ctx ); |
| if (ctx->vis) XFree( ctx->vis ); |
| wine_tsx11_unlock(); |
| |
| HeapFree( GetProcessHeap(), 0, ctx ); |
| } |
| |
| /*********************************************************************** |
| * glxdrv_wglGetProcAddress |
| */ |
| static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc) |
| { |
| if (!strncmp(lpszProc, "wgl", 3)) return NULL; |
| return pglXGetProcAddressARB((const GLubyte*)lpszProc); |
| } |
| |
| /*********************************************************************** |
| * glxdrv_wglMakeCurrent |
| */ |
| static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx) |
| { |
| BOOL ret; |
| struct x11drv_escape_get_drawable escape; |
| |
| TRACE("(%p,%p)\n", hdc, ctx); |
| |
| if (!ctx) |
| { |
| wine_tsx11_lock(); |
| ret = pglXMakeCurrent(gdi_display, None, NULL); |
| wine_tsx11_unlock(); |
| NtCurrentTeb()->glContext = NULL; |
| return TRUE; |
| } |
| |
| escape.code = X11DRV_GET_DRAWABLE; |
| if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code, |
| sizeof(escape), (LPSTR)&escape )) |
| return FALSE; |
| |
| if (!escape.pixel_format) |
| { |
| WARN("Trying to use an invalid drawable\n"); |
| SetLastError(ERROR_INVALID_HANDLE); |
| return FALSE; |
| } |
| if (ctx->fmt->iPixelFormat != escape.pixel_format) |
| { |
| WARN( "mismatched pixel format hdc %p %u ctx %p %u\n", |
| hdc, escape.pixel_format, ctx, ctx->fmt->iPixelFormat ); |
| SetLastError( ERROR_INVALID_PIXEL_FORMAT ); |
| return FALSE; |
| } |
| else |
| { |
| wine_tsx11_lock(); |
| |
| if (TRACE_ON(wgl)) { |
| int vis_id; |
| pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &vis_id); |
| describeContext(ctx); |
| TRACE("hdc %p drawable %lx fmt %u vis %x ctx %p\n", hdc, |
| escape.gl_drawable, escape.pixel_format, vis_id, ctx->ctx); |
| } |
| |
| ret = pglXMakeCurrent(gdi_display, escape.gl_drawable, ctx->ctx); |
| |
| if (ret) |
| { |
| NtCurrentTeb()->glContext = ctx; |
| |
| ctx->has_been_current = TRUE; |
| ctx->hdc = hdc; |
| ctx->drawables[0] = escape.gl_drawable; |
| ctx->drawables[1] = escape.gl_drawable; |
| ctx->refresh_drawables = FALSE; |
| } |
| else |
| SetLastError(ERROR_INVALID_HANDLE); |
| wine_tsx11_unlock(); |
| } |
| TRACE(" returning %s\n", (ret ? "True" : "False")); |
| return ret; |
| } |
| |
| /*********************************************************************** |
| * X11DRV_wglMakeContextCurrentARB |
| */ |
| static BOOL X11DRV_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct wgl_context *ctx ) |
| { |
| struct x11drv_escape_get_drawable escape_draw, escape_read; |
| BOOL ret; |
| |
| TRACE("(%p,%p,%p)\n", draw_hdc, read_hdc, ctx); |
| |
| if (!ctx) |
| { |
| wine_tsx11_lock(); |
| ret = pglXMakeCurrent(gdi_display, None, NULL); |
| wine_tsx11_unlock(); |
| NtCurrentTeb()->glContext = NULL; |
| return TRUE; |
| } |
| |
| escape_draw.code = X11DRV_GET_DRAWABLE; |
| if (!ExtEscape( draw_hdc, X11DRV_ESCAPE, sizeof(escape_draw.code), (LPCSTR)&escape_draw.code, |
| sizeof(escape_draw), (LPSTR)&escape_draw )) |
| return FALSE; |
| |
| escape_read.code = X11DRV_GET_DRAWABLE; |
| if (!ExtEscape( read_hdc, X11DRV_ESCAPE, sizeof(escape_read.code), (LPCSTR)&escape_read.code, |
| sizeof(escape_read), (LPSTR)&escape_read )) |
| return FALSE; |
| |
| if (!escape_draw.pixel_format) |
| { |
| WARN("Trying to use an invalid drawable\n"); |
| SetLastError(ERROR_INVALID_HANDLE); |
| return FALSE; |
| } |
| else |
| { |
| if (!pglXMakeContextCurrent) return FALSE; |
| |
| wine_tsx11_lock(); |
| ret = pglXMakeContextCurrent(gdi_display, escape_draw.gl_drawable, escape_read.gl_drawable, ctx->ctx); |
| if (ret) |
| { |
| ctx->has_been_current = TRUE; |
| ctx->hdc = draw_hdc; |
| ctx->drawables[0] = escape_draw.gl_drawable; |
| ctx->drawables[1] = escape_read.gl_drawable; |
| ctx->refresh_drawables = FALSE; |
| NtCurrentTeb()->glContext = ctx; |
| } |
| else |
| SetLastError(ERROR_INVALID_HANDLE); |
| wine_tsx11_unlock(); |
| } |
| |
| TRACE(" returning %s\n", (ret ? "True" : "False")); |
| return ret; |
| } |
| |
| /*********************************************************************** |
| * glxdrv_wglShareLists |
| */ |
| static BOOL glxdrv_wglShareLists(struct wgl_context *org, struct wgl_context *dest) |
| { |
| TRACE("(%p, %p)\n", org, dest); |
| |
| /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done |
| * at context creation time but in case of WGL it is done using wglShareLists. |
| * In the past we tried to emulate wglShareLists by delaying GLX context creation until |
| * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes |
| * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases, |
| * so there delaying context creation doesn't work. |
| * |
| * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB |
| * and when a program requests sharing we recreate the destination context if it hasn't been made |
| * current or when it hasn't shared display lists before. |
| */ |
| |
| if((org->has_been_current && dest->has_been_current) || dest->has_been_current) |
| { |
| ERR("Could not share display lists, one of the contexts has been current already !\n"); |
| return FALSE; |
| } |
| else if(dest->sharing) |
| { |
| ERR("Could not share display lists because hglrc2 has already shared lists before\n"); |
| return FALSE; |
| } |
| else |
| { |
| wine_tsx11_lock(); |
| describeContext(org); |
| describeContext(dest); |
| |
| /* Re-create the GLX context and share display lists */ |
| pglXDestroyContext(gdi_display, dest->ctx); |
| dest->ctx = create_glxcontext(gdi_display, dest, org->ctx); |
| wine_tsx11_unlock(); |
| TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx); |
| |
| org->sharing = TRUE; |
| dest->sharing = TRUE; |
| return TRUE; |
| } |
| return FALSE; |
| } |
| |
| static void flush_gl_drawable( struct glx_physdev *physdev ) |
| { |
| RECT rect; |
| int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left; |
| int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top; |
| Drawable src = physdev->drawable; |
| |
| if (w <= 0 || h <= 0) return; |
| |
| switch (physdev->type) |
| { |
| case DC_GL_PIXMAP_WIN: |
| src = physdev->pixmap; |
| /* fall through */ |
| case DC_GL_CHILD_WIN: |
| /* The GL drawable may be lagged behind if we don't flush first, so |
| * flush the display make sure we copy up-to-date data */ |
| wine_tsx11_lock(); |
| XFlush(gdi_display); |
| XSetFunction(gdi_display, physdev->x11dev->gc, GXcopy); |
| XCopyArea(gdi_display, src, physdev->x11dev->drawable, physdev->x11dev->gc, 0, 0, w, h, |
| physdev->x11dev->dc_rect.left, physdev->x11dev->dc_rect.top); |
| wine_tsx11_unlock(); |
| SetRect( &rect, 0, 0, w, h ); |
| add_device_bounds( physdev->x11dev, &rect ); |
| default: |
| break; |
| } |
| } |
| |
| |
| static void wglFinish(void) |
| { |
| struct wgl_context *ctx = NtCurrentTeb()->glContext; |
| enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE; |
| |
| wine_tsx11_lock(); |
| sync_context(ctx); |
| pglFinish(); |
| wine_tsx11_unlock(); |
| ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL ); |
| } |
| |
| static void wglFlush(void) |
| { |
| struct wgl_context *ctx = NtCurrentTeb()->glContext; |
| enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE; |
| |
| wine_tsx11_lock(); |
| sync_context(ctx); |
| pglFlush(); |
| wine_tsx11_unlock(); |
| ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL ); |
| } |
| |
| /*********************************************************************** |
| * X11DRV_wglCreateContextAttribsARB |
| */ |
| static struct wgl_context *X11DRV_wglCreateContextAttribsARB( HDC hdc, struct wgl_context *hShareContext, |
| const int* attribList ) |
| { |
| struct x11drv_escape_get_drawable escape; |
| struct wgl_context *ret; |
| WineGLPixelFormat *fmt; |
| int fmt_count = 0; |
| |
| TRACE("(%p %p %p)\n", hdc, hShareContext, attribList); |
| |
| escape.code = X11DRV_GET_DRAWABLE; |
| if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code, |
| sizeof(escape), (LPSTR)&escape )) |
| return 0; |
| |
| fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count); |
| /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones. |
| * If this fails something is very wrong on the system. */ |
| if(!fmt) |
| { |
| ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format); |
| SetLastError(ERROR_INVALID_PIXEL_FORMAT); |
| return NULL; |
| } |
| |
| if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0; |
| |
| ret->hdc = hdc; |
| ret->fmt = fmt; |
| ret->vis = NULL; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */ |
| ret->gl3_context = TRUE; |
| |
| ret->numAttribs = 0; |
| if(attribList) |
| { |
| int *pAttribList = (int*)attribList; |
| int *pContextAttribList = &ret->attribList[0]; |
| /* attribList consists of pairs {token, value] terminated with 0 */ |
| while(pAttribList[0] != 0) |
| { |
| TRACE("%#x %#x\n", pAttribList[0], pAttribList[1]); |
| switch(pAttribList[0]) |
| { |
| case WGL_CONTEXT_MAJOR_VERSION_ARB: |
| pContextAttribList[0] = GLX_CONTEXT_MAJOR_VERSION_ARB; |
| pContextAttribList[1] = pAttribList[1]; |
| break; |
| case WGL_CONTEXT_MINOR_VERSION_ARB: |
| pContextAttribList[0] = GLX_CONTEXT_MINOR_VERSION_ARB; |
| pContextAttribList[1] = pAttribList[1]; |
| break; |
| case WGL_CONTEXT_LAYER_PLANE_ARB: |
| break; |
| case WGL_CONTEXT_FLAGS_ARB: |
| pContextAttribList[0] = GLX_CONTEXT_FLAGS_ARB; |
| pContextAttribList[1] = pAttribList[1]; |
| break; |
| case WGL_CONTEXT_PROFILE_MASK_ARB: |
| pContextAttribList[0] = GLX_CONTEXT_PROFILE_MASK_ARB; |
| pContextAttribList[1] = pAttribList[1]; |
| break; |
| default: |
| ERR("Unhandled attribList pair: %#x %#x\n", pAttribList[0], pAttribList[1]); |
| } |
| |
| ret->numAttribs++; |
| pAttribList += 2; |
| pContextAttribList += 2; |
| } |
| } |
| |
| wine_tsx11_lock(); |
| X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL); |
| ret->ctx = create_glxcontext(gdi_display, ret, NULL); |
| |
| XSync(gdi_display, False); |
| if(X11DRV_check_error() || !ret->ctx) |
| { |
| /* In the future we should convert the GLX error to a win32 one here if needed */ |
| ERR("Context creation failed\n"); |
| HeapFree( GetProcessHeap(), 0, ret ); |
| wine_tsx11_unlock(); |
| return NULL; |
| } |
| |
| list_add_head( &context_list, &ret->entry ); |
| wine_tsx11_unlock(); |
| TRACE(" creating context %p\n", ret); |
| return ret; |
| } |
| |
| /** |
| * X11DRV_wglGetExtensionsStringARB |
| * |
| * WGL_ARB_extensions_string: wglGetExtensionsStringARB |
| */ |
| static const GLubyte *X11DRV_wglGetExtensionsStringARB(HDC hdc) |
| { |
| TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions); |
| return (const GLubyte *)WineGLInfo.wglExtensions; |
| } |
| |
| /** |
| * X11DRV_wglCreatePbufferARB |
| * |
| * WGL_ARB_pbuffer: wglCreatePbufferARB |
| */ |
| static struct wgl_pbuffer *X11DRV_wglCreatePbufferARB( HDC hdc, int iPixelFormat, int iWidth, int iHeight, |
| const int *piAttribList ) |
| { |
| struct wgl_pbuffer* object = NULL; |
| WineGLPixelFormat *fmt = NULL; |
| int nCfgs = 0; |
| int attribs[256]; |
| int nAttribs = 0; |
| |
| TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList); |
| |
| /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */ |
| fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs); |
| if(!fmt) { |
| ERR("(%p): invalid pixel format %d\n", hdc, iPixelFormat); |
| SetLastError(ERROR_INVALID_PIXEL_FORMAT); |
| return NULL; |
| } |
| |
| object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)); |
| if (NULL == object) { |
| SetLastError(ERROR_NO_SYSTEM_RESOURCES); |
| return NULL; |
| } |
| object->width = iWidth; |
| object->height = iHeight; |
| object->fmt = fmt; |
| |
| PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth); |
| PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight); |
| while (piAttribList && 0 != *piAttribList) { |
| int attr_v; |
| switch (*piAttribList) { |
| case WGL_PBUFFER_LARGEST_ARB: { |
| ++piAttribList; |
| attr_v = *piAttribList; |
| TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v); |
| PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v); |
| break; |
| } |
| |
| case WGL_TEXTURE_FORMAT_ARB: { |
| ++piAttribList; |
| attr_v = *piAttribList; |
| TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v); |
| if (WGL_NO_TEXTURE_ARB == attr_v) { |
| object->use_render_texture = 0; |
| } else { |
| if (!use_render_texture_emulation) { |
| SetLastError(ERROR_INVALID_DATA); |
| goto create_failed; |
| } |
| switch (attr_v) { |
| case WGL_TEXTURE_RGB_ARB: |
| object->use_render_texture = GL_RGB; |
| object->texture_bpp = 3; |
| object->texture_format = GL_RGB; |
| object->texture_type = GL_UNSIGNED_BYTE; |
| break; |
| case WGL_TEXTURE_RGBA_ARB: |
| object->use_render_texture = GL_RGBA; |
| object->texture_bpp = 4; |
| object->texture_format = GL_RGBA; |
| object->texture_type = GL_UNSIGNED_BYTE; |
| break; |
| |
| /* WGL_FLOAT_COMPONENTS_NV */ |
| case WGL_TEXTURE_FLOAT_R_NV: |
| object->use_render_texture = GL_FLOAT_R_NV; |
| object->texture_bpp = 4; |
| object->texture_format = GL_RED; |
| object->texture_type = GL_FLOAT; |
| break; |
| case WGL_TEXTURE_FLOAT_RG_NV: |
| object->use_render_texture = GL_FLOAT_RG_NV; |
| object->texture_bpp = 8; |
| object->texture_format = GL_LUMINANCE_ALPHA; |
| object->texture_type = GL_FLOAT; |
| break; |
| case WGL_TEXTURE_FLOAT_RGB_NV: |
| object->use_render_texture = GL_FLOAT_RGB_NV; |
| object->texture_bpp = 12; |
| object->texture_format = GL_RGB; |
| object->texture_type = GL_FLOAT; |
| break; |
| case WGL_TEXTURE_FLOAT_RGBA_NV: |
| object->use_render_texture = GL_FLOAT_RGBA_NV; |
| object->texture_bpp = 16; |
| object->texture_format = GL_RGBA; |
| object->texture_type = GL_FLOAT; |
| break; |
| default: |
| ERR("Unknown texture format: %x\n", attr_v); |
| SetLastError(ERROR_INVALID_DATA); |
| goto create_failed; |
| } |
| } |
| break; |
| } |
| |
| case WGL_TEXTURE_TARGET_ARB: { |
| ++piAttribList; |
| attr_v = *piAttribList; |
| TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v); |
| if (WGL_NO_TEXTURE_ARB == attr_v) { |
| object->texture_target = 0; |
| } else { |
| if (!use_render_texture_emulation) { |
| SetLastError(ERROR_INVALID_DATA); |
| goto create_failed; |
| } |
| switch (attr_v) { |
| case WGL_TEXTURE_CUBE_MAP_ARB: { |
| if (iWidth != iHeight) { |
| SetLastError(ERROR_INVALID_DATA); |
| goto create_failed; |
| } |
| object->texture_target = GL_TEXTURE_CUBE_MAP; |
| object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP; |
| break; |
| } |
| case WGL_TEXTURE_1D_ARB: { |
| if (1 != iHeight) { |
| SetLastError(ERROR_INVALID_DATA); |
| goto create_failed; |
| } |
| object->texture_target = GL_TEXTURE_1D; |
| object->texture_bind_target = GL_TEXTURE_BINDING_1D; |
| break; |
| } |
| case WGL_TEXTURE_2D_ARB: { |
| object->texture_target = GL_TEXTURE_2D; |
| object->texture_bind_target = GL_TEXTURE_BINDING_2D; |
| break; |
| } |
| case WGL_TEXTURE_RECTANGLE_NV: { |
| object->texture_target = GL_TEXTURE_RECTANGLE_NV; |
| object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV; |
| break; |
| } |
| default: |
| ERR("Unknown texture target: %x\n", attr_v); |
| SetLastError(ERROR_INVALID_DATA); |
| goto create_failed; |
| } |
| } |
| break; |
| } |
| |
| case WGL_MIPMAP_TEXTURE_ARB: { |
| ++piAttribList; |
| attr_v = *piAttribList; |
| TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v); |
| if (!use_render_texture_emulation) { |
| SetLastError(ERROR_INVALID_DATA); |
| goto create_failed; |
| } |
| break; |
| } |
| } |
| ++piAttribList; |
| } |
| |
| PUSH1(attribs, None); |
| wine_tsx11_lock(); |
| object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs); |
| wine_tsx11_unlock(); |
| TRACE("new Pbuffer drawable as %lx\n", object->drawable); |
| if (!object->drawable) { |
| SetLastError(ERROR_NO_SYSTEM_RESOURCES); |
| goto create_failed; /* unexpected error */ |
| } |
| TRACE("->(%p)\n", object); |
| return object; |
| |
| create_failed: |
| HeapFree(GetProcessHeap(), 0, object); |
| TRACE("->(FAILED)\n"); |
| return NULL; |
| } |
| |
| /** |
| * X11DRV_wglDestroyPbufferARB |
| * |
| * WGL_ARB_pbuffer: wglDestroyPbufferARB |
| */ |
| static BOOL X11DRV_wglDestroyPbufferARB( struct wgl_pbuffer *object ) |
| { |
| TRACE("(%p)\n", object); |
| |
| wine_tsx11_lock(); |
| pglXDestroyPbuffer(gdi_display, object->drawable); |
| wine_tsx11_unlock(); |
| HeapFree(GetProcessHeap(), 0, object); |
| return GL_TRUE; |
| } |
| |
| /** |
| * X11DRV_wglGetPbufferDCARB |
| * |
| * WGL_ARB_pbuffer: wglGetPbufferDCARB |
| */ |
| static HDC X11DRV_wglGetPbufferDCARB( struct wgl_pbuffer *object ) |
| { |
| struct x11drv_escape_set_drawable escape; |
| HDC hdc; |
| |
| hdc = CreateDCA( "DISPLAY", NULL, NULL, NULL ); |
| if (!hdc) return 0; |
| |
| escape.code = X11DRV_SET_DRAWABLE; |
| escape.drawable = object->drawable; |
| escape.mode = IncludeInferiors; |
| SetRect( &escape.dc_rect, 0, 0, object->width, object->height ); |
| escape.fbconfig_id = object->fmt->fmt_id; |
| escape.gl_drawable = object->drawable; |
| escape.pixmap = 0; |
| escape.gl_type = DC_GL_PBUFFER; |
| ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL ); |
| |
| TRACE( "(%p)->(%p)\n", object, hdc ); |
| return hdc; |
| } |
| |
| /** |
| * X11DRV_wglQueryPbufferARB |
| * |
| * WGL_ARB_pbuffer: wglQueryPbufferARB |
| */ |
| static BOOL X11DRV_wglQueryPbufferARB( struct wgl_pbuffer *object, int iAttribute, int *piValue ) |
| { |
| TRACE("(%p, 0x%x, %p)\n", object, iAttribute, piValue); |
| |
| switch (iAttribute) { |
| case WGL_PBUFFER_WIDTH_ARB: |
| wine_tsx11_lock(); |
| pglXQueryDrawable(gdi_display, object->drawable, GLX_WIDTH, (unsigned int*) piValue); |
| wine_tsx11_unlock(); |
| break; |
| case WGL_PBUFFER_HEIGHT_ARB: |
| wine_tsx11_lock(); |
| pglXQueryDrawable(gdi_display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue); |
| wine_tsx11_unlock(); |
| break; |
| |
| case WGL_PBUFFER_LOST_ARB: |
| /* GLX Pbuffers cannot be lost by default. We can support this by |
| * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent |
| * to receive pixel buffer clobber events, however that may or may |
| * not give any benefit */ |
| *piValue = GL_FALSE; |
| break; |
| |
| case WGL_TEXTURE_FORMAT_ARB: |
| if (!object->use_render_texture) { |
| *piValue = WGL_NO_TEXTURE_ARB; |
| } else { |
| if (!use_render_texture_emulation) { |
| SetLastError(ERROR_INVALID_HANDLE); |
| return GL_FALSE; |
| } |
| switch(object->use_render_texture) { |
| case GL_RGB: |
| *piValue = WGL_TEXTURE_RGB_ARB; |
| break; |
| case GL_RGBA: |
| *piValue = WGL_TEXTURE_RGBA_ARB; |
| break; |
| /* WGL_FLOAT_COMPONENTS_NV */ |
| case GL_FLOAT_R_NV: |
| *piValue = WGL_TEXTURE_FLOAT_R_NV; |
| break; |
| case GL_FLOAT_RG_NV: |
| *piValue = WGL_TEXTURE_FLOAT_RG_NV; |
| break; |
| case GL_FLOAT_RGB_NV: |
| *piValue = WGL_TEXTURE_FLOAT_RGB_NV; |
| break; |
| case GL_FLOAT_RGBA_NV: |
| *piValue = WGL_TEXTURE_FLOAT_RGBA_NV; |
| break; |
| default: |
| ERR("Unknown texture format: %x\n", object->use_render_texture); |
| } |
| } |
| break; |
| |
| case WGL_TEXTURE_TARGET_ARB: |
| if (!object->texture_target){ |
| *piValue = WGL_NO_TEXTURE_ARB; |
| } else { |
| if (!use_render_texture_emulation) { |
| SetLastError(ERROR_INVALID_DATA); |
| return GL_FALSE; |
| } |
| switch (object->texture_target) { |
| case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break; |
| case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break; |
| case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break; |
| case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break; |
| } |
| } |
| break; |
| |
| case WGL_MIPMAP_TEXTURE_ARB: |
| *piValue = GL_FALSE; /** don't support that */ |
| FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute); |
| break; |
| |
| default: |
| FIXME("unexpected attribute %x\n", iAttribute); |
| break; |
| } |
| |
| return GL_TRUE; |
| } |
| |
| /** |
| * X11DRV_wglReleasePbufferDCARB |
| * |
| * WGL_ARB_pbuffer: wglReleasePbufferDCARB |
| */ |
| static int X11DRV_wglReleasePbufferDCARB( struct wgl_pbuffer *object, HDC hdc ) |
| { |
| TRACE("(%p, %p)\n", object, hdc); |
| return DeleteDC(hdc); |
| } |
| |
| /** |
| * X11DRV_wglSetPbufferAttribARB |
| * |
| * WGL_ARB_pbuffer: wglSetPbufferAttribARB |
| */ |
| static BOOL X11DRV_wglSetPbufferAttribARB( struct wgl_pbuffer *object, const int *piAttribList ) |
| { |
| GLboolean ret = GL_FALSE; |
| |
| WARN("(%p, %p): alpha-testing, report any problem\n", object, piAttribList); |
| |
| if (!object->use_render_texture) { |
| SetLastError(ERROR_INVALID_HANDLE); |
| return GL_FALSE; |
| } |
| if (1 == use_render_texture_emulation) { |
| return GL_TRUE; |
| } |
| return ret; |
| } |
| |
| /** |
| * X11DRV_wglChoosePixelFormatARB |
| * |
| * WGL_ARB_pixel_format: wglChoosePixelFormatARB |
| */ |
| static BOOL X11DRV_wglChoosePixelFormatARB( HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, |
| UINT nMaxFormats, int *piFormats, UINT *nNumFormats ) |
| { |
| int gl_test = 0; |
| int attribs[256]; |
| int nAttribs = 0; |
| GLXFBConfig* cfgs = NULL; |
| int nCfgs = 0; |
| int it; |
| int fmt_id; |
| WineGLPixelFormat *fmt; |
| UINT pfmt_it = 0; |
| int run; |
| int i; |
| DWORD dwFlags = 0; |
| |
| TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats); |
| if (NULL != pfAttribFList) { |
| FIXME("unused pfAttribFList\n"); |
| } |
| |
| nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL); |
| if (-1 == nAttribs) { |
| WARN("Cannot convert WGL to GLX attributes\n"); |
| return GL_FALSE; |
| } |
| PUSH1(attribs, None); |
| |
| /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats). |
| * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes |
| * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */ |
| for(i=0; piAttribIList[i] != 0; i+=2) |
| { |
| switch(piAttribIList[i]) |
| { |
| case WGL_DRAW_TO_BITMAP_ARB: |
| if(piAttribIList[i+1]) |
| dwFlags |= PFD_DRAW_TO_BITMAP; |
| break; |
| case WGL_ACCELERATION_ARB: |
| switch(piAttribIList[i+1]) |
| { |
| case WGL_NO_ACCELERATION_ARB: |
| dwFlags |= PFD_GENERIC_FORMAT; |
| break; |
| case WGL_GENERIC_ACCELERATION_ARB: |
| dwFlags |= PFD_GENERIC_ACCELERATED; |
| break; |
| case WGL_FULL_ACCELERATION_ARB: |
| /* Nothing to do */ |
| break; |
| } |
| break; |
| case WGL_SUPPORT_GDI_ARB: |
| if(piAttribIList[i+1]) |
| dwFlags |= PFD_SUPPORT_GDI; |
| break; |
| } |
| } |
| |
| /* Search for FB configurations matching the requirements in attribs */ |
| wine_tsx11_lock(); |
| cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs); |
| if (NULL == cfgs) { |
| wine_tsx11_unlock(); |
| WARN("Compatible Pixel Format not found\n"); |
| return GL_FALSE; |
| } |
| |
| /* Loop through all matching formats and check if they are suitable. |
| * Note that this function should at max return nMaxFormats different formats */ |
| for(run=0; run < 2; run++) |
| { |
| for (it = 0; it < nCfgs && pfmt_it < nMaxFormats; ++it) |
| { |
| gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id); |
| if (gl_test) { |
| ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n"); |
| continue; |
| } |
| |
| /* Search for the format in our list of compatible formats */ |
| fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id, dwFlags); |
| if(!fmt) |
| continue; |
| |
| /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */ |
| if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) ) |
| continue; |
| |
| piFormats[pfmt_it] = fmt->iPixelFormat; |
| TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]); |
| pfmt_it++; |
| } |
| } |
| |
| *nNumFormats = pfmt_it; |
| /** free list */ |
| XFree(cfgs); |
| wine_tsx11_unlock(); |
| return GL_TRUE; |
| } |
| |
| /** |
| * X11DRV_wglGetPixelFormatAttribivARB |
| * |
| * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB |
| */ |
| static BOOL X11DRV_wglGetPixelFormatAttribivARB( HDC hdc, int iPixelFormat, int iLayerPlane, |
| UINT nAttributes, const int *piAttributes, int *piValues ) |
| { |
| UINT i; |
| WineGLPixelFormat *fmt = NULL; |
| int hTest; |
| int tmp; |
| int curGLXAttr = 0; |
| int nWGLFormats = 0; |
| |
| TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues); |
| |
| if (0 < iLayerPlane) { |
| FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane); |
| return GL_FALSE; |
| } |
| |
| /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported. |
| * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query |
| * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */ |
| fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats); |
| if(!fmt) { |
| WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat); |
| } |
| |
| wine_tsx11_lock(); |
| for (i = 0; i < nAttributes; ++i) { |
| const int curWGLAttr = piAttributes[i]; |
| TRACE("pAttr[%d] = %x\n", i, curWGLAttr); |
| |
| switch (curWGLAttr) { |
| case WGL_NUMBER_PIXEL_FORMATS_ARB: |
| piValues[i] = nWGLFormats; |
| continue; |
| |
| case WGL_SUPPORT_OPENGL_ARB: |
| piValues[i] = GL_TRUE; |
| continue; |
| |
| case WGL_ACCELERATION_ARB: |
| curGLXAttr = GLX_CONFIG_CAVEAT; |
| if (!fmt) goto pix_error; |
| if(fmt->dwFlags & PFD_GENERIC_FORMAT) |
| piValues[i] = WGL_NO_ACCELERATION_ARB; |
| else if(fmt->dwFlags & PFD_GENERIC_ACCELERATED) |
| piValues[i] = WGL_GENERIC_ACCELERATION_ARB; |
| else |
| piValues[i] = WGL_FULL_ACCELERATION_ARB; |
| continue; |
| |
| case WGL_TRANSPARENT_ARB: |
| curGLXAttr = GLX_TRANSPARENT_TYPE; |
| if (!fmt) goto pix_error; |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp); |
| if (hTest) goto get_error; |
| piValues[i] = GL_FALSE; |
| if (GLX_NONE != tmp) piValues[i] = GL_TRUE; |
| continue; |
| |
| case WGL_PIXEL_TYPE_ARB: |
| curGLXAttr = GLX_RENDER_TYPE; |
| if (!fmt) goto pix_error; |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp); |
| if (hTest) goto get_error; |
| TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp); |
| if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; } |
| else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; } |
| else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; } |
| else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; } |
| else if (tmp & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { piValues[i] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT; } |
| else { |
| ERR("unexpected RenderType(%x)\n", tmp); |
| piValues[i] = WGL_TYPE_RGBA_ARB; |
| } |
| continue; |
| |
| case WGL_COLOR_BITS_ARB: |
| curGLXAttr = GLX_BUFFER_SIZE; |
| break; |
| |
| case WGL_BIND_TO_TEXTURE_RGB_ARB: |
| case WGL_BIND_TO_TEXTURE_RGBA_ARB: |
| if (!use_render_texture_emulation) { |
| piValues[i] = GL_FALSE; |
| continue; |
| } |
| curGLXAttr = GLX_RENDER_TYPE; |
| if (!fmt) goto pix_error; |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp); |
| if (hTest) goto get_error; |
| if (GLX_COLOR_INDEX_BIT == tmp) { |
| piValues[i] = GL_FALSE; |
| continue; |
| } |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp); |
| if (hTest) goto get_error; |
| piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE; |
| continue; |
| |
| case WGL_BLUE_BITS_ARB: |
| curGLXAttr = GLX_BLUE_SIZE; |
| break; |
| case WGL_RED_BITS_ARB: |
| curGLXAttr = GLX_RED_SIZE; |
| break; |
| case WGL_GREEN_BITS_ARB: |
| curGLXAttr = GLX_GREEN_SIZE; |
| break; |
| case WGL_ALPHA_BITS_ARB: |
| curGLXAttr = GLX_ALPHA_SIZE; |
| break; |
| case WGL_DEPTH_BITS_ARB: |
| curGLXAttr = GLX_DEPTH_SIZE; |
| break; |
| case WGL_STENCIL_BITS_ARB: |
| curGLXAttr = GLX_STENCIL_SIZE; |
| break; |
| case WGL_DOUBLE_BUFFER_ARB: |
| curGLXAttr = GLX_DOUBLEBUFFER; |
| break; |
| case WGL_STEREO_ARB: |
| curGLXAttr = GLX_STEREO; |
| break; |
| case WGL_AUX_BUFFERS_ARB: |
| curGLXAttr = GLX_AUX_BUFFERS; |
| break; |
| |
| case WGL_SUPPORT_GDI_ARB: |
| if (!fmt) goto pix_error; |
| piValues[i] = (fmt->dwFlags & PFD_SUPPORT_GDI) != 0; |
| continue; |
| |
| case WGL_DRAW_TO_BITMAP_ARB: |
| if (!fmt) goto pix_error; |
| piValues[i] = (fmt->dwFlags & PFD_DRAW_TO_BITMAP) != 0; |
| continue; |
| |
| case WGL_DRAW_TO_WINDOW_ARB: |
| case WGL_DRAW_TO_PBUFFER_ARB: |
| if (!fmt) goto pix_error; |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp); |
| if (hTest) goto get_error; |
| if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) || |
| (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT))) |
| piValues[i] = GL_TRUE; |
| else |
| piValues[i] = GL_FALSE; |
| continue; |
| |
| case WGL_SWAP_METHOD_ARB: |
| /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available. |
| * Later on we can also use GLX_OML_swap_method on drivers which support this. At this |
| * point only ATI offers this. |
| */ |
| piValues[i] = WGL_SWAP_EXCHANGE_ARB; |
| break; |
| |
| case WGL_PBUFFER_LARGEST_ARB: |
| curGLXAttr = GLX_LARGEST_PBUFFER; |
| break; |
| |
| case WGL_SAMPLE_BUFFERS_ARB: |
| curGLXAttr = GLX_SAMPLE_BUFFERS_ARB; |
| break; |
| |
| case WGL_SAMPLES_ARB: |
| curGLXAttr = GLX_SAMPLES_ARB; |
| break; |
| |
| case WGL_FLOAT_COMPONENTS_NV: |
| curGLXAttr = GLX_FLOAT_COMPONENTS_NV; |
| break; |
| |
| case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT: |
| curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT; |
| break; |
| |
| case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: |
| curGLXAttr = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT; |
| break; |
| |
| case WGL_ACCUM_RED_BITS_ARB: |
| curGLXAttr = GLX_ACCUM_RED_SIZE; |
| break; |
| case WGL_ACCUM_GREEN_BITS_ARB: |
| curGLXAttr = GLX_ACCUM_GREEN_SIZE; |
| break; |
| case WGL_ACCUM_BLUE_BITS_ARB: |
| curGLXAttr = GLX_ACCUM_BLUE_SIZE; |
| break; |
| case WGL_ACCUM_ALPHA_BITS_ARB: |
| curGLXAttr = GLX_ACCUM_ALPHA_SIZE; |
| break; |
| case WGL_ACCUM_BITS_ARB: |
| if (!fmt) goto pix_error; |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp); |
| if (hTest) goto get_error; |
| piValues[i] = tmp; |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp); |
| if (hTest) goto get_error; |
| piValues[i] += tmp; |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp); |
| if (hTest) goto get_error; |
| piValues[i] += tmp; |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp); |
| if (hTest) goto get_error; |
| piValues[i] += tmp; |
| continue; |
| |
| default: |
| FIXME("unsupported %x WGL Attribute\n", curWGLAttr); |
| } |
| |
| /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and |
| * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes |
| * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB. |
| * |
| * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows |
| * and check which options can work using iPixelFormat=0 and which not. |
| * A problem would be that this function is an extension. This would |
| * mean that the behavior could differ between different vendors (ATI, Nvidia, ..). |
| */ |
| if (0 != curGLXAttr && iPixelFormat != 0) { |
| if (!fmt) goto pix_error; |
| hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i); |
| if (hTest) goto get_error; |
| curGLXAttr = 0; |
| } else { |
| piValues[i] = GL_FALSE; |
| } |
| } |
| wine_tsx11_unlock(); |
| return GL_TRUE; |
| |
| get_error: |
| wine_tsx11_unlock(); |
| ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr); |
| return GL_FALSE; |
| |
| pix_error: |
| wine_tsx11_unlock(); |
| ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats); |
| return GL_FALSE; |
| } |
| |
| /** |
| * X11DRV_wglGetPixelFormatAttribfvARB |
| * |
| * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB |
| */ |
| static BOOL X11DRV_wglGetPixelFormatAttribfvARB( HDC hdc, int iPixelFormat, int iLayerPlane, |
| UINT nAttributes, const int *piAttributes, FLOAT *pfValues ) |
| { |
| int *attr; |
| int ret; |
| UINT i; |
| |
| TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues); |
| |
| /* Allocate a temporary array to store integer values */ |
| attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int)); |
| if (!attr) { |
| ERR("couldn't allocate %d array\n", nAttributes); |
| return GL_FALSE; |
| } |
| |
| /* Piggy-back on wglGetPixelFormatAttribivARB */ |
| ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr); |
| if (ret) { |
| /* Convert integer values to float. Should also check for attributes |
| that can give decimal values here */ |
| for (i=0; i<nAttributes;i++) { |
| pfValues[i] = attr[i]; |
| } |
| } |
| |
| HeapFree(GetProcessHeap(), 0, attr); |
| return ret; |
| } |
| |
| /** |
| * X11DRV_wglBindTexImageARB |
| * |
| * WGL_ARB_render_texture: wglBindTexImageARB |
| */ |
| static BOOL X11DRV_wglBindTexImageARB( struct wgl_pbuffer *object, int iBuffer ) |
| { |
| GLboolean ret = GL_FALSE; |
| |
| TRACE("(%p, %d)\n", object, iBuffer); |
| |
| if (!object->use_render_texture) { |
| SetLastError(ERROR_INVALID_HANDLE); |
| return GL_FALSE; |
| } |
| |
| if (1 == use_render_texture_emulation) { |
| static int init = 0; |
| int prev_binded_texture = 0; |
| GLXContext prev_context; |
| Drawable prev_drawable; |
| GLXContext tmp_context; |
| |
| wine_tsx11_lock(); |
| prev_context = pglXGetCurrentContext(); |
| prev_drawable = pglXGetCurrentDrawable(); |
| |
| /* Our render_texture emulation is basic and lacks some features (1D/Cube support). |
| This is mostly due to lack of demos/games using them. Further the use of glReadPixels |
| isn't ideal performance wise but I wasn't able to get other ways working. |
| */ |
| if(!init) { |
| init = 1; /* Only show the FIXME once for performance reasons */ |
| FIXME("partial stub!\n"); |
| } |
| |
| TRACE("drawable=%lx, context=%p\n", object->drawable, prev_context); |
| tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True); |
| |
| opengl_funcs.gl.p_glGetIntegerv(object->texture_bind_target, &prev_binded_texture); |
| |
| /* Switch to our pbuffer */ |
| pglXMakeCurrent(gdi_display, object->drawable, tmp_context); |
| |
| /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts. |
| * After that upload the pbuffer texture data. */ |
| opengl_funcs.gl.p_glBindTexture(object->texture_target, prev_binded_texture); |
| opengl_funcs.gl.p_glCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0); |
| |
| /* Switch back to the original drawable and upload the pbuffer-texture */ |
| pglXMakeCurrent(gdi_display, prev_drawable, prev_context); |
| pglXDestroyContext(gdi_display, tmp_context); |
| wine_tsx11_unlock(); |
| return GL_TRUE; |
| } |
| |
| return ret; |
| } |
| |
| /** |
| * X11DRV_wglReleaseTexImageARB |
| * |
| * WGL_ARB_render_texture: wglReleaseTexImageARB |
| */ |
| static BOOL X11DRV_wglReleaseTexImageARB( struct wgl_pbuffer *object, int iBuffer ) |
| { |
| GLboolean ret = GL_FALSE; |
| |
| TRACE("(%p, %d)\n", object, iBuffer); |
| |
| if (!object->use_render_texture) { |
| SetLastError(ERROR_INVALID_HANDLE); |
| return GL_FALSE; |
| } |
| if (1 == use_render_texture_emulation) { |
| return GL_TRUE; |
| } |
| return ret; |
| } |
| |
| /** |
| * X11DRV_wglGetExtensionsStringEXT |
| * |
| * WGL_EXT_extensions_string: wglGetExtensionsStringEXT |
| */ |
| static const GLubyte *X11DRV_wglGetExtensionsStringEXT(void) |
| { |
| TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions); |
| return (const GLubyte *)WineGLInfo.wglExtensions; |
| } |
| |
| /** |
| * X11DRV_wglGetSwapIntervalEXT |
| * |
| * WGL_EXT_swap_control: wglGetSwapIntervalEXT |
| */ |
| static int X11DRV_wglGetSwapIntervalEXT(void) |
| { |
| /* GLX_SGI_swap_control doesn't have any provisions for getting the swap |
| * interval, so the swap interval has to be tracked. */ |
| TRACE("()\n"); |
| return swap_interval; |
| } |
| |
| /** |
| * X11DRV_wglSwapIntervalEXT |
| * |
| * WGL_EXT_swap_control: wglSwapIntervalEXT |
| */ |
| static BOOL X11DRV_wglSwapIntervalEXT(int interval) |
| { |
| BOOL ret = TRUE; |
| |
| TRACE("(%d)\n", interval); |
| |
| if (interval < 0) |
| { |
| SetLastError(ERROR_INVALID_DATA); |
| return FALSE; |
| } |
| else if (!has_swap_control && interval == 0) |
| { |
| /* wglSwapIntervalEXT considers an interval value of zero to mean that |
| * vsync should be disabled, but glXSwapIntervalSGI considers such a |
| * value to be an error. Just silently ignore the request for now. */ |
| WARN("Request to disable vertical sync is not handled\n"); |
| swap_interval = 0; |
| } |
| else |
| { |
| if (pglXSwapIntervalSGI) |
| { |
| wine_tsx11_lock(); |
| ret = !pglXSwapIntervalSGI(interval); |
| wine_tsx11_unlock(); |
| } |
| else |
| WARN("GLX_SGI_swap_control extension is not available\n"); |
| |
| if (ret) |
| swap_interval = interval; |
| else |
| SetLastError(ERROR_DC_NOT_FOUND); |
| } |
| |
| return ret; |
| } |
| |
| /** |
| * X11DRV_wglSetPixelFormatWINE |
| * |
| * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE |
| * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times. |
| */ |
| static BOOL X11DRV_wglSetPixelFormatWINE(HDC hdc, int format) |
| { |
| WineGLPixelFormat *fmt; |
| int value; |
| HWND hwnd; |
| |
| TRACE("(%p,%d)\n", hdc, format); |
| |
| fmt = ConvertPixelFormatWGLtoGLX(gdi_display, format, FALSE /* Offscreen */, &value); |
| if (!fmt) |
| { |
| ERR( "Invalid format %d\n", format ); |
| return FALSE; |
| } |
| |
| hwnd = WindowFromDC( hdc ); |
| if (!hwnd || hwnd == GetDesktopWindow()) |
| { |
| ERR( "not a valid window DC %p\n", hdc ); |
| return FALSE; |
| } |
| |
| wine_tsx11_lock(); |
| pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value); |
| wine_tsx11_unlock(); |
| |
| if (!(value & GLX_WINDOW_BIT)) |
| { |
| WARN( "Pixel format %d is not compatible for window rendering\n", format ); |
| return FALSE; |
| } |
| |
| return SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0); |
| /* DC pixel format will be set by the DCE update */ |
| } |
| |
| /** |
| * glxRequireVersion (internal) |
| * |
| * Check if the supported GLX version matches requiredVersion. |
| */ |
| static BOOL glxRequireVersion(int requiredVersion) |
| { |
| /* Both requiredVersion and glXVersion[1] contains the minor GLX version */ |
| if(requiredVersion <= WineGLInfo.glxVersion[1]) |
| return TRUE; |
| |
| return FALSE; |
| } |
| |
| static void register_extension(const char *ext) |
| { |
| if (WineGLInfo.wglExtensions[0]) |
| strcat(WineGLInfo.wglExtensions, " "); |
| strcat(WineGLInfo.wglExtensions, ext); |
| |
| TRACE("'%s'\n", ext); |
| } |
| |
| /** |
| * X11DRV_WineGL_LoadExtensions |
| */ |
| static void X11DRV_WineGL_LoadExtensions(void) |
| { |
| WineGLInfo.wglExtensions[0] = 0; |
| |
| /* ARB Extensions */ |
| |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context")) |
| { |
| register_extension( "WGL_ARB_create_context" ); |
| opengl_funcs.ext.p_wglCreateContextAttribsARB = X11DRV_wglCreateContextAttribsARB; |
| |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context_profile")) |
| register_extension("WGL_ARB_create_context_profile"); |
| } |
| |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_fbconfig_float")) |
| { |
| register_extension("WGL_ARB_pixel_format_float"); |
| register_extension("WGL_ATI_pixel_format_float"); |
| } |
| |
| register_extension( "WGL_ARB_extensions_string" ); |
| opengl_funcs.ext.p_wglGetExtensionsStringARB = X11DRV_wglGetExtensionsStringARB; |
| |
| if (glxRequireVersion(3)) |
| { |
| register_extension( "WGL_ARB_make_current_read" ); |
| opengl_funcs.ext.p_wglGetCurrentReadDCARB = (void *)1; /* never called */ |
| opengl_funcs.ext.p_wglMakeContextCurrentARB = X11DRV_wglMakeContextCurrentARB; |
| } |
| |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_multisample")) register_extension( "WGL_ARB_multisample" ); |
| |
| /* In general pbuffer functionality requires support in the X-server. The functionality is |
| * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3. |
| */ |
| if ( glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") ) |
| { |
| register_extension( "WGL_ARB_pbuffer" ); |
| opengl_funcs.ext.p_wglCreatePbufferARB = X11DRV_wglCreatePbufferARB; |
| opengl_funcs.ext.p_wglDestroyPbufferARB = X11DRV_wglDestroyPbufferARB; |
| opengl_funcs.ext.p_wglGetPbufferDCARB = X11DRV_wglGetPbufferDCARB; |
| opengl_funcs.ext.p_wglQueryPbufferARB = X11DRV_wglQueryPbufferARB; |
| opengl_funcs.ext.p_wglReleasePbufferDCARB = X11DRV_wglReleasePbufferDCARB; |
| opengl_funcs.ext.p_wglSetPbufferAttribARB = X11DRV_wglSetPbufferAttribARB; |
| } |
| |
| register_extension( "WGL_ARB_pixel_format" ); |
| opengl_funcs.ext.p_wglChoosePixelFormatARB = X11DRV_wglChoosePixelFormatARB; |
| opengl_funcs.ext.p_wglGetPixelFormatAttribfvARB = X11DRV_wglGetPixelFormatAttribfvARB; |
| opengl_funcs.ext.p_wglGetPixelFormatAttribivARB = X11DRV_wglGetPixelFormatAttribivARB; |
| |
| /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */ |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_render_texture") || |
| (glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") && use_render_texture_emulation)) |
| { |
| register_extension( "WGL_ARB_render_texture" ); |
| opengl_funcs.ext.p_wglBindTexImageARB = X11DRV_wglBindTexImageARB; |
| opengl_funcs.ext.p_wglReleaseTexImageARB = X11DRV_wglReleaseTexImageARB; |
| |
| /* The WGL version of GLX_NV_float_buffer requires render_texture */ |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) |
| register_extension("WGL_NV_float_buffer"); |
| |
| /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */ |
| if (has_extension(WineGLInfo.glExtensions, "GL_NV_texture_rectangle")) |
| register_extension("WGL_NV_texture_rectangle"); |
| } |
| |
| /* EXT Extensions */ |
| |
| register_extension( "WGL_EXT_extensions_string" ); |
| opengl_funcs.ext.p_wglGetExtensionsStringEXT = X11DRV_wglGetExtensionsStringEXT; |
| |
| /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages. |
| * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */ |
| register_extension( "WGL_EXT_swap_control" ); |
| opengl_funcs.ext.p_wglSwapIntervalEXT = X11DRV_wglSwapIntervalEXT; |
| opengl_funcs.ext.p_wglGetSwapIntervalEXT = X11DRV_wglGetSwapIntervalEXT; |
| |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_framebuffer_sRGB")) |
| register_extension("WGL_EXT_framebuffer_sRGB"); |
| |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_fbconfig_packed_float")) |
| register_extension("WGL_EXT_pixel_format_packed_float"); |
| |
| if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_swap_control")) |
| has_swap_control = TRUE; |
| |
| /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */ |
| if (has_extension(WineGLInfo.glExtensions, "GL_NV_vertex_array_range")) |
| { |
| register_extension( "WGL_NV_vertex_array_range" ); |
| opengl_funcs.ext.p_wglAllocateMemoryNV = pglXAllocateMemoryNV; |
| opengl_funcs.ext.p_wglFreeMemoryNV = pglXFreeMemoryNV; |
| } |
| |
| /* WINE-specific WGL Extensions */ |
| |
| /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset). |
| * The default wglSetPixelFormat doesn't allow this, so add our own which allows it. |
| */ |
| register_extension( "WGL_WINE_pixel_format_passthrough" ); |
| opengl_funcs.ext.p_wglSetPixelFormatWINE = X11DRV_wglSetPixelFormatWINE; |
| } |
| |
| |
| BOOL destroy_glxpixmap(Display *display, XID glxpixmap) |
| { |
| wine_tsx11_lock(); |
| pglXDestroyGLXPixmap(display, glxpixmap); |
| wine_tsx11_unlock(); |
| return TRUE; |
| } |
| |
| /** |
| * glxdrv_SwapBuffers |
| * |
| * Swap the buffers of this DC |
| */ |
| static BOOL glxdrv_SwapBuffers(PHYSDEV dev) |
| { |
| struct glx_physdev *physdev = get_glxdrv_dev( dev ); |
| struct wgl_context *ctx = NtCurrentTeb()->glContext; |
| |
| TRACE("(%p)\n", dev->hdc); |
| |
| if (!ctx) |
| { |
| WARN("Using a NULL context, skipping\n"); |
| SetLastError(ERROR_INVALID_HANDLE); |
| return FALSE; |
| } |
| |
| if (!physdev->drawable) |
| { |
| WARN("Using an invalid drawable, skipping\n"); |
| SetLastError(ERROR_INVALID_HANDLE); |
| return FALSE; |
| } |
| |
| wine_tsx11_lock(); |
| sync_context(ctx); |
| switch (physdev->type) |
| { |
| case DC_GL_PIXMAP_WIN: |
| if(pglXCopySubBufferMESA) { |
| int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left; |
| int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top; |
| |
| /* (glX)SwapBuffers has an implicit glFlush effect, however |
| * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before |
| * copying */ |
| pglFlush(); |
| if(w > 0 && h > 0) |
| pglXCopySubBufferMESA(gdi_display, physdev->drawable, 0, 0, w, h); |
| break; |
| } |
| /* fall through */ |
| default: |
| pglXSwapBuffers(gdi_display, physdev->drawable); |
| break; |
| } |
| |
| flush_gl_drawable( physdev ); |
| wine_tsx11_unlock(); |
| |
| /* FPS support */ |
| if (TRACE_ON(fps)) |
| { |
| static long prev_time, start_time; |
| static unsigned long frames, frames_total; |
| |
| DWORD time = GetTickCount(); |
| frames++; |
| frames_total++; |
| /* every 1.5 seconds */ |
| if (time - prev_time > 1500) { |
| TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n", |
| 1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time)); |
| prev_time = time; |
| frames = 0; |
| if(start_time == 0) start_time = time; |
| } |
| } |
| |
| return TRUE; |
| } |
| |
| XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id ) |
| { |
| WineGLPixelFormat *fmt; |
| XVisualInfo *ret; |
| |
| fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */); |
| if(fmt == NULL) |
| return NULL; |
| |
| wine_tsx11_lock(); |
| ret = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig); |
| wine_tsx11_unlock(); |
| return ret; |
| } |
| |
| static BOOL create_glx_dc( PHYSDEV *pdev ) |
| { |
| /* assume that only the main x11 device implements GetDeviceCaps */ |
| X11DRV_PDEVICE *x11dev = get_x11drv_dev( GET_NEXT_PHYSDEV( *pdev, pGetDeviceCaps )); |
| struct glx_physdev *physdev = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*physdev) ); |
| |
| if (!physdev) return FALSE; |
| physdev->x11dev = x11dev; |
| push_dc_driver( pdev, &physdev->dev, &glxdrv_funcs ); |
| return TRUE; |
| } |
| |
| /********************************************************************** |
| * glxdrv_CreateDC |
| */ |
| static BOOL glxdrv_CreateDC( PHYSDEV *pdev, LPCWSTR driver, LPCWSTR device, |
| LPCWSTR output, const DEVMODEW* initData ) |
| { |
| return create_glx_dc( pdev ); |
| } |
| |
| /********************************************************************** |
| * glxdrv_CreateCompatibleDC |
| */ |
| static BOOL glxdrv_CreateCompatibleDC( PHYSDEV orig, PHYSDEV *pdev ) |
| { |
| if (orig) /* chain to next driver first */ |
| { |
| orig = GET_NEXT_PHYSDEV( orig, pCreateCompatibleDC ); |
| if (!orig->funcs->pCreateCompatibleDC( orig, pdev )) return FALSE; |
| } |
| /* otherwise we have been called by x11drv */ |
| return create_glx_dc( pdev ); |
| } |
| |
| /********************************************************************** |
| * glxdrv_DeleteDC |
| */ |
| static BOOL glxdrv_DeleteDC( PHYSDEV dev ) |
| { |
| struct glx_physdev *physdev = get_glxdrv_dev( dev ); |
| HeapFree( GetProcessHeap(), 0, physdev ); |
| return TRUE; |
| } |
| |
| /********************************************************************** |
| * glxdrv_ExtEscape |
| */ |
| static INT glxdrv_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_data, |
| INT out_count, LPVOID out_data ) |
| { |
| struct glx_physdev *physdev = get_glxdrv_dev( dev ); |
| |
| dev = GET_NEXT_PHYSDEV( dev, pExtEscape ); |
| |
| if (escape == X11DRV_ESCAPE && in_data && in_count >= sizeof(enum x11drv_escape_codes)) |
| { |
| switch (*(const enum x11drv_escape_codes *)in_data) |
| { |
| case X11DRV_SET_DRAWABLE: |
| if (in_count >= sizeof(struct x11drv_escape_set_drawable)) |
| { |
| const struct x11drv_escape_set_drawable *data = in_data; |
| physdev->pixel_format = pixelformat_from_fbconfig_id( data->fbconfig_id ); |
| physdev->type = data->gl_type; |
| physdev->drawable = data->gl_drawable; |
| physdev->pixmap = data->pixmap; |
| TRACE( "SET_DRAWABLE hdc %p drawable %lx pf %u type %u\n", |
| dev->hdc, physdev->drawable, physdev->pixel_format, physdev->type ); |
| } |
| break; |
| case X11DRV_GET_DRAWABLE: |
| if (out_count >= sizeof(struct x11drv_escape_get_drawable)) |
| { |
| struct x11drv_escape_get_drawable *data = out_data; |
| data->pixel_format = physdev->pixel_format; |
| data->gl_type = physdev->type; |
| data->gl_drawable = physdev->drawable; |
| data->pixmap = physdev->pixmap; |
| } |
| break; |
| case X11DRV_FLUSH_GL_DRAWABLE: |
| flush_gl_drawable( physdev ); |
| return TRUE; |
| default: |
| break; |
| } |
| } |
| return dev->funcs->pExtEscape( dev, escape, in_count, in_data, out_count, out_data ); |
| } |
| |
| /********************************************************************** |
| * glxdrv_wine_get_wgl_driver |
| */ |
| static struct opengl_funcs * glxdrv_wine_get_wgl_driver( PHYSDEV dev, UINT version ) |
| { |
| if (version != WINE_WGL_DRIVER_VERSION) |
| { |
| ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_WGL_DRIVER_VERSION ); |
| return NULL; |
| } |
| |
| if (has_opengl()) return &opengl_funcs; |
| |
| dev = GET_NEXT_PHYSDEV( dev, wine_get_wgl_driver ); |
| return dev->funcs->wine_get_wgl_driver( dev, version ); |
| } |
| |
| static const struct gdi_dc_funcs glxdrv_funcs = |
| { |
| NULL, /* pAbortDoc */ |
| NULL, /* pAbortPath */ |
| NULL, /* pAlphaBlend */ |
| NULL, /* pAngleArc */ |
| NULL, /* pArc */ |
| NULL, /* pArcTo */ |
| NULL, /* pBeginPath */ |
| NULL, /* pBlendImage */ |
| NULL, /* pChord */ |
| NULL, /* pCloseFigure */ |
| glxdrv_CreateCompatibleDC, /* pCreateCompatibleDC */ |
| glxdrv_CreateDC, /* pCreateDC */ |
| glxdrv_DeleteDC, /* pDeleteDC */ |
| NULL, /* pDeleteObject */ |
| NULL, /* pDeviceCapabilities */ |
| NULL, /* pEllipse */ |
| NULL, /* pEndDoc */ |
| NULL, /* pEndPage */ |
| NULL, /* pEndPath */ |
| NULL, /* pEnumFonts */ |
| NULL, /* pEnumICMProfiles */ |
| NULL, /* pExcludeClipRect */ |
| NULL, /* pExtDeviceMode */ |
| glxdrv_ExtEscape, /* pExtEscape */ |
| NULL, /* pExtFloodFill */ |
| NULL, /* pExtSelectClipRgn */ |
| NULL, /* pExtTextOut */ |
| NULL, /* pFillPath */ |
| NULL, /* pFillRgn */ |
| NULL, /* pFlattenPath */ |
| NULL, /* pFontIsLinked */ |
| NULL, /* pFrameRgn */ |
| NULL, /* pGdiComment */ |
| NULL, /* pGdiRealizationInfo */ |
| NULL, /* pGetBoundsRect */ |
| NULL, /* pGetCharABCWidths */ |
| NULL, /* pGetCharABCWidthsI */ |
| NULL, /* pGetCharWidth */ |
| NULL, /* pGetDeviceCaps */ |
| NULL, /* pGetDeviceGammaRamp */ |
| NULL, /* pGetFontData */ |
| NULL, /* pGetFontUnicodeRanges */ |
| NULL, /* pGetGlyphIndices */ |
| NULL, /* pGetGlyphOutline */ |
| NULL, /* pGetICMProfile */ |
| NULL, /* pGetImage */ |
| NULL, /* pGetKerningPairs */ |
| NULL, /* pGetNearestColor */ |
| NULL, /* pGetOutlineTextMetrics */ |
| NULL, /* pGetPixel */ |
| NULL, /* pGetSystemPaletteEntries */ |
| NULL, /* pGetTextCharsetInfo */ |
| NULL, /* pGetTextExtentExPoint */ |
| NULL, /* pGetTextExtentExPointI */ |
| NULL, /* pGetTextFace */ |
| NULL, /* pGetTextMetrics */ |
| NULL, /* pGradientFill */ |
| NULL, /* pIntersectClipRect */ |
| NULL, /* pInvertRgn */ |
| NULL, /* pLineTo */ |
| NULL, /* pModifyWorldTransform */ |
| NULL, /* pMoveTo */ |
| NULL, /* pOffsetClipRgn */ |
| NULL, /* pOffsetViewportOrg */ |
| NULL, /* pOffsetWindowOrg */ |
| NULL, /* pPaintRgn */ |
| NULL, /* pPatBlt */ |
| NULL, /* pPie */ |
| NULL, /* pPolyBezier */ |
| NULL, /* pPolyBezierTo */ |
| NULL, /* pPolyDraw */ |
| NULL, /* pPolyPolygon */ |
| NULL, /* pPolyPolyline */ |
| NULL, /* pPolygon */ |
| NULL, /* pPolyline */ |
| NULL, /* pPolylineTo */ |
| NULL, /* pPutImage */ |
| NULL, /* pRealizeDefaultPalette */ |
| NULL, /* pRealizePalette */ |
| NULL, /* pRectangle */ |
| NULL, /* pResetDC */ |
| NULL, /* pRestoreDC */ |
| NULL, /* pRoundRect */ |
| NULL, /* pSaveDC */ |
| NULL, /* pScaleViewportExt */ |
| NULL, /* pScaleWindowExt */ |
| NULL, /* pSelectBitmap */ |
| NULL, /* pSelectBrush */ |
| NULL, /* pSelectClipPath */ |
| NULL, /* pSelectFont */ |
| NULL, /* pSelectPalette */ |
| NULL, /* pSelectPen */ |
| NULL, /* pSetArcDirection */ |
| NULL, /* pSetBkColor */ |
| NULL, /* pSetBkMode */ |
| NULL, /* pSetBoundsRect */ |
| NULL, /* pSetDCBrushColor */ |
| NULL, /* pSetDCPenColor */ |
| NULL, /* pSetDIBitsToDevice */ |
| NULL, /* pSetDeviceClipping */ |
| NULL, /* pSetDeviceGammaRamp */ |
| NULL, /* pSetLayout */ |
| NULL, /* pSetMapMode */ |
| NULL, /* pSetMapperFlags */ |
| NULL, /* pSetPixel */ |
| NULL, /* pSetPolyFillMode */ |
| NULL, /* pSetROP2 */ |
| NULL, /* pSetRelAbs */ |
| NULL, /* pSetStretchBltMode */ |
| NULL, /* pSetTextAlign */ |
| NULL, /* pSetTextCharacterExtra */ |
| NULL, /* pSetTextColor */ |
| NULL, /* pSetTextJustification */ |
| NULL, /* pSetViewportExt */ |
| NULL, /* pSetViewportOrg */ |
| NULL, /* pSetWindowExt */ |
| NULL, /* pSetWindowOrg */ |
| NULL, /* pSetWorldTransform */ |
| NULL, /* pStartDoc */ |
| NULL, /* pStartPage */ |
| NULL, /* pStretchBlt */ |
| NULL, /* pStretchDIBits */ |
| NULL, /* pStrokeAndFillPath */ |
| NULL, /* pStrokePath */ |
| glxdrv_SwapBuffers, /* pSwapBuffers */ |
| NULL, /* pUnrealizePalette */ |
| NULL, /* pWidenPath */ |
| glxdrv_wine_get_wgl_driver, /* wine_get_wgl_driver */ |
| GDI_PRIORITY_GRAPHICS_DRV + 20 /* priority */ |
| }; |
| |
| static struct opengl_funcs opengl_funcs = |
| { |
| { |
| glxdrv_wglCopyContext, /* p_wglCopyContext */ |
| glxdrv_wglCreateContext, /* p_wglCreateContext */ |
| glxdrv_wglDeleteContext, /* p_wglDeleteContext */ |
| glxdrv_wglDescribePixelFormat, /* p_wglDescribePixelFormat */ |
| glxdrv_wglGetPixelFormat, /* p_wglGetPixelFormat */ |
| glxdrv_wglGetProcAddress, /* p_wglGetProcAddress */ |
| glxdrv_wglMakeCurrent, /* p_wglMakeCurrent */ |
| glxdrv_wglSetPixelFormat, /* p_wglSetPixelFormat */ |
| glxdrv_wglShareLists, /* p_wglShareLists */ |
| } |
| }; |
| |
| const struct gdi_dc_funcs *get_glx_driver(void) |
| { |
| return &glxdrv_funcs; |
| } |
| |
| #else /* no OpenGL includes */ |
| |
| const struct gdi_dc_funcs *get_glx_driver(void) |
| { |
| return NULL; |
| } |
| |
| void mark_drawable_dirty(Drawable old, Drawable new) |
| { |
| } |
| |
| Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent) |
| { |
| return 0; |
| } |
| |
| |
| BOOL destroy_glxpixmap(Display *display, XID glxpixmap) |
| { |
| return FALSE; |
| } |
| |
| XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id ) |
| { |
| return NULL; |
| } |
| |
| #endif /* defined(SONAME_LIBGL) */ |