| /* |
| * Emulator initialisation code |
| * |
| */ |
| |
| #include <assert.h> |
| #include "wine/winbase16.h" |
| #include "callback.h" |
| #include "debugger.h" |
| #include "main.h" |
| #include "miscemu.h" |
| #include "win16drv.h" |
| #include "module.h" |
| #include "options.h" |
| #include "process.h" |
| #include "thread.h" |
| #include "task.h" |
| #include "stackframe.h" |
| #include "debug.h" |
| |
| static int MAIN_argc; |
| static char **MAIN_argv; |
| |
| /*********************************************************************** |
| * Emulator initialisation |
| */ |
| BOOL32 MAIN_EmulatorInit(void) |
| { |
| /* Main initialization */ |
| if (!MAIN_MainInit()) return FALSE; |
| |
| /* Initialize relay code */ |
| if (!RELAY_Init()) return FALSE; |
| |
| /* Create the Win16 printer driver */ |
| if (!WIN16DRV_Init()) return FALSE; |
| |
| return TRUE; |
| } |
| |
| |
| /*********************************************************************** |
| * Main loop of initial task |
| */ |
| void MAIN_EmulatorRun( void ) |
| { |
| extern void THUNK_InitCallout( void ); |
| char startProg[256], defProg[256]; |
| HINSTANCE32 handle; |
| int i, tasks = 0; |
| MSG32 msg; |
| |
| /* Load system DLLs into the initial process (and initialize them) */ |
| if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibrary32A("GDI32.DLL" ) |
| || !LoadLibrary16("USER.EXE") || !LoadLibrary32A("USER32.DLL")) |
| ExitProcess( 1 ); |
| |
| /* Get pointers to USER routines called by KERNEL */ |
| THUNK_InitCallout(); |
| |
| /* Add the Default Program if no program on the command line */ |
| if (!MAIN_argv[1]) |
| { |
| PROFILE_GetWineIniString( "programs", "Default", "", |
| defProg, sizeof(defProg) ); |
| if (defProg[0]) MAIN_argv[MAIN_argc++] = defProg; |
| } |
| |
| /* Add the Startup Program to the run list */ |
| PROFILE_GetWineIniString( "programs", "Startup", "", |
| startProg, sizeof(startProg) ); |
| if (startProg[0]) MAIN_argv[MAIN_argc++] = startProg; |
| |
| /* Abort if no executable on command line */ |
| if (MAIN_argc <= 1) |
| { |
| MAIN_Usage(MAIN_argv[0]); |
| exit(1); |
| } |
| |
| /* Load and run executables given on command line */ |
| for (i = 1; i < MAIN_argc; i++) |
| { |
| if ((handle = WinExec32( MAIN_argv[i], SW_SHOWNORMAL )) < 32) |
| { |
| MSG("wine: can't exec '%s': ", MAIN_argv[i]); |
| switch (handle) |
| { |
| case 2: MSG("file not found\n" ); break; |
| case 11: MSG("invalid exe file\n" ); break; |
| default: MSG("error=%d\n", handle ); break; |
| } |
| } |
| else tasks++; |
| } |
| |
| if (!tasks) |
| { |
| MSG("wine: no executable file found.\n" ); |
| ExitProcess( 0 ); |
| } |
| |
| |
| /* Start message loop for desktop window */ |
| |
| while ( GetNumTasks() > 1 && Callout.GetMessage32A( &msg, 0, 0, 0 ) ) |
| { |
| Callout.TranslateMessage32( &msg ); |
| Callout.DispatchMessage32A( &msg ); |
| } |
| |
| ExitProcess( 0 ); |
| } |
| |
| |
| /********************************************************************** |
| * main |
| */ |
| int main( int argc, char *argv[] ) |
| { |
| NE_MODULE *pModule; |
| HINSTANCE16 hInstance; |
| extern char * DEBUG_argv0; |
| |
| __winelib = 0; /* First of all, clear the Winelib flag */ |
| |
| /* |
| * Save this so that the internal debugger can get a hold of it if |
| * it needs to. |
| */ |
| DEBUG_argv0 = argv[0]; |
| |
| /* Create the initial process */ |
| if (!PROCESS_Init()) return FALSE; |
| |
| /* Parse command-line */ |
| if (!MAIN_WineInit( &argc, argv )) return 1; |
| MAIN_argc = argc; MAIN_argv = argv; |
| |
| /* Handle -dll option (hack) */ |
| if (Options.dllFlags) |
| { |
| if (!BUILTIN_ParseDLLOptions( Options.dllFlags )) |
| { |
| MSG("%s: Syntax: -dll +xxx,... or -dll -xxx,...\n", |
| argv[0] ); |
| BUILTIN_PrintDLLs(); |
| exit(1); |
| } |
| } |
| |
| /* Set up debugger/instruction emulation callback routines */ |
| ctx_debug_call = ctx_debug; |
| fnWINE_Debugger = wine_debug; |
| fnINSTR_EmulateInstruction = INSTR_EmulateInstruction; |
| |
| if (Options.debug) |
| TASK_AddTaskEntryBreakpoint = DEBUG_AddTaskEntryBreakpoint; |
| |
| /* Initialize everything */ |
| if (!MAIN_EmulatorInit()) return 1; |
| |
| /* Load kernel modules */ |
| if (!LoadLibrary16( "KERNEL" )) return 1; |
| if (!LoadLibrary32A( "KERNEL32" )) return 1; |
| |
| /* Create initial task */ |
| if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL32" ) )) ) return 1; |
| hInstance = NE_CreateInstance( pModule, NULL, TRUE ); |
| PROCESS_Current()->task = TASK_Create( THREAD_Current(), pModule, hInstance, 0, FALSE ); |
| |
| /* Initialize CALL32 routines */ |
| /* This needs to be done just before switching stacks */ |
| IF1632_CallLargeStack = (int (*)(int (*func)(), void *arg))CALL32_Init(); |
| |
| /* Switch to initial task */ |
| CURRENT_STACK16->frame32->retaddr = (DWORD)MAIN_EmulatorRun; |
| TASK_StartTask( PROCESS_Current()->task ); |
| MSG( "main: Should never happen: returned from TASK_StartTask()\n" ); |
| return 0; |
| } |