| /* | |
| * Server-side socket communication functions | |
| * | |
| * Copyright (C) 1998 Alexandre Julliard | |
| */ | |
| #include <assert.h> | |
| #include <errno.h> | |
| #include <fcntl.h> | |
| #include <signal.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <stdarg.h> | |
| #include <string.h> | |
| #include <sys/time.h> | |
| #include <sys/types.h> | |
| #include <sys/socket.h> | |
| #include <sys/uio.h> | |
| #include <unistd.h> | |
| #include "config.h" | |
| #include "server.h" | |
| #include "server/object.h" | |
| /* Some versions of glibc don't define this */ | |
| #ifndef SCM_RIGHTS | |
| #define SCM_RIGHTS 1 | |
| #endif | |
| /* client state */ | |
| enum state | |
| { | |
| RUNNING, /* running normally */ | |
| SENDING, /* sending us a request */ | |
| WAITING, /* waiting for us to reply */ | |
| READING /* reading our reply */ | |
| }; | |
| /* client timeout */ | |
| struct timeout | |
| { | |
| struct timeval when; /* timeout expiry (absolute time) */ | |
| struct timeout *next; /* next in sorted list */ | |
| struct timeout *prev; /* prev in sorted list */ | |
| int client; /* client id */ | |
| }; | |
| /* client structure */ | |
| struct client | |
| { | |
| enum state state; /* client state */ | |
| unsigned int seq; /* current sequence number */ | |
| struct header head; /* current msg header */ | |
| char *data; /* current msg data */ | |
| int count; /* bytes sent/received so far */ | |
| int pass_fd; /* fd to pass to and from the client */ | |
| struct thread *self; /* client thread (opaque pointer) */ | |
| struct timeout timeout; /* client timeout */ | |
| }; | |
| static struct client *clients[FD_SETSIZE]; /* clients array */ | |
| static fd_set read_set, write_set; /* current select sets */ | |
| static int nb_clients; /* current number of clients */ | |
| static int max_fd; /* max fd in use */ | |
| static int initial_client_fd; /* fd of the first client */ | |
| static struct timeout *timeout_head; /* sorted timeouts list head */ | |
| static struct timeout *timeout_tail; /* sorted timeouts list tail */ | |
| /* exit code passed to remove_client */ | |
| #define OUT_OF_MEMORY -1 | |
| #define BROKEN_PIPE -2 | |
| #define PROTOCOL_ERROR -3 | |
| /* signal a client protocol error */ | |
| static void protocol_error( int client_fd, const char *err, ... ) | |
| { | |
| va_list args; | |
| va_start( args, err ); | |
| fprintf( stderr, "Protocol error:%d: ", client_fd ); | |
| vfprintf( stderr, err, args ); | |
| va_end( args ); | |
| } | |
| /* send a message to a client that is ready to receive something */ | |
| static void do_write( int client_fd ) | |
| { | |
| struct client *client = clients[client_fd]; | |
| struct iovec vec[2]; | |
| #ifndef HAVE_MSGHDR_ACCRIGHTS | |
| struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, | |
| client->pass_fd }; | |
| #endif | |
| struct msghdr msghdr = { NULL, 0, vec, 2, }; | |
| int ret; | |
| /* make sure we have something to send */ | |
| assert( client->count < client->head.len ); | |
| /* make sure the client is listening */ | |
| assert( client->state == READING ); | |
| if (client->count < sizeof(client->head)) | |
| { | |
| vec[0].iov_base = (char *)&client->head + client->count; | |
| vec[0].iov_len = sizeof(client->head) - client->count; | |
| vec[1].iov_base = client->data; | |
| vec[1].iov_len = client->head.len - sizeof(client->head); | |
| } | |
| else | |
| { | |
| vec[0].iov_base = client->data + client->count - sizeof(client->head); | |
| vec[0].iov_len = client->head.len - client->count; | |
| msghdr.msg_iovlen = 1; | |
| } | |
| if (client->pass_fd != -1) /* we have an fd to send */ | |
| { | |
| #ifdef HAVE_MSGHDR_ACCRIGHTS | |
| msghdr.msg_accrights = (void *)&client->pass_fd; | |
| msghdr.msg_accrightslen = sizeof(client->pass_fd); | |
| #else | |
| msghdr.msg_control = &cmsg; | |
| msghdr.msg_controllen = sizeof(cmsg); | |
| #endif | |
| } | |
| ret = sendmsg( client_fd, &msghdr, 0 ); | |
| if (ret == -1) | |
| { | |
| if (errno != EPIPE) perror("sendmsg"); | |
| remove_client( client_fd, BROKEN_PIPE ); | |
| return; | |
| } | |
| if (client->pass_fd != -1) /* We sent the fd, now we can close it */ | |
| { | |
| close( client->pass_fd ); | |
| client->pass_fd = -1; | |
| } | |
| if ((client->count += ret) < client->head.len) return; | |
| /* we have finished with this message */ | |
| if (client->data) free( client->data ); | |
| client->data = NULL; | |
| client->count = 0; | |
| client->state = RUNNING; | |
| client->seq++; | |
| FD_CLR( client_fd, &write_set ); | |
| FD_SET( client_fd, &read_set ); | |
| } | |
| /* read a message from a client that has something to say */ | |
| static void do_read( int client_fd ) | |
| { | |
| struct client *client = clients[client_fd]; | |
| struct iovec vec; | |
| int pass_fd = -1; | |
| #ifdef HAVE_MSGHDR_ACCRIGHTS | |
| struct msghdr msghdr = { NULL, 0, &vec, 1, (void*)&pass_fd, sizeof(int) }; | |
| #else | |
| struct cmsg_fd cmsg = { sizeof(cmsg), SOL_SOCKET, SCM_RIGHTS, -1 }; | |
| struct msghdr msghdr = { NULL, 0, &vec, 1, &cmsg, sizeof(cmsg), 0 }; | |
| #endif | |
| int ret; | |
| if (client->count < sizeof(client->head)) | |
| { | |
| vec.iov_base = (char *)&client->head + client->count; | |
| vec.iov_len = sizeof(client->head) - client->count; | |
| } | |
| else | |
| { | |
| if (!client->data && | |
| !(client->data = malloc(client->head.len-sizeof(client->head)))) | |
| { | |
| remove_client( client_fd, OUT_OF_MEMORY ); | |
| return; | |
| } | |
| vec.iov_base = client->data + client->count - sizeof(client->head); | |
| vec.iov_len = client->head.len - client->count; | |
| } | |
| ret = recvmsg( client_fd, &msghdr, 0 ); | |
| if (ret == -1) | |
| { | |
| perror("recvmsg"); | |
| remove_client( client_fd, BROKEN_PIPE ); | |
| return; | |
| } | |
| #ifndef HAVE_MSGHDR_ACCRIGHTS | |
| pass_fd = cmsg.fd; | |
| #endif | |
| if (pass_fd != -1) | |
| { | |
| /* can only receive one fd per message */ | |
| if (client->pass_fd != -1) close( client->pass_fd ); | |
| client->pass_fd = pass_fd; | |
| } | |
| else if (!ret) /* closed pipe */ | |
| { | |
| remove_client( client_fd, BROKEN_PIPE ); | |
| return; | |
| } | |
| if (client->state == RUNNING) client->state = SENDING; | |
| assert( client->state == SENDING ); | |
| client->count += ret; | |
| /* received the complete header yet? */ | |
| if (client->count < sizeof(client->head)) return; | |
| /* sanity checks */ | |
| if (client->head.seq != client->seq) | |
| { | |
| protocol_error( client_fd, "bad sequence %08x instead of %08x\n", | |
| client->head.seq, client->seq ); | |
| remove_client( client_fd, PROTOCOL_ERROR ); | |
| return; | |
| } | |
| if ((client->head.len < sizeof(client->head)) || | |
| (client->head.len > MAX_MSG_LENGTH + sizeof(client->head))) | |
| { | |
| protocol_error( client_fd, "bad header length %08x\n", | |
| client->head.len ); | |
| remove_client( client_fd, PROTOCOL_ERROR ); | |
| return; | |
| } | |
| /* received the whole message? */ | |
| if (client->count == client->head.len) | |
| { | |
| /* done reading the data, call the callback function */ | |
| int len = client->head.len - sizeof(client->head); | |
| char *data = client->data; | |
| int passed_fd = client->pass_fd; | |
| enum request type = client->head.type; | |
| /* clear the info now, as the client may be deleted by the callback */ | |
| client->head.len = 0; | |
| client->head.type = 0; | |
| client->count = 0; | |
| client->data = NULL; | |
| client->pass_fd = -1; | |
| client->state = WAITING; | |
| client->seq++; | |
| call_req_handler( client->self, type, data, len, passed_fd ); | |
| if (passed_fd != -1) close( passed_fd ); | |
| if (data) free( data ); | |
| } | |
| } | |
| /* handle a client timeout */ | |
| static void do_timeout( int client_fd ) | |
| { | |
| struct client *client = clients[client_fd]; | |
| set_timeout( client_fd, 0 ); /* Remove the timeout */ | |
| call_timeout_handler( client->self ); | |
| } | |
| /* server main loop */ | |
| void server_main_loop( int fd ) | |
| { | |
| int i, ret; | |
| setsid(); | |
| signal( SIGPIPE, SIG_IGN ); | |
| /* special magic to create the initial thread */ | |
| initial_client_fd = fd; | |
| add_client( initial_client_fd, NULL ); | |
| while (nb_clients) | |
| { | |
| fd_set read = read_set, write = write_set; | |
| #if 0 | |
| printf( "select: " ); | |
| for (i = 0; i <= max_fd; i++) printf( "%c", FD_ISSET( i, &read_set ) ? 'r' : | |
| (FD_ISSET( i, &write_set ) ? 'w' : '-') ); | |
| printf( "\n" ); | |
| #endif | |
| if (timeout_head) | |
| { | |
| struct timeval tv, now; | |
| gettimeofday( &now, NULL ); | |
| if ((timeout_head->when.tv_sec < now.tv_sec) || | |
| ((timeout_head->when.tv_sec == now.tv_sec) && | |
| (timeout_head->when.tv_usec < now.tv_usec))) | |
| { | |
| do_timeout( timeout_head->client ); | |
| continue; | |
| } | |
| tv.tv_sec = timeout_head->when.tv_sec - now.tv_sec; | |
| if ((tv.tv_usec = timeout_head->when.tv_usec - now.tv_usec) < 0) | |
| { | |
| tv.tv_usec += 1000000; | |
| tv.tv_sec--; | |
| } | |
| ret = select( max_fd + 1, &read, &write, NULL, &tv ); | |
| } | |
| else /* no timeout */ | |
| { | |
| ret = select( max_fd + 1, &read, &write, NULL, NULL ); | |
| } | |
| if (!ret) continue; | |
| if (ret == -1) perror("select"); | |
| for (i = 0; i <= max_fd; i++) | |
| { | |
| if (FD_ISSET( i, &write )) | |
| { | |
| if (clients[i]) do_write( i ); | |
| } | |
| else if (FD_ISSET( i, &read )) | |
| { | |
| if (clients[i]) do_read( i ); | |
| } | |
| } | |
| } | |
| } | |
| /*******************************************************************/ | |
| /* server-side exported functions */ | |
| /* add a client */ | |
| int add_client( int client_fd, struct thread *self ) | |
| { | |
| int flags; | |
| struct client *client = malloc( sizeof(*client) ); | |
| if (!client) return -1; | |
| assert( !clients[client_fd] ); | |
| client->state = RUNNING; | |
| client->seq = 0; | |
| client->head.len = 0; | |
| client->head.type = 0; | |
| client->count = 0; | |
| client->data = NULL; | |
| client->self = self; | |
| client->pass_fd = -1; | |
| client->timeout.when.tv_sec = 0; | |
| client->timeout.when.tv_usec = 0; | |
| client->timeout.client = client_fd; | |
| flags = fcntl( client_fd, F_GETFL, 0 ); | |
| fcntl( client_fd, F_SETFL, flags | O_NONBLOCK ); | |
| clients[client_fd] = client; | |
| FD_SET( client_fd, &read_set ); | |
| if (client_fd > max_fd) max_fd = client_fd; | |
| nb_clients++; | |
| return client_fd; | |
| } | |
| /* remove a client */ | |
| void remove_client( int client_fd, int exit_code ) | |
| { | |
| struct client *client = clients[client_fd]; | |
| assert( client ); | |
| call_kill_handler( client->self, exit_code ); | |
| set_timeout( client_fd, 0 ); | |
| clients[client_fd] = NULL; | |
| FD_CLR( client_fd, &read_set ); | |
| FD_CLR( client_fd, &write_set ); | |
| if (max_fd == client_fd) while (max_fd && !clients[max_fd]) max_fd--; | |
| if (initial_client_fd == client_fd) initial_client_fd = -1; | |
| close( client_fd ); | |
| nb_clients--; | |
| /* Purge messages */ | |
| if (client->data) free( client->data ); | |
| if (client->pass_fd != -1) close( client->pass_fd ); | |
| free( client ); | |
| } | |
| /* return the fd of the initial client */ | |
| int get_initial_client_fd(void) | |
| { | |
| assert( initial_client_fd != -1 ); | |
| return initial_client_fd; | |
| } | |
| /* set a client timeout */ | |
| void set_timeout( int client_fd, struct timeval *when ) | |
| { | |
| struct timeout *tm, *pos; | |
| struct client *client = clients[client_fd]; | |
| assert( client ); | |
| tm = &client->timeout; | |
| if (tm->when.tv_sec || tm->when.tv_usec) | |
| { | |
| /* there is already a timeout */ | |
| if (tm->next) tm->next->prev = tm->prev; | |
| else timeout_tail = tm->prev; | |
| if (tm->prev) tm->prev->next = tm->next; | |
| else timeout_head = tm->next; | |
| tm->when.tv_sec = tm->when.tv_usec = 0; | |
| } | |
| if (!when) return; /* no timeout */ | |
| tm->when = *when; | |
| /* Now insert it in the linked list */ | |
| for (pos = timeout_head; pos; pos = pos->next) | |
| { | |
| if (pos->when.tv_sec > tm->when.tv_sec) break; | |
| if ((pos->when.tv_sec == tm->when.tv_sec) && | |
| (pos->when.tv_usec > tm->when.tv_usec)) break; | |
| } | |
| if (pos) /* insert it before 'pos' */ | |
| { | |
| if ((tm->prev = pos->prev)) tm->prev->next = tm; | |
| else timeout_head = tm; | |
| tm->next = pos; | |
| pos->prev = tm; | |
| } | |
| else /* insert it at the tail */ | |
| { | |
| tm->next = NULL; | |
| if (timeout_tail) timeout_tail->next = tm; | |
| else timeout_head = tm; | |
| tm->prev = timeout_tail; | |
| timeout_tail = tm; | |
| } | |
| } | |
| /* send a reply to a client */ | |
| int send_reply_v( int client_fd, int type, int pass_fd, | |
| struct iovec *vec, int veclen ) | |
| { | |
| int i; | |
| unsigned int len; | |
| char *p; | |
| struct client *client = clients[client_fd]; | |
| assert( client ); | |
| assert( client->state == WAITING ); | |
| assert( !client->data ); | |
| if (debug_level) trace_reply( client->self, type, pass_fd, vec, veclen ); | |
| for (i = len = 0; i < veclen; i++) len += vec[i].iov_len; | |
| assert( len < MAX_MSG_LENGTH ); | |
| if (len && !(client->data = malloc( len ))) return -1; | |
| client->count = 0; | |
| client->head.len = len + sizeof(client->head); | |
| client->head.type = type; | |
| client->head.seq = client->seq; | |
| client->pass_fd = pass_fd; | |
| for (i = 0, p = client->data; i < veclen; i++) | |
| { | |
| memcpy( p, vec[i].iov_base, vec[i].iov_len ); | |
| p += vec[i].iov_len; | |
| } | |
| client->state = READING; | |
| FD_CLR( client_fd, &read_set ); | |
| FD_SET( client_fd, &write_set ); | |
| return 0; | |
| } |