| /* | |
| * Emulator initialisation code | |
| * | |
| */ | |
| #include <assert.h> | |
| #include "callback.h" | |
| #include "debug.h" | |
| #include "debugger.h" | |
| #include "main.h" | |
| #include "miscemu.h" | |
| #include "module.h" | |
| #include "options.h" | |
| #include "process.h" | |
| #include "win16drv.h" | |
| #include "thread.h" | |
| #include "task.h" | |
| #include "stackframe.h" | |
| #include "windows.h" | |
| static int MAIN_argc; | |
| static char **MAIN_argv; | |
| /*********************************************************************** | |
| * Emulator initialisation | |
| */ | |
| BOOL32 MAIN_EmulatorInit(void) | |
| { | |
| /* Main initialization */ | |
| if (!MAIN_MainInit()) return FALSE; | |
| /* Initialize relay code */ | |
| if (!RELAY_Init()) return FALSE; | |
| /* Initialize signal handling */ | |
| if (!SIGNAL_InitEmulator()) return FALSE; | |
| /* Create the Win16 printer driver */ | |
| if (!WIN16DRV_Init()) return FALSE; | |
| return TRUE; | |
| } | |
| typedef BOOL32 (*WINAPI tGetMessage)(MSG32* lpmsg,HWND32 hwnd,UINT32 min,UINT32 max); | |
| typedef BOOL32 (*WINAPI tTranslateMessage)(const MSG32* msg); | |
| typedef LONG (*WINAPI tDispatchMessage)( const MSG32* msg ); | |
| /*********************************************************************** | |
| * Main loop of initial task | |
| */ | |
| void MAIN_EmulatorRun( void ) | |
| { | |
| char startProg[256], defProg[256]; | |
| HINSTANCE32 handle; | |
| int i; | |
| tGetMessage pGetMessage; | |
| tTranslateMessage pTranslateMessage; | |
| tDispatchMessage pDispatchMessage; | |
| HMODULE32 hModule; | |
| MSG32 msg; | |
| /* Load system DLLs into the initial process (and initialize them) */ | |
| if ( !LoadLibrary16("GDI.EXE" ) || !LoadLibrary32A("GDI32.DLL" ) | |
| || !LoadLibrary16("USER.EXE") || !LoadLibrary32A("USER32.DLL")) | |
| ExitProcess( 1 ); | |
| /* Add the Default Program if no program on the command line */ | |
| if (!MAIN_argv[1]) | |
| { | |
| PROFILE_GetWineIniString( "programs", "Default", "", | |
| defProg, sizeof(defProg) ); | |
| if (defProg[0]) MAIN_argv[MAIN_argc++] = defProg; | |
| } | |
| /* Add the Startup Program to the run list */ | |
| PROFILE_GetWineIniString( "programs", "Startup", "", | |
| startProg, sizeof(startProg) ); | |
| if (startProg[0]) MAIN_argv[MAIN_argc++] = startProg; | |
| /* Abort if no executable on command line */ | |
| if (MAIN_argc <= 1) | |
| { | |
| MAIN_Usage(MAIN_argv[0]); | |
| exit(1); | |
| } | |
| /* Load and run executables given on command line */ | |
| for (i = 1; i < MAIN_argc; i++) | |
| if ((handle = WinExec32( MAIN_argv[i], SW_SHOWNORMAL )) < 32) | |
| { | |
| MSG("wine: can't exec '%s': ", MAIN_argv[i]); | |
| switch (handle) | |
| { | |
| case 2: MSG("file not found\n" ); break; | |
| case 11: MSG("invalid exe file\n" ); break; | |
| default: MSG("error=%d\n", handle ); break; | |
| } | |
| } | |
| if (GetNumTasks() <= 1) | |
| { | |
| MSG("wine: no executable file found.\n" ); | |
| ExitProcess( 0 ); | |
| } | |
| /* Start message loop for desktop window */ | |
| hModule = GetModuleHandle32A( "USER32" ); | |
| pGetMessage = (tGetMessage)GetProcAddress32( hModule, "GetMessageA" ); | |
| pTranslateMessage = (tTranslateMessage)GetProcAddress32( hModule, "TranslateMessage" ); | |
| pDispatchMessage = (tDispatchMessage)GetProcAddress32( hModule, "DispatchMessageA" ); | |
| assert( pGetMessage ); | |
| assert( pTranslateMessage ); | |
| assert( pDispatchMessage ); | |
| while ( GetNumTasks() > 1 && pGetMessage( &msg, 0, 0, 0 ) ) | |
| { | |
| pTranslateMessage( &msg ); | |
| pDispatchMessage( &msg ); | |
| } | |
| ExitProcess( 0 ); | |
| } | |
| /********************************************************************** | |
| * main | |
| */ | |
| int main( int argc, char *argv[] ) | |
| { | |
| NE_MODULE *pModule; | |
| HINSTANCE16 hInstance; | |
| extern char * DEBUG_argv0; | |
| __winelib = 0; /* First of all, clear the Winelib flag */ | |
| /* | |
| * Save this so that the internal debugger can get a hold of it if | |
| * it needs to. | |
| */ | |
| DEBUG_argv0 = argv[0]; | |
| /* Create the initial process */ | |
| if (!PROCESS_Init()) return FALSE; | |
| /* Parse command-line */ | |
| if (!MAIN_WineInit( &argc, argv )) return 1; | |
| MAIN_argc = argc; MAIN_argv = argv; | |
| /* Handle -dll option (hack) */ | |
| if (Options.dllFlags) | |
| { | |
| if (!BUILTIN_ParseDLLOptions( Options.dllFlags )) | |
| { | |
| MSG("%s: Syntax: -dll +xxx,... or -dll -xxx,...\n", | |
| argv[0] ); | |
| BUILTIN_PrintDLLs(); | |
| exit(1); | |
| } | |
| } | |
| /* Set up debugger callback routines */ | |
| ctx_debug_call = ctx_debug; | |
| if (Options.debug) | |
| TASK_AddTaskEntryBreakpoint = DEBUG_AddTaskEntryBreakpoint; | |
| /* Initialize everything */ | |
| if (!MAIN_EmulatorInit()) return 1; | |
| /* Load kernel modules */ | |
| if (!LoadLibrary16( "KERNEL" )) return 1; | |
| if (!LoadLibrary32A( "KERNEL32" )) return 1; | |
| /* Create initial task */ | |
| if ( !(pModule = NE_GetPtr( GetModuleHandle16( "KERNEL32" ) )) ) return 1; | |
| hInstance = NE_CreateInstance( pModule, NULL, TRUE ); | |
| PROCESS_Current()->task = TASK_Create( THREAD_Current(), pModule, hInstance, 0, FALSE ); | |
| /* Initialize CALL32 routines */ | |
| /* This needs to be done just before switching stacks */ | |
| IF1632_CallLargeStack = (int (*)(int (*func)(), void *arg))CALL32_Init(); | |
| /* Switch to initial task */ | |
| CURRENT_STACK16->frame32->retaddr = (DWORD)MAIN_EmulatorRun; | |
| TASK_StartTask( PROCESS_Current()->task ); | |
| MSG( "main: Should never happen: returned from TASK_StartTask()\n" ); | |
| return 0; | |
| } | |