|  | /* | 
|  | * User Interface Functions | 
|  | * | 
|  | * Copyright 1997 Dimitrie O. Paun | 
|  | * Copyright 1997 Bertho A. Stultiens | 
|  | */ | 
|  |  | 
|  | #include "wine/winuser16.h" | 
|  | #include "winuser.h" | 
|  | #include "debugtools.h" | 
|  | #include "tweak.h" | 
|  |  | 
|  | DEFAULT_DEBUG_CHANNEL(graphics) | 
|  |  | 
|  | static const WORD wPattern_AA55[8] = { 0xaaaa, 0x5555, 0xaaaa, 0x5555, | 
|  | 0xaaaa, 0x5555, 0xaaaa, 0x5555 }; | 
|  |  | 
|  | /* These tables are used in: | 
|  | * UITOOLS_DrawDiagEdge() | 
|  | * UITOOLS_DrawRectEdge() | 
|  | */ | 
|  | static const char LTInnerNormal[] = { | 
|  | -1,           -1,                 -1,                 -1, | 
|  | -1,           COLOR_BTNHIGHLIGHT, COLOR_BTNHIGHLIGHT, -1, | 
|  | -1,           COLOR_3DDKSHADOW,   COLOR_3DDKSHADOW,   -1, | 
|  | -1,           -1,                 -1,                 -1 | 
|  | }; | 
|  |  | 
|  | static const char LTOuterNormal[] = { | 
|  | -1,                 COLOR_3DLIGHT,     COLOR_BTNSHADOW, -1, | 
|  | COLOR_BTNHIGHLIGHT, COLOR_3DLIGHT,     COLOR_BTNSHADOW, -1, | 
|  | COLOR_3DDKSHADOW,   COLOR_3DLIGHT,     COLOR_BTNSHADOW, -1, | 
|  | -1,                 COLOR_3DLIGHT,     COLOR_BTNSHADOW, -1 | 
|  | }; | 
|  |  | 
|  | static const char RBInnerNormal[] = { | 
|  | -1,           -1,                -1,              -1, | 
|  | -1,           COLOR_BTNSHADOW,   COLOR_BTNSHADOW, -1, | 
|  | -1,           COLOR_3DLIGHT,     COLOR_3DLIGHT,   -1, | 
|  | -1,           -1,                -1,              -1 | 
|  | }; | 
|  |  | 
|  | static const char RBOuterNormal[] = { | 
|  | -1,              COLOR_3DDKSHADOW,  COLOR_BTNHIGHLIGHT, -1, | 
|  | COLOR_BTNSHADOW, COLOR_3DDKSHADOW,  COLOR_BTNHIGHLIGHT, -1, | 
|  | COLOR_3DLIGHT,   COLOR_3DDKSHADOW,  COLOR_BTNHIGHLIGHT, -1, | 
|  | -1,              COLOR_3DDKSHADOW,  COLOR_BTNHIGHLIGHT, -1 | 
|  | }; | 
|  |  | 
|  | static const char LTInnerSoft[] = { | 
|  | -1,                  -1,                -1,              -1, | 
|  | -1,                  COLOR_3DLIGHT,     COLOR_3DLIGHT,   -1, | 
|  | -1,                  COLOR_BTNSHADOW,   COLOR_BTNSHADOW, -1, | 
|  | -1,                  -1,                -1,              -1 | 
|  | }; | 
|  |  | 
|  | static const char LTOuterSoft[] = { | 
|  | -1,              COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1, | 
|  | COLOR_3DLIGHT,   COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1, | 
|  | COLOR_BTNSHADOW, COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1, | 
|  | -1,              COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, -1 | 
|  | }; | 
|  |  | 
|  | #define RBInnerSoft RBInnerNormal   /* These are the same */ | 
|  | #define RBOuterSoft RBOuterNormal | 
|  |  | 
|  | static const char LTRBOuterMono[] = { | 
|  | -1,           COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, | 
|  | COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, | 
|  | COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, | 
|  | COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, | 
|  | }; | 
|  |  | 
|  | static const char LTRBInnerMono[] = { | 
|  | -1, -1,           -1,           -1, | 
|  | -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW, | 
|  | -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW, | 
|  | -1, COLOR_WINDOW, COLOR_WINDOW, COLOR_WINDOW, | 
|  | }; | 
|  |  | 
|  | static const char LTRBOuterFlat[] = { | 
|  | -1,                COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW, | 
|  | COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW, | 
|  | COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW, | 
|  | COLOR_WINDOWFRAME, COLOR_BTNSHADOW, COLOR_BTNSHADOW, COLOR_BTNSHADOW, | 
|  | }; | 
|  |  | 
|  | static const char LTRBInnerFlat[] = { | 
|  | -1, -1,              -1,              -1, | 
|  | -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, | 
|  | -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, | 
|  | -1, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, COLOR_WINDOWFRAME, | 
|  | }; | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           UITOOLS_DrawDiagEdge | 
|  | * | 
|  | * Same as DrawEdge invoked with BF_DIAGONAL | 
|  | * | 
|  | * 03-Dec-1997: Changed by Bertho Stultiens | 
|  | * | 
|  | * See also comments with UITOOLS_DrawRectEdge() | 
|  | */ | 
|  | static BOOL UITOOLS95_DrawDiagEdge(HDC hdc, LPRECT rc, | 
|  | UINT uType, UINT uFlags) | 
|  | { | 
|  | POINT Points[4]; | 
|  | char InnerI, OuterI; | 
|  | HPEN InnerPen, OuterPen; | 
|  | POINT SavePoint; | 
|  | HPEN SavePen; | 
|  | int spx, spy; | 
|  | int epx, epy; | 
|  | int Width = rc->right - rc->left; | 
|  | int Height= rc->bottom - rc->top; | 
|  | int SmallDiam = Width > Height ? Height : Width; | 
|  | BOOL retval = !(   ((uType & BDR_INNER) == BDR_INNER | 
|  | || (uType & BDR_OUTER) == BDR_OUTER) | 
|  | && !(uFlags & (BF_FLAT|BF_MONO)) ); | 
|  | int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0) | 
|  | + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0); | 
|  |  | 
|  | /* Init some vars */ | 
|  | OuterPen = InnerPen = (HPEN)GetStockObject(NULL_PEN); | 
|  | SavePen = (HPEN)SelectObject(hdc, InnerPen); | 
|  | spx = spy = epx = epy = 0; /* Satisfy the compiler... */ | 
|  |  | 
|  | /* Determine the colors of the edges */ | 
|  | if(uFlags & BF_MONO) | 
|  | { | 
|  | InnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | OuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | } | 
|  | else if(uFlags & BF_FLAT) | 
|  | { | 
|  | InnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | OuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | } | 
|  | else if(uFlags & BF_SOFT) | 
|  | { | 
|  | if(uFlags & BF_BOTTOM) | 
|  | { | 
|  | InnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | OuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | } | 
|  | else | 
|  | { | 
|  | InnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | OuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | if(uFlags & BF_BOTTOM) | 
|  | { | 
|  | InnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | OuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | } | 
|  | else | 
|  | { | 
|  | InnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | OuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | } | 
|  | } | 
|  |  | 
|  | if(InnerI != -1) InnerPen = GetSysColorPen(InnerI); | 
|  | if(OuterI != -1) OuterPen = GetSysColorPen(OuterI); | 
|  |  | 
|  | MoveToEx(hdc, 0, 0, &SavePoint); | 
|  |  | 
|  | /* Don't ask me why, but this is what is visible... */ | 
|  | /* This must be possible to do much simpler, but I fail to */ | 
|  | /* see the logic in the MS implementation (sigh...). */ | 
|  | /* So, this might look a bit brute force here (and it is), but */ | 
|  | /* it gets the job done;) */ | 
|  |  | 
|  | switch(uFlags & BF_RECT) | 
|  | { | 
|  | case 0: | 
|  | case BF_LEFT: | 
|  | case BF_BOTTOM: | 
|  | case BF_BOTTOMLEFT: | 
|  | /* Left bottom endpoint */ | 
|  | epx = rc->left-1; | 
|  | spx = epx + SmallDiam; | 
|  | epy = rc->bottom; | 
|  | spy = epy - SmallDiam; | 
|  | break; | 
|  |  | 
|  | case BF_TOPLEFT: | 
|  | case BF_BOTTOMRIGHT: | 
|  | /* Left top endpoint */ | 
|  | epx = rc->left-1; | 
|  | spx = epx + SmallDiam; | 
|  | epy = rc->top-1; | 
|  | spy = epy + SmallDiam; | 
|  | break; | 
|  |  | 
|  | case BF_TOP: | 
|  | case BF_RIGHT: | 
|  | case BF_TOPRIGHT: | 
|  | case BF_RIGHT|BF_LEFT: | 
|  | case BF_RIGHT|BF_LEFT|BF_TOP: | 
|  | case BF_BOTTOM|BF_TOP: | 
|  | case BF_BOTTOM|BF_TOP|BF_LEFT: | 
|  | case BF_BOTTOMRIGHT|BF_LEFT: | 
|  | case BF_BOTTOMRIGHT|BF_TOP: | 
|  | case BF_RECT: | 
|  | /* Right top endpoint */ | 
|  | spx = rc->left; | 
|  | epx = spx + SmallDiam; | 
|  | spy = rc->bottom-1; | 
|  | epy = spy - SmallDiam; | 
|  | break; | 
|  | } | 
|  |  | 
|  | MoveToEx(hdc, spx, spy, NULL); | 
|  | SelectObject(hdc, OuterPen); | 
|  | LineTo(hdc, epx, epy); | 
|  |  | 
|  | SelectObject(hdc, InnerPen); | 
|  |  | 
|  | switch(uFlags & (BF_RECT|BF_DIAGONAL)) | 
|  | { | 
|  | case BF_DIAGONAL_ENDBOTTOMLEFT: | 
|  | case (BF_DIAGONAL|BF_BOTTOM): | 
|  | case BF_DIAGONAL: | 
|  | case (BF_DIAGONAL|BF_LEFT): | 
|  | MoveToEx(hdc, spx-1, spy, NULL); | 
|  | LineTo(hdc, epx, epy-1); | 
|  | Points[0].x = spx-add; | 
|  | Points[0].y = spy; | 
|  | Points[1].x = rc->left; | 
|  | Points[1].y = rc->top; | 
|  | Points[2].x = epx+1; | 
|  | Points[2].y = epy-1-add; | 
|  | Points[3] = Points[2]; | 
|  | break; | 
|  |  | 
|  | case BF_DIAGONAL_ENDBOTTOMRIGHT: | 
|  | MoveToEx(hdc, spx-1, spy, NULL); | 
|  | LineTo(hdc, epx, epy+1); | 
|  | Points[0].x = spx-add; | 
|  | Points[0].y = spy; | 
|  | Points[1].x = rc->left; | 
|  | Points[1].y = rc->bottom-1; | 
|  | Points[2].x = epx+1; | 
|  | Points[2].y = epy+1+add; | 
|  | Points[3] = Points[2]; | 
|  | break; | 
|  |  | 
|  | case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP): | 
|  | case (BF_DIAGONAL|BF_BOTTOM|BF_RIGHT|BF_TOP|BF_LEFT): | 
|  | case BF_DIAGONAL_ENDTOPRIGHT: | 
|  | case (BF_DIAGONAL|BF_RIGHT|BF_TOP|BF_LEFT): | 
|  | MoveToEx(hdc, spx+1, spy, NULL); | 
|  | LineTo(hdc, epx, epy+1); | 
|  | Points[0].x = epx-1; | 
|  | Points[0].y = epy+1+add; | 
|  | Points[1].x = rc->right-1; | 
|  | Points[1].y = rc->top+add; | 
|  | Points[2].x = rc->right-1; | 
|  | Points[2].y = rc->bottom-1; | 
|  | Points[3].x = spx+add; | 
|  | Points[3].y = spy; | 
|  | break; | 
|  |  | 
|  | case BF_DIAGONAL_ENDTOPLEFT: | 
|  | MoveToEx(hdc, spx, spy-1, NULL); | 
|  | LineTo(hdc, epx+1, epy); | 
|  | Points[0].x = epx+1+add; | 
|  | Points[0].y = epy+1; | 
|  | Points[1].x = rc->right-1; | 
|  | Points[1].y = rc->top; | 
|  | Points[2].x = rc->right-1; | 
|  | Points[2].y = rc->bottom-1-add; | 
|  | Points[3].x = spx; | 
|  | Points[3].y = spy-add; | 
|  | break; | 
|  |  | 
|  | case (BF_DIAGONAL|BF_TOP): | 
|  | case (BF_DIAGONAL|BF_BOTTOM|BF_TOP): | 
|  | case (BF_DIAGONAL|BF_BOTTOM|BF_TOP|BF_LEFT): | 
|  | MoveToEx(hdc, spx+1, spy-1, NULL); | 
|  | LineTo(hdc, epx, epy); | 
|  | Points[0].x = epx-1; | 
|  | Points[0].y = epy+1; | 
|  | Points[1].x = rc->right-1; | 
|  | Points[1].y = rc->top; | 
|  | Points[2].x = rc->right-1; | 
|  | Points[2].y = rc->bottom-1-add; | 
|  | Points[3].x = spx+add; | 
|  | Points[3].y = spy-add; | 
|  | break; | 
|  |  | 
|  | case (BF_DIAGONAL|BF_RIGHT): | 
|  | case (BF_DIAGONAL|BF_RIGHT|BF_LEFT): | 
|  | case (BF_DIAGONAL|BF_RIGHT|BF_LEFT|BF_BOTTOM): | 
|  | MoveToEx(hdc, spx, spy, NULL); | 
|  | LineTo(hdc, epx-1, epy+1); | 
|  | Points[0].x = spx; | 
|  | Points[0].y = spy; | 
|  | Points[1].x = rc->left; | 
|  | Points[1].y = rc->top+add; | 
|  | Points[2].x = epx-1-add; | 
|  | Points[2].y = epy+1+add; | 
|  | Points[3] = Points[2]; | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* Fill the interior if asked */ | 
|  | if((uFlags & BF_MIDDLE) && retval) | 
|  | { | 
|  | HBRUSH hbsave; | 
|  | HBRUSH hb = GetSysColorBrush(uFlags & BF_MONO ? COLOR_WINDOW | 
|  | :COLOR_BTNFACE); | 
|  | HPEN hpsave; | 
|  | HPEN hp = GetSysColorPen(uFlags & BF_MONO ? COLOR_WINDOW | 
|  | : COLOR_BTNFACE); | 
|  | hbsave = (HBRUSH)SelectObject(hdc, hb); | 
|  | hpsave = (HPEN)SelectObject(hdc, hp); | 
|  | Polygon(hdc, Points, 4); | 
|  | SelectObject(hdc, hbsave); | 
|  | SelectObject(hdc, hpsave); | 
|  | } | 
|  |  | 
|  | /* Adjust rectangle if asked */ | 
|  | if(uFlags & BF_ADJUST) | 
|  | { | 
|  | if(uFlags & BF_LEFT)   rc->left   += add; | 
|  | if(uFlags & BF_RIGHT)  rc->right  -= add; | 
|  | if(uFlags & BF_TOP)    rc->top    += add; | 
|  | if(uFlags & BF_BOTTOM) rc->bottom -= add; | 
|  | } | 
|  |  | 
|  | /* Cleanup */ | 
|  | SelectObject(hdc, SavePen); | 
|  | MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL); | 
|  |  | 
|  | return retval; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           UITOOLS_DrawRectEdge | 
|  | * | 
|  | * Same as DrawEdge invoked without BF_DIAGONAL | 
|  | * | 
|  | * 23-Nov-1997: Changed by Bertho Stultiens | 
|  | * | 
|  | * Well, I started testing this and found out that there are a few things | 
|  | * that weren't quite as win95. The following rewrite should reproduce | 
|  | * win95 results completely. | 
|  | * The colorselection is table-driven to avoid awfull if-statements. | 
|  | * The table below show the color settings. | 
|  | * | 
|  | * Pen selection table for uFlags = 0 | 
|  | * | 
|  | * uType |  LTI  |  LTO  |  RBI  |  RBO | 
|  | * ------+-------+-------+-------+------- | 
|  | *  0000 |   x   |   x   |   x   |   x | 
|  | *  0001 |   x   |  22   |   x   |  21 | 
|  | *  0010 |   x   |  16   |   x   |  20 | 
|  | *  0011 |   x   |   x   |   x   |   x | 
|  | * ------+-------+-------+-------+------- | 
|  | *  0100 |   x   |  20   |   x   |  16 | 
|  | *  0101 |  20   |  22   |  16   |  21 | 
|  | *  0110 |  20   |  16   |  16   |  20 | 
|  | *  0111 |   x   |   x   |   x   |   x | 
|  | * ------+-------+-------+-------+------- | 
|  | *  1000 |   x   |  21   |   x   |  22 | 
|  | *  1001 |  21   |  22   |  22   |  21 | 
|  | *  1010 |  21   |  16   |  22   |  20 | 
|  | *  1011 |   x   |   x   |   x   |   x | 
|  | * ------+-------+-------+-------+------- | 
|  | *  1100 |   x   |   x   |   x   |   x | 
|  | *  1101 |   x   | x (22)|   x   | x (21) | 
|  | *  1110 |   x   | x (16)|   x   | x (20) | 
|  | *  1111 |   x   |   x   |   x   |   x | 
|  | * | 
|  | * Pen selection table for uFlags = BF_SOFT | 
|  | * | 
|  | * uType |  LTI  |  LTO  |  RBI  |  RBO | 
|  | * ------+-------+-------+-------+------- | 
|  | *  0000 |   x   |   x   |   x   |   x | 
|  | *  0001 |   x   |  20   |   x   |  21 | 
|  | *  0010 |   x   |  21   |   x   |  20 | 
|  | *  0011 |   x   |   x   |   x   |   x | 
|  | * ------+-------+-------+-------+------- | 
|  | *  0100 |   x   |  22   |   x   |  16 | 
|  | *  0101 |  22   |  20   |  16   |  21 | 
|  | *  0110 |  22   |  21   |  16   |  20 | 
|  | *  0111 |   x   |   x   |   x   |   x | 
|  | * ------+-------+-------+-------+------- | 
|  | *  1000 |   x   |  16   |   x   |  22 | 
|  | *  1001 |  16   |  20   |  22   |  21 | 
|  | *  1010 |  16   |  21   |  22   |  20 | 
|  | *  1011 |   x   |   x   |   x   |   x | 
|  | * ------+-------+-------+-------+------- | 
|  | *  1100 |   x   |   x   |   x   |   x | 
|  | *  1101 |   x   | x (20)|   x   | x (21) | 
|  | *  1110 |   x   | x (21)|   x   | x (20) | 
|  | *  1111 |   x   |   x   |   x   |   x | 
|  | * | 
|  | * x = don't care; (n) = is what win95 actually uses | 
|  | * LTI = left Top Inner line | 
|  | * LTO = left Top Outer line | 
|  | * RBI = Right Bottom Inner line | 
|  | * RBO = Right Bottom Outer line | 
|  | * 15 = COLOR_BTNFACE | 
|  | * 16 = COLOR_BTNSHADOW | 
|  | * 20 = COLOR_BTNHIGHLIGHT | 
|  | * 21 = COLOR_3DDKSHADOW | 
|  | * 22 = COLOR_3DLIGHT | 
|  | */ | 
|  |  | 
|  |  | 
|  | static BOOL UITOOLS95_DrawRectEdge(HDC hdc, LPRECT rc, | 
|  | UINT uType, UINT uFlags) | 
|  | { | 
|  | char LTInnerI, LTOuterI; | 
|  | char RBInnerI, RBOuterI; | 
|  | HPEN LTInnerPen, LTOuterPen; | 
|  | HPEN RBInnerPen, RBOuterPen; | 
|  | RECT InnerRect = *rc; | 
|  | POINT SavePoint; | 
|  | HPEN SavePen; | 
|  | int LBpenplus = 0; | 
|  | int LTpenplus = 0; | 
|  | int RTpenplus = 0; | 
|  | int RBpenplus = 0; | 
|  | BOOL retval = !(   ((uType & BDR_INNER) == BDR_INNER | 
|  | || (uType & BDR_OUTER) == BDR_OUTER) | 
|  | && !(uFlags & (BF_FLAT|BF_MONO)) ); | 
|  |  | 
|  | /* Init some vars */ | 
|  | LTInnerPen = LTOuterPen = RBInnerPen = RBOuterPen = (HPEN)GetStockObject(NULL_PEN); | 
|  | SavePen = (HPEN)SelectObject(hdc, LTInnerPen); | 
|  |  | 
|  | /* Determine the colors of the edges */ | 
|  | if(uFlags & BF_MONO) | 
|  | { | 
|  | LTInnerI = RBInnerI = LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | LTOuterI = RBOuterI = LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | } | 
|  | else if(uFlags & BF_FLAT) | 
|  | { | 
|  | LTInnerI = RBInnerI = LTRBInnerFlat[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | LTOuterI = RBOuterI = LTRBOuterFlat[uType & (BDR_INNER|BDR_OUTER)]; | 
|  |  | 
|  | /* Bertho Stultiens states above that this function exactly matches win95 | 
|  | * In win98 BF_FLAT rectangels have an inner border same color as the | 
|  | * middle (COLOR_BTNFACE). I believe it's the same for win95 but since | 
|  | * I don't know I go with Bertho and just sets it for win98 until proven | 
|  | * otherwise. | 
|  | *                                          Dennis Björklund, 10 June, 99 | 
|  | */ | 
|  | if( TWEAK_WineLook == WIN98_LOOK && LTInnerI != -1 ) | 
|  | LTInnerI = RBInnerI = COLOR_BTNFACE; | 
|  | } | 
|  | else if(uFlags & BF_SOFT) | 
|  | { | 
|  | LTInnerI = LTInnerSoft[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | LTOuterI = LTOuterSoft[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | RBInnerI = RBInnerSoft[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | RBOuterI = RBOuterSoft[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | } | 
|  | else | 
|  | { | 
|  | LTInnerI = LTInnerNormal[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | LTOuterI = LTOuterNormal[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | RBInnerI = RBInnerNormal[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | RBOuterI = RBOuterNormal[uType & (BDR_INNER|BDR_OUTER)]; | 
|  | } | 
|  |  | 
|  | if((uFlags & BF_BOTTOMLEFT) == BF_BOTTOMLEFT)   LBpenplus = 1; | 
|  | if((uFlags & BF_TOPRIGHT) == BF_TOPRIGHT)       RTpenplus = 1; | 
|  | if((uFlags & BF_BOTTOMRIGHT) == BF_BOTTOMRIGHT) RBpenplus = 1; | 
|  | if((uFlags & BF_TOPLEFT) == BF_TOPLEFT)         LTpenplus = 1; | 
|  |  | 
|  | if(LTInnerI != -1) LTInnerPen = GetSysColorPen(LTInnerI); | 
|  | if(LTOuterI != -1) LTOuterPen = GetSysColorPen(LTOuterI); | 
|  | if(RBInnerI != -1) RBInnerPen = GetSysColorPen(RBInnerI); | 
|  | if(RBOuterI != -1) RBOuterPen = GetSysColorPen(RBOuterI); | 
|  |  | 
|  | MoveToEx(hdc, 0, 0, &SavePoint); | 
|  |  | 
|  | /* Draw the outer edge */ | 
|  | SelectObject(hdc, LTOuterPen); | 
|  | if(uFlags & BF_TOP) | 
|  | { | 
|  | MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL); | 
|  | LineTo(hdc, InnerRect.right, InnerRect.top); | 
|  | } | 
|  | if(uFlags & BF_LEFT) | 
|  | { | 
|  | MoveToEx(hdc, InnerRect.left, InnerRect.top, NULL); | 
|  | LineTo(hdc, InnerRect.left, InnerRect.bottom); | 
|  | } | 
|  | SelectObject(hdc, RBOuterPen); | 
|  | if(uFlags & BF_BOTTOM) | 
|  | { | 
|  | MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL); | 
|  | LineTo(hdc, InnerRect.left-1, InnerRect.bottom-1); | 
|  | } | 
|  | if(uFlags & BF_RIGHT) | 
|  | { | 
|  | MoveToEx(hdc, InnerRect.right-1, InnerRect.bottom-1, NULL); | 
|  | LineTo(hdc, InnerRect.right-1, InnerRect.top-1); | 
|  | } | 
|  |  | 
|  | /* Draw the inner edge */ | 
|  | SelectObject(hdc, LTInnerPen); | 
|  | if(uFlags & BF_TOP) | 
|  | { | 
|  | MoveToEx(hdc, InnerRect.left+LTpenplus, InnerRect.top+1, NULL); | 
|  | LineTo(hdc, InnerRect.right-RTpenplus, InnerRect.top+1); | 
|  | } | 
|  | if(uFlags & BF_LEFT) | 
|  | { | 
|  | MoveToEx(hdc, InnerRect.left+1, InnerRect.top+LTpenplus, NULL); | 
|  | LineTo(hdc, InnerRect.left+1, InnerRect.bottom-LBpenplus); | 
|  | } | 
|  | SelectObject(hdc, RBInnerPen); | 
|  | if(uFlags & BF_BOTTOM) | 
|  | { | 
|  | MoveToEx(hdc, InnerRect.right-1-RBpenplus, InnerRect.bottom-2, NULL); | 
|  | LineTo(hdc, InnerRect.left-1+LBpenplus, InnerRect.bottom-2); | 
|  | } | 
|  | if(uFlags & BF_RIGHT) | 
|  | { | 
|  | MoveToEx(hdc, InnerRect.right-2, InnerRect.bottom-1-RBpenplus, NULL); | 
|  | LineTo(hdc, InnerRect.right-2, InnerRect.top-1+RTpenplus); | 
|  | } | 
|  |  | 
|  | if( ((uFlags & BF_MIDDLE) && retval) || (uFlags & BF_ADJUST) ) | 
|  | { | 
|  | int add = (LTRBInnerMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0) | 
|  | + (LTRBOuterMono[uType & (BDR_INNER|BDR_OUTER)] != -1 ? 1 : 0); | 
|  |  | 
|  | if(uFlags & BF_LEFT)   InnerRect.left   += add; | 
|  | if(uFlags & BF_RIGHT)  InnerRect.right  -= add; | 
|  | if(uFlags & BF_TOP)    InnerRect.top    += add; | 
|  | if(uFlags & BF_BOTTOM) InnerRect.bottom -= add; | 
|  |  | 
|  | if((uFlags & BF_MIDDLE) && retval) | 
|  | { | 
|  | FillRect(hdc, &InnerRect, GetSysColorBrush(uFlags & BF_MONO ? | 
|  | COLOR_WINDOW : COLOR_BTNFACE)); | 
|  | } | 
|  |  | 
|  | if(uFlags & BF_ADJUST) | 
|  | *rc = InnerRect; | 
|  | } | 
|  |  | 
|  | /* Cleanup */ | 
|  | SelectObject(hdc, SavePen); | 
|  | MoveToEx(hdc, SavePoint.x, SavePoint.y, NULL); | 
|  | return retval; | 
|  | } | 
|  |  | 
|  |  | 
|  | /********************************************************************** | 
|  | *          DrawEdge16   (USER.659) | 
|  | */ | 
|  | BOOL16 WINAPI DrawEdge16( HDC16 hdc, LPRECT16 rc, UINT16 edge, UINT16 flags ) | 
|  | { | 
|  | RECT rect32; | 
|  | BOOL ret; | 
|  |  | 
|  | CONV_RECT16TO32( rc, &rect32 ); | 
|  | ret = DrawEdge( hdc, &rect32, edge, flags ); | 
|  | CONV_RECT32TO16( &rect32, rc ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  | /********************************************************************** | 
|  | *          DrawEdge32   (USER32.155) | 
|  | */ | 
|  | BOOL WINAPI DrawEdge( HDC hdc, LPRECT rc, UINT edge, UINT flags ) | 
|  | { | 
|  | TRACE("%04x %d,%d-%d,%d %04x %04x\n", | 
|  | hdc, rc->left, rc->top, rc->right, rc->bottom, edge, flags ); | 
|  |  | 
|  | if(flags & BF_DIAGONAL) | 
|  | return UITOOLS95_DrawDiagEdge(hdc, rc, edge, flags); | 
|  | else | 
|  | return UITOOLS95_DrawRectEdge(hdc, rc, edge, flags); | 
|  | } | 
|  |  | 
|  |  | 
|  | /************************************************************************ | 
|  | *	UITOOLS_MakeSquareRect | 
|  | * | 
|  | * Utility to create a square rectangle and returning the width | 
|  | */ | 
|  | static int UITOOLS_MakeSquareRect(LPRECT src, LPRECT dst) | 
|  | { | 
|  | int Width  = src->right - src->left; | 
|  | int Height = src->bottom - src->top; | 
|  | int SmallDiam = Width > Height ? Height : Width; | 
|  |  | 
|  | *dst = *src; | 
|  |  | 
|  | /* Make it a square box */ | 
|  | if(Width < Height)      /* SmallDiam == Width */ | 
|  | { | 
|  | dst->top += (Height-Width)/2; | 
|  | dst->bottom = dst->top + SmallDiam; | 
|  | } | 
|  | else if(Width > Height) /* SmallDiam == Height */ | 
|  | { | 
|  | dst->left += (Width-Height)/2; | 
|  | dst->right = dst->left + SmallDiam; | 
|  | } | 
|  |  | 
|  | return SmallDiam; | 
|  | } | 
|  |  | 
|  | static void UITOOLS_DrawCheckedRect( HDC dc, LPRECT rect ) | 
|  | { | 
|  | if(GetSysColor(COLOR_BTNHIGHLIGHT) == RGB(255, 255, 255)) | 
|  | { | 
|  | HBITMAP hbm = CreateBitmap(8, 8, 1, 1, wPattern_AA55); | 
|  | HBRUSH hbsave; | 
|  | HBRUSH hb = CreatePatternBrush(hbm); | 
|  | COLORREF bg; | 
|  |  | 
|  | FillRect(dc, rect, GetSysColorBrush(COLOR_BTNFACE)); | 
|  | bg = SetBkColor(dc, RGB(255, 255, 255)); | 
|  | hbsave = (HBRUSH)SelectObject(dc, hb); | 
|  | PatBlt(dc, rect->left, rect->top, rect->right-rect->left, rect->bottom-rect->top, 0x00FA0089); | 
|  | SelectObject(dc, hbsave); | 
|  | SetBkColor(dc, bg); | 
|  | DeleteObject(hb); | 
|  | DeleteObject(hbm); | 
|  | } | 
|  | else | 
|  | { | 
|  | FillRect(dc, rect, GetSysColorBrush(COLOR_BTNHIGHLIGHT)); | 
|  | } | 
|  | } | 
|  |  | 
|  | /************************************************************************ | 
|  | *	UITOOLS_DFC_ButtonPush | 
|  | * | 
|  | * Draw a push button coming from DrawFrameControl() | 
|  | * | 
|  | * Does a pretty good job in emulating MS behavior. Some quirks are | 
|  | * however there because MS uses a TrueType font (Marlett) to draw | 
|  | * the buttons. | 
|  | */ | 
|  | static BOOL UITOOLS95_DFC_ButtonPush(HDC dc, LPRECT r, UINT uFlags) | 
|  | { | 
|  | UINT edge; | 
|  | RECT myr = *r; | 
|  |  | 
|  | if(uFlags & (DFCS_PUSHED | DFCS_CHECKED | DFCS_FLAT)) | 
|  | edge = EDGE_SUNKEN; | 
|  | else | 
|  | edge = EDGE_RAISED; | 
|  |  | 
|  | if(uFlags & DFCS_CHECKED) | 
|  | { | 
|  | if(uFlags & DFCS_MONO) | 
|  | UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST); | 
|  | else | 
|  | UITOOLS95_DrawRectEdge(dc, &myr, edge, (uFlags&DFCS_FLAT)|BF_RECT|BF_SOFT|BF_ADJUST); | 
|  |  | 
|  | UITOOLS_DrawCheckedRect( dc, &myr ); | 
|  | } | 
|  | else | 
|  | { | 
|  | if(uFlags & DFCS_MONO) | 
|  | { | 
|  | UITOOLS95_DrawRectEdge(dc, &myr, edge, BF_MONO|BF_RECT|BF_ADJUST); | 
|  | FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE)); | 
|  | } | 
|  | else | 
|  | { | 
|  | UITOOLS95_DrawRectEdge(dc, r, edge, (uFlags&DFCS_FLAT) | BF_MIDDLE |BF_SOFT| BF_RECT); | 
|  | } | 
|  | } | 
|  |  | 
|  | /* Adjust rectangle if asked */ | 
|  | if(uFlags & DFCS_ADJUSTRECT) | 
|  | { | 
|  | r->left   += 2; | 
|  | r->right  -= 2; | 
|  | r->top    += 2; | 
|  | r->bottom -= 2; | 
|  | } | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /************************************************************************ | 
|  | *	UITOOLS_DFC_ButtonChcek | 
|  | * | 
|  | * Draw a check/3state button coming from DrawFrameControl() | 
|  | * | 
|  | * Does a pretty good job in emulating MS behavior. Some quirks are | 
|  | * however there because MS uses a TrueType font (Marlett) to draw | 
|  | * the buttons. | 
|  | */ | 
|  | #define DFC_CHECKPOINTSMAX      6 | 
|  |  | 
|  | static BOOL UITOOLS95_DFC_ButtonCheck(HDC dc, LPRECT r, UINT uFlags) | 
|  | { | 
|  | RECT myr; | 
|  | int SmallDiam = UITOOLS_MakeSquareRect(r, &myr); | 
|  | UINT flags = BF_RECT | BF_ADJUST; | 
|  |  | 
|  | if(uFlags & DFCS_FLAT) flags |= BF_FLAT; | 
|  | else if(uFlags & DFCS_MONO) flags |= BF_MONO; | 
|  |  | 
|  | UITOOLS95_DrawRectEdge( dc, &myr, EDGE_SUNKEN, flags ); | 
|  |  | 
|  | if(uFlags & (DFCS_INACTIVE|DFCS_PUSHED)) | 
|  | FillRect(dc, &myr, GetSysColorBrush(COLOR_BTNFACE)); | 
|  | else if( (uFlags & DFCS_BUTTON3STATE) && (uFlags & DFCS_CHECKED) ) | 
|  | UITOOLS_DrawCheckedRect( dc, &myr ); | 
|  | else | 
|  | { | 
|  | FillRect(dc, &myr, GetSysColorBrush(COLOR_WINDOW)); | 
|  | } | 
|  |  | 
|  | if(uFlags & DFCS_CHECKED) | 
|  | { | 
|  | POINT CheckPoints[DFC_CHECKPOINTSMAX]; | 
|  | int i; | 
|  | HBRUSH hbsave; | 
|  | HPEN hpsave; | 
|  |  | 
|  | /* FIXME: This comes very close to M$'s checkmark, but not */ | 
|  | /* exactly... When small or large there is a few pixels */ | 
|  | /* shift. Not bad, but could be better :) */ | 
|  | UITOOLS_MakeSquareRect(r, &myr); | 
|  | CheckPoints[0].x = myr.left + 253*SmallDiam/1000; | 
|  | CheckPoints[0].y = myr.top  + 345*SmallDiam/1000; | 
|  | CheckPoints[1].x = myr.left + 409*SmallDiam/1000; | 
|  | CheckPoints[1].y = CheckPoints[0].y + (CheckPoints[1].x-CheckPoints[0].x); | 
|  | CheckPoints[2].x = myr.left + 690*SmallDiam/1000; | 
|  | CheckPoints[2].y = CheckPoints[1].y - (CheckPoints[2].x-CheckPoints[1].x); | 
|  | CheckPoints[3].x = CheckPoints[2].x; | 
|  | CheckPoints[3].y = CheckPoints[2].y + 3*SmallDiam/16; | 
|  | CheckPoints[4].x = CheckPoints[1].x; | 
|  | CheckPoints[4].y = CheckPoints[1].y + 3*SmallDiam/16; | 
|  | CheckPoints[5].x = CheckPoints[0].x; | 
|  | CheckPoints[5].y = CheckPoints[0].y + 3*SmallDiam/16; | 
|  |  | 
|  | i = (uFlags & DFCS_INACTIVE) || (uFlags & 0xff) == DFCS_BUTTON3STATE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT; | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i)); | 
|  | hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i)); | 
|  | Polygon(dc, CheckPoints, DFC_CHECKPOINTSMAX); | 
|  | SelectObject(dc, hpsave); | 
|  | SelectObject(dc, hbsave); | 
|  | } | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /************************************************************************ | 
|  | *	UITOOLS_DFC_ButtonRadio | 
|  | * | 
|  | * Draw a radio/radioimage/radiomask button coming from DrawFrameControl() | 
|  | * | 
|  | * Does a pretty good job in emulating MS behavior. Some quirks are | 
|  | * however there because MS uses a TrueType font (Marlett) to draw | 
|  | * the buttons. | 
|  | */ | 
|  | static BOOL UITOOLS95_DFC_ButtonRadio(HDC dc, LPRECT r, UINT uFlags) | 
|  | { | 
|  | RECT myr; | 
|  | int i; | 
|  | int SmallDiam = UITOOLS_MakeSquareRect(r, &myr); | 
|  | int BorderShrink = SmallDiam / 16; | 
|  | HPEN hpsave; | 
|  | HBRUSH hbsave; | 
|  | int xe, ye; | 
|  | int xc, yc; | 
|  |  | 
|  | if(BorderShrink < 1) BorderShrink = 1; | 
|  |  | 
|  | if((uFlags & 0xff) == DFCS_BUTTONRADIOIMAGE) | 
|  | { | 
|  | FillRect(dc, r, (HBRUSH)GetStockObject(BLACK_BRUSH)); | 
|  | } | 
|  |  | 
|  | xe = myr.left; | 
|  | ye = myr.top  + SmallDiam - SmallDiam/2; | 
|  |  | 
|  | xc = myr.left + SmallDiam - SmallDiam/2; | 
|  | yc = myr.top  + SmallDiam - SmallDiam/2; | 
|  |  | 
|  | /* Define bounding box */ | 
|  | i = 14*SmallDiam/16; | 
|  | myr.left   = xc - i+i/2; | 
|  | myr.right  = xc + i/2; | 
|  | myr.top    = yc - i+i/2; | 
|  | myr.bottom = yc + i/2; | 
|  |  | 
|  | if((uFlags & 0xff) == DFCS_BUTTONRADIOMASK) | 
|  | { | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH)); | 
|  | Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye); | 
|  | SelectObject(dc, hbsave); | 
|  | } | 
|  | else | 
|  | { | 
|  | if(uFlags & (DFCS_FLAT|DFCS_MONO)) | 
|  | { | 
|  | hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_WINDOWFRAME)); | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_WINDOWFRAME)); | 
|  | Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye); | 
|  | SelectObject(dc, hbsave); | 
|  | SelectObject(dc, hpsave); | 
|  | } | 
|  | else | 
|  | { | 
|  | hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT)); | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT)); | 
|  | Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top); | 
|  |  | 
|  | SelectObject(dc, GetSysColorPen(COLOR_BTNSHADOW)); | 
|  | SelectObject(dc, GetSysColorBrush(COLOR_BTNSHADOW)); | 
|  | Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom); | 
|  |  | 
|  | myr.left   += BorderShrink; | 
|  | myr.right  -= BorderShrink; | 
|  | myr.top    += BorderShrink; | 
|  | myr.bottom -= BorderShrink; | 
|  |  | 
|  | SelectObject(dc, GetSysColorPen(COLOR_3DLIGHT)); | 
|  | SelectObject(dc, GetSysColorBrush(COLOR_3DLIGHT)); | 
|  | Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.left-1, myr.bottom, myr.right-1, myr.top); | 
|  |  | 
|  | SelectObject(dc, GetSysColorPen(COLOR_3DDKSHADOW)); | 
|  | SelectObject(dc, GetSysColorBrush(COLOR_3DDKSHADOW)); | 
|  | Pie(dc, myr.left, myr.top, myr.right, myr.bottom, myr.right+1, myr.top, myr.left+1, myr.bottom); | 
|  | SelectObject(dc, hbsave); | 
|  | SelectObject(dc, hpsave); | 
|  | } | 
|  |  | 
|  | i = 10*SmallDiam/16; | 
|  | myr.left   = xc - i+i/2; | 
|  | myr.right  = xc + i/2; | 
|  | myr.top    = yc - i+i/2; | 
|  | myr.bottom = yc + i/2; | 
|  | i= !(uFlags & (DFCS_INACTIVE|DFCS_PUSHED)) ? COLOR_WINDOW : COLOR_BTNFACE; | 
|  | hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i)); | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i)); | 
|  | Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye); | 
|  | SelectObject(dc, hbsave); | 
|  | SelectObject(dc, hpsave); | 
|  | } | 
|  |  | 
|  | if(uFlags & DFCS_CHECKED) | 
|  | { | 
|  | i = 6*SmallDiam/16; | 
|  | i = i < 1 ? 1 : i; | 
|  | myr.left   = xc - i+i/2; | 
|  | myr.right  = xc + i/2; | 
|  | myr.top    = yc - i+i/2; | 
|  | myr.bottom = yc + i/2; | 
|  |  | 
|  | i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_WINDOWTEXT; | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i)); | 
|  | hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i)); | 
|  | Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye); | 
|  | SelectObject(dc, hpsave); | 
|  | SelectObject(dc, hbsave); | 
|  | } | 
|  |  | 
|  | /* FIXME: M$ has a polygon in the center at relative points: */ | 
|  | /* 0.476, 0.476 (times SmallDiam, SmallDiam) */ | 
|  | /* 0.476, 0.525 */ | 
|  | /* 0.500, 0.500 */ | 
|  | /* 0.500, 0.499 */ | 
|  | /* when the button is unchecked. The reason for it is unknown. The */ | 
|  | /* color is COLOR_BTNHIGHLIGHT, although the polygon gets painted at */ | 
|  | /* least 3 times (it looks like a clip-region when you see it happen). */ | 
|  | /* I do not really see a reason why this should be implemented. If you */ | 
|  | /* have a good reason, let me know. Maybe this is a quirk in the Marlett */ | 
|  | /* font. */ | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           UITOOLS_DrawFrameButton | 
|  | */ | 
|  | static BOOL UITOOLS95_DrawFrameButton(HDC hdc, LPRECT rc, UINT uState) | 
|  | { | 
|  | switch(uState & 0xff) | 
|  | { | 
|  | case DFCS_BUTTONPUSH: | 
|  | return UITOOLS95_DFC_ButtonPush(hdc, rc, uState); | 
|  |  | 
|  | case DFCS_BUTTONCHECK: | 
|  | case DFCS_BUTTON3STATE: | 
|  | return UITOOLS95_DFC_ButtonCheck(hdc, rc, uState); | 
|  |  | 
|  | case DFCS_BUTTONRADIOIMAGE: | 
|  | case DFCS_BUTTONRADIOMASK: | 
|  | case DFCS_BUTTONRADIO: | 
|  | return UITOOLS95_DFC_ButtonRadio(hdc, rc, uState); | 
|  |  | 
|  | default: | 
|  | WARN("Invalid button state=0x%04x\n", uState); | 
|  | } | 
|  |  | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           UITOOLS_DrawFrameCaption | 
|  | * | 
|  | * Draw caption buttons (win95), coming from DrawFrameControl() | 
|  | */ | 
|  |  | 
|  | static BOOL UITOOLS95_DrawFrameCaption(HDC dc, LPRECT r, UINT uFlags) | 
|  | { | 
|  | POINT Line1[10]; | 
|  | POINT Line2[10]; | 
|  | int Line1N; | 
|  | int Line2N; | 
|  | RECT myr; | 
|  | int SmallDiam = UITOOLS_MakeSquareRect(r, &myr)-2; | 
|  | int i; | 
|  | HBRUSH hbsave; | 
|  | HPEN hpsave; | 
|  | HFONT hfsave, hf; | 
|  | int xc = (myr.left+myr.right)/2; | 
|  | int yc = (myr.top+myr.bottom)/2; | 
|  | int edge, move; | 
|  | char str[2] = "?"; | 
|  | UINT alignsave; | 
|  | int bksave; | 
|  | COLORREF clrsave; | 
|  | SIZE size; | 
|  |  | 
|  | UITOOLS95_DFC_ButtonPush(dc, r, uFlags & 0xff00); | 
|  |  | 
|  | switch(uFlags & 0xff) | 
|  | { | 
|  | case DFCS_CAPTIONCLOSE: | 
|  | edge = 328*SmallDiam/1000; | 
|  | move = 95*SmallDiam/1000; | 
|  | Line1[0].x = Line2[0].x = Line1[1].x = Line2[1].x = xc - edge; | 
|  | Line1[2].y = Line2[5].y = Line1[1].y = Line2[4].y = yc - edge; | 
|  | Line1[3].x = Line2[3].x = Line1[4].x = Line2[4].x = xc + edge; | 
|  | Line1[5].y = Line2[2].y = Line1[4].y = Line2[1].y = yc + edge; | 
|  | Line1[2].x = Line2[2].x = Line1[1].x + move; | 
|  | Line1[0].y = Line2[3].y = Line1[1].y + move; | 
|  | Line1[5].x = Line2[5].x = Line1[4].x - move; | 
|  | Line1[3].y = Line2[0].y = Line1[4].y - move; | 
|  | Line1N = 6; | 
|  | Line2N = 6; | 
|  | break; | 
|  |  | 
|  | case DFCS_CAPTIONHELP: | 
|  | /* This one breaks the flow */ | 
|  | /* FIXME: We need the Marlett font in order to get this right. */ | 
|  |  | 
|  | hf = CreateFontA(-SmallDiam, 0, 0, 0, FW_NORMAL, FALSE, FALSE, FALSE, | 
|  | ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, | 
|  | DEFAULT_QUALITY, FIXED_PITCH|FF_DONTCARE, "System"); | 
|  | alignsave = SetTextAlign(dc, TA_TOP|TA_LEFT); | 
|  | bksave = SetBkMode(dc, TRANSPARENT); | 
|  | clrsave = GetTextColor(dc); | 
|  | hfsave = (HFONT)SelectObject(dc, hf); | 
|  | GetTextExtentPoint32A(dc, str, 1, &size); | 
|  |  | 
|  | if(uFlags & DFCS_INACTIVE) | 
|  | { | 
|  | SetTextColor(dc, GetSysColor(COLOR_BTNHIGHLIGHT)); | 
|  | TextOutA(dc, xc-size.cx/2+1, yc-size.cy/2+1, str, 1); | 
|  | } | 
|  | SetTextColor(dc, GetSysColor(uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT)); | 
|  | TextOutA(dc, xc-size.cx/2, yc-size.cy/2, str, 1); | 
|  |  | 
|  | SelectObject(dc, hfsave); | 
|  | SetTextColor(dc, clrsave); | 
|  | SetBkMode(dc, bksave); | 
|  | SetTextAlign(dc, alignsave); | 
|  | DeleteObject(hf); | 
|  | return TRUE; | 
|  |  | 
|  | case DFCS_CAPTIONMIN: | 
|  | Line1[0].x = Line1[3].x = myr.left   +  96*SmallDiam/750+2; | 
|  | Line1[1].x = Line1[2].x = Line1[0].x + 372*SmallDiam/750; | 
|  | Line1[0].y = Line1[1].y = myr.top    + 563*SmallDiam/750+1; | 
|  | Line1[2].y = Line1[3].y = Line1[0].y +  92*SmallDiam/750; | 
|  | Line1N = 4; | 
|  | Line2N = 0; | 
|  | break; | 
|  |  | 
|  | case DFCS_CAPTIONMAX: | 
|  | edge = 47*SmallDiam/750; | 
|  | Line1[0].x = Line1[5].x = myr.left +  57*SmallDiam/750+3; | 
|  | Line1[0].y = Line1[1].y = myr.top  + 143*SmallDiam/750+1; | 
|  | Line1[1].x = Line1[2].x = Line1[0].x + 562*SmallDiam/750; | 
|  | Line1[5].y = Line1[4].y = Line1[0].y +  93*SmallDiam/750; | 
|  | Line1[2].y = Line1[3].y = Line1[0].y + 513*SmallDiam/750; | 
|  | Line1[3].x = Line1[4].x = Line1[1].x -  edge; | 
|  |  | 
|  | Line2[0].x = Line2[5].x = Line1[0].x; | 
|  | Line2[3].x = Line2[4].x = Line1[1].x; | 
|  | Line2[1].x = Line2[2].x = Line1[0].x + edge; | 
|  | Line2[0].y = Line2[1].y = Line1[0].y; | 
|  | Line2[4].y = Line2[5].y = Line1[2].y; | 
|  | Line2[2].y = Line2[3].y = Line1[2].y - edge; | 
|  | Line1N = 6; | 
|  | Line2N = 6; | 
|  | break; | 
|  |  | 
|  | case DFCS_CAPTIONRESTORE: | 
|  | /* FIXME: this one looks bad at small sizes < 15x15 :( */ | 
|  | edge = 47*SmallDiam/750; | 
|  | move = 420*SmallDiam/750; | 
|  | Line1[0].x = Line1[9].x = myr.left + 198*SmallDiam/750+2; | 
|  | Line1[0].y = Line1[1].y = myr.top  + 169*SmallDiam/750+1; | 
|  | Line1[6].y = Line1[7].y = Line1[0].y + 93*SmallDiam/750; | 
|  | Line1[7].x = Line1[8].x = Line1[0].x + edge; | 
|  | Line1[1].x = Line1[2].x = Line1[0].x + move; | 
|  | Line1[5].x = Line1[6].x = Line1[1].x - edge; | 
|  | Line1[9].y = Line1[8].y = Line1[0].y + 187*SmallDiam/750; | 
|  | Line1[2].y = Line1[3].y = Line1[0].y + 327*SmallDiam/750; | 
|  | Line1[4].y = Line1[5].y = Line1[2].y - edge; | 
|  | Line1[3].x = Line1[4].x = Line1[2].x - 140*SmallDiam/750; | 
|  |  | 
|  | Line2[1].x = Line2[2].x = Line1[3].x; | 
|  | Line2[7].x = Line2[8].x = Line2[1].x - edge; | 
|  | Line2[0].x = Line2[9].x = Line2[3].x = Line2[4].x = Line2[1].x - move; | 
|  | Line2[5].x = Line2[6].x = Line2[0].x + edge; | 
|  | Line2[0].y = Line2[1].y = Line1[9].y; | 
|  | Line2[4].y = Line2[5].y = Line2[8].y = Line2[9].y = Line2[0].y + 93*SmallDiam/750; | 
|  | Line2[2].y = Line2[3].y = Line2[0].y + 327*SmallDiam/750; | 
|  | Line2[6].y = Line2[7].y = Line2[2].y - edge; | 
|  | Line1N = 10; | 
|  | Line2N = 10; | 
|  | break; | 
|  |  | 
|  | default: | 
|  | WARN("Invalid caption; flags=0x%04x\n", uFlags); | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /* Here the drawing takes place */ | 
|  | if(uFlags & DFCS_INACTIVE) | 
|  | { | 
|  | /* If we have an inactive button, then you see a shadow */ | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT)); | 
|  | hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT)); | 
|  | Polygon(dc, Line1, Line1N); | 
|  | if(Line2N > 0) | 
|  | Polygon(dc, Line2, Line2N); | 
|  | SelectObject(dc, hpsave); | 
|  | SelectObject(dc, hbsave); | 
|  | } | 
|  |  | 
|  | /* Correct for the shadow shift */ | 
|  | for(i = 0; i < Line1N; i++) | 
|  | { | 
|  | Line1[i].x--; | 
|  | Line1[i].y--; | 
|  | } | 
|  | for(i = 0; i < Line2N; i++) | 
|  | { | 
|  | Line2[i].x--; | 
|  | Line2[i].y--; | 
|  | } | 
|  |  | 
|  | /* Make the final picture */ | 
|  | i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT; | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i)); | 
|  | hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i)); | 
|  |  | 
|  | Polygon(dc, Line1, Line1N); | 
|  | if(Line2N > 0) | 
|  | Polygon(dc, Line2, Line2N); | 
|  | SelectObject(dc, hpsave); | 
|  | SelectObject(dc, hbsave); | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  |  | 
|  | /************************************************************************ | 
|  | *      UITOOLS_DrawFrameScroll | 
|  | * | 
|  | * Draw a scroll-bar control coming from DrawFrameControl() | 
|  | */ | 
|  | static BOOL UITOOLS95_DrawFrameScroll(HDC dc, LPRECT r, UINT uFlags) | 
|  | { | 
|  | POINT Line[4]; | 
|  | RECT myr; | 
|  | int SmallDiam = UITOOLS_MakeSquareRect(r, &myr) - 2; | 
|  | int i; | 
|  | HBRUSH hbsave, hb, hb2; | 
|  | HPEN hpsave, hp, hp2; | 
|  | int tri = 290*SmallDiam/1000 - 1; | 
|  | int d46, d93; | 
|  |  | 
|  | /* | 
|  | * This fixes a problem with really tiny "scroll" buttons. In particular | 
|  | * with the updown control. | 
|  | * Making sure that the arrow is as least 3 pixels wide (or high). | 
|  | */ | 
|  | if (tri == 0) | 
|  | tri = 1; | 
|  |  | 
|  | switch(uFlags & 0xff) | 
|  | { | 
|  | case DFCS_SCROLLCOMBOBOX: | 
|  | case DFCS_SCROLLDOWN: | 
|  | Line[2].x = myr.left + 470*SmallDiam/1000 + 2; | 
|  | Line[2].y = myr.top  + 687*SmallDiam/1000 + 1; | 
|  | Line[0].x = Line[2].x - tri; | 
|  | Line[1].x = Line[2].x + tri; | 
|  | Line[0].y = Line[1].y = Line[2].y - tri; | 
|  | break; | 
|  |  | 
|  | case DFCS_SCROLLUP: | 
|  | Line[2].x = myr.left + 470*SmallDiam/1000 + 2; | 
|  | Line[2].y = myr.bottom - (687*SmallDiam/1000 + 1); | 
|  | Line[0].x = Line[2].x - tri; | 
|  | Line[1].x = Line[2].x + tri; | 
|  | Line[0].y = Line[1].y = Line[2].y + tri; | 
|  | break; | 
|  |  | 
|  | case DFCS_SCROLLLEFT: | 
|  | Line[2].x = myr.right - (687*SmallDiam/1000 + 1); | 
|  | Line[2].y = myr.top  + 470*SmallDiam/1000 + 2; | 
|  | Line[0].y = Line[2].y - tri; | 
|  | Line[1].y = Line[2].y + tri; | 
|  | Line[0].x = Line[1].x = Line[2].x + tri; | 
|  | break; | 
|  |  | 
|  | case DFCS_SCROLLRIGHT: | 
|  | Line[2].x = myr.left + 687*SmallDiam/1000 + 1; | 
|  | Line[2].y = myr.top  + 470*SmallDiam/1000 + 2; | 
|  | Line[0].y = Line[2].y - tri; | 
|  | Line[1].y = Line[2].y + tri; | 
|  | Line[0].x = Line[1].x = Line[2].x - tri; | 
|  | break; | 
|  |  | 
|  | case DFCS_SCROLLSIZEGRIP: | 
|  | /* This one breaks the flow... */ | 
|  | UITOOLS95_DrawRectEdge(dc, r, EDGE_BUMP, BF_MIDDLE | ((uFlags&(DFCS_MONO|DFCS_FLAT)) ? BF_MONO : 0)); | 
|  | hpsave = (HPEN)SelectObject(dc, GetStockObject(NULL_PEN)); | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetStockObject(NULL_BRUSH)); | 
|  | if(uFlags & (DFCS_MONO|DFCS_FLAT)) | 
|  | { | 
|  | hp = hp2 = GetSysColorPen(COLOR_WINDOWFRAME); | 
|  | hb = hb2 = GetSysColorBrush(COLOR_WINDOWFRAME); | 
|  | } | 
|  | else | 
|  | { | 
|  | hp  = GetSysColorPen(COLOR_BTNHIGHLIGHT); | 
|  | hp2 = GetSysColorPen(COLOR_BTNSHADOW); | 
|  | hb  = GetSysColorBrush(COLOR_BTNHIGHLIGHT); | 
|  | hb2 = GetSysColorBrush(COLOR_BTNSHADOW); | 
|  | } | 
|  | Line[0].x = Line[1].x = r->right-1; | 
|  | Line[2].y = Line[3].y = r->bottom-1; | 
|  | d46 = 46*SmallDiam/750; | 
|  | d93 = 93*SmallDiam/750; | 
|  |  | 
|  | i = 586*SmallDiam/750; | 
|  | Line[0].y = r->bottom - i - 1; | 
|  | Line[3].x = r->right - i - 1; | 
|  | Line[1].y = Line[0].y + d46; | 
|  | Line[2].x = Line[3].x + d46; | 
|  | SelectObject(dc, hb); | 
|  | SelectObject(dc, hp); | 
|  | Polygon(dc, Line, 4); | 
|  |  | 
|  | Line[1].y++; Line[2].x++; | 
|  | Line[0].y = Line[1].y + d93; | 
|  | Line[3].x = Line[2].x + d93; | 
|  | SelectObject(dc, hb2); | 
|  | SelectObject(dc, hp2); | 
|  | Polygon(dc, Line, 4); | 
|  |  | 
|  | i = 398*SmallDiam/750; | 
|  | Line[0].y = r->bottom - i - 1; | 
|  | Line[3].x = r->right - i - 1; | 
|  | Line[1].y = Line[0].y + d46; | 
|  | Line[2].x = Line[3].x + d46; | 
|  | SelectObject(dc, hb); | 
|  | SelectObject(dc, hp); | 
|  | Polygon(dc, Line, 4); | 
|  |  | 
|  | Line[1].y++; Line[2].x++; | 
|  | Line[0].y = Line[1].y + d93; | 
|  | Line[3].x = Line[2].x + d93; | 
|  | SelectObject(dc, hb2); | 
|  | SelectObject(dc, hp2); | 
|  | Polygon(dc, Line, 4); | 
|  |  | 
|  | i = 210*SmallDiam/750; | 
|  | Line[0].y = r->bottom - i - 1; | 
|  | Line[3].x = r->right - i - 1; | 
|  | Line[1].y = Line[0].y + d46; | 
|  | Line[2].x = Line[3].x + d46; | 
|  | SelectObject(dc, hb); | 
|  | SelectObject(dc, hp); | 
|  | Polygon(dc, Line, 4); | 
|  |  | 
|  | Line[1].y++; Line[2].x++; | 
|  | Line[0].y = Line[1].y + d93; | 
|  | Line[3].x = Line[2].x + d93; | 
|  | SelectObject(dc, hb2); | 
|  | SelectObject(dc, hp2); | 
|  | Polygon(dc, Line, 4); | 
|  |  | 
|  | SelectObject(dc, hpsave); | 
|  | SelectObject(dc, hbsave); | 
|  | return TRUE; | 
|  |  | 
|  | default: | 
|  | WARN("Invalid scroll; flags=0x%04x\n", uFlags); | 
|  | return FALSE; | 
|  | } | 
|  |  | 
|  | /* Here do the real scroll-bar controls end up */ | 
|  | if( ! (uFlags & (0xff00 & ~DFCS_ADJUSTRECT)) ) | 
|  | /* UITOOLS95_DFC_ButtonPush always uses BF_SOFT which we don't */ | 
|  | /* want for the normal scroll-arrow button. */ | 
|  | UITOOLS95_DrawRectEdge( dc, r, EDGE_RAISED, (uFlags&DFCS_ADJUSTRECT) | BF_MIDDLE | BF_RECT); | 
|  | else | 
|  | UITOOLS95_DFC_ButtonPush(dc, r, (uFlags & 0xff00) ); | 
|  |  | 
|  | if(uFlags & DFCS_INACTIVE) | 
|  | { | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(COLOR_BTNHIGHLIGHT)); | 
|  | hpsave = (HPEN)SelectObject(dc, GetSysColorPen(COLOR_BTNHIGHLIGHT)); | 
|  | Polygon(dc, Line, 3); | 
|  | SelectObject(dc, hpsave); | 
|  | SelectObject(dc, hbsave); | 
|  | } | 
|  |  | 
|  | if( (uFlags & DFCS_INACTIVE) || !(uFlags & DFCS_PUSHED) ) | 
|  | for(i = 0; i < 3; i++) | 
|  | { | 
|  | Line[i].x--; | 
|  | Line[i].y--; | 
|  | } | 
|  |  | 
|  | i = uFlags & DFCS_INACTIVE ? COLOR_BTNSHADOW : COLOR_BTNTEXT; | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetSysColorBrush(i)); | 
|  | hpsave = (HPEN)SelectObject(dc, GetSysColorPen(i)); | 
|  | Polygon(dc, Line, 3); | 
|  | SelectObject(dc, hpsave); | 
|  | SelectObject(dc, hbsave); | 
|  |  | 
|  | return TRUE; | 
|  | } | 
|  |  | 
|  | /************************************************************************ | 
|  | *      UITOOLS_DrawFrameMenu | 
|  | * | 
|  | * Draw a menu control coming from DrawFrameControl() | 
|  | */ | 
|  | static BOOL UITOOLS95_DrawFrameMenu(HDC dc, LPRECT r, UINT uFlags) | 
|  | { | 
|  | POINT Points[6]; | 
|  | RECT myr; | 
|  | int SmallDiam = UITOOLS_MakeSquareRect(r, &myr); | 
|  | int i; | 
|  | HBRUSH hbsave; | 
|  | HPEN hpsave; | 
|  | int xe, ye; | 
|  | int xc, yc; | 
|  | BOOL retval = TRUE; | 
|  |  | 
|  | /* Using black and white seems to be utterly wrong, but win95 doesn't */ | 
|  | /* use anything else. I think I tried all sys-colors to change things */ | 
|  | /* without luck. It seems as if this behavior is inherited from the */ | 
|  | /* win31 DFC() implementation... (you remember, B/W menus). */ | 
|  |  | 
|  | FillRect(dc, r, (HBRUSH)GetStockObject(WHITE_BRUSH)); | 
|  |  | 
|  | hbsave = (HBRUSH)SelectObject(dc, GetStockObject(BLACK_BRUSH)); | 
|  | hpsave = (HPEN)SelectObject(dc, GetStockObject(BLACK_PEN)); | 
|  |  | 
|  | switch(uFlags & 0xff) | 
|  | { | 
|  | case DFCS_MENUARROW: | 
|  | i = 187*SmallDiam/750; | 
|  | Points[2].x = myr.left + 468*SmallDiam/750; | 
|  | Points[2].y = myr.top  + 352*SmallDiam/750+1; | 
|  | Points[0].y = Points[2].y - i; | 
|  | Points[1].y = Points[2].y + i; | 
|  | Points[0].x = Points[1].x = Points[2].x - i; | 
|  | Polygon(dc, Points, 3); | 
|  | break; | 
|  |  | 
|  | case DFCS_MENUBULLET: | 
|  | xe = myr.left; | 
|  | ye = myr.top  + SmallDiam - SmallDiam/2; | 
|  | xc = myr.left + SmallDiam - SmallDiam/2; | 
|  | yc = myr.top  + SmallDiam - SmallDiam/2; | 
|  | i = 234*SmallDiam/750; | 
|  | i = i < 1 ? 1 : i; | 
|  | myr.left   = xc - i+i/2; | 
|  | myr.right  = xc + i/2; | 
|  | myr.top    = yc - i+i/2; | 
|  | myr.bottom = yc + i/2; | 
|  | Pie(dc, myr.left, myr.top, myr.right, myr.bottom, xe, ye, xe, ye); | 
|  | break; | 
|  |  | 
|  | case DFCS_MENUCHECK: | 
|  | Points[0].x = myr.left + 253*SmallDiam/1000; | 
|  | Points[0].y = myr.top  + 445*SmallDiam/1000; | 
|  | Points[1].x = myr.left + 409*SmallDiam/1000; | 
|  | Points[1].y = Points[0].y + (Points[1].x-Points[0].x); | 
|  | Points[2].x = myr.left + 690*SmallDiam/1000; | 
|  | Points[2].y = Points[1].y - (Points[2].x-Points[1].x); | 
|  | Points[3].x = Points[2].x; | 
|  | Points[3].y = Points[2].y + 3*SmallDiam/16; | 
|  | Points[4].x = Points[1].x; | 
|  | Points[4].y = Points[1].y + 3*SmallDiam/16; | 
|  | Points[5].x = Points[0].x; | 
|  | Points[5].y = Points[0].y + 3*SmallDiam/16; | 
|  | Polygon(dc, Points, 6); | 
|  | break; | 
|  |  | 
|  | default: | 
|  | WARN("Invalid menu; flags=0x%04x\n", uFlags); | 
|  | retval = FALSE; | 
|  | break; | 
|  | } | 
|  |  | 
|  | SelectObject(dc, hpsave); | 
|  | SelectObject(dc, hbsave); | 
|  | return retval; | 
|  | } | 
|  |  | 
|  |  | 
|  | /********************************************************************** | 
|  | *          DrawFrameControl16  (USER.656) | 
|  | */ | 
|  | BOOL16 WINAPI DrawFrameControl16( HDC16 hdc, LPRECT16 rc, UINT16 uType, | 
|  | UINT16 uState ) | 
|  | { | 
|  | RECT rect32; | 
|  | BOOL ret; | 
|  |  | 
|  | CONV_RECT16TO32( rc, &rect32 ); | 
|  | ret = DrawFrameControl( hdc, &rect32, uType, uState ); | 
|  | CONV_RECT32TO16( &rect32, rc ); | 
|  | return ret; | 
|  | } | 
|  |  | 
|  |  | 
|  | /********************************************************************** | 
|  | *          DrawFrameControl32  (USER32.158) | 
|  | */ | 
|  | BOOL WINAPI DrawFrameControl( HDC hdc, LPRECT rc, UINT uType, | 
|  | UINT uState ) | 
|  | { | 
|  | /* Win95 doesn't support drawing in other mapping modes */ | 
|  | if(GetMapMode(hdc) != MM_TEXT) | 
|  | return FALSE; | 
|  |  | 
|  | switch(uType) | 
|  | { | 
|  | case DFC_BUTTON: | 
|  | return UITOOLS95_DrawFrameButton(hdc, rc, uState); | 
|  | case DFC_CAPTION: | 
|  | return UITOOLS95_DrawFrameCaption(hdc, rc, uState); | 
|  | case DFC_MENU: | 
|  | return UITOOLS95_DrawFrameMenu(hdc, rc, uState); | 
|  | case DFC_SCROLL: | 
|  | return UITOOLS95_DrawFrameScroll(hdc, rc, uState); | 
|  | default: | 
|  | WARN("(%x,%p,%d,%x), bad type!\n", | 
|  | hdc,rc,uType,uState ); | 
|  | } | 
|  | return FALSE; | 
|  | } | 
|  |  |