| /* |
| * Copyright (C) 2002 Raphael Junqueira |
| * Copyright (C) 2008 David Adam |
| * Copyright (C) 2008 Tony Wasserka |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #ifndef __WINE_D3DX9_36_PRIVATE_H |
| #define __WINE_D3DX9_36_PRIVATE_H |
| |
| #include <stdarg.h> |
| |
| #define COBJMACROS |
| #include "winbase.h" |
| #include "wingdi.h" |
| #include "winuser.h" |
| #include "d3dx9.h" |
| |
| #define ARRAY_SIZE(array) (sizeof(array)/sizeof(*array)) |
| |
| struct vec4 |
| { |
| float x, y, z, w; |
| }; |
| |
| struct volume |
| { |
| UINT width; |
| UINT height; |
| UINT depth; |
| }; |
| |
| /* for internal use */ |
| enum format_type { |
| FORMAT_ARGB, /* unsigned */ |
| FORMAT_ARGBF16,/* float 16 */ |
| FORMAT_ARGBF, /* float */ |
| FORMAT_DXT, |
| FORMAT_INDEX, |
| FORMAT_UNKNOWN |
| }; |
| |
| struct pixel_format_desc { |
| D3DFORMAT format; |
| BYTE bits[4]; |
| BYTE shift[4]; |
| UINT bytes_per_pixel; |
| UINT block_width; |
| UINT block_height; |
| UINT block_byte_count; |
| enum format_type type; |
| void (*from_rgba)(const struct vec4 *src, struct vec4 *dst); |
| void (*to_rgba)(const struct vec4 *src, struct vec4 *dst, const PALETTEENTRY *palette); |
| }; |
| |
| HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length) DECLSPEC_HIDDEN; |
| HRESULT load_resource_into_memory(HMODULE module, HRSRC resinfo, void **buffer, DWORD *length) DECLSPEC_HIDDEN; |
| |
| HRESULT write_buffer_to_file(const WCHAR *filename, ID3DXBuffer *buffer) DECLSPEC_HIDDEN; |
| |
| const struct pixel_format_desc *get_format_info(D3DFORMAT format) DECLSPEC_HIDDEN; |
| const struct pixel_format_desc *get_format_info_idx(int idx) DECLSPEC_HIDDEN; |
| |
| void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, |
| BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size, |
| const struct pixel_format_desc *format) DECLSPEC_HIDDEN; |
| void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, |
| const struct volume *src_size, const struct pixel_format_desc *src_format, |
| BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, |
| const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN; |
| void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, |
| const struct volume *src_size, const struct pixel_format_desc *src_format, |
| BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *dst_size, |
| const struct pixel_format_desc *dst_format, D3DCOLOR color_key, const PALETTEENTRY *palette) DECLSPEC_HIDDEN; |
| |
| HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const PALETTEENTRY *palette, |
| DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info, unsigned int skip_levels, |
| unsigned int *loaded_miplevels) DECLSPEC_HIDDEN; |
| HRESULT load_cube_texture_from_dds(IDirect3DCubeTexture9 *cube_texture, const void *src_data, |
| const PALETTEENTRY *palette, DWORD filter, D3DCOLOR color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; |
| HRESULT load_volume_from_dds(IDirect3DVolume9 *dst_volume, const PALETTEENTRY *dst_palette, |
| const D3DBOX *dst_box, const void *src_data, const D3DBOX *src_box, DWORD filter, D3DCOLOR color_key, |
| const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; |
| HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, const void *src_data, |
| const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN; |
| |
| unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN; |
| float float_16_to_32(const unsigned short in) DECLSPEC_HIDDEN; |
| |
| /* debug helpers */ |
| const char *debug_d3dxparameter_class(D3DXPARAMETER_CLASS c) DECLSPEC_HIDDEN; |
| const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) DECLSPEC_HIDDEN; |
| const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) DECLSPEC_HIDDEN; |
| |
| /* parameter type conversion helpers */ |
| void set_number(void *outdata, D3DXPARAMETER_TYPE outtype, |
| const void *indata, D3DXPARAMETER_TYPE intype) DECLSPEC_HIDDEN; |
| |
| #endif /* __WINE_D3DX9_36_PRIVATE_H */ |