| /* |
| * IDirect3DSwapChain8 implementation |
| * |
| * Copyright 2005 Oliver Stieber |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #include "config.h" |
| #include "d3d8_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d8); |
| |
| /* IDirect3DSwapChain IUnknown parts follow: */ |
| static HRESULT WINAPI IDirect3DSwapChain8Impl_QueryInterface(LPDIRECT3DSWAPCHAIN8 iface, REFIID riid, LPVOID* ppobj) |
| { |
| IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; |
| |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj); |
| |
| if (IsEqualGUID(riid, &IID_IUnknown) |
| || IsEqualGUID(riid, &IID_IDirect3DSwapChain8)) { |
| IUnknown_AddRef(iface); |
| *ppobj = This; |
| return S_OK; |
| } |
| |
| WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj); |
| *ppobj = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI IDirect3DSwapChain8Impl_AddRef(LPDIRECT3DSWAPCHAIN8 iface) { |
| IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; |
| ULONG ref = InterlockedIncrement(&This->ref); |
| |
| TRACE("%p increasing refcount to %u.\n", iface, ref); |
| |
| return ref; |
| } |
| |
| static ULONG WINAPI IDirect3DSwapChain8Impl_Release(LPDIRECT3DSWAPCHAIN8 iface) { |
| IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; |
| ULONG ref = InterlockedDecrement(&This->ref); |
| |
| TRACE("%p decreasing refcount to %u.\n", iface, ref); |
| |
| if (ref == 0) { |
| wined3d_mutex_lock(); |
| IWineD3DSwapChain_Destroy(This->wineD3DSwapChain); |
| wined3d_mutex_unlock(); |
| |
| if (This->parentDevice) IUnknown_Release(This->parentDevice); |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| return ref; |
| } |
| |
| /* IDirect3DSwapChain8 parts follow: */ |
| static HRESULT WINAPI IDirect3DSwapChain8Impl_Present(LPDIRECT3DSWAPCHAIN8 iface, CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion) { |
| IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; |
| HRESULT hr; |
| |
| TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n", |
| iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion); |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DSwapChain_Present(This->wineD3DSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, 0); |
| wined3d_mutex_unlock(); |
| |
| return hr; |
| } |
| |
| static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN8 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) { |
| IDirect3DSwapChain8Impl *This = (IDirect3DSwapChain8Impl *)iface; |
| HRESULT hrc = D3D_OK; |
| IWineD3DSurface *mySurface = NULL; |
| |
| TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", |
| iface, iBackBuffer, Type, ppBackBuffer); |
| |
| wined3d_mutex_lock(); |
| hrc = IWineD3DSwapChain_GetBackBuffer(This->wineD3DSwapChain, iBackBuffer, (WINED3DBACKBUFFER_TYPE )Type, &mySurface); |
| if (hrc == D3D_OK && NULL != mySurface) { |
| IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppBackBuffer); |
| IWineD3DSurface_Release(mySurface); |
| } |
| wined3d_mutex_unlock(); |
| |
| return hrc; |
| } |
| |
| static const IDirect3DSwapChain8Vtbl Direct3DSwapChain8_Vtbl = |
| { |
| IDirect3DSwapChain8Impl_QueryInterface, |
| IDirect3DSwapChain8Impl_AddRef, |
| IDirect3DSwapChain8Impl_Release, |
| IDirect3DSwapChain8Impl_Present, |
| IDirect3DSwapChain8Impl_GetBackBuffer |
| }; |
| |
| HRESULT swapchain_init(IDirect3DSwapChain8Impl *swapchain, IDirect3DDevice8Impl *device, |
| D3DPRESENT_PARAMETERS *present_parameters) |
| { |
| WINED3DPRESENT_PARAMETERS wined3d_parameters; |
| HRESULT hr; |
| |
| swapchain->ref = 1; |
| swapchain->lpVtbl = &Direct3DSwapChain8_Vtbl; |
| |
| wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth; |
| wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight; |
| wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); |
| wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount); |
| wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType; |
| wined3d_parameters.MultiSampleQuality = 0; /* d3d9 only */ |
| wined3d_parameters.SwapEffect = present_parameters->SwapEffect; |
| wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow; |
| wined3d_parameters.Windowed = present_parameters->Windowed; |
| wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil; |
| wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); |
| wined3d_parameters.Flags = present_parameters->Flags; |
| wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz; |
| wined3d_parameters.PresentationInterval = present_parameters->FullScreen_PresentationInterval; |
| wined3d_parameters.AutoRestoreDisplayMode = TRUE; |
| |
| wined3d_mutex_lock(); |
| hr = IWineD3DDevice_CreateSwapChain(device->WineD3DDevice, &wined3d_parameters, |
| &swapchain->wineD3DSwapChain, (IUnknown *)swapchain, SURFACE_OPENGL); |
| wined3d_mutex_unlock(); |
| |
| present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth; |
| present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight; |
| present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat); |
| present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount; |
| present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType; |
| present_parameters->SwapEffect = wined3d_parameters.SwapEffect; |
| present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow; |
| present_parameters->Windowed = wined3d_parameters.Windowed; |
| present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil; |
| present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat); |
| present_parameters->Flags = wined3d_parameters.Flags; |
| present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz; |
| present_parameters->FullScreen_PresentationInterval = wined3d_parameters.PresentationInterval; |
| |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create wined3d swapchain, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| swapchain->parentDevice = (IDirect3DDevice8 *)device; |
| IDirect3DDevice8_AddRef(swapchain->parentDevice); |
| |
| return D3D_OK; |
| } |