| |
| /* Auto-generated file... Do not edit ! */ |
| |
| #include "config.h" |
| #include "opengl_ext.h" |
| #include "wine/debug.h" |
| |
| typedef const GLubyte * GLstring; |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(opengl); |
| |
| /*********************************************************************** |
| * glAccum (OPENGL32.@) |
| */ |
| void WINAPI wine_glAccum( GLenum op, GLfloat value ) { |
| TRACE("(%d, %f)\n", op, value ); |
| ENTER_GL(); |
| glAccum( op, value ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glActiveTextureARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glActiveTextureARB( GLenum texture ) { |
| TRACE("(%d)\n", texture ); |
| ENTER_GL(); |
| glActiveTextureARB( texture ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glAlphaFunc (OPENGL32.@) |
| */ |
| void WINAPI wine_glAlphaFunc( GLenum func, GLclampf ref ) { |
| TRACE("(%d, %f)\n", func, ref ); |
| ENTER_GL(); |
| glAlphaFunc( func, ref ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glAreTexturesResident (OPENGL32.@) |
| */ |
| GLboolean WINAPI wine_glAreTexturesResident( GLsizei n, GLuint* textures, GLboolean* residences ) { |
| GLboolean ret_value; |
| TRACE("(%d, %p, %p)\n", n, textures, residences ); |
| ENTER_GL(); |
| ret_value = glAreTexturesResident( n, textures, residences ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| /*********************************************************************** |
| * glArrayElement (OPENGL32.@) |
| */ |
| void WINAPI wine_glArrayElement( GLint i ) { |
| TRACE("(%d)\n", i ); |
| ENTER_GL(); |
| glArrayElement( i ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glBegin (OPENGL32.@) |
| */ |
| void WINAPI wine_glBegin( GLenum mode ) { |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| glBegin( mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glBindTexture (OPENGL32.@) |
| */ |
| void WINAPI wine_glBindTexture( GLenum target, GLuint texture ) { |
| TRACE("(%d, %d)\n", target, texture ); |
| ENTER_GL(); |
| glBindTexture( target, texture ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glBitmap (OPENGL32.@) |
| */ |
| void WINAPI wine_glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte* bitmap ) { |
| TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width, height, xorig, yorig, xmove, ymove, bitmap ); |
| ENTER_GL(); |
| glBitmap( width, height, xorig, yorig, xmove, ymove, bitmap ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glBlendColor (OPENGL32.@) |
| */ |
| void WINAPI wine_glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glBlendColor( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glBlendEquation (OPENGL32.@) |
| */ |
| void WINAPI wine_glBlendEquation( GLenum mode ) { |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| glBlendEquation( mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glBlendFunc (OPENGL32.@) |
| */ |
| void WINAPI wine_glBlendFunc( GLenum sfactor, GLenum dfactor ) { |
| TRACE("(%d, %d)\n", sfactor, dfactor ); |
| ENTER_GL(); |
| glBlendFunc( sfactor, dfactor ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCallList (OPENGL32.@) |
| */ |
| void WINAPI wine_glCallList( GLuint list ) { |
| TRACE("(%d)\n", list ); |
| ENTER_GL(); |
| glCallList( list ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCallLists (OPENGL32.@) |
| */ |
| void WINAPI wine_glCallLists( GLsizei n, GLenum type, GLvoid* lists ) { |
| TRACE("(%d, %d, %p)\n", n, type, lists ); |
| ENTER_GL(); |
| glCallLists( n, type, lists ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glClear (OPENGL32.@) |
| */ |
| void WINAPI wine_glClear( GLbitfield mask ) { |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| glClear( mask ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glClearAccum (OPENGL32.@) |
| */ |
| void WINAPI wine_glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glClearAccum( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glClearColor (OPENGL32.@) |
| */ |
| void WINAPI wine_glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) { |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glClearColor( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glClearDepth (OPENGL32.@) |
| */ |
| void WINAPI wine_glClearDepth( GLclampd depth ) { |
| TRACE("(%f)\n", depth ); |
| ENTER_GL(); |
| glClearDepth( depth ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glClearIndex (OPENGL32.@) |
| */ |
| void WINAPI wine_glClearIndex( GLfloat c ) { |
| TRACE("(%f)\n", c ); |
| ENTER_GL(); |
| glClearIndex( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glClearStencil (OPENGL32.@) |
| */ |
| void WINAPI wine_glClearStencil( GLint s ) { |
| TRACE("(%d)\n", s ); |
| ENTER_GL(); |
| glClearStencil( s ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glClientActiveTextureARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glClientActiveTextureARB( GLenum texture ) { |
| TRACE("(%d)\n", texture ); |
| ENTER_GL(); |
| glClientActiveTextureARB( texture ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glClipPlane (OPENGL32.@) |
| */ |
| void WINAPI wine_glClipPlane( GLenum plane, GLdouble* equation ) { |
| TRACE("(%d, %p)\n", plane, equation ); |
| ENTER_GL(); |
| glClipPlane( plane, equation ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3b (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3b( GLbyte red, GLbyte green, GLbyte blue ) { |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| glColor3b( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3bv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3bv( GLbyte* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor3bv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3d (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3d( GLdouble red, GLdouble green, GLdouble blue ) { |
| TRACE("(%f, %f, %f)\n", red, green, blue ); |
| ENTER_GL(); |
| glColor3d( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor3dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3f (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3f( GLfloat red, GLfloat green, GLfloat blue ) { |
| TRACE("(%f, %f, %f)\n", red, green, blue ); |
| ENTER_GL(); |
| glColor3f( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor3fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3i (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3i( GLint red, GLint green, GLint blue ) { |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| glColor3i( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor3iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3s (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3s( GLshort red, GLshort green, GLshort blue ) { |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| glColor3s( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor3sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3ub (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3ub( GLubyte red, GLubyte green, GLubyte blue ) { |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| glColor3ub( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3ubv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3ubv( GLubyte* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor3ubv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3ui (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3ui( GLuint red, GLuint green, GLuint blue ) { |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| glColor3ui( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3uiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3uiv( GLuint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor3uiv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3us (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3us( GLushort red, GLushort green, GLushort blue ) { |
| TRACE("(%d, %d, %d)\n", red, green, blue ); |
| ENTER_GL(); |
| glColor3us( red, green, blue ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor3usv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor3usv( GLushort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor3usv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4b (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) { |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glColor4b( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4bv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4bv( GLbyte* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor4bv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4d (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) { |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glColor4d( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor4dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4f (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { |
| TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glColor4f( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor4fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4i (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4i( GLint red, GLint green, GLint blue, GLint alpha ) { |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glColor4i( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor4iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4s (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) { |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glColor4s( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor4sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4ub (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) { |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glColor4ub( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4ubv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4ubv( GLubyte* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor4ubv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4ui (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) { |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glColor4ui( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4uiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4uiv( GLuint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor4uiv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4us (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) { |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glColor4us( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColor4usv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColor4usv( GLushort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glColor4usv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColorMask (OPENGL32.@) |
| */ |
| void WINAPI wine_glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) { |
| TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha ); |
| ENTER_GL(); |
| glColorMask( red, green, blue, alpha ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColorMaterial (OPENGL32.@) |
| */ |
| void WINAPI wine_glColorMaterial( GLenum face, GLenum mode ) { |
| TRACE("(%d, %d)\n", face, mode ); |
| ENTER_GL(); |
| glColorMaterial( face, mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColorPointer (OPENGL32.@) |
| */ |
| void WINAPI wine_glColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| ENTER_GL(); |
| glColorPointer( size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColorSubTable (OPENGL32.@) |
| */ |
| void WINAPI wine_glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) { |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data ); |
| ENTER_GL(); |
| glColorSubTable( target, start, count, format, type, data ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColorTable (OPENGL32.@) |
| */ |
| void WINAPI wine_glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) { |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table ); |
| ENTER_GL(); |
| glColorTable( target, internalformat, width, format, type, table ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColorTableParameterfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glColorTableParameterfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glColorTableParameteriv (OPENGL32.@) |
| */ |
| void WINAPI wine_glColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glColorTableParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glConvolutionFilter1D (OPENGL32.@) |
| */ |
| void WINAPI wine_glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) { |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image ); |
| ENTER_GL(); |
| glConvolutionFilter1D( target, internalformat, width, format, type, image ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glConvolutionFilter2D (OPENGL32.@) |
| */ |
| void WINAPI wine_glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image ); |
| ENTER_GL(); |
| glConvolutionFilter2D( target, internalformat, width, height, format, type, image ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glConvolutionParameterf (OPENGL32.@) |
| */ |
| void WINAPI wine_glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) { |
| TRACE("(%d, %d, %f)\n", target, pname, params ); |
| ENTER_GL(); |
| glConvolutionParameterf( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glConvolutionParameterfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glConvolutionParameterfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glConvolutionParameteri (OPENGL32.@) |
| */ |
| void WINAPI wine_glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) { |
| TRACE("(%d, %d, %d)\n", target, pname, params ); |
| ENTER_GL(); |
| glConvolutionParameteri( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glConvolutionParameteriv (OPENGL32.@) |
| */ |
| void WINAPI wine_glConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glConvolutionParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyColorSubTable (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) { |
| TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width ); |
| ENTER_GL(); |
| glCopyColorSubTable( target, start, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyColorTable (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { |
| TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width ); |
| ENTER_GL(); |
| glCopyColorTable( target, internalformat, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyConvolutionFilter1D (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) { |
| TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width ); |
| ENTER_GL(); |
| glCopyConvolutionFilter1D( target, internalformat, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyConvolutionFilter2D (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height ); |
| ENTER_GL(); |
| glCopyConvolutionFilter2D( target, internalformat, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyPixels (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) { |
| TRACE("(%d, %d, %d, %d, %d)\n", x, y, width, height, type ); |
| ENTER_GL(); |
| glCopyPixels( x, y, width, height, type ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyTexImage1D (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border ); |
| ENTER_GL(); |
| glCopyTexImage1D( target, level, internalformat, x, y, width, border ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyTexImage2D (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border ); |
| ENTER_GL(); |
| glCopyTexImage2D( target, level, internalformat, x, y, width, height, border ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyTexSubImage1D (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { |
| TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width ); |
| ENTER_GL(); |
| glCopyTexSubImage1D( target, level, xoffset, x, y, width ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyTexSubImage2D (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height ); |
| ENTER_GL(); |
| glCopyTexSubImage2D( target, level, xoffset, yoffset, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCopyTexSubImage3D (OPENGL32.@) |
| */ |
| void WINAPI wine_glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height ); |
| ENTER_GL(); |
| glCopyTexSubImage3D( target, level, xoffset, yoffset, zoffset, x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glCullFace (OPENGL32.@) |
| */ |
| void WINAPI wine_glCullFace( GLenum mode ) { |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| glCullFace( mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDeleteLists (OPENGL32.@) |
| */ |
| void WINAPI wine_glDeleteLists( GLuint list, GLsizei range ) { |
| TRACE("(%d, %d)\n", list, range ); |
| ENTER_GL(); |
| glDeleteLists( list, range ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDeleteTextures (OPENGL32.@) |
| */ |
| void WINAPI wine_glDeleteTextures( GLsizei n, GLuint* textures ) { |
| TRACE("(%d, %p)\n", n, textures ); |
| ENTER_GL(); |
| glDeleteTextures( n, textures ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDepthFunc (OPENGL32.@) |
| */ |
| void WINAPI wine_glDepthFunc( GLenum func ) { |
| TRACE("(%d)\n", func ); |
| ENTER_GL(); |
| glDepthFunc( func ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDepthMask (OPENGL32.@) |
| */ |
| void WINAPI wine_glDepthMask( GLboolean flag ) { |
| TRACE("(%d)\n", flag ); |
| ENTER_GL(); |
| glDepthMask( flag ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDepthRange (OPENGL32.@) |
| */ |
| void WINAPI wine_glDepthRange( GLclampd near, GLclampd far ) { |
| TRACE("(%f, %f)\n", near, far ); |
| ENTER_GL(); |
| glDepthRange( near, far ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDisable (OPENGL32.@) |
| */ |
| void WINAPI wine_glDisable( GLenum cap ) { |
| TRACE("(%d)\n", cap ); |
| ENTER_GL(); |
| glDisable( cap ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDisableClientState (OPENGL32.@) |
| */ |
| void WINAPI wine_glDisableClientState( GLenum array ) { |
| TRACE("(%d)\n", array ); |
| ENTER_GL(); |
| glDisableClientState( array ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDrawArrays (OPENGL32.@) |
| */ |
| void WINAPI wine_glDrawArrays( GLenum mode, GLint first, GLsizei count ) { |
| TRACE("(%d, %d, %d)\n", mode, first, count ); |
| ENTER_GL(); |
| glDrawArrays( mode, first, count ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDrawBuffer (OPENGL32.@) |
| */ |
| void WINAPI wine_glDrawBuffer( GLenum mode ) { |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| glDrawBuffer( mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDrawElements (OPENGL32.@) |
| */ |
| void WINAPI wine_glDrawElements( GLenum mode, GLsizei count, GLenum type, GLvoid* indices ) { |
| TRACE("(%d, %d, %d, %p)\n", mode, count, type, indices ); |
| ENTER_GL(); |
| glDrawElements( mode, count, type, indices ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDrawPixels (OPENGL32.@) |
| */ |
| void WINAPI wine_glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { |
| TRACE("(%d, %d, %d, %d, %p)\n", width, height, format, type, pixels ); |
| ENTER_GL(); |
| glDrawPixels( width, height, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glDrawRangeElements (OPENGL32.@) |
| */ |
| void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) { |
| TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices ); |
| ENTER_GL(); |
| glDrawRangeElements( mode, start, end, count, type, indices ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEdgeFlag (OPENGL32.@) |
| */ |
| void WINAPI wine_glEdgeFlag( GLboolean flag ) { |
| TRACE("(%d)\n", flag ); |
| ENTER_GL(); |
| glEdgeFlag( flag ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEdgeFlagPointer (OPENGL32.@) |
| */ |
| void WINAPI wine_glEdgeFlagPointer( GLsizei stride, GLvoid* pointer ) { |
| TRACE("(%d, %p)\n", stride, pointer ); |
| ENTER_GL(); |
| glEdgeFlagPointer( stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEdgeFlagv (OPENGL32.@) |
| */ |
| void WINAPI wine_glEdgeFlagv( GLboolean* flag ) { |
| TRACE("(%p)\n", flag ); |
| ENTER_GL(); |
| glEdgeFlagv( flag ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEnable (OPENGL32.@) |
| */ |
| void WINAPI wine_glEnable( GLenum cap ) { |
| TRACE("(%d)\n", cap ); |
| ENTER_GL(); |
| glEnable( cap ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEnableClientState (OPENGL32.@) |
| */ |
| void WINAPI wine_glEnableClientState( GLenum array ) { |
| TRACE("(%d)\n", array ); |
| ENTER_GL(); |
| glEnableClientState( array ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEnd (OPENGL32.@) |
| */ |
| void WINAPI wine_glEnd( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glEnd( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEndList (OPENGL32.@) |
| */ |
| void WINAPI wine_glEndList( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glEndList( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord1d (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalCoord1d( GLdouble u ) { |
| TRACE("(%f)\n", u ); |
| ENTER_GL(); |
| glEvalCoord1d( u ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord1dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalCoord1dv( GLdouble* u ) { |
| TRACE("(%p)\n", u ); |
| ENTER_GL(); |
| glEvalCoord1dv( u ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord1f (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalCoord1f( GLfloat u ) { |
| TRACE("(%f)\n", u ); |
| ENTER_GL(); |
| glEvalCoord1f( u ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord1fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalCoord1fv( GLfloat* u ) { |
| TRACE("(%p)\n", u ); |
| ENTER_GL(); |
| glEvalCoord1fv( u ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord2d (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalCoord2d( GLdouble u, GLdouble v ) { |
| TRACE("(%f, %f)\n", u, v ); |
| ENTER_GL(); |
| glEvalCoord2d( u, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord2dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalCoord2dv( GLdouble* u ) { |
| TRACE("(%p)\n", u ); |
| ENTER_GL(); |
| glEvalCoord2dv( u ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord2f (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalCoord2f( GLfloat u, GLfloat v ) { |
| TRACE("(%f, %f)\n", u, v ); |
| ENTER_GL(); |
| glEvalCoord2f( u, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalCoord2fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalCoord2fv( GLfloat* u ) { |
| TRACE("(%p)\n", u ); |
| ENTER_GL(); |
| glEvalCoord2fv( u ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalMesh1 (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalMesh1( GLenum mode, GLint i1, GLint i2 ) { |
| TRACE("(%d, %d, %d)\n", mode, i1, i2 ); |
| ENTER_GL(); |
| glEvalMesh1( mode, i1, i2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalMesh2 (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) { |
| TRACE("(%d, %d, %d, %d, %d)\n", mode, i1, i2, j1, j2 ); |
| ENTER_GL(); |
| glEvalMesh2( mode, i1, i2, j1, j2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalPoint1 (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalPoint1( GLint i ) { |
| TRACE("(%d)\n", i ); |
| ENTER_GL(); |
| glEvalPoint1( i ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glEvalPoint2 (OPENGL32.@) |
| */ |
| void WINAPI wine_glEvalPoint2( GLint i, GLint j ) { |
| TRACE("(%d, %d)\n", i, j ); |
| ENTER_GL(); |
| glEvalPoint2( i, j ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glFeedbackBuffer (OPENGL32.@) |
| */ |
| void WINAPI wine_glFeedbackBuffer( GLsizei size, GLenum type, GLfloat* buffer ) { |
| TRACE("(%d, %d, %p)\n", size, type, buffer ); |
| ENTER_GL(); |
| glFeedbackBuffer( size, type, buffer ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glFinish (OPENGL32.@) |
| */ |
| void WINAPI wine_glFinish( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glFinish( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glFlush (OPENGL32.@) |
| */ |
| void WINAPI wine_glFlush( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glFlush( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glFogf (OPENGL32.@) |
| */ |
| void WINAPI wine_glFogf( GLenum pname, GLfloat param ) { |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| glFogf( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glFogfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glFogfv( GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| glFogfv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glFogi (OPENGL32.@) |
| */ |
| void WINAPI wine_glFogi( GLenum pname, GLint param ) { |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| glFogi( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glFogiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glFogiv( GLenum pname, GLint* params ) { |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| glFogiv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glFrontFace (OPENGL32.@) |
| */ |
| void WINAPI wine_glFrontFace( GLenum mode ) { |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| glFrontFace( mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glFrustum (OPENGL32.@) |
| */ |
| void WINAPI wine_glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { |
| TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar ); |
| ENTER_GL(); |
| glFrustum( left, right, bottom, top, zNear, zFar ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGenLists (OPENGL32.@) |
| */ |
| GLuint WINAPI wine_glGenLists( GLsizei range ) { |
| GLuint ret_value; |
| TRACE("(%d)\n", range ); |
| ENTER_GL(); |
| ret_value = glGenLists( range ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| /*********************************************************************** |
| * glGenTextures (OPENGL32.@) |
| */ |
| void WINAPI wine_glGenTextures( GLsizei n, GLuint* textures ) { |
| TRACE("(%d, %p)\n", n, textures ); |
| ENTER_GL(); |
| glGenTextures( n, textures ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetBooleanv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetBooleanv( GLenum pname, GLboolean* params ) { |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| glGetBooleanv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetClipPlane (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetClipPlane( GLenum plane, GLdouble* equation ) { |
| TRACE("(%d, %p)\n", plane, equation ); |
| ENTER_GL(); |
| glGetClipPlane( plane, equation ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetColorTable (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid* table ) { |
| TRACE("(%d, %d, %d, %p)\n", target, format, type, table ); |
| ENTER_GL(); |
| glGetColorTable( target, format, type, table ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetColorTableParameterfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetColorTableParameterfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetColorTableParameteriv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetColorTableParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetConvolutionFilter (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid* image ) { |
| TRACE("(%d, %d, %d, %p)\n", target, format, type, image ); |
| ENTER_GL(); |
| glGetConvolutionFilter( target, format, type, image ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetConvolutionParameterfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetConvolutionParameterfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetConvolutionParameteriv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetConvolutionParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetDoublev (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetDoublev( GLenum pname, GLdouble* params ) { |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| glGetDoublev( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetError (OPENGL32.@) |
| */ |
| GLenum WINAPI wine_glGetError( ) { |
| GLenum ret_value; |
| TRACE("()\n"); |
| ENTER_GL(); |
| ret_value = glGetError( ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| /*********************************************************************** |
| * glGetFloatv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetFloatv( GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| glGetFloatv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetHistogram (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) { |
| TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values ); |
| ENTER_GL(); |
| glGetHistogram( target, reset, format, type, values ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetHistogramParameterfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetHistogramParameterfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetHistogramParameteriv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetHistogramParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetIntegerv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetIntegerv( GLenum pname, GLint* params ) { |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| glGetIntegerv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetLightfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetLightfv( GLenum light, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| ENTER_GL(); |
| glGetLightfv( light, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetLightiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetLightiv( GLenum light, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| ENTER_GL(); |
| glGetLightiv( light, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetMapdv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetMapdv( GLenum target, GLenum query, GLdouble* v ) { |
| TRACE("(%d, %d, %p)\n", target, query, v ); |
| ENTER_GL(); |
| glGetMapdv( target, query, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetMapfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetMapfv( GLenum target, GLenum query, GLfloat* v ) { |
| TRACE("(%d, %d, %p)\n", target, query, v ); |
| ENTER_GL(); |
| glGetMapfv( target, query, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetMapiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetMapiv( GLenum target, GLenum query, GLint* v ) { |
| TRACE("(%d, %d, %p)\n", target, query, v ); |
| ENTER_GL(); |
| glGetMapiv( target, query, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetMaterialfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetMaterialfv( GLenum face, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| ENTER_GL(); |
| glGetMaterialfv( face, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetMaterialiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetMaterialiv( GLenum face, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| ENTER_GL(); |
| glGetMaterialiv( face, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetMinmax (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) { |
| TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values ); |
| ENTER_GL(); |
| glGetMinmax( target, reset, format, type, values ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetMinmaxParameterfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetMinmaxParameterfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetMinmaxParameteriv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetMinmaxParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetPixelMapfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetPixelMapfv( GLenum map, GLfloat* values ) { |
| TRACE("(%d, %p)\n", map, values ); |
| ENTER_GL(); |
| glGetPixelMapfv( map, values ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetPixelMapuiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetPixelMapuiv( GLenum map, GLuint* values ) { |
| TRACE("(%d, %p)\n", map, values ); |
| ENTER_GL(); |
| glGetPixelMapuiv( map, values ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetPixelMapusv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetPixelMapusv( GLenum map, GLushort* values ) { |
| TRACE("(%d, %p)\n", map, values ); |
| ENTER_GL(); |
| glGetPixelMapusv( map, values ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetPointerv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetPointerv( GLenum pname, GLvoid** params ) { |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| glGetPointerv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetPolygonStipple (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetPolygonStipple( GLubyte* mask ) { |
| TRACE("(%p)\n", mask ); |
| ENTER_GL(); |
| glGetPolygonStipple( mask ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetSeparableFilter (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) { |
| TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span ); |
| ENTER_GL(); |
| glGetSeparableFilter( target, format, type, row, column, span ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetString (OPENGL32.@) |
| */ |
| GLstring WINAPI wine_glGetString( GLenum name ) { |
| GLstring ret_value; |
| TRACE("(%d)\n", name ); |
| ENTER_GL(); |
| ret_value = glGetString( name ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| /*********************************************************************** |
| * glGetTexEnvfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetTexEnvfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetTexEnviv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexEnviv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetTexEnviv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetTexGendv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexGendv( GLenum coord, GLenum pname, GLdouble* params ) { |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| ENTER_GL(); |
| glGetTexGendv( coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetTexGenfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| ENTER_GL(); |
| glGetTexGenfv( coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetTexGeniv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexGeniv( GLenum coord, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| ENTER_GL(); |
| glGetTexGeniv( coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetTexImage (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) { |
| TRACE("(%d, %d, %d, %d, %p)\n", target, level, format, type, pixels ); |
| ENTER_GL(); |
| glGetTexImage( target, level, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetTexLevelParameterfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %d, %p)\n", target, level, pname, params ); |
| ENTER_GL(); |
| glGetTexLevelParameterfv( target, level, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetTexLevelParameteriv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %d, %p)\n", target, level, pname, params ); |
| ENTER_GL(); |
| glGetTexLevelParameteriv( target, level, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetTexParameterfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetTexParameterfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glGetTexParameteriv (OPENGL32.@) |
| */ |
| void WINAPI wine_glGetTexParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glGetTexParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glHint (OPENGL32.@) |
| */ |
| void WINAPI wine_glHint( GLenum target, GLenum mode ) { |
| TRACE("(%d, %d)\n", target, mode ); |
| ENTER_GL(); |
| glHint( target, mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glHistogram (OPENGL32.@) |
| */ |
| void WINAPI wine_glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) { |
| TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink ); |
| ENTER_GL(); |
| glHistogram( target, width, internalformat, sink ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexMask (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexMask( GLuint mask ) { |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| glIndexMask( mask ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexPointer (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexPointer( GLenum type, GLsizei stride, GLvoid* pointer ) { |
| TRACE("(%d, %d, %p)\n", type, stride, pointer ); |
| ENTER_GL(); |
| glIndexPointer( type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexd (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexd( GLdouble c ) { |
| TRACE("(%f)\n", c ); |
| ENTER_GL(); |
| glIndexd( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexdv (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexdv( GLdouble* c ) { |
| TRACE("(%p)\n", c ); |
| ENTER_GL(); |
| glIndexdv( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexf (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexf( GLfloat c ) { |
| TRACE("(%f)\n", c ); |
| ENTER_GL(); |
| glIndexf( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexfv( GLfloat* c ) { |
| TRACE("(%p)\n", c ); |
| ENTER_GL(); |
| glIndexfv( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexi (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexi( GLint c ) { |
| TRACE("(%d)\n", c ); |
| ENTER_GL(); |
| glIndexi( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexiv( GLint* c ) { |
| TRACE("(%p)\n", c ); |
| ENTER_GL(); |
| glIndexiv( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexs (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexs( GLshort c ) { |
| TRACE("(%d)\n", c ); |
| ENTER_GL(); |
| glIndexs( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexsv (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexsv( GLshort* c ) { |
| TRACE("(%p)\n", c ); |
| ENTER_GL(); |
| glIndexsv( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexub (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexub( GLubyte c ) { |
| TRACE("(%d)\n", c ); |
| ENTER_GL(); |
| glIndexub( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIndexubv (OPENGL32.@) |
| */ |
| void WINAPI wine_glIndexubv( GLubyte* c ) { |
| TRACE("(%p)\n", c ); |
| ENTER_GL(); |
| glIndexubv( c ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glInitNames (OPENGL32.@) |
| */ |
| void WINAPI wine_glInitNames( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glInitNames( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glInterleavedArrays (OPENGL32.@) |
| */ |
| void WINAPI wine_glInterleavedArrays( GLenum format, GLsizei stride, GLvoid* pointer ) { |
| TRACE("(%d, %d, %p)\n", format, stride, pointer ); |
| ENTER_GL(); |
| glInterleavedArrays( format, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glIsEnabled (OPENGL32.@) |
| */ |
| GLboolean WINAPI wine_glIsEnabled( GLenum cap ) { |
| GLboolean ret_value; |
| TRACE("(%d)\n", cap ); |
| ENTER_GL(); |
| ret_value = glIsEnabled( cap ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| /*********************************************************************** |
| * glIsList (OPENGL32.@) |
| */ |
| GLboolean WINAPI wine_glIsList( GLuint list ) { |
| GLboolean ret_value; |
| TRACE("(%d)\n", list ); |
| ENTER_GL(); |
| ret_value = glIsList( list ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| /*********************************************************************** |
| * glIsTexture (OPENGL32.@) |
| */ |
| GLboolean WINAPI wine_glIsTexture( GLuint texture ) { |
| GLboolean ret_value; |
| TRACE("(%d)\n", texture ); |
| ENTER_GL(); |
| ret_value = glIsTexture( texture ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| /*********************************************************************** |
| * glLightModelf (OPENGL32.@) |
| */ |
| void WINAPI wine_glLightModelf( GLenum pname, GLfloat param ) { |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| glLightModelf( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLightModelfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glLightModelfv( GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| glLightModelfv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLightModeli (OPENGL32.@) |
| */ |
| void WINAPI wine_glLightModeli( GLenum pname, GLint param ) { |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| glLightModeli( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLightModeliv (OPENGL32.@) |
| */ |
| void WINAPI wine_glLightModeliv( GLenum pname, GLint* params ) { |
| TRACE("(%d, %p)\n", pname, params ); |
| ENTER_GL(); |
| glLightModeliv( pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLightf (OPENGL32.@) |
| */ |
| void WINAPI wine_glLightf( GLenum light, GLenum pname, GLfloat param ) { |
| TRACE("(%d, %d, %f)\n", light, pname, param ); |
| ENTER_GL(); |
| glLightf( light, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLightfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glLightfv( GLenum light, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| ENTER_GL(); |
| glLightfv( light, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLighti (OPENGL32.@) |
| */ |
| void WINAPI wine_glLighti( GLenum light, GLenum pname, GLint param ) { |
| TRACE("(%d, %d, %d)\n", light, pname, param ); |
| ENTER_GL(); |
| glLighti( light, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLightiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glLightiv( GLenum light, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", light, pname, params ); |
| ENTER_GL(); |
| glLightiv( light, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLineStipple (OPENGL32.@) |
| */ |
| void WINAPI wine_glLineStipple( GLint factor, GLushort pattern ) { |
| TRACE("(%d, %d)\n", factor, pattern ); |
| ENTER_GL(); |
| glLineStipple( factor, pattern ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLineWidth (OPENGL32.@) |
| */ |
| void WINAPI wine_glLineWidth( GLfloat width ) { |
| TRACE("(%f)\n", width ); |
| ENTER_GL(); |
| glLineWidth( width ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glListBase (OPENGL32.@) |
| */ |
| void WINAPI wine_glListBase( GLuint base ) { |
| TRACE("(%d)\n", base ); |
| ENTER_GL(); |
| glListBase( base ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLoadIdentity (OPENGL32.@) |
| */ |
| void WINAPI wine_glLoadIdentity( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glLoadIdentity( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLoadMatrixd (OPENGL32.@) |
| */ |
| void WINAPI wine_glLoadMatrixd( GLdouble* m ) { |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| glLoadMatrixd( m ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLoadMatrixf (OPENGL32.@) |
| */ |
| void WINAPI wine_glLoadMatrixf( GLfloat* m ) { |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| glLoadMatrixf( m ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLoadName (OPENGL32.@) |
| */ |
| void WINAPI wine_glLoadName( GLuint name ) { |
| TRACE("(%d)\n", name ); |
| ENTER_GL(); |
| glLoadName( name ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glLogicOp (OPENGL32.@) |
| */ |
| void WINAPI wine_glLogicOp( GLenum opcode ) { |
| TRACE("(%d)\n", opcode ); |
| ENTER_GL(); |
| glLogicOp( opcode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMap1d (OPENGL32.@) |
| */ |
| void WINAPI wine_glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble* points ) { |
| TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points ); |
| ENTER_GL(); |
| glMap1d( target, u1, u2, stride, order, points ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMap1f (OPENGL32.@) |
| */ |
| void WINAPI wine_glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat* points ) { |
| TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points ); |
| ENTER_GL(); |
| glMap1f( target, u1, u2, stride, order, points ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMap2d (OPENGL32.@) |
| */ |
| void WINAPI wine_glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble* points ) { |
| TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); |
| ENTER_GL(); |
| glMap2d( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMap2f (OPENGL32.@) |
| */ |
| void WINAPI wine_glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat* points ) { |
| TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); |
| ENTER_GL(); |
| glMap2f( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMapGrid1d (OPENGL32.@) |
| */ |
| void WINAPI wine_glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { |
| TRACE("(%d, %f, %f)\n", un, u1, u2 ); |
| ENTER_GL(); |
| glMapGrid1d( un, u1, u2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMapGrid1f (OPENGL32.@) |
| */ |
| void WINAPI wine_glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { |
| TRACE("(%d, %f, %f)\n", un, u1, u2 ); |
| ENTER_GL(); |
| glMapGrid1f( un, u1, u2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMapGrid2d (OPENGL32.@) |
| */ |
| void WINAPI wine_glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { |
| TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 ); |
| ENTER_GL(); |
| glMapGrid2d( un, u1, u2, vn, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMapGrid2f (OPENGL32.@) |
| */ |
| void WINAPI wine_glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { |
| TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 ); |
| ENTER_GL(); |
| glMapGrid2f( un, u1, u2, vn, v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMaterialf (OPENGL32.@) |
| */ |
| void WINAPI wine_glMaterialf( GLenum face, GLenum pname, GLfloat param ) { |
| TRACE("(%d, %d, %f)\n", face, pname, param ); |
| ENTER_GL(); |
| glMaterialf( face, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMaterialfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glMaterialfv( GLenum face, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| ENTER_GL(); |
| glMaterialfv( face, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMateriali (OPENGL32.@) |
| */ |
| void WINAPI wine_glMateriali( GLenum face, GLenum pname, GLint param ) { |
| TRACE("(%d, %d, %d)\n", face, pname, param ); |
| ENTER_GL(); |
| glMateriali( face, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMaterialiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glMaterialiv( GLenum face, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", face, pname, params ); |
| ENTER_GL(); |
| glMaterialiv( face, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMatrixMode (OPENGL32.@) |
| */ |
| void WINAPI wine_glMatrixMode( GLenum mode ) { |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| glMatrixMode( mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMinmax (OPENGL32.@) |
| */ |
| void WINAPI wine_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) { |
| TRACE("(%d, %d, %d)\n", target, internalformat, sink ); |
| ENTER_GL(); |
| glMinmax( target, internalformat, sink ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultMatrixd (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultMatrixd( GLdouble* m ) { |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| glMultMatrixd( m ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultMatrixf (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultMatrixf( GLfloat* m ) { |
| TRACE("(%p)\n", m ); |
| ENTER_GL(); |
| glMultMatrixf( m ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord1dARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) { |
| TRACE("(%d, %f)\n", target, s ); |
| ENTER_GL(); |
| glMultiTexCoord1dARB( target, s ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord1dvARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, GLdouble* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord1dvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord1fARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) { |
| TRACE("(%d, %f)\n", target, s ); |
| ENTER_GL(); |
| glMultiTexCoord1fARB( target, s ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord1fvARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, GLfloat* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord1fvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord1iARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) { |
| TRACE("(%d, %d)\n", target, s ); |
| ENTER_GL(); |
| glMultiTexCoord1iARB( target, s ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord1ivARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, GLint* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord1ivARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord1sARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) { |
| TRACE("(%d, %d)\n", target, s ); |
| ENTER_GL(); |
| glMultiTexCoord1sARB( target, s ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord1svARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord1svARB( GLenum target, GLshort* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord1svARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord2dARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) { |
| TRACE("(%d, %f, %f)\n", target, s, t ); |
| ENTER_GL(); |
| glMultiTexCoord2dARB( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord2dvARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, GLdouble* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord2dvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord2fARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) { |
| TRACE("(%d, %f, %f)\n", target, s, t ); |
| ENTER_GL(); |
| glMultiTexCoord2fARB( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord2fvARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, GLfloat* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord2fvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord2iARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) { |
| TRACE("(%d, %d, %d)\n", target, s, t ); |
| ENTER_GL(); |
| glMultiTexCoord2iARB( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord2ivARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, GLint* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord2ivARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord2sARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) { |
| TRACE("(%d, %d, %d)\n", target, s, t ); |
| ENTER_GL(); |
| glMultiTexCoord2sARB( target, s, t ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord2svARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord2svARB( GLenum target, GLshort* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord2svARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord3dARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) { |
| TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); |
| ENTER_GL(); |
| glMultiTexCoord3dARB( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord3dvARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, GLdouble* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord3dvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord3fARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) { |
| TRACE("(%d, %f, %f, %f)\n", target, s, t, r ); |
| ENTER_GL(); |
| glMultiTexCoord3fARB( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord3fvARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, GLfloat* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord3fvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord3iARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) { |
| TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); |
| ENTER_GL(); |
| glMultiTexCoord3iARB( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord3ivARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, GLint* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord3ivARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord3sARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) { |
| TRACE("(%d, %d, %d, %d)\n", target, s, t, r ); |
| ENTER_GL(); |
| glMultiTexCoord3sARB( target, s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord3svARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord3svARB( GLenum target, GLshort* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord3svARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord4dARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { |
| TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| glMultiTexCoord4dARB( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord4dvARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, GLdouble* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord4dvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord4fARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { |
| TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| glMultiTexCoord4fARB( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord4fvARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, GLfloat* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord4fvARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord4iARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) { |
| TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| glMultiTexCoord4iARB( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord4ivARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, GLint* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord4ivARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord4sARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) { |
| TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q ); |
| ENTER_GL(); |
| glMultiTexCoord4sARB( target, s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glMultiTexCoord4svARB (OPENGL32.@) |
| */ |
| void WINAPI wine_glMultiTexCoord4svARB( GLenum target, GLshort* v ) { |
| TRACE("(%d, %p)\n", target, v ); |
| ENTER_GL(); |
| glMultiTexCoord4svARB( target, v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNewList (OPENGL32.@) |
| */ |
| void WINAPI wine_glNewList( GLuint list, GLenum mode ) { |
| TRACE("(%d, %d)\n", list, mode ); |
| ENTER_GL(); |
| glNewList( list, mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3b (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ) { |
| TRACE("(%d, %d, %d)\n", nx, ny, nz ); |
| ENTER_GL(); |
| glNormal3b( nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3bv (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3bv( GLbyte* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glNormal3bv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3d (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ) { |
| TRACE("(%f, %f, %f)\n", nx, ny, nz ); |
| ENTER_GL(); |
| glNormal3d( nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glNormal3dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3f (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ) { |
| TRACE("(%f, %f, %f)\n", nx, ny, nz ); |
| ENTER_GL(); |
| glNormal3f( nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glNormal3fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3i (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3i( GLint nx, GLint ny, GLint nz ) { |
| TRACE("(%d, %d, %d)\n", nx, ny, nz ); |
| ENTER_GL(); |
| glNormal3i( nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glNormal3iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3s (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3s( GLshort nx, GLshort ny, GLshort nz ) { |
| TRACE("(%d, %d, %d)\n", nx, ny, nz ); |
| ENTER_GL(); |
| glNormal3s( nx, ny, nz ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormal3sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormal3sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glNormal3sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glNormalPointer (OPENGL32.@) |
| */ |
| void WINAPI wine_glNormalPointer( GLenum type, GLsizei stride, GLvoid* pointer ) { |
| TRACE("(%d, %d, %p)\n", type, stride, pointer ); |
| ENTER_GL(); |
| glNormalPointer( type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glOrtho (OPENGL32.@) |
| */ |
| void WINAPI wine_glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) { |
| TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar ); |
| ENTER_GL(); |
| glOrtho( left, right, bottom, top, zNear, zFar ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPassThrough (OPENGL32.@) |
| */ |
| void WINAPI wine_glPassThrough( GLfloat token ) { |
| TRACE("(%f)\n", token ); |
| ENTER_GL(); |
| glPassThrough( token ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPixelMapfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glPixelMapfv( GLenum map, GLint mapsize, GLfloat* values ) { |
| TRACE("(%d, %d, %p)\n", map, mapsize, values ); |
| ENTER_GL(); |
| glPixelMapfv( map, mapsize, values ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPixelMapuiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glPixelMapuiv( GLenum map, GLint mapsize, GLuint* values ) { |
| TRACE("(%d, %d, %p)\n", map, mapsize, values ); |
| ENTER_GL(); |
| glPixelMapuiv( map, mapsize, values ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPixelMapusv (OPENGL32.@) |
| */ |
| void WINAPI wine_glPixelMapusv( GLenum map, GLint mapsize, GLushort* values ) { |
| TRACE("(%d, %d, %p)\n", map, mapsize, values ); |
| ENTER_GL(); |
| glPixelMapusv( map, mapsize, values ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPixelStoref (OPENGL32.@) |
| */ |
| void WINAPI wine_glPixelStoref( GLenum pname, GLfloat param ) { |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| glPixelStoref( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPixelStorei (OPENGL32.@) |
| */ |
| void WINAPI wine_glPixelStorei( GLenum pname, GLint param ) { |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| glPixelStorei( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPixelTransferf (OPENGL32.@) |
| */ |
| void WINAPI wine_glPixelTransferf( GLenum pname, GLfloat param ) { |
| TRACE("(%d, %f)\n", pname, param ); |
| ENTER_GL(); |
| glPixelTransferf( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPixelTransferi (OPENGL32.@) |
| */ |
| void WINAPI wine_glPixelTransferi( GLenum pname, GLint param ) { |
| TRACE("(%d, %d)\n", pname, param ); |
| ENTER_GL(); |
| glPixelTransferi( pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPixelZoom (OPENGL32.@) |
| */ |
| void WINAPI wine_glPixelZoom( GLfloat xfactor, GLfloat yfactor ) { |
| TRACE("(%f, %f)\n", xfactor, yfactor ); |
| ENTER_GL(); |
| glPixelZoom( xfactor, yfactor ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPointSize (OPENGL32.@) |
| */ |
| void WINAPI wine_glPointSize( GLfloat size ) { |
| TRACE("(%f)\n", size ); |
| ENTER_GL(); |
| glPointSize( size ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPolygonMode (OPENGL32.@) |
| */ |
| void WINAPI wine_glPolygonMode( GLenum face, GLenum mode ) { |
| TRACE("(%d, %d)\n", face, mode ); |
| ENTER_GL(); |
| glPolygonMode( face, mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPolygonOffset (OPENGL32.@) |
| */ |
| void WINAPI wine_glPolygonOffset( GLfloat factor, GLfloat units ) { |
| TRACE("(%f, %f)\n", factor, units ); |
| ENTER_GL(); |
| glPolygonOffset( factor, units ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPolygonStipple (OPENGL32.@) |
| */ |
| void WINAPI wine_glPolygonStipple( GLubyte* mask ) { |
| TRACE("(%p)\n", mask ); |
| ENTER_GL(); |
| glPolygonStipple( mask ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPopAttrib (OPENGL32.@) |
| */ |
| void WINAPI wine_glPopAttrib( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glPopAttrib( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPopClientAttrib (OPENGL32.@) |
| */ |
| void WINAPI wine_glPopClientAttrib( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glPopClientAttrib( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPopMatrix (OPENGL32.@) |
| */ |
| void WINAPI wine_glPopMatrix( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glPopMatrix( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPopName (OPENGL32.@) |
| */ |
| void WINAPI wine_glPopName( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glPopName( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPrioritizeTextures (OPENGL32.@) |
| */ |
| void WINAPI wine_glPrioritizeTextures( GLsizei n, GLuint* textures, GLclampf* priorities ) { |
| TRACE("(%d, %p, %p)\n", n, textures, priorities ); |
| ENTER_GL(); |
| glPrioritizeTextures( n, textures, priorities ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPushAttrib (OPENGL32.@) |
| */ |
| void WINAPI wine_glPushAttrib( GLbitfield mask ) { |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| glPushAttrib( mask ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPushClientAttrib (OPENGL32.@) |
| */ |
| void WINAPI wine_glPushClientAttrib( GLbitfield mask ) { |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| glPushClientAttrib( mask ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPushMatrix (OPENGL32.@) |
| */ |
| void WINAPI wine_glPushMatrix( ) { |
| TRACE("()\n"); |
| ENTER_GL(); |
| glPushMatrix( ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glPushName (OPENGL32.@) |
| */ |
| void WINAPI wine_glPushName( GLuint name ) { |
| TRACE("(%d)\n", name ); |
| ENTER_GL(); |
| glPushName( name ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2d (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos2d( GLdouble x, GLdouble y ) { |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| glRasterPos2d( x, y ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos2dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos2dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2f (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos2f( GLfloat x, GLfloat y ) { |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| glRasterPos2f( x, y ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos2fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos2fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2i (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos2i( GLint x, GLint y ) { |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| glRasterPos2i( x, y ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos2iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos2iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2s (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos2s( GLshort x, GLshort y ) { |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| glRasterPos2s( x, y ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos2sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos2sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos2sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3d (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ) { |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| glRasterPos3d( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos3dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos3dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3f (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ) { |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| glRasterPos3f( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos3fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos3fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3i (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos3i( GLint x, GLint y, GLint z ) { |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| glRasterPos3i( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos3iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos3iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3s (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos3s( GLshort x, GLshort y, GLshort z ) { |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| glRasterPos3s( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos3sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos3sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos3sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4d (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| ENTER_GL(); |
| glRasterPos4d( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos4dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos4dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4f (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| ENTER_GL(); |
| glRasterPos4f( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos4fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos4fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4i (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos4i( GLint x, GLint y, GLint z, GLint w ) { |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| ENTER_GL(); |
| glRasterPos4i( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos4iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos4iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4s (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ) { |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| ENTER_GL(); |
| glRasterPos4s( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRasterPos4sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRasterPos4sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glRasterPos4sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glReadBuffer (OPENGL32.@) |
| */ |
| void WINAPI wine_glReadBuffer( GLenum mode ) { |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| glReadBuffer( mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glReadPixels (OPENGL32.@) |
| */ |
| void WINAPI wine_glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, pixels ); |
| ENTER_GL(); |
| glReadPixels( x, y, width, height, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRectd (OPENGL32.@) |
| */ |
| void WINAPI wine_glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) { |
| TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 ); |
| ENTER_GL(); |
| glRectd( x1, y1, x2, y2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRectdv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRectdv( GLdouble* v1, GLdouble* v2 ) { |
| TRACE("(%p, %p)\n", v1, v2 ); |
| ENTER_GL(); |
| glRectdv( v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRectf (OPENGL32.@) |
| */ |
| void WINAPI wine_glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) { |
| TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 ); |
| ENTER_GL(); |
| glRectf( x1, y1, x2, y2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRectfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRectfv( GLfloat* v1, GLfloat* v2 ) { |
| TRACE("(%p, %p)\n", v1, v2 ); |
| ENTER_GL(); |
| glRectfv( v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRecti (OPENGL32.@) |
| */ |
| void WINAPI wine_glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ) { |
| TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 ); |
| ENTER_GL(); |
| glRecti( x1, y1, x2, y2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRectiv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRectiv( GLint* v1, GLint* v2 ) { |
| TRACE("(%p, %p)\n", v1, v2 ); |
| ENTER_GL(); |
| glRectiv( v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRects (OPENGL32.@) |
| */ |
| void WINAPI wine_glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) { |
| TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 ); |
| ENTER_GL(); |
| glRects( x1, y1, x2, y2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRectsv (OPENGL32.@) |
| */ |
| void WINAPI wine_glRectsv( GLshort* v1, GLshort* v2 ) { |
| TRACE("(%p, %p)\n", v1, v2 ); |
| ENTER_GL(); |
| glRectsv( v1, v2 ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRenderMode (OPENGL32.@) |
| */ |
| GLint WINAPI wine_glRenderMode( GLenum mode ) { |
| GLint ret_value; |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| ret_value = glRenderMode( mode ); |
| LEAVE_GL(); |
| return ret_value; |
| } |
| |
| /*********************************************************************** |
| * glResetHistogram (OPENGL32.@) |
| */ |
| void WINAPI wine_glResetHistogram( GLenum target ) { |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| glResetHistogram( target ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glResetMinmax (OPENGL32.@) |
| */ |
| void WINAPI wine_glResetMinmax( GLenum target ) { |
| TRACE("(%d)\n", target ); |
| ENTER_GL(); |
| glResetMinmax( target ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRotated (OPENGL32.@) |
| */ |
| void WINAPI wine_glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) { |
| TRACE("(%f, %f, %f, %f)\n", angle, x, y, z ); |
| ENTER_GL(); |
| glRotated( angle, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glRotatef (OPENGL32.@) |
| */ |
| void WINAPI wine_glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) { |
| TRACE("(%f, %f, %f, %f)\n", angle, x, y, z ); |
| ENTER_GL(); |
| glRotatef( angle, x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glScaled (OPENGL32.@) |
| */ |
| void WINAPI wine_glScaled( GLdouble x, GLdouble y, GLdouble z ) { |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| glScaled( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glScalef (OPENGL32.@) |
| */ |
| void WINAPI wine_glScalef( GLfloat x, GLfloat y, GLfloat z ) { |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| glScalef( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glScissor (OPENGL32.@) |
| */ |
| void WINAPI wine_glScissor( GLint x, GLint y, GLsizei width, GLsizei height ) { |
| TRACE("(%d, %d, %d, %d)\n", x, y, width, height ); |
| ENTER_GL(); |
| glScissor( x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glSelectBuffer (OPENGL32.@) |
| */ |
| void WINAPI wine_glSelectBuffer( GLsizei size, GLuint* buffer ) { |
| TRACE("(%d, %p)\n", size, buffer ); |
| ENTER_GL(); |
| glSelectBuffer( size, buffer ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glSeparableFilter2D (OPENGL32.@) |
| */ |
| void WINAPI wine_glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column ); |
| ENTER_GL(); |
| glSeparableFilter2D( target, internalformat, width, height, format, type, row, column ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glShadeModel (OPENGL32.@) |
| */ |
| void WINAPI wine_glShadeModel( GLenum mode ) { |
| TRACE("(%d)\n", mode ); |
| ENTER_GL(); |
| glShadeModel( mode ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glStencilFunc (OPENGL32.@) |
| */ |
| void WINAPI wine_glStencilFunc( GLenum func, GLint ref, GLuint mask ) { |
| TRACE("(%d, %d, %d)\n", func, ref, mask ); |
| ENTER_GL(); |
| glStencilFunc( func, ref, mask ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glStencilMask (OPENGL32.@) |
| */ |
| void WINAPI wine_glStencilMask( GLuint mask ) { |
| TRACE("(%d)\n", mask ); |
| ENTER_GL(); |
| glStencilMask( mask ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glStencilOp (OPENGL32.@) |
| */ |
| void WINAPI wine_glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) { |
| TRACE("(%d, %d, %d)\n", fail, zfail, zpass ); |
| ENTER_GL(); |
| glStencilOp( fail, zfail, zpass ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1d (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord1d( GLdouble s ) { |
| TRACE("(%f)\n", s ); |
| ENTER_GL(); |
| glTexCoord1d( s ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord1dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord1dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1f (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord1f( GLfloat s ) { |
| TRACE("(%f)\n", s ); |
| ENTER_GL(); |
| glTexCoord1f( s ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord1fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord1fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1i (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord1i( GLint s ) { |
| TRACE("(%d)\n", s ); |
| ENTER_GL(); |
| glTexCoord1i( s ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord1iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord1iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1s (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord1s( GLshort s ) { |
| TRACE("(%d)\n", s ); |
| ENTER_GL(); |
| glTexCoord1s( s ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord1sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord1sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord1sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2d (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord2d( GLdouble s, GLdouble t ) { |
| TRACE("(%f, %f)\n", s, t ); |
| ENTER_GL(); |
| glTexCoord2d( s, t ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord2dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord2dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2f (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord2f( GLfloat s, GLfloat t ) { |
| TRACE("(%f, %f)\n", s, t ); |
| ENTER_GL(); |
| glTexCoord2f( s, t ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord2fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord2fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2i (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord2i( GLint s, GLint t ) { |
| TRACE("(%d, %d)\n", s, t ); |
| ENTER_GL(); |
| glTexCoord2i( s, t ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord2iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord2iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2s (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord2s( GLshort s, GLshort t ) { |
| TRACE("(%d, %d)\n", s, t ); |
| ENTER_GL(); |
| glTexCoord2s( s, t ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord2sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord2sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord2sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3d (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ) { |
| TRACE("(%f, %f, %f)\n", s, t, r ); |
| ENTER_GL(); |
| glTexCoord3d( s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord3dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord3dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3f (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ) { |
| TRACE("(%f, %f, %f)\n", s, t, r ); |
| ENTER_GL(); |
| glTexCoord3f( s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord3fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord3fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3i (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord3i( GLint s, GLint t, GLint r ) { |
| TRACE("(%d, %d, %d)\n", s, t, r ); |
| ENTER_GL(); |
| glTexCoord3i( s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord3iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord3iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3s (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord3s( GLshort s, GLshort t, GLshort r ) { |
| TRACE("(%d, %d, %d)\n", s, t, r ); |
| ENTER_GL(); |
| glTexCoord3s( s, t, r ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord3sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord3sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord3sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4d (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) { |
| TRACE("(%f, %f, %f, %f)\n", s, t, r, q ); |
| ENTER_GL(); |
| glTexCoord4d( s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord4dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord4dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4f (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) { |
| TRACE("(%f, %f, %f, %f)\n", s, t, r, q ); |
| ENTER_GL(); |
| glTexCoord4f( s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord4fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord4fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4i (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord4i( GLint s, GLint t, GLint r, GLint q ) { |
| TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); |
| ENTER_GL(); |
| glTexCoord4i( s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord4iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord4iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4s (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) { |
| TRACE("(%d, %d, %d, %d)\n", s, t, r, q ); |
| ENTER_GL(); |
| glTexCoord4s( s, t, r, q ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoord4sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoord4sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glTexCoord4sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexCoordPointer (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexCoordPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| ENTER_GL(); |
| glTexCoordPointer( size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexEnvf (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexEnvf( GLenum target, GLenum pname, GLfloat param ) { |
| TRACE("(%d, %d, %f)\n", target, pname, param ); |
| ENTER_GL(); |
| glTexEnvf( target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexEnvfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glTexEnvfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexEnvi (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexEnvi( GLenum target, GLenum pname, GLint param ) { |
| TRACE("(%d, %d, %d)\n", target, pname, param ); |
| ENTER_GL(); |
| glTexEnvi( target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexEnviv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexEnviv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glTexEnviv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexGend (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexGend( GLenum coord, GLenum pname, GLdouble param ) { |
| TRACE("(%d, %d, %f)\n", coord, pname, param ); |
| ENTER_GL(); |
| glTexGend( coord, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexGendv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexGendv( GLenum coord, GLenum pname, GLdouble* params ) { |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| ENTER_GL(); |
| glTexGendv( coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexGenf (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexGenf( GLenum coord, GLenum pname, GLfloat param ) { |
| TRACE("(%d, %d, %f)\n", coord, pname, param ); |
| ENTER_GL(); |
| glTexGenf( coord, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexGenfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| ENTER_GL(); |
| glTexGenfv( coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexGeni (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexGeni( GLenum coord, GLenum pname, GLint param ) { |
| TRACE("(%d, %d, %d)\n", coord, pname, param ); |
| ENTER_GL(); |
| glTexGeni( coord, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexGeniv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexGeniv( GLenum coord, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", coord, pname, params ); |
| ENTER_GL(); |
| glTexGeniv( coord, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexImage1D (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, format, type, pixels ); |
| ENTER_GL(); |
| glTexImage1D( target, level, internalformat, width, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexImage2D (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, format, type, pixels ); |
| ENTER_GL(); |
| glTexImage2D( target, level, internalformat, width, height, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexImage3D (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels ); |
| ENTER_GL(); |
| glTexImage3D( target, level, internalformat, width, height, depth, border, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexParameterf (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexParameterf( GLenum target, GLenum pname, GLfloat param ) { |
| TRACE("(%d, %d, %f)\n", target, pname, param ); |
| ENTER_GL(); |
| glTexParameterf( target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexParameterfv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glTexParameterfv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexParameteri (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexParameteri( GLenum target, GLenum pname, GLint param ) { |
| TRACE("(%d, %d, %d)\n", target, pname, param ); |
| ENTER_GL(); |
| glTexParameteri( target, pname, param ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexParameteriv (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexParameteriv( GLenum target, GLenum pname, GLint* params ) { |
| TRACE("(%d, %d, %p)\n", target, pname, params ); |
| ENTER_GL(); |
| glTexParameteriv( target, pname, params ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexSubImage1D (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels ); |
| ENTER_GL(); |
| glTexSubImage1D( target, level, xoffset, width, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexSubImage2D (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| ENTER_GL(); |
| glTexSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTexSubImage3D (OPENGL32.@) |
| */ |
| void WINAPI wine_glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) { |
| TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); |
| ENTER_GL(); |
| glTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTranslated (OPENGL32.@) |
| */ |
| void WINAPI wine_glTranslated( GLdouble x, GLdouble y, GLdouble z ) { |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| glTranslated( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glTranslatef (OPENGL32.@) |
| */ |
| void WINAPI wine_glTranslatef( GLfloat x, GLfloat y, GLfloat z ) { |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| glTranslatef( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex2d (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex2d( GLdouble x, GLdouble y ) { |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| glVertex2d( x, y ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex2dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex2dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex2dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex2f (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex2f( GLfloat x, GLfloat y ) { |
| TRACE("(%f, %f)\n", x, y ); |
| ENTER_GL(); |
| glVertex2f( x, y ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex2fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex2fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex2fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex2i (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex2i( GLint x, GLint y ) { |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| glVertex2i( x, y ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex2iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex2iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex2iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex2s (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex2s( GLshort x, GLshort y ) { |
| TRACE("(%d, %d)\n", x, y ); |
| ENTER_GL(); |
| glVertex2s( x, y ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex2sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex2sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex2sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex3d (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex3d( GLdouble x, GLdouble y, GLdouble z ) { |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| glVertex3d( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex3dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex3dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex3dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex3f (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex3f( GLfloat x, GLfloat y, GLfloat z ) { |
| TRACE("(%f, %f, %f)\n", x, y, z ); |
| ENTER_GL(); |
| glVertex3f( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex3fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex3fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex3fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex3i (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex3i( GLint x, GLint y, GLint z ) { |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| glVertex3i( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex3iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex3iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex3iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex3s (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex3s( GLshort x, GLshort y, GLshort z ) { |
| TRACE("(%d, %d, %d)\n", x, y, z ); |
| ENTER_GL(); |
| glVertex3s( x, y, z ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex3sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex3sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex3sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex4d (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) { |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| ENTER_GL(); |
| glVertex4d( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex4dv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex4dv( GLdouble* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex4dv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex4f (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) { |
| TRACE("(%f, %f, %f, %f)\n", x, y, z, w ); |
| ENTER_GL(); |
| glVertex4f( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex4fv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex4fv( GLfloat* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex4fv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex4i (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex4i( GLint x, GLint y, GLint z, GLint w ) { |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| ENTER_GL(); |
| glVertex4i( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex4iv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex4iv( GLint* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex4iv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex4s (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) { |
| TRACE("(%d, %d, %d, %d)\n", x, y, z, w ); |
| ENTER_GL(); |
| glVertex4s( x, y, z, w ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertex4sv (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertex4sv( GLshort* v ) { |
| TRACE("(%p)\n", v ); |
| ENTER_GL(); |
| glVertex4sv( v ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glVertexPointer (OPENGL32.@) |
| */ |
| void WINAPI wine_glVertexPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) { |
| TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer ); |
| ENTER_GL(); |
| glVertexPointer( size, type, stride, pointer ); |
| LEAVE_GL(); |
| } |
| |
| /*********************************************************************** |
| * glViewport (OPENGL32.@) |
| */ |
| void WINAPI wine_glViewport( GLint x, GLint y, GLsizei width, GLsizei height ) { |
| TRACE("(%d, %d, %d, %d)\n", x, y, width, height ); |
| ENTER_GL(); |
| glViewport( x, y, width, height ); |
| LEAVE_GL(); |
| } |
| |