| /* |
| * Copyright 2009 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d3d10core_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); |
| |
| static inline struct d3d10_texture2d *impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d10_texture2d, ID3D10Texture2D_iface); |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object) |
| { |
| struct d3d10_texture2d *This = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D10Texture2D) |
| || IsEqualGUID(riid, &IID_ID3D10Resource) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| if (This->dxgi_surface) |
| { |
| TRACE("Forwarding to dxgi surface\n"); |
| return IDXGISurface_QueryInterface(This->dxgi_surface, riid, object); |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_texture2d_AddRef(ID3D10Texture2D *iface) |
| { |
| struct d3d10_texture2d *This = impl_from_ID3D10Texture2D(iface); |
| ULONG refcount = InterlockedIncrement(&This->refcount); |
| |
| TRACE("%p increasing refcount to %u\n", This, refcount); |
| |
| if (refcount == 1) |
| wined3d_texture_incref(This->wined3d_texture); |
| |
| return refcount; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_wined3d_object_released(void *parent) |
| { |
| struct d3d10_texture2d *This = parent; |
| |
| if (This->dxgi_surface) IDXGISurface_Release(This->dxgi_surface); |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface) |
| { |
| struct d3d10_texture2d *This = impl_from_ID3D10Texture2D(iface); |
| ULONG refcount = InterlockedDecrement(&This->refcount); |
| |
| TRACE("%p decreasing refcount to %u\n", This, refcount); |
| |
| if (!refcount) |
| wined3d_texture_decref(This->wined3d_texture); |
| |
| return refcount; |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, ID3D10Device **device) |
| { |
| FIXME("iface %p, device %p stub!\n", iface, device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateData(ID3D10Texture2D *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); |
| |
| return E_NOTIMPL; |
| } |
| |
| /* ID3D10Resource methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_GetType(ID3D10Texture2D *iface, |
| D3D10_RESOURCE_DIMENSION *resource_dimension) |
| { |
| TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension); |
| |
| *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D *iface, UINT eviction_priority) |
| { |
| FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority); |
| } |
| |
| static UINT STDMETHODCALLTYPE d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D *iface) |
| { |
| FIXME("iface %p stub!\n", iface); |
| |
| return 0; |
| } |
| |
| /* ID3D10Texture2D methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource, |
| D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE2D *mapped_texture) |
| { |
| FIXME("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p stub!\n", |
| iface, sub_resource, map_type, map_flags, mapped_texture); |
| |
| return E_NOTIMPL; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT sub_resource) |
| { |
| FIXME("iface %p, sub_resource %u stub!\n", iface, sub_resource); |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture2d_GetDesc(ID3D10Texture2D *iface, D3D10_TEXTURE2D_DESC *desc) |
| { |
| struct d3d10_texture2d *This = impl_from_ID3D10Texture2D(iface); |
| |
| TRACE("iface %p, desc %p\n", iface, desc); |
| |
| *desc = This->desc; |
| } |
| |
| static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_texture2d_QueryInterface, |
| d3d10_texture2d_AddRef, |
| d3d10_texture2d_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_texture2d_GetDevice, |
| d3d10_texture2d_GetPrivateData, |
| d3d10_texture2d_SetPrivateData, |
| d3d10_texture2d_SetPrivateDataInterface, |
| /* ID3D10Resource methods */ |
| d3d10_texture2d_GetType, |
| d3d10_texture2d_SetEvictionPriority, |
| d3d10_texture2d_GetEvictionPriority, |
| /* ID3D10Texture2D methods */ |
| d3d10_texture2d_Map, |
| d3d10_texture2d_Unmap, |
| d3d10_texture2d_GetDesc, |
| }; |
| |
| static const struct wined3d_parent_ops d3d10_texture2d_wined3d_parent_ops = |
| { |
| d3d10_texture2d_wined3d_object_released, |
| }; |
| |
| HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_device *device, |
| const D3D10_TEXTURE2D_DESC *desc) |
| { |
| HRESULT hr; |
| |
| texture->ID3D10Texture2D_iface.lpVtbl = &d3d10_texture2d_vtbl; |
| texture->refcount = 1; |
| texture->desc = *desc; |
| |
| if (desc->MipLevels == 1 && desc->ArraySize == 1) |
| { |
| IWineDXGIDevice *wine_device; |
| |
| hr = ID3D10Device_QueryInterface(&device->ID3D10Device_iface, &IID_IWineDXGIDevice, |
| (void **)&wine_device); |
| if (FAILED(hr)) |
| { |
| ERR("Device should implement IWineDXGIDevice\n"); |
| return E_FAIL; |
| } |
| |
| hr = IWineDXGIDevice_create_surface(wine_device, NULL, 0, NULL, |
| (IUnknown *)&texture->ID3D10Texture2D_iface, (void **)&texture->dxgi_surface); |
| IWineDXGIDevice_Release(wine_device); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to create DXGI surface, returning %#x\n", hr); |
| return hr; |
| } |
| } |
| |
| FIXME("Implement DXGI<->wined3d usage conversion\n"); |
| if (desc->ArraySize != 1) |
| FIXME("Array textures not implemented.\n"); |
| if (desc->SampleDesc.Count > 1) |
| FIXME("Multisampled textures not implemented.\n"); |
| |
| hr = wined3d_texture_create_2d(device->wined3d_device, desc->Width, desc->Height, |
| desc->MipLevels, desc->Usage, wined3dformat_from_dxgi_format(desc->Format), WINED3D_POOL_DEFAULT, |
| texture, &d3d10_texture2d_wined3d_parent_ops, &texture->wined3d_texture); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create wined3d texture, hr %#x.\n", hr); |
| if (texture->dxgi_surface) |
| IDXGISurface_Release(texture->dxgi_surface); |
| return hr; |
| } |
| |
| return S_OK; |
| } |
| |
| static inline struct d3d10_texture3d *impl_from_ID3D10Texture3D(ID3D10Texture3D *iface) |
| { |
| return CONTAINING_RECORD(iface, struct d3d10_texture3d, ID3D10Texture3D_iface); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_QueryInterface(ID3D10Texture3D *iface, REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D10Texture3D) |
| || IsEqualGUID(riid, &IID_ID3D10Resource) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_texture3d_AddRef(ID3D10Texture3D *iface) |
| { |
| struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| ULONG refcount = InterlockedIncrement(&texture->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", texture, refcount); |
| |
| if (refcount == 1) |
| wined3d_texture_incref(texture->wined3d_texture); |
| |
| return refcount; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_wined3d_object_released(void *parent) |
| { |
| HeapFree(GetProcessHeap(), 0, parent); |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_texture3d_Release(ID3D10Texture3D *iface) |
| { |
| struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| ULONG refcount = InterlockedDecrement(&texture->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", texture, refcount); |
| |
| if (!refcount) |
| wined3d_texture_decref(texture->wined3d_texture); |
| |
| return refcount; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_GetDevice(ID3D10Texture3D *iface, ID3D10Device **device) |
| { |
| FIXME("iface %p, device %p stub!\n", iface, device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_GetPrivateData(ID3D10Texture3D *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateData(ID3D10Texture3D *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateDataInterface(ID3D10Texture3D *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_GetType(ID3D10Texture3D *iface, |
| D3D10_RESOURCE_DIMENSION *resource_dimension) |
| { |
| TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension); |
| |
| *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE3D; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_SetEvictionPriority(ID3D10Texture3D *iface, UINT eviction_priority) |
| { |
| FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority); |
| } |
| |
| static UINT STDMETHODCALLTYPE d3d10_texture3d_GetEvictionPriority(ID3D10Texture3D *iface) |
| { |
| FIXME("iface %p stub!\n", iface); |
| |
| return 0; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_texture3d_Map(ID3D10Texture3D *iface, UINT sub_resource_idx, |
| D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE3D *mapped_texture) |
| { |
| struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| struct wined3d_map_desc wined3d_map_desc; |
| struct wined3d_resource *sub_resource; |
| HRESULT hr; |
| |
| TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p.\n", |
| iface, sub_resource_idx, map_type, map_flags, mapped_texture); |
| |
| if (map_type != D3D10_MAP_READ_WRITE) |
| FIXME("Ignoring map_type %#x.\n", map_type); |
| if (map_flags) |
| FIXME("Ignoring map_flags %#x.\n", map_flags); |
| |
| if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx))) |
| hr = E_INVALIDARG; |
| else if (SUCCEEDED(hr = wined3d_volume_map(wined3d_volume_from_resource(sub_resource), |
| &wined3d_map_desc, NULL, 0))) |
| { |
| mapped_texture->pData = wined3d_map_desc.data; |
| mapped_texture->RowPitch = wined3d_map_desc.row_pitch; |
| mapped_texture->DepthPitch = wined3d_map_desc.slice_pitch; |
| } |
| |
| return hr; |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_Unmap(ID3D10Texture3D *iface, UINT sub_resource_idx) |
| { |
| struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| struct wined3d_resource *sub_resource; |
| |
| TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx); |
| |
| if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx))) |
| return; |
| |
| wined3d_volume_unmap(wined3d_volume_from_resource(sub_resource)); |
| } |
| |
| static void STDMETHODCALLTYPE d3d10_texture3d_GetDesc(ID3D10Texture3D *iface, D3D10_TEXTURE3D_DESC *desc) |
| { |
| struct d3d10_texture3d *texture = impl_from_ID3D10Texture3D(iface); |
| |
| TRACE("iface %p, desc %p.\n", iface, desc); |
| |
| *desc = texture->desc; |
| } |
| |
| static const struct ID3D10Texture3DVtbl d3d10_texture3d_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_texture3d_QueryInterface, |
| d3d10_texture3d_AddRef, |
| d3d10_texture3d_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_texture3d_GetDevice, |
| d3d10_texture3d_GetPrivateData, |
| d3d10_texture3d_SetPrivateData, |
| d3d10_texture3d_SetPrivateDataInterface, |
| /* ID3D10Resource methods */ |
| d3d10_texture3d_GetType, |
| d3d10_texture3d_SetEvictionPriority, |
| d3d10_texture3d_GetEvictionPriority, |
| /* ID3D10Texture3D methods */ |
| d3d10_texture3d_Map, |
| d3d10_texture3d_Unmap, |
| d3d10_texture3d_GetDesc, |
| }; |
| |
| static const struct wined3d_parent_ops d3d10_texture3d_wined3d_parent_ops = |
| { |
| d3d10_texture3d_wined3d_object_released, |
| }; |
| |
| HRESULT d3d10_texture3d_init(struct d3d10_texture3d *texture, struct d3d10_device *device, |
| const D3D10_TEXTURE3D_DESC *desc) |
| { |
| HRESULT hr; |
| |
| texture->ID3D10Texture3D_iface.lpVtbl = &d3d10_texture3d_vtbl; |
| texture->refcount = 1; |
| texture->desc = *desc; |
| |
| FIXME("Implement DXGI<->wined3d usage conversion.\n"); |
| |
| hr = wined3d_texture_create_3d(device->wined3d_device, desc->Width, desc->Height, desc->Depth, |
| desc->MipLevels, desc->Usage, wined3dformat_from_dxgi_format(desc->Format), WINED3D_POOL_DEFAULT, |
| texture, &d3d10_texture3d_wined3d_parent_ops, &texture->wined3d_texture); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create wined3d texture, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| return S_OK; |
| } |