blob: d54eea9cad92275417b97f3d1a6f00d892f27c4b [file] [log] [blame]
/*
* Copyright 2008 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*
*/
#include "config.h"
#include "wine/port.h"
#include "dxgi_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(dxgi);
static inline struct dxgi_factory *impl_from_IDXGIFactory1(IDXGIFactory1 *iface)
{
return CONTAINING_RECORD(iface, struct dxgi_factory, IDXGIFactory1_iface);
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_QueryInterface(IDXGIFactory1 *iface, REFIID iid, void **out)
{
struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface);
TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
if ((factory->extended && IsEqualGUID(iid, &IID_IDXGIFactory1))
|| IsEqualGUID(iid, &IID_IDXGIFactory)
|| IsEqualGUID(iid, &IID_IDXGIObject)
|| IsEqualGUID(iid, &IID_IUnknown))
{
IUnknown_AddRef(iface);
*out = iface;
return S_OK;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*out = NULL;
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE dxgi_factory_AddRef(IDXGIFactory1 *iface)
{
struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface);
ULONG refcount = InterlockedIncrement(&factory->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return refcount;
}
static ULONG STDMETHODCALLTYPE dxgi_factory_Release(IDXGIFactory1 *iface)
{
struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface);
ULONG refcount = InterlockedDecrement(&factory->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!refcount)
{
if (factory->device_window)
DestroyWindow(factory->device_window);
wined3d_mutex_lock();
wined3d_decref(factory->wined3d);
wined3d_mutex_unlock();
wined3d_private_store_cleanup(&factory->private_store);
HeapFree(GetProcessHeap(), 0, factory);
}
return refcount;
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_SetPrivateData(IDXGIFactory1 *iface,
REFGUID guid, UINT data_size, const void *data)
{
struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_set_private_data(&factory->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_SetPrivateDataInterface(IDXGIFactory1 *iface,
REFGUID guid, const IUnknown *object)
{
struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface);
TRACE("iface %p, guid %s, object %p.\n", iface, debugstr_guid(guid), object);
return dxgi_set_private_data_interface(&factory->private_store, guid, object);
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_GetPrivateData(IDXGIFactory1 *iface,
REFGUID guid, UINT *data_size, void *data)
{
struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return dxgi_get_private_data(&factory->private_store, guid, data_size, data);
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_GetParent(IDXGIFactory1 *iface, REFIID iid, void **parent)
{
WARN("iface %p, iid %s, parent %p.\n", iface, debugstr_guid(iid), parent);
*parent = NULL;
return E_NOINTERFACE;
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_EnumAdapters1(IDXGIFactory1 *iface,
UINT adapter_idx, IDXGIAdapter1 **adapter)
{
struct dxgi_factory *factory = impl_from_IDXGIFactory1(iface);
struct dxgi_adapter *adapter_object;
UINT adapter_count;
HRESULT hr;
TRACE("iface %p, adapter_idx %u, adapter %p.\n", iface, adapter_idx, adapter);
if (!adapter)
return DXGI_ERROR_INVALID_CALL;
wined3d_mutex_lock();
adapter_count = wined3d_get_adapter_count(factory->wined3d);
wined3d_mutex_unlock();
if (adapter_idx >= adapter_count)
{
*adapter = NULL;
return DXGI_ERROR_NOT_FOUND;
}
if (FAILED(hr = dxgi_adapter_create(factory, adapter_idx, &adapter_object)))
{
*adapter = NULL;
return hr;
}
*adapter = &adapter_object->IDXGIAdapter1_iface;
TRACE("Returning adapter %p.\n", *adapter);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_EnumAdapters(IDXGIFactory1 *iface,
UINT adapter_idx, IDXGIAdapter **adapter)
{
TRACE("iface %p, adapter_idx %u, adapter %p.\n", iface, adapter_idx, adapter);
return dxgi_factory_EnumAdapters1(iface, adapter_idx, (IDXGIAdapter1 **)adapter);
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_MakeWindowAssociation(IDXGIFactory1 *iface, HWND window, UINT flags)
{
FIXME("iface %p, window %p, flags %#x stub!\n", iface, window, flags);
return S_OK;
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_GetWindowAssociation(IDXGIFactory1 *iface, HWND *window)
{
FIXME("iface %p, window %p stub!\n", iface, window);
return E_NOTIMPL;
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_CreateSwapChain(IDXGIFactory1 *iface,
IUnknown *device, DXGI_SWAP_CHAIN_DESC *desc, IDXGISwapChain **swapchain)
{
struct wined3d_swapchain *wined3d_swapchain;
struct wined3d_swapchain_desc wined3d_desc;
unsigned int min_buffer_count;
IWineDXGIDevice *dxgi_device;
HRESULT hr;
FIXME("iface %p, device %p, desc %p, swapchain %p partial stub!\n", iface, device, desc, swapchain);
switch (desc->SwapEffect)
{
case DXGI_SWAP_EFFECT_DISCARD:
case DXGI_SWAP_EFFECT_SEQUENTIAL:
min_buffer_count = 1;
break;
case DXGI_SWAP_EFFECT_FLIP_DISCARD:
case DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL:
min_buffer_count = 2;
break;
default:
WARN("Invalid swap effect %u used, returning DXGI_ERROR_INVALID_CALL.\n", desc->SwapEffect);
return DXGI_ERROR_INVALID_CALL;
}
if (desc->BufferCount < min_buffer_count || desc->BufferCount > 16)
{
WARN("BufferCount is %u, returning DXGI_ERROR_INVALID_CALL.\n", desc->BufferCount);
return DXGI_ERROR_INVALID_CALL;
}
if (!desc->OutputWindow)
{
FIXME("No output window, should use factory output window.\n");
}
hr = IUnknown_QueryInterface(device, &IID_IWineDXGIDevice, (void **)&dxgi_device);
if (FAILED(hr))
{
ERR("This is not the device we're looking for\n");
return hr;
}
FIXME("Ignoring SwapEffect %#x.\n", desc->SwapEffect);
wined3d_desc.backbuffer_width = desc->BufferDesc.Width;
wined3d_desc.backbuffer_height = desc->BufferDesc.Height;
wined3d_desc.backbuffer_format = wined3dformat_from_dxgi_format(desc->BufferDesc.Format);
wined3d_desc.backbuffer_count = desc->BufferCount;
wined3d_sample_desc_from_dxgi(&wined3d_desc.multisample_type,
&wined3d_desc.multisample_quality, &desc->SampleDesc);
wined3d_desc.swap_effect = WINED3D_SWAP_EFFECT_DISCARD;
wined3d_desc.device_window = desc->OutputWindow;
wined3d_desc.windowed = desc->Windowed;
wined3d_desc.enable_auto_depth_stencil = FALSE;
wined3d_desc.auto_depth_stencil_format = 0;
wined3d_desc.flags = wined3d_swapchain_flags_from_dxgi(desc->Flags);
wined3d_desc.refresh_rate = dxgi_rational_to_uint(&desc->BufferDesc.RefreshRate);
wined3d_desc.swap_interval = WINED3DPRESENT_INTERVAL_DEFAULT;
wined3d_desc.auto_restore_display_mode = TRUE;
hr = IWineDXGIDevice_create_swapchain(dxgi_device, &wined3d_desc, FALSE, &wined3d_swapchain);
IWineDXGIDevice_Release(dxgi_device);
if (FAILED(hr))
{
WARN("Failed to create swapchain, hr %#x.\n", hr);
return hr;
}
wined3d_mutex_lock();
*swapchain = wined3d_swapchain_get_parent(wined3d_swapchain);
wined3d_mutex_unlock();
return S_OK;
}
static HRESULT STDMETHODCALLTYPE dxgi_factory_CreateSoftwareAdapter(IDXGIFactory1 *iface,
HMODULE swrast, IDXGIAdapter **adapter)
{
FIXME("iface %p, swrast %p, adapter %p stub!\n", iface, swrast, adapter);
return E_NOTIMPL;
}
static BOOL STDMETHODCALLTYPE dxgi_factory_IsCurrent(IDXGIFactory1 *iface)
{
FIXME("iface %p stub!\n", iface);
return TRUE;
}
static const struct IDXGIFactory1Vtbl dxgi_factory_vtbl =
{
dxgi_factory_QueryInterface,
dxgi_factory_AddRef,
dxgi_factory_Release,
dxgi_factory_SetPrivateData,
dxgi_factory_SetPrivateDataInterface,
dxgi_factory_GetPrivateData,
dxgi_factory_GetParent,
dxgi_factory_EnumAdapters,
dxgi_factory_MakeWindowAssociation,
dxgi_factory_GetWindowAssociation,
dxgi_factory_CreateSwapChain,
dxgi_factory_CreateSoftwareAdapter,
dxgi_factory_EnumAdapters1,
dxgi_factory_IsCurrent,
};
struct dxgi_factory *unsafe_impl_from_IDXGIFactory1(IDXGIFactory1 *iface)
{
if (!iface)
return NULL;
assert(iface->lpVtbl == &dxgi_factory_vtbl);
return CONTAINING_RECORD(iface, struct dxgi_factory, IDXGIFactory1_iface);
}
static HRESULT dxgi_factory_init(struct dxgi_factory *factory, BOOL extended)
{
factory->IDXGIFactory1_iface.lpVtbl = &dxgi_factory_vtbl;
factory->refcount = 1;
wined3d_private_store_init(&factory->private_store);
wined3d_mutex_lock();
factory->wined3d = wined3d_create(0);
wined3d_mutex_unlock();
if (!factory->wined3d)
{
wined3d_private_store_cleanup(&factory->private_store);
return DXGI_ERROR_UNSUPPORTED;
}
factory->extended = extended;
return S_OK;
}
HRESULT dxgi_factory_create(REFIID riid, void **factory, BOOL extended)
{
struct dxgi_factory *object;
HRESULT hr;
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
return E_OUTOFMEMORY;
if (FAILED(hr = dxgi_factory_init(object, extended)))
{
WARN("Failed to initialize factory, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
TRACE("Created factory %p.\n", object);
hr = IDXGIFactory1_QueryInterface(&object->IDXGIFactory1_iface, riid, factory);
IDXGIFactory1_Release(&object->IDXGIFactory1_iface);
return hr;
}
HWND dxgi_factory_get_device_window(struct dxgi_factory *factory)
{
wined3d_mutex_lock();
if (!factory->device_window)
{
if (!(factory->device_window = CreateWindowA("static", "DXGI device window",
WS_DISABLED, 0, 0, 0, 0, NULL, NULL, NULL, NULL)))
{
wined3d_mutex_unlock();
ERR("Failed to create a window.\n");
return NULL;
}
TRACE("Created device window %p for factory %p.\n", factory->device_window, factory);
}
wined3d_mutex_unlock();
return factory->device_window;
}