| /* |
| * Copyright 2009 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #define NONAMELESSUNION |
| #include "d3d10core_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); |
| |
| static IWineD3DResource *wined3d_resource_from_resource(ID3D10Resource *resource) |
| { |
| D3D10_RESOURCE_DIMENSION dimension; |
| |
| ID3D10Resource_GetType(resource, &dimension); |
| |
| switch(dimension) |
| { |
| case D3D10_RESOURCE_DIMENSION_BUFFER: |
| return (IWineD3DResource *)((struct d3d10_buffer *)resource)->wined3d_buffer; |
| |
| case D3D10_RESOURCE_DIMENSION_TEXTURE2D: |
| return (IWineD3DResource *)((struct d3d10_texture2d *)resource)->wined3d_surface; |
| |
| default: |
| FIXME("Unhandled resource dimension %#x.\n", dimension); |
| return NULL; |
| } |
| } |
| |
| static HRESULT set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10Resource *resource) |
| { |
| D3D10_RESOURCE_DIMENSION dimension; |
| HRESULT hr; |
| |
| ID3D10Resource_GetType(resource, &dimension); |
| |
| switch(dimension) |
| { |
| case D3D10_RESOURCE_DIMENSION_TEXTURE1D: |
| { |
| ID3D10Texture1D *texture; |
| D3D10_TEXTURE1D_DESC texture_desc; |
| |
| hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture1D, (void **)&texture); |
| if (FAILED(hr)) |
| { |
| ERR("Resource of type TEXTURE1D doesn't implement ID3D10Texture1D?\n"); |
| return E_INVALIDARG; |
| } |
| |
| ID3D10Texture1D_GetDesc(texture, &texture_desc); |
| ID3D10Texture1D_Release(texture); |
| |
| desc->Format = texture_desc.Format; |
| if (texture_desc.ArraySize == 1) |
| { |
| desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE1D; |
| desc->u.Texture1D.MipSlice = 0; |
| } |
| else |
| { |
| desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE1DARRAY; |
| desc->u.Texture1DArray.MipSlice = 0; |
| desc->u.Texture1DArray.FirstArraySlice = 0; |
| desc->u.Texture1DArray.ArraySize = 1; |
| } |
| |
| return S_OK; |
| } |
| |
| case D3D10_RESOURCE_DIMENSION_TEXTURE2D: |
| { |
| ID3D10Texture2D *texture; |
| D3D10_TEXTURE2D_DESC texture_desc; |
| |
| hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture2D, (void **)&texture); |
| if (FAILED(hr)) |
| { |
| ERR("Resource of type TEXTURE2D doesn't implement ID3D10Texture2D?\n"); |
| return E_INVALIDARG; |
| } |
| |
| ID3D10Texture2D_GetDesc(texture, &texture_desc); |
| ID3D10Texture2D_Release(texture); |
| |
| desc->Format = texture_desc.Format; |
| if (texture_desc.ArraySize == 1) |
| { |
| if (texture_desc.SampleDesc.Count == 1) |
| { |
| desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2D; |
| desc->u.Texture2D.MipSlice = 0; |
| } |
| else |
| { |
| desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DMS; |
| } |
| } |
| else |
| { |
| if (texture_desc.SampleDesc.Count == 1) |
| { |
| desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DARRAY; |
| desc->u.Texture2DArray.MipSlice = 0; |
| desc->u.Texture2DArray.FirstArraySlice = 0; |
| desc->u.Texture2DArray.ArraySize = 1; |
| } |
| else |
| { |
| desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY; |
| desc->u.Texture2DMSArray.FirstArraySlice = 0; |
| desc->u.Texture2DMSArray.ArraySize = 1; |
| } |
| } |
| |
| return S_OK; |
| } |
| |
| case D3D10_RESOURCE_DIMENSION_TEXTURE3D: |
| { |
| ID3D10Texture3D *texture; |
| D3D10_TEXTURE3D_DESC texture_desc; |
| |
| hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture3D, (void **)&texture); |
| if (FAILED(hr)) |
| { |
| ERR("Resource of type TEXTURE3D doesn't implement ID3D10Texture3D?\n"); |
| return E_INVALIDARG; |
| } |
| |
| ID3D10Texture3D_GetDesc(texture, &texture_desc); |
| ID3D10Texture3D_Release(texture); |
| |
| desc->Format = texture_desc.Format; |
| desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE3D; |
| desc->u.Texture3D.MipSlice = 0; |
| desc->u.Texture3D.FirstWSlice = 0; |
| desc->u.Texture3D.WSize = 1; |
| |
| return S_OK; |
| } |
| |
| default: |
| FIXME("Unhandled resource dimension %#x.\n", dimension); |
| return E_INVALIDARG; |
| } |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_QueryInterface(ID3D10DepthStencilView *iface, |
| REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D10DepthStencilView) |
| || IsEqualGUID(riid, &IID_ID3D10View) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_depthstencil_view_AddRef(ID3D10DepthStencilView *iface) |
| { |
| struct d3d10_depthstencil_view *This = (struct d3d10_depthstencil_view *)iface; |
| ULONG refcount = InterlockedIncrement(&This->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", This, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_depthstencil_view_Release(ID3D10DepthStencilView *iface) |
| { |
| struct d3d10_depthstencil_view *This = (struct d3d10_depthstencil_view *)iface; |
| ULONG refcount = InterlockedDecrement(&This->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", This, refcount); |
| |
| if (!refcount) |
| { |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| |
| return refcount; |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetDevice(ID3D10DepthStencilView *iface, ID3D10Device **device) |
| { |
| FIXME("iface %p, device %p stub!\n", iface, device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_GetPrivateData(ID3D10DepthStencilView *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateData(ID3D10DepthStencilView *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateDataInterface(ID3D10DepthStencilView *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); |
| |
| return E_NOTIMPL; |
| } |
| |
| /* ID3D10View methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetResource(ID3D10DepthStencilView *iface, |
| ID3D10Resource **resource) |
| { |
| FIXME("iface %p, resource %p stub!\n", iface, resource); |
| } |
| |
| /* ID3D10DepthStencilView methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetDesc(ID3D10DepthStencilView *iface, |
| D3D10_DEPTH_STENCIL_VIEW_DESC *desc) |
| { |
| FIXME("iface %p, desc %p stub!\n", iface, desc); |
| } |
| |
| static const struct ID3D10DepthStencilViewVtbl d3d10_depthstencil_view_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_depthstencil_view_QueryInterface, |
| d3d10_depthstencil_view_AddRef, |
| d3d10_depthstencil_view_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_depthstencil_view_GetDevice, |
| d3d10_depthstencil_view_GetPrivateData, |
| d3d10_depthstencil_view_SetPrivateData, |
| d3d10_depthstencil_view_SetPrivateDataInterface, |
| /* ID3D10View methods */ |
| d3d10_depthstencil_view_GetResource, |
| /* ID3D10DepthStencilView methods */ |
| d3d10_depthstencil_view_GetDesc, |
| }; |
| |
| HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view) |
| { |
| view->vtbl = &d3d10_depthstencil_view_vtbl; |
| view->refcount = 1; |
| |
| return S_OK; |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_QueryInterface(ID3D10RenderTargetView *iface, |
| REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D10RenderTargetView) |
| || IsEqualGUID(riid, &IID_ID3D10View) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_AddRef(ID3D10RenderTargetView *iface) |
| { |
| struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; |
| ULONG refcount = InterlockedIncrement(&This->refcount); |
| |
| TRACE("%p increasing refcount to %u\n", This, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTargetView *iface) |
| { |
| struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; |
| ULONG refcount = InterlockedDecrement(&This->refcount); |
| |
| TRACE("%p decreasing refcount to %u\n", This, refcount); |
| |
| if (!refcount) |
| { |
| IWineD3DRendertargetView_Release(This->wined3d_view); |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| |
| return refcount; |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDevice(ID3D10RenderTargetView *iface, ID3D10Device **device) |
| { |
| FIXME("iface %p, device %p stub!\n", iface, device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_GetPrivateData(ID3D10RenderTargetView *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateData(ID3D10RenderTargetView *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateDataInterface(ID3D10RenderTargetView *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); |
| |
| return E_NOTIMPL; |
| } |
| |
| /* ID3D10View methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetResource(ID3D10RenderTargetView *iface, |
| ID3D10Resource **resource) |
| { |
| struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; |
| IWineD3DResource *wined3d_resource; |
| IUnknown *parent; |
| HRESULT hr; |
| |
| TRACE("iface %p, resource %p\n", iface, resource); |
| |
| hr = IWineD3DRendertargetView_GetResource(This->wined3d_view, &wined3d_resource); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to get wined3d resource, hr %#x\n", hr); |
| *resource = NULL; |
| return; |
| } |
| |
| hr = IWineD3DResource_GetParent(wined3d_resource, &parent); |
| IWineD3DResource_Release(wined3d_resource); |
| if (FAILED(hr)) |
| { |
| ERR("Failed to get wined3d resource parent, hr %#x\n", hr); |
| *resource = NULL; |
| return; |
| } |
| |
| hr = IUnknown_QueryInterface(parent, &IID_ID3D10Resource, (void **)&resource); |
| IUnknown_Release(parent); |
| if (FAILED(hr)) |
| { |
| ERR("Resource parent isn't a d3d10 resource, hr %#x\n", hr); |
| *resource = NULL; |
| return; |
| } |
| } |
| |
| /* ID3D10RenderTargetView methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDesc(ID3D10RenderTargetView *iface, |
| D3D10_RENDER_TARGET_VIEW_DESC *desc) |
| { |
| struct d3d10_rendertarget_view *This = (struct d3d10_rendertarget_view *)iface; |
| |
| TRACE("iface %p, desc %p\n", iface, desc); |
| |
| *desc = This->desc; |
| } |
| |
| static const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_rendertarget_view_QueryInterface, |
| d3d10_rendertarget_view_AddRef, |
| d3d10_rendertarget_view_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_rendertarget_view_GetDevice, |
| d3d10_rendertarget_view_GetPrivateData, |
| d3d10_rendertarget_view_SetPrivateData, |
| d3d10_rendertarget_view_SetPrivateDataInterface, |
| /* ID3D10View methods */ |
| d3d10_rendertarget_view_GetResource, |
| /* ID3D10RenderTargetView methods */ |
| d3d10_rendertarget_view_GetDesc, |
| }; |
| |
| HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, struct d3d10_device *device, |
| ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc) |
| { |
| IWineD3DResource *wined3d_resource; |
| HRESULT hr; |
| |
| view->vtbl = &d3d10_rendertarget_view_vtbl; |
| view->refcount = 1; |
| |
| if (!desc) |
| { |
| HRESULT hr = set_rtdesc_from_resource(&view->desc, resource); |
| if (FAILED(hr)) return hr; |
| } |
| else |
| { |
| view->desc = *desc; |
| } |
| |
| wined3d_resource = wined3d_resource_from_resource(resource); |
| if (!wined3d_resource) |
| { |
| ERR("Failed to get wined3d resource for d3d10 resource %p.\n", resource); |
| return E_FAIL; |
| } |
| |
| hr = IWineD3DDevice_CreateRendertargetView(device->wined3d_device, |
| wined3d_resource, (IUnknown *)view, &view->wined3d_view); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create a wined3d rendertarget view, hr %#x.\n", hr); |
| return hr; |
| } |
| |
| return S_OK; |
| } |
| |
| /* IUnknown methods */ |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_QueryInterface(ID3D10ShaderResourceView *iface, |
| REFIID riid, void **object) |
| { |
| TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_ID3D10ShaderResourceView) |
| || IsEqualGUID(riid, &IID_ID3D10View) |
| || IsEqualGUID(riid, &IID_ID3D10DeviceChild) |
| || IsEqualGUID(riid, &IID_IUnknown)) |
| { |
| IUnknown_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); |
| |
| *object = NULL; |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_shader_resource_view_AddRef(ID3D10ShaderResourceView *iface) |
| { |
| struct d3d10_shader_resource_view *This = (struct d3d10_shader_resource_view *)iface; |
| ULONG refcount = InterlockedIncrement(&This->refcount); |
| |
| TRACE("%p increasing refcount to %u.\n", This, refcount); |
| |
| return refcount; |
| } |
| |
| static ULONG STDMETHODCALLTYPE d3d10_shader_resource_view_Release(ID3D10ShaderResourceView *iface) |
| { |
| struct d3d10_shader_resource_view *This = (struct d3d10_shader_resource_view *)iface; |
| ULONG refcount = InterlockedDecrement(&This->refcount); |
| |
| TRACE("%p decreasing refcount to %u.\n", This, refcount); |
| |
| if (!refcount) |
| { |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| |
| return refcount; |
| } |
| |
| /* ID3D10DeviceChild methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_shader_resource_view_GetDevice(ID3D10ShaderResourceView *iface, |
| ID3D10Device **device) |
| { |
| FIXME("iface %p, device %p stub!\n", iface, device); |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_GetPrivateData(ID3D10ShaderResourceView *iface, |
| REFGUID guid, UINT *data_size, void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateData(ID3D10ShaderResourceView *iface, |
| REFGUID guid, UINT data_size, const void *data) |
| { |
| FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", |
| iface, debugstr_guid(guid), data_size, data); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateDataInterface(ID3D10ShaderResourceView *iface, |
| REFGUID guid, const IUnknown *data) |
| { |
| FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); |
| |
| return E_NOTIMPL; |
| } |
| |
| /* ID3D10View methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_shader_resource_view_GetResource(ID3D10ShaderResourceView *iface, |
| ID3D10Resource **resource) |
| { |
| FIXME("iface %p, resource %p stub!\n", iface, resource); |
| } |
| |
| /* ID3D10ShaderResourceView methods */ |
| |
| static void STDMETHODCALLTYPE d3d10_shader_resource_view_GetDesc(ID3D10ShaderResourceView *iface, |
| D3D10_SHADER_RESOURCE_VIEW_DESC *desc) |
| { |
| FIXME("iface %p, desc %p stub!\n", iface, desc); |
| } |
| |
| static const struct ID3D10ShaderResourceViewVtbl d3d10_shader_resource_view_vtbl = |
| { |
| /* IUnknown methods */ |
| d3d10_shader_resource_view_QueryInterface, |
| d3d10_shader_resource_view_AddRef, |
| d3d10_shader_resource_view_Release, |
| /* ID3D10DeviceChild methods */ |
| d3d10_shader_resource_view_GetDevice, |
| d3d10_shader_resource_view_GetPrivateData, |
| d3d10_shader_resource_view_SetPrivateData, |
| d3d10_shader_resource_view_SetPrivateDataInterface, |
| /* ID3D10View methods */ |
| d3d10_shader_resource_view_GetResource, |
| /* ID3D10ShaderResourceView methods */ |
| d3d10_shader_resource_view_GetDesc, |
| }; |
| |
| HRESULT d3d10_shader_resource_view_init(struct d3d10_shader_resource_view *view) |
| { |
| view->vtbl = &d3d10_shader_resource_view_vtbl; |
| view->refcount = 1; |
| |
| return S_OK; |
| } |