|  | /* | 
|  | * Copyright 2006 Stefan Dösinger | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H | 
|  | #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H | 
|  |  | 
|  | /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */ | 
|  |  | 
|  | #include <stdarg.h> | 
|  | #include <stdio.h> | 
|  |  | 
|  | #include "windef.h" | 
|  | #include "winbase.h" | 
|  | #include "wtypes.h" | 
|  | #include "wingdi.h" | 
|  | #include "winuser.h" | 
|  | #include "ddraw.h" | 
|  | #include "ddrawi.h" | 
|  | #include "d3d.h" | 
|  |  | 
|  | #include "ddcomimpl.h" | 
|  |  | 
|  | #include "wine/wined3d_interface.h" | 
|  | #include "wine/list.h" | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IParent - a helper interface | 
|  | *****************************************************************************/ | 
|  | DEFINE_GUID(IID_IParent, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81); | 
|  | typedef struct IParent *LPPARENT, *PPARENT; | 
|  |  | 
|  | #define INTERFACE IParent | 
|  | DECLARE_INTERFACE_(IParent,IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | 
|  | STDMETHOD_(ULONG,AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG,Release)(THIS) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #if !defined(__cplusplus) || defined(CINTERFACE) | 
|  | /*** IUnknown methods ***/ | 
|  | #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | 
|  | #define IParent_AddRef(p)             (p)->lpVtbl->AddRef(p) | 
|  | #define IParent_Release(p)            (p)->lpVtbl->Release(p) | 
|  | #endif | 
|  |  | 
|  |  | 
|  | /* Typdef the interfaces */ | 
|  | typedef struct IDirectDrawImpl            IDirectDrawImpl; | 
|  | typedef struct IDirectDrawSurfaceImpl     IDirectDrawSurfaceImpl; | 
|  | typedef struct IDirectDrawClipperImpl     IDirectDrawClipperImpl; | 
|  | typedef struct IDirectDrawPaletteImpl     IDirectDrawPaletteImpl; | 
|  | typedef struct IDirect3DDeviceImpl        IDirect3DDeviceImpl; | 
|  | typedef struct IDirect3DLightImpl         IDirect3DLightImpl; | 
|  | typedef struct IDirect3DViewportImpl      IDirect3DViewportImpl; | 
|  | typedef struct IDirect3DMaterialImpl      IDirect3DMaterialImpl; | 
|  | typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl; | 
|  | typedef struct IDirect3DVertexBufferImpl  IDirect3DVertexBufferImpl; | 
|  | typedef struct IParentImpl                IParentImpl; | 
|  |  | 
|  | /* Callbacks for implicit object destruction */ | 
|  | extern ULONG WINAPI D3D7CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain); | 
|  |  | 
|  | extern ULONG WINAPI D3D7CB_DestroyDepthStencilSurface(IWineD3DSurface *pSurface); | 
|  |  | 
|  | /* Global critical section */ | 
|  | extern CRITICAL_SECTION ddraw_cs; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDraw implementation structure | 
|  | *****************************************************************************/ | 
|  | struct FvfToDecl | 
|  | { | 
|  | DWORD fvf; | 
|  | IWineD3DVertexDeclaration *decl; | 
|  | }; | 
|  |  | 
|  | struct IDirectDrawImpl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | ICOM_VFIELD_MULTI(IDirectDraw7); | 
|  | ICOM_VFIELD_MULTI(IDirectDraw4); | 
|  | ICOM_VFIELD_MULTI(IDirectDraw3); | 
|  | ICOM_VFIELD_MULTI(IDirectDraw2); | 
|  | ICOM_VFIELD_MULTI(IDirectDraw); | 
|  | ICOM_VFIELD_MULTI(IDirect3D7); | 
|  | ICOM_VFIELD_MULTI(IDirect3D3); | 
|  | ICOM_VFIELD_MULTI(IDirect3D2); | 
|  | ICOM_VFIELD_MULTI(IDirect3D); | 
|  |  | 
|  | /* See comment in IDirectDraw::AddRef */ | 
|  | LONG                    ref7, ref4, ref2, ref3, ref1, numIfaces; | 
|  |  | 
|  | /* WineD3D linkage */ | 
|  | IWineD3D                *wineD3D; | 
|  | IWineD3DDevice          *wineD3DDevice; | 
|  | IDirectDrawSurfaceImpl  *DepthStencilBuffer; | 
|  | BOOL                    d3d_initialized; | 
|  |  | 
|  | /* Misc ddraw fields */ | 
|  | UINT                    total_vidmem; | 
|  | DWORD                   cur_scanline; | 
|  | BOOL                    fake_vblank; | 
|  | BOOL                    initialized; | 
|  |  | 
|  | /* DirectDraw things, which are not handled by WineD3D */ | 
|  | DWORD                   cooperative_level; | 
|  |  | 
|  | DWORD                   orig_width, orig_height; | 
|  | DWORD                   orig_bpp; | 
|  |  | 
|  | DDCAPS                  caps; | 
|  |  | 
|  | /* D3D things */ | 
|  | IDirectDrawSurfaceImpl  *d3d_target; | 
|  | HWND                    d3d_window; | 
|  | IDirect3DDeviceImpl     *d3ddevice; | 
|  | int                     d3dversion; | 
|  |  | 
|  | /* Various HWNDs */ | 
|  | HWND                    focuswindow; | 
|  | HWND                    devicewindow; | 
|  |  | 
|  | /* The surface type to request */ | 
|  | WINED3DSURFTYPE         ImplType; | 
|  |  | 
|  |  | 
|  | /* Our private window class */ | 
|  | char classname[32]; | 
|  | WNDCLASSA wnd_class; | 
|  |  | 
|  | /* Helpers for surface creation */ | 
|  | IDirectDrawSurfaceImpl *tex_root; | 
|  | BOOL                    depthstencil; | 
|  |  | 
|  | /* For the dll unload cleanup code */ | 
|  | struct list ddraw_list_entry; | 
|  | /* The surface list - can't relay this to WineD3D | 
|  | * because of IParent | 
|  | */ | 
|  | struct list surface_list; | 
|  | LONG surfaces; | 
|  |  | 
|  | /* FVF management */ | 
|  | struct FvfToDecl       *decls; | 
|  | UINT                    numConvertedDecls, declArraySize; | 
|  | }; | 
|  |  | 
|  | /* Declare the VTables. They can be found ddraw.c */ | 
|  | const IDirectDraw7Vtbl IDirectDraw7_Vtbl; | 
|  | const IDirectDraw4Vtbl IDirectDraw4_Vtbl; | 
|  | const IDirectDraw3Vtbl IDirectDraw3_Vtbl; | 
|  | const IDirectDraw2Vtbl IDirectDraw2_Vtbl; | 
|  | const IDirectDrawVtbl  IDirectDraw1_Vtbl; | 
|  |  | 
|  | /* Helper structures */ | 
|  | typedef struct EnumDisplayModesCBS | 
|  | { | 
|  | void *context; | 
|  | LPDDENUMMODESCALLBACK2 callback; | 
|  | } EnumDisplayModesCBS; | 
|  |  | 
|  | typedef struct EnumSurfacesCBS | 
|  | { | 
|  | void *context; | 
|  | LPDDENUMSURFACESCALLBACK7 callback; | 
|  | LPDDSURFACEDESC2 pDDSD; | 
|  | DWORD Flags; | 
|  | } EnumSurfacesCBS; | 
|  |  | 
|  | /* Utility functions */ | 
|  | void | 
|  | DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, | 
|  | DDSCAPS2* pOut); | 
|  | void | 
|  | DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, | 
|  | DDDEVICEIDENTIFIER* pOut); | 
|  | void | 
|  | IDirectDrawImpl_Destroy(IDirectDrawImpl *This); | 
|  |  | 
|  | HRESULT WINAPI | 
|  | IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7 *surf, | 
|  | DDSURFACEDESC2 *desc, | 
|  | void *Context); | 
|  | IWineD3DVertexDeclaration * | 
|  | IDirectDrawImpl_FindDecl(IDirectDrawImpl *This, | 
|  | DWORD fvf); | 
|  |  | 
|  | /* The default surface type */ | 
|  | extern WINED3DSURFTYPE DefaultSurfaceType; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawSurface implementation structure | 
|  | *****************************************************************************/ | 
|  |  | 
|  | struct IDirectDrawSurfaceImpl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | ICOM_VFIELD_MULTI(IDirectDrawSurface7); | 
|  | ICOM_VFIELD_MULTI(IDirectDrawSurface3); | 
|  | ICOM_VFIELD_MULTI(IDirectDrawGammaControl); | 
|  | ICOM_VFIELD_MULTI(IDirect3DTexture2); | 
|  | ICOM_VFIELD_MULTI(IDirect3DTexture); | 
|  |  | 
|  | LONG                     ref; | 
|  | IUnknown                *ifaceToRelease; | 
|  |  | 
|  | int                     version; | 
|  |  | 
|  | /* Connections to other Objects */ | 
|  | IDirectDrawImpl         *ddraw; | 
|  | IWineD3DSurface         *WineD3DSurface; | 
|  | IWineD3DBaseTexture     *wineD3DTexture; | 
|  |  | 
|  | /* This implementation handles attaching surfaces to other surfaces */ | 
|  | IDirectDrawSurfaceImpl  *next_attached; | 
|  | IDirectDrawSurfaceImpl  *first_attached; | 
|  |  | 
|  | /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases. | 
|  | * In mipmap and primary surfaces each level has only one attachment, which is the next surface level. | 
|  | * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached | 
|  | * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill. | 
|  | */ | 
|  | #define MAX_COMPLEX_ATTACHED 6 | 
|  | IDirectDrawSurfaceImpl  *complex_array[MAX_COMPLEX_ATTACHED]; | 
|  | /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there, | 
|  | * but no pointer to prevent temptations to traverse it in the wrong direction. | 
|  | */ | 
|  | BOOL                    is_complex_root; | 
|  |  | 
|  | /* Surface description, for GetAttachedSurface */ | 
|  | DDSURFACEDESC2          surface_desc; | 
|  |  | 
|  | /* Misc things */ | 
|  | DWORD                   uniqueness_value; | 
|  | UINT                    mipmap_level; | 
|  | WINED3DSURFTYPE         ImplType; | 
|  |  | 
|  | /* For D3DDevice creation */ | 
|  | BOOL                    isRenderTarget; | 
|  |  | 
|  | /* Clipper objects */ | 
|  | IDirectDrawClipperImpl  *clipper; | 
|  |  | 
|  | /* For the ddraw surface list */ | 
|  | struct list             surface_list_entry; | 
|  |  | 
|  | DWORD                   Handle; | 
|  | }; | 
|  |  | 
|  | /* VTable declaration. It's located in surface.c / surface_thunks.c */ | 
|  | const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl; | 
|  | const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl; | 
|  | const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl; | 
|  | const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl; | 
|  | const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl; | 
|  |  | 
|  | HRESULT WINAPI IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *Surf); | 
|  |  | 
|  | /* Get the number of bytes per pixel for a given surface */ | 
|  | #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8)) | 
|  | #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat) | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IParent Implementation | 
|  | *****************************************************************************/ | 
|  | struct IParentImpl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | ICOM_VFIELD_MULTI(IParent); | 
|  | LONG                    ref; | 
|  |  | 
|  | /* IParentImpl fields */ | 
|  | IUnknown      *child; | 
|  |  | 
|  | }; | 
|  |  | 
|  | const IParentVtbl IParent_Vtbl; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DDevice implementation | 
|  | *****************************************************************************/ | 
|  | typedef enum | 
|  | { | 
|  | DDrawHandle_Unknown       = 0, | 
|  | DDrawHandle_Texture       = 1, | 
|  | DDrawHandle_Material      = 2, | 
|  | DDrawHandle_Matrix        = 3, | 
|  | DDrawHandle_StateBlock    = 4 | 
|  | } DDrawHandleTypes; | 
|  |  | 
|  | struct HandleEntry | 
|  | { | 
|  | void    *ptr; | 
|  | DDrawHandleTypes      type; | 
|  | }; | 
|  |  | 
|  | struct IDirect3DDeviceImpl | 
|  | { | 
|  | /* IUnknown */ | 
|  | ICOM_VFIELD_MULTI(IDirect3DDevice7); | 
|  | ICOM_VFIELD_MULTI(IDirect3DDevice3); | 
|  | ICOM_VFIELD_MULTI(IDirect3DDevice2); | 
|  | ICOM_VFIELD_MULTI(IDirect3DDevice); | 
|  | LONG                    ref; | 
|  |  | 
|  | /* Other object connections */ | 
|  | IWineD3DDevice          *wineD3DDevice; | 
|  | IDirectDrawImpl         *ddraw; | 
|  | IWineD3DIndexBuffer     *indexbuffer; | 
|  | IDirectDrawSurfaceImpl  *target; | 
|  | BOOL                    OffScreenTarget; | 
|  |  | 
|  | /* Viewport management */ | 
|  | IDirect3DViewportImpl *viewport_list; | 
|  | IDirect3DViewportImpl *current_viewport; | 
|  | D3DVIEWPORT7 active_viewport; | 
|  |  | 
|  | /* Light state */ | 
|  | DWORD material; | 
|  |  | 
|  | /* Rendering functions to wrap D3D(1-3) to D3D7 */ | 
|  | D3DPRIMITIVETYPE primitive_type; | 
|  | DWORD vertex_type; | 
|  | DWORD render_flags; | 
|  | DWORD nb_vertices; | 
|  | LPBYTE vertex_buffer; | 
|  | DWORD vertex_size; | 
|  | DWORD buffer_size; | 
|  |  | 
|  | /* Handle management */ | 
|  | struct HandleEntry      *Handles; | 
|  | DWORD                    numHandles; | 
|  | D3DMATRIXHANDLE          world, proj, view; | 
|  | }; | 
|  |  | 
|  | /* Vtables in various versions */ | 
|  | const IDirect3DDevice7Vtbl IDirect3DDevice7_Vtbl; | 
|  | const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl; | 
|  | const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl; | 
|  | const IDirect3DDeviceVtbl  IDirect3DDevice1_Vtbl; | 
|  |  | 
|  | /* The IID */ | 
|  | const GUID IID_D3DDEVICE_WineD3D; | 
|  |  | 
|  | /* Helper functions */ | 
|  | HRESULT IDirect3DImpl_GetCaps(IWineD3D *WineD3D, D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7); | 
|  | DWORD IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This); | 
|  | WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This); | 
|  |  | 
|  | /* Structures */ | 
|  | struct EnumTextureFormatsCBS | 
|  | { | 
|  | LPD3DENUMTEXTUREFORMATSCALLBACK cbv2; | 
|  | LPD3DENUMPIXELFORMATSCALLBACK cbv7; | 
|  | void *Context; | 
|  | }; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3D implementation | 
|  | *****************************************************************************/ | 
|  |  | 
|  | /* No implementation structure as this is only another interface to DirectDraw */ | 
|  |  | 
|  | /* the Vtables */ | 
|  | const IDirect3DVtbl  IDirect3D1_Vtbl; | 
|  | const IDirect3D2Vtbl IDirect3D2_Vtbl; | 
|  | const IDirect3D3Vtbl IDirect3D3_Vtbl; | 
|  | const IDirect3D7Vtbl IDirect3D7_Vtbl; | 
|  |  | 
|  | /* Structure for EnumZBufferFormats */ | 
|  | struct EnumZBufferFormatsData | 
|  | { | 
|  | LPD3DENUMPIXELFORMATSCALLBACK Callback; | 
|  | void *Context; | 
|  | }; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawClipper implementation structure | 
|  | *****************************************************************************/ | 
|  | struct IDirectDrawClipperImpl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | ICOM_VFIELD_MULTI(IDirectDrawClipper); | 
|  | LONG ref; | 
|  |  | 
|  | IWineD3DClipper           *wineD3DClipper; | 
|  | IDirectDrawImpl           *ddraw_owner; | 
|  | }; | 
|  |  | 
|  | const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl; | 
|  |  | 
|  | typedef IWineD3DClipper* (WINAPI *fnWineDirect3DCreateClipper)(IUnknown *); | 
|  | fnWineDirect3DCreateClipper pWineDirect3DCreateClipper; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirectDrawPalette implementation structure | 
|  | *****************************************************************************/ | 
|  | struct IDirectDrawPaletteImpl | 
|  | { | 
|  | /* IUnknown fields */ | 
|  | ICOM_VFIELD_MULTI(IDirectDrawPalette); | 
|  | LONG ref; | 
|  |  | 
|  | /* WineD3D uplink */ | 
|  | IWineD3DPalette           *wineD3DPalette; | 
|  |  | 
|  | /* IDirectDrawPalette fields */ | 
|  | IDirectDrawImpl           *ddraw_owner; | 
|  | IUnknown                  *ifaceToRelease; | 
|  | }; | 
|  | const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl; | 
|  |  | 
|  | /****************************************************************************** | 
|  | * DirectDraw ClassFactory implementation - incomplete | 
|  | ******************************************************************************/ | 
|  | typedef struct | 
|  | { | 
|  | ICOM_VFIELD_MULTI(IClassFactory); | 
|  |  | 
|  | LONG ref; | 
|  | HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj); | 
|  | } IClassFactoryImpl; | 
|  |  | 
|  | /* Helper structures */ | 
|  | struct object_creation_info | 
|  | { | 
|  | const CLSID *clsid; | 
|  | HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid, | 
|  | void **ppObj); | 
|  | }; | 
|  |  | 
|  | /****************************************************************************** | 
|  | * IDirect3DLight implementation structure - Wraps to D3D7 | 
|  | ******************************************************************************/ | 
|  | struct IDirect3DLightImpl | 
|  | { | 
|  | ICOM_VFIELD_MULTI(IDirect3DLight); | 
|  | LONG ref; | 
|  |  | 
|  | /* IDirect3DLight fields */ | 
|  | IDirectDrawImpl           *ddraw; | 
|  |  | 
|  | /* If this light is active for one viewport, put the viewport here */ | 
|  | IDirect3DViewportImpl     *active_viewport; | 
|  |  | 
|  | D3DLIGHT2 light; | 
|  | D3DLIGHT7 light7; | 
|  |  | 
|  | DWORD dwLightIndex; | 
|  |  | 
|  | /* Chained list used for adding / removing from viewports */ | 
|  | IDirect3DLightImpl        *next; | 
|  |  | 
|  | /* Activation function */ | 
|  | void                      (*activate)(IDirect3DLightImpl*); | 
|  | void                      (*desactivate)(IDirect3DLightImpl*); | 
|  | void                      (*update)(IDirect3DLightImpl*); | 
|  | }; | 
|  |  | 
|  | /* Vtable */ | 
|  | const IDirect3DLightVtbl IDirect3DLight_Vtbl; | 
|  |  | 
|  | /* Helper functions */ | 
|  | void light_update(IDirect3DLightImpl* This); | 
|  | void light_activate(IDirect3DLightImpl* This); | 
|  | void light_desactivate(IDirect3DLightImpl* This); | 
|  |  | 
|  | /****************************************************************************** | 
|  | * IDirect3DMaterial implementation structure - Wraps to D3D7 | 
|  | ******************************************************************************/ | 
|  | struct IDirect3DMaterialImpl | 
|  | { | 
|  | ICOM_VFIELD_MULTI(IDirect3DMaterial3); | 
|  | ICOM_VFIELD_MULTI(IDirect3DMaterial2); | 
|  | ICOM_VFIELD_MULTI(IDirect3DMaterial); | 
|  | LONG  ref; | 
|  |  | 
|  | /* IDirect3DMaterial2 fields */ | 
|  | IDirectDrawImpl               *ddraw; | 
|  | IDirect3DDeviceImpl           *active_device; | 
|  |  | 
|  | D3DMATERIAL mat; | 
|  | DWORD Handle; | 
|  |  | 
|  | void (*activate)(IDirect3DMaterialImpl* this); | 
|  | }; | 
|  |  | 
|  | /* VTables in various versions */ | 
|  | const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl; | 
|  | const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl; | 
|  | const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl; | 
|  |  | 
|  | /* Helper functions */ | 
|  | void material_activate(IDirect3DMaterialImpl* This); | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DViewport - Wraps to D3D7 | 
|  | *****************************************************************************/ | 
|  | struct IDirect3DViewportImpl | 
|  | { | 
|  | ICOM_VFIELD_MULTI(IDirect3DViewport3); | 
|  | LONG ref; | 
|  |  | 
|  | /* IDirect3DViewport fields */ | 
|  | IDirectDrawImpl           *ddraw; | 
|  |  | 
|  | /* If this viewport is active for one device, put the device here */ | 
|  | IDirect3DDeviceImpl       *active_device; | 
|  |  | 
|  | DWORD                     num_lights; | 
|  | DWORD                     map_lights; | 
|  |  | 
|  | int                       use_vp2; | 
|  |  | 
|  | union | 
|  | { | 
|  | D3DVIEWPORT vp1; | 
|  | D3DVIEWPORT2 vp2; | 
|  | } viewports; | 
|  |  | 
|  | /* Activation function */ | 
|  | void                      (*activate)(IDirect3DViewportImpl*); | 
|  |  | 
|  | /* Field used to chain viewports together */ | 
|  | IDirect3DViewportImpl     *next; | 
|  |  | 
|  | /* Lights list */ | 
|  | IDirect3DLightImpl        *lights; | 
|  |  | 
|  | /* Background material */ | 
|  | IDirect3DMaterialImpl     *background; | 
|  | }; | 
|  |  | 
|  | /* Vtable */ | 
|  | const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl; | 
|  |  | 
|  | /* Helper functions */ | 
|  | void viewport_activate(IDirect3DViewportImpl* This); | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DExecuteBuffer - Wraps to D3D7 | 
|  | *****************************************************************************/ | 
|  | struct IDirect3DExecuteBufferImpl | 
|  | { | 
|  | /* IUnknown */ | 
|  | ICOM_VFIELD_MULTI(IDirect3DExecuteBuffer); | 
|  | LONG                 ref; | 
|  |  | 
|  | /* IDirect3DExecuteBuffer fields */ | 
|  | IDirectDrawImpl      *ddraw; | 
|  | IDirect3DDeviceImpl  *d3ddev; | 
|  |  | 
|  | D3DEXECUTEBUFFERDESC desc; | 
|  | D3DEXECUTEDATA       data; | 
|  |  | 
|  | /* This buffer will store the transformed vertices */ | 
|  | void                 *vertex_data; | 
|  | WORD                 *indices; | 
|  | int                  nb_indices; | 
|  |  | 
|  | /* This flags is set to TRUE if we allocated ourselves the | 
|  | * data buffer | 
|  | */ | 
|  | BOOL                 need_free; | 
|  | }; | 
|  |  | 
|  | /* The VTable */ | 
|  | const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl; | 
|  |  | 
|  | /* The execute function */ | 
|  | void | 
|  | IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This, | 
|  | IDirect3DDeviceImpl *Device, | 
|  | IDirect3DViewportImpl *ViewportImpl); | 
|  |  | 
|  | /***************************************************************************** | 
|  | * IDirect3DVertexBuffer | 
|  | *****************************************************************************/ | 
|  | struct IDirect3DVertexBufferImpl | 
|  | { | 
|  | /*** IUnknown Methods ***/ | 
|  | ICOM_VFIELD_MULTI(IDirect3DVertexBuffer7); | 
|  | ICOM_VFIELD_MULTI(IDirect3DVertexBuffer); | 
|  | LONG                 ref; | 
|  |  | 
|  | /*** WineD3D and ddraw links ***/ | 
|  | IWineD3DVertexBuffer *wineD3DVertexBuffer; | 
|  | IWineD3DVertexDeclaration *wineD3DVertexDeclaration; | 
|  | IDirectDrawImpl *ddraw; | 
|  |  | 
|  | /*** Storage for D3D7 specific things ***/ | 
|  | DWORD                Caps; | 
|  | }; | 
|  |  | 
|  | /* The Vtables */ | 
|  | const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl; | 
|  | const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl; | 
|  |  | 
|  | /***************************************************************************** | 
|  | * Helper functions from utils.c | 
|  | *****************************************************************************/ | 
|  |  | 
|  | #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \ | 
|  | (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) | 
|  |  | 
|  | #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \ | 
|  | (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1) | 
|  |  | 
|  | void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat); | 
|  | WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat); | 
|  | void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd); | 
|  | void DDRAW_dump_pixelformat(const DDPIXELFORMAT *PixelFormat); | 
|  | void dump_D3DMATRIX(const D3DMATRIX *mat); | 
|  | void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps); | 
|  | DWORD get_flexible_vertex_size(DWORD d3dvtVertexType); | 
|  | void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in); | 
|  | void DDRAW_dump_cooperativelevel(DWORD cooplevel); | 
|  |  | 
|  | /* This only needs to be here as long the processvertices functionality of | 
|  | * IDirect3DExecuteBuffer isn't in WineD3D */ | 
|  | void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2); | 
|  |  | 
|  | /* Used for generic dumping */ | 
|  | typedef struct | 
|  | { | 
|  | DWORD val; | 
|  | const char* name; | 
|  | } flag_info; | 
|  |  | 
|  | #define FE(x) { x, #x } | 
|  |  | 
|  | typedef struct | 
|  | { | 
|  | DWORD val; | 
|  | const char* name; | 
|  | void (*func)(const void *); | 
|  | ptrdiff_t offset; | 
|  | } member_info; | 
|  |  | 
|  | /* Structure copy */ | 
|  | #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) } | 
|  |  | 
|  | #define DD_STRUCT_COPY_BYSIZE(to,from)                  \ | 
|  | do {                                            \ | 
|  | DWORD __size = (to)->dwSize;            \ | 
|  | DWORD __copysize = __size;              \ | 
|  | DWORD __resetsize = __size;             \ | 
|  | assert(to != from);                     \ | 
|  | if (__resetsize > sizeof(*to))          \ | 
|  | __resetsize = sizeof(*to);          \ | 
|  | memset(to,0,__resetsize);               \ | 
|  | if ((from)->dwSize < __size)            \ | 
|  | __copysize = (from)->dwSize;        \ | 
|  | memcpy(to,from,__copysize);             \ | 
|  | (to)->dwSize = __size;/*restore size*/  \ | 
|  | } while (0) | 
|  |  | 
|  |  | 
|  | #endif | 
|  |  | 
|  | HRESULT hr_ddraw_from_wined3d(HRESULT hr); |