| /* |
| * Copyright 2006 Stefan Dösinger |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H |
| #define __WINE_DLLS_DDRAW_DDRAW_PRIVATE_H |
| |
| /* MAY NOT CONTAIN X11 or DGA specific includes/defines/structs! */ |
| |
| #include <stdarg.h> |
| #include <stdio.h> |
| |
| #include "windef.h" |
| #include "winbase.h" |
| #include "wtypes.h" |
| #include "wingdi.h" |
| #include "winuser.h" |
| #include "ddraw.h" |
| #include "ddrawi.h" |
| #include "d3d.h" |
| |
| #include "ddcomimpl.h" |
| |
| #include "wine/wined3d_interface.h" |
| #include "wine/list.h" |
| |
| /***************************************************************************** |
| * IParent - a helper interface |
| *****************************************************************************/ |
| DEFINE_GUID(IID_IParent, 0xc20e4c88, 0x74e7, 0x4940, 0xba, 0x9f, 0x2e, 0x32, 0x3f, 0x9d, 0xc9, 0x81); |
| typedef struct IParent *LPPARENT, *PPARENT; |
| |
| #define INTERFACE IParent |
| DECLARE_INTERFACE_(IParent,IUnknown) |
| { |
| /*** IUnknown methods ***/ |
| STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; |
| STDMETHOD_(ULONG,AddRef)(THIS) PURE; |
| STDMETHOD_(ULONG,Release)(THIS) PURE; |
| }; |
| #undef INTERFACE |
| |
| #if !defined(__cplusplus) || defined(CINTERFACE) |
| /*** IUnknown methods ***/ |
| #define IParent_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) |
| #define IParent_AddRef(p) (p)->lpVtbl->AddRef(p) |
| #define IParent_Release(p) (p)->lpVtbl->Release(p) |
| #endif |
| |
| |
| /* Typdef the interfaces */ |
| typedef struct IDirectDrawImpl IDirectDrawImpl; |
| typedef struct IDirectDrawSurfaceImpl IDirectDrawSurfaceImpl; |
| typedef struct IDirectDrawClipperImpl IDirectDrawClipperImpl; |
| typedef struct IDirectDrawPaletteImpl IDirectDrawPaletteImpl; |
| typedef struct IDirect3DDeviceImpl IDirect3DDeviceImpl; |
| typedef struct IDirect3DLightImpl IDirect3DLightImpl; |
| typedef struct IDirect3DViewportImpl IDirect3DViewportImpl; |
| typedef struct IDirect3DMaterialImpl IDirect3DMaterialImpl; |
| typedef struct IDirect3DExecuteBufferImpl IDirect3DExecuteBufferImpl; |
| typedef struct IDirect3DVertexBufferImpl IDirect3DVertexBufferImpl; |
| typedef struct IParentImpl IParentImpl; |
| |
| /* Callbacks for implicit object destruction */ |
| extern ULONG WINAPI D3D7CB_DestroySwapChain(IWineD3DSwapChain *pSwapChain); |
| |
| extern ULONG WINAPI D3D7CB_DestroyDepthStencilSurface(IWineD3DSurface *pSurface); |
| |
| /* Global critical section */ |
| extern CRITICAL_SECTION ddraw_cs; |
| |
| extern DWORD force_refresh_rate; |
| |
| /***************************************************************************** |
| * IDirectDraw implementation structure |
| *****************************************************************************/ |
| struct FvfToDecl |
| { |
| DWORD fvf; |
| IWineD3DVertexDeclaration *decl; |
| }; |
| |
| struct IDirectDrawImpl |
| { |
| /* IUnknown fields */ |
| ICOM_VFIELD_MULTI(IDirectDraw7); |
| ICOM_VFIELD_MULTI(IDirectDraw4); |
| ICOM_VFIELD_MULTI(IDirectDraw3); |
| ICOM_VFIELD_MULTI(IDirectDraw2); |
| ICOM_VFIELD_MULTI(IDirectDraw); |
| ICOM_VFIELD_MULTI(IDirect3D7); |
| ICOM_VFIELD_MULTI(IDirect3D3); |
| ICOM_VFIELD_MULTI(IDirect3D2); |
| ICOM_VFIELD_MULTI(IDirect3D); |
| |
| /* See comment in IDirectDraw::AddRef */ |
| LONG ref7, ref4, ref2, ref3, ref1, numIfaces; |
| |
| /* WineD3D linkage */ |
| IWineD3D *wineD3D; |
| IWineD3DDevice *wineD3DDevice; |
| IDirectDrawSurfaceImpl *DepthStencilBuffer; |
| BOOL d3d_initialized; |
| |
| /* Misc ddraw fields */ |
| UINT total_vidmem; |
| DWORD cur_scanline; |
| BOOL fake_vblank; |
| BOOL initialized; |
| |
| /* DirectDraw things, which are not handled by WineD3D */ |
| DWORD cooperative_level; |
| |
| DWORD orig_width, orig_height; |
| DWORD orig_bpp; |
| |
| DDCAPS caps; |
| |
| /* D3D things */ |
| IDirectDrawSurfaceImpl *d3d_target; |
| HWND d3d_window; |
| IDirect3DDeviceImpl *d3ddevice; |
| int d3dversion; |
| |
| /* Various HWNDs */ |
| HWND focuswindow; |
| HWND devicewindow; |
| |
| /* The surface type to request */ |
| WINED3DSURFTYPE ImplType; |
| |
| |
| /* Our private window class */ |
| char classname[32]; |
| WNDCLASSA wnd_class; |
| |
| /* Helpers for surface creation */ |
| IDirectDrawSurfaceImpl *tex_root; |
| BOOL depthstencil; |
| |
| /* For the dll unload cleanup code */ |
| struct list ddraw_list_entry; |
| /* The surface list - can't relay this to WineD3D |
| * because of IParent |
| */ |
| struct list surface_list; |
| LONG surfaces; |
| |
| /* FVF management */ |
| struct FvfToDecl *decls; |
| UINT numConvertedDecls, declArraySize; |
| }; |
| |
| /* Declare the VTables. They can be found ddraw.c */ |
| const IDirectDraw7Vtbl IDirectDraw7_Vtbl; |
| const IDirectDraw4Vtbl IDirectDraw4_Vtbl; |
| const IDirectDraw3Vtbl IDirectDraw3_Vtbl; |
| const IDirectDraw2Vtbl IDirectDraw2_Vtbl; |
| const IDirectDrawVtbl IDirectDraw1_Vtbl; |
| |
| /* Helper structures */ |
| typedef struct EnumDisplayModesCBS |
| { |
| void *context; |
| LPDDENUMMODESCALLBACK2 callback; |
| } EnumDisplayModesCBS; |
| |
| typedef struct EnumSurfacesCBS |
| { |
| void *context; |
| LPDDENUMSURFACESCALLBACK7 callback; |
| LPDDSURFACEDESC2 pDDSD; |
| DWORD Flags; |
| } EnumSurfacesCBS; |
| |
| /* Utility functions */ |
| void |
| DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, |
| DDSCAPS2* pOut); |
| void |
| DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, |
| DDDEVICEIDENTIFIER* pOut); |
| void |
| IDirectDrawImpl_Destroy(IDirectDrawImpl *This); |
| |
| HRESULT WINAPI |
| IDirectDrawImpl_RecreateSurfacesCallback(IDirectDrawSurface7 *surf, |
| DDSURFACEDESC2 *desc, |
| void *Context); |
| IWineD3DVertexDeclaration * |
| IDirectDrawImpl_FindDecl(IDirectDrawImpl *This, |
| DWORD fvf); |
| |
| /* The default surface type */ |
| extern WINED3DSURFTYPE DefaultSurfaceType; |
| |
| /***************************************************************************** |
| * IDirectDrawSurface implementation structure |
| *****************************************************************************/ |
| |
| struct IDirectDrawSurfaceImpl |
| { |
| /* IUnknown fields */ |
| ICOM_VFIELD_MULTI(IDirectDrawSurface7); |
| ICOM_VFIELD_MULTI(IDirectDrawSurface3); |
| ICOM_VFIELD_MULTI(IDirectDrawGammaControl); |
| ICOM_VFIELD_MULTI(IDirect3DTexture2); |
| ICOM_VFIELD_MULTI(IDirect3DTexture); |
| |
| LONG ref; |
| IUnknown *ifaceToRelease; |
| |
| int version; |
| |
| /* Connections to other Objects */ |
| IDirectDrawImpl *ddraw; |
| IWineD3DSurface *WineD3DSurface; |
| IWineD3DBaseTexture *wineD3DTexture; |
| |
| /* This implementation handles attaching surfaces to other surfaces */ |
| IDirectDrawSurfaceImpl *next_attached; |
| IDirectDrawSurfaceImpl *first_attached; |
| |
| /* Complex surfaces are organized in a tree, although the tree is degenerated to a list in most cases. |
| * In mipmap and primary surfaces each level has only one attachment, which is the next surface level. |
| * Only the cube texture root has 6 surfaces attached, which then have a normal mipmap chain attached |
| * to them. So hardcode the array to 6, a dynamic array or a list would be an overkill. |
| */ |
| #define MAX_COMPLEX_ATTACHED 6 |
| IDirectDrawSurfaceImpl *complex_array[MAX_COMPLEX_ATTACHED]; |
| /* You can't traverse the tree upwards. Only a flag for Surface::Release because its needed there, |
| * but no pointer to prevent temptations to traverse it in the wrong direction. |
| */ |
| BOOL is_complex_root; |
| |
| /* Surface description, for GetAttachedSurface */ |
| DDSURFACEDESC2 surface_desc; |
| |
| /* Misc things */ |
| DWORD uniqueness_value; |
| UINT mipmap_level; |
| WINED3DSURFTYPE ImplType; |
| |
| /* For D3DDevice creation */ |
| BOOL isRenderTarget; |
| |
| /* Clipper objects */ |
| IDirectDrawClipperImpl *clipper; |
| |
| /* For the ddraw surface list */ |
| struct list surface_list_entry; |
| |
| DWORD Handle; |
| }; |
| |
| /* VTable declaration. It's located in surface.c / surface_thunks.c */ |
| const IDirectDrawSurface7Vtbl IDirectDrawSurface7_Vtbl; |
| const IDirectDrawSurface3Vtbl IDirectDrawSurface3_Vtbl; |
| const IDirectDrawGammaControlVtbl IDirectDrawGammaControl_Vtbl; |
| const IDirect3DTexture2Vtbl IDirect3DTexture2_Vtbl; |
| const IDirect3DTextureVtbl IDirect3DTexture1_Vtbl; |
| |
| HRESULT WINAPI IDirectDrawSurfaceImpl_AddAttachedSurface(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *Surf); |
| void IDirectDrawSurfaceImpl_Destroy(IDirectDrawSurfaceImpl *This); |
| |
| /* Get the number of bytes per pixel for a given surface */ |
| #define PFGET_BPP(pf) (pf.dwFlags&DDPF_PALETTEINDEXED8?1:((pf.dwRGBBitCount+7)/8)) |
| #define GET_BPP(desc) PFGET_BPP(desc.ddpfPixelFormat) |
| |
| /***************************************************************************** |
| * IParent Implementation |
| *****************************************************************************/ |
| struct IParentImpl |
| { |
| /* IUnknown fields */ |
| ICOM_VFIELD_MULTI(IParent); |
| LONG ref; |
| |
| /* IParentImpl fields */ |
| IUnknown *child; |
| |
| }; |
| |
| const IParentVtbl IParent_Vtbl; |
| |
| /***************************************************************************** |
| * IDirect3DDevice implementation |
| *****************************************************************************/ |
| typedef enum |
| { |
| DDrawHandle_Unknown = 0, |
| DDrawHandle_Texture = 1, |
| DDrawHandle_Material = 2, |
| DDrawHandle_Matrix = 3, |
| DDrawHandle_StateBlock = 4 |
| } DDrawHandleTypes; |
| |
| struct HandleEntry |
| { |
| void *ptr; |
| DDrawHandleTypes type; |
| }; |
| |
| struct IDirect3DDeviceImpl |
| { |
| /* IUnknown */ |
| ICOM_VFIELD_MULTI(IDirect3DDevice7); |
| ICOM_VFIELD_MULTI(IDirect3DDevice3); |
| ICOM_VFIELD_MULTI(IDirect3DDevice2); |
| ICOM_VFIELD_MULTI(IDirect3DDevice); |
| LONG ref; |
| |
| /* Other object connections */ |
| IWineD3DDevice *wineD3DDevice; |
| IDirectDrawImpl *ddraw; |
| IWineD3DIndexBuffer *indexbuffer; |
| IDirectDrawSurfaceImpl *target; |
| BOOL OffScreenTarget; |
| |
| /* Viewport management */ |
| IDirect3DViewportImpl *viewport_list; |
| IDirect3DViewportImpl *current_viewport; |
| D3DVIEWPORT7 active_viewport; |
| |
| /* Light state */ |
| DWORD material; |
| |
| /* Rendering functions to wrap D3D(1-3) to D3D7 */ |
| D3DPRIMITIVETYPE primitive_type; |
| DWORD vertex_type; |
| DWORD render_flags; |
| DWORD nb_vertices; |
| LPBYTE vertex_buffer; |
| DWORD vertex_size; |
| DWORD buffer_size; |
| |
| /* Handle management */ |
| struct HandleEntry *Handles; |
| DWORD numHandles; |
| D3DMATRIXHANDLE world, proj, view; |
| }; |
| |
| /* Vtables in various versions */ |
| const IDirect3DDevice7Vtbl IDirect3DDevice7_Vtbl; |
| const IDirect3DDevice3Vtbl IDirect3DDevice3_Vtbl; |
| const IDirect3DDevice2Vtbl IDirect3DDevice2_Vtbl; |
| const IDirect3DDeviceVtbl IDirect3DDevice1_Vtbl; |
| |
| /* The IID */ |
| const GUID IID_D3DDEVICE_WineD3D; |
| |
| /* Helper functions */ |
| HRESULT IDirect3DImpl_GetCaps(IWineD3D *WineD3D, D3DDEVICEDESC *Desc123, D3DDEVICEDESC7 *Desc7); |
| DWORD IDirect3DDeviceImpl_CreateHandle(IDirect3DDeviceImpl *This); |
| WINED3DZBUFFERTYPE IDirect3DDeviceImpl_UpdateDepthStencil(IDirect3DDeviceImpl *This); |
| |
| /* Structures */ |
| struct EnumTextureFormatsCBS |
| { |
| LPD3DENUMTEXTUREFORMATSCALLBACK cbv2; |
| LPD3DENUMPIXELFORMATSCALLBACK cbv7; |
| void *Context; |
| }; |
| |
| /***************************************************************************** |
| * IDirect3D implementation |
| *****************************************************************************/ |
| |
| /* No implementation structure as this is only another interface to DirectDraw */ |
| |
| /* the Vtables */ |
| const IDirect3DVtbl IDirect3D1_Vtbl; |
| const IDirect3D2Vtbl IDirect3D2_Vtbl; |
| const IDirect3D3Vtbl IDirect3D3_Vtbl; |
| const IDirect3D7Vtbl IDirect3D7_Vtbl; |
| |
| /* Structure for EnumZBufferFormats */ |
| struct EnumZBufferFormatsData |
| { |
| LPD3DENUMPIXELFORMATSCALLBACK Callback; |
| void *Context; |
| }; |
| |
| /***************************************************************************** |
| * IDirectDrawClipper implementation structure |
| *****************************************************************************/ |
| struct IDirectDrawClipperImpl |
| { |
| /* IUnknown fields */ |
| ICOM_VFIELD_MULTI(IDirectDrawClipper); |
| LONG ref; |
| |
| IWineD3DClipper *wineD3DClipper; |
| IDirectDrawImpl *ddraw_owner; |
| }; |
| |
| const IDirectDrawClipperVtbl IDirectDrawClipper_Vtbl; |
| |
| typedef IWineD3DClipper* (WINAPI *fnWineDirect3DCreateClipper)(IUnknown *); |
| fnWineDirect3DCreateClipper pWineDirect3DCreateClipper; |
| |
| /***************************************************************************** |
| * IDirectDrawPalette implementation structure |
| *****************************************************************************/ |
| struct IDirectDrawPaletteImpl |
| { |
| /* IUnknown fields */ |
| ICOM_VFIELD_MULTI(IDirectDrawPalette); |
| LONG ref; |
| |
| /* WineD3D uplink */ |
| IWineD3DPalette *wineD3DPalette; |
| |
| /* IDirectDrawPalette fields */ |
| IDirectDrawImpl *ddraw_owner; |
| IUnknown *ifaceToRelease; |
| }; |
| const IDirectDrawPaletteVtbl IDirectDrawPalette_Vtbl; |
| |
| /****************************************************************************** |
| * DirectDraw ClassFactory implementation - incomplete |
| ******************************************************************************/ |
| typedef struct |
| { |
| ICOM_VFIELD_MULTI(IClassFactory); |
| |
| LONG ref; |
| HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID iid, LPVOID *ppObj); |
| } IClassFactoryImpl; |
| |
| /* Helper structures */ |
| struct object_creation_info |
| { |
| const CLSID *clsid; |
| HRESULT (*pfnCreateInstance)(IUnknown *pUnkOuter, REFIID riid, |
| void **ppObj); |
| }; |
| |
| /****************************************************************************** |
| * IDirect3DLight implementation structure - Wraps to D3D7 |
| ******************************************************************************/ |
| struct IDirect3DLightImpl |
| { |
| ICOM_VFIELD_MULTI(IDirect3DLight); |
| LONG ref; |
| |
| /* IDirect3DLight fields */ |
| IDirectDrawImpl *ddraw; |
| |
| /* If this light is active for one viewport, put the viewport here */ |
| IDirect3DViewportImpl *active_viewport; |
| |
| D3DLIGHT2 light; |
| D3DLIGHT7 light7; |
| |
| DWORD dwLightIndex; |
| |
| /* Chained list used for adding / removing from viewports */ |
| IDirect3DLightImpl *next; |
| |
| /* Activation function */ |
| void (*activate)(IDirect3DLightImpl*); |
| void (*desactivate)(IDirect3DLightImpl*); |
| void (*update)(IDirect3DLightImpl*); |
| }; |
| |
| /* Vtable */ |
| const IDirect3DLightVtbl IDirect3DLight_Vtbl; |
| |
| /* Helper functions */ |
| void light_update(IDirect3DLightImpl* This); |
| void light_activate(IDirect3DLightImpl* This); |
| void light_desactivate(IDirect3DLightImpl* This); |
| |
| /****************************************************************************** |
| * IDirect3DMaterial implementation structure - Wraps to D3D7 |
| ******************************************************************************/ |
| struct IDirect3DMaterialImpl |
| { |
| ICOM_VFIELD_MULTI(IDirect3DMaterial3); |
| ICOM_VFIELD_MULTI(IDirect3DMaterial2); |
| ICOM_VFIELD_MULTI(IDirect3DMaterial); |
| LONG ref; |
| |
| /* IDirect3DMaterial2 fields */ |
| IDirectDrawImpl *ddraw; |
| IDirect3DDeviceImpl *active_device; |
| |
| D3DMATERIAL mat; |
| DWORD Handle; |
| |
| void (*activate)(IDirect3DMaterialImpl* this); |
| }; |
| |
| /* VTables in various versions */ |
| const IDirect3DMaterialVtbl IDirect3DMaterial_Vtbl; |
| const IDirect3DMaterial2Vtbl IDirect3DMaterial2_Vtbl; |
| const IDirect3DMaterial3Vtbl IDirect3DMaterial3_Vtbl; |
| |
| /* Helper functions */ |
| void material_activate(IDirect3DMaterialImpl* This); |
| |
| /***************************************************************************** |
| * IDirect3DViewport - Wraps to D3D7 |
| *****************************************************************************/ |
| struct IDirect3DViewportImpl |
| { |
| ICOM_VFIELD_MULTI(IDirect3DViewport3); |
| LONG ref; |
| |
| /* IDirect3DViewport fields */ |
| IDirectDrawImpl *ddraw; |
| |
| /* If this viewport is active for one device, put the device here */ |
| IDirect3DDeviceImpl *active_device; |
| |
| DWORD num_lights; |
| DWORD map_lights; |
| |
| int use_vp2; |
| |
| union |
| { |
| D3DVIEWPORT vp1; |
| D3DVIEWPORT2 vp2; |
| } viewports; |
| |
| /* Activation function */ |
| void (*activate)(IDirect3DViewportImpl*); |
| |
| /* Field used to chain viewports together */ |
| IDirect3DViewportImpl *next; |
| |
| /* Lights list */ |
| IDirect3DLightImpl *lights; |
| |
| /* Background material */ |
| IDirect3DMaterialImpl *background; |
| }; |
| |
| /* Vtable */ |
| const IDirect3DViewport3Vtbl IDirect3DViewport3_Vtbl; |
| |
| /* Helper functions */ |
| void viewport_activate(IDirect3DViewportImpl* This); |
| |
| /***************************************************************************** |
| * IDirect3DExecuteBuffer - Wraps to D3D7 |
| *****************************************************************************/ |
| struct IDirect3DExecuteBufferImpl |
| { |
| /* IUnknown */ |
| ICOM_VFIELD_MULTI(IDirect3DExecuteBuffer); |
| LONG ref; |
| |
| /* IDirect3DExecuteBuffer fields */ |
| IDirectDrawImpl *ddraw; |
| IDirect3DDeviceImpl *d3ddev; |
| |
| D3DEXECUTEBUFFERDESC desc; |
| D3DEXECUTEDATA data; |
| |
| /* This buffer will store the transformed vertices */ |
| void *vertex_data; |
| WORD *indices; |
| int nb_indices; |
| |
| /* This flags is set to TRUE if we allocated ourselves the |
| * data buffer |
| */ |
| BOOL need_free; |
| }; |
| |
| /* The VTable */ |
| const IDirect3DExecuteBufferVtbl IDirect3DExecuteBuffer_Vtbl; |
| |
| /* The execute function */ |
| void |
| IDirect3DExecuteBufferImpl_Execute(IDirect3DExecuteBufferImpl *This, |
| IDirect3DDeviceImpl *Device, |
| IDirect3DViewportImpl *ViewportImpl); |
| |
| /***************************************************************************** |
| * IDirect3DVertexBuffer |
| *****************************************************************************/ |
| struct IDirect3DVertexBufferImpl |
| { |
| /*** IUnknown Methods ***/ |
| ICOM_VFIELD_MULTI(IDirect3DVertexBuffer7); |
| ICOM_VFIELD_MULTI(IDirect3DVertexBuffer); |
| LONG ref; |
| |
| /*** WineD3D and ddraw links ***/ |
| IWineD3DVertexBuffer *wineD3DVertexBuffer; |
| IWineD3DVertexDeclaration *wineD3DVertexDeclaration; |
| IDirectDrawImpl *ddraw; |
| |
| /*** Storage for D3D7 specific things ***/ |
| DWORD Caps; |
| }; |
| |
| /* The Vtables */ |
| const IDirect3DVertexBuffer7Vtbl IDirect3DVertexBuffer7_Vtbl; |
| const IDirect3DVertexBufferVtbl IDirect3DVertexBuffer1_Vtbl; |
| |
| /***************************************************************************** |
| * Helper functions from utils.c |
| *****************************************************************************/ |
| |
| #define GET_TEXCOUNT_FROM_FVF(d3dvtVertexType) \ |
| (((d3dvtVertexType) & D3DFVF_TEXCOUNT_MASK) >> D3DFVF_TEXCOUNT_SHIFT) |
| |
| #define GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, tex_num) \ |
| (((((d3dvtVertexType) >> (16 + (2 * (tex_num)))) + 1) & 0x03) + 1) |
| |
| void PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat, WINED3DFORMAT WineD3DFormat); |
| WINED3DFORMAT PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat); |
| void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd); |
| void DDRAW_dump_pixelformat(const DDPIXELFORMAT *PixelFormat); |
| void dump_D3DMATRIX(const D3DMATRIX *mat); |
| void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps); |
| DWORD get_flexible_vertex_size(DWORD d3dvtVertexType); |
| void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in); |
| void DDRAW_dump_cooperativelevel(DWORD cooplevel); |
| |
| /* This only needs to be here as long the processvertices functionality of |
| * IDirect3DExecuteBuffer isn't in WineD3D */ |
| void multiply_matrix(LPD3DMATRIX dest, const D3DMATRIX *src1, const D3DMATRIX *src2); |
| |
| /* Used for generic dumping */ |
| typedef struct |
| { |
| DWORD val; |
| const char* name; |
| } flag_info; |
| |
| #define FE(x) { x, #x } |
| |
| typedef struct |
| { |
| DWORD val; |
| const char* name; |
| void (*func)(const void *); |
| ptrdiff_t offset; |
| } member_info; |
| |
| /* Structure copy */ |
| #define ME(x,f,e) { x, #x, (void (*)(const void *))(f), offsetof(STRUCT, e) } |
| |
| #define DD_STRUCT_COPY_BYSIZE(to,from) \ |
| do { \ |
| DWORD __size = (to)->dwSize; \ |
| DWORD __copysize = __size; \ |
| DWORD __resetsize = __size; \ |
| assert(to != from); \ |
| if (__resetsize > sizeof(*to)) \ |
| __resetsize = sizeof(*to); \ |
| memset(to,0,__resetsize); \ |
| if ((from)->dwSize < __size) \ |
| __copysize = (from)->dwSize; \ |
| memcpy(to,from,__copysize); \ |
| (to)->dwSize = __size;/*restore size*/ \ |
| } while (0) |
| |
| |
| #endif |
| |
| HRESULT hr_ddraw_from_wined3d(HRESULT hr); |