|  | /* | 
|  | * Client part of the client/server communication | 
|  | * | 
|  | * Copyright (C) 1998 Alexandre Julliard | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <ctype.h> | 
|  | #include <errno.h> | 
|  | #include <fcntl.h> | 
|  | #include <pwd.h> | 
|  | #include <stdio.h> | 
|  | #include <string.h> | 
|  | #include <sys/types.h> | 
|  | #ifdef HAVE_SYS_SOCKET_H | 
|  | # include <sys/socket.h> | 
|  | #endif | 
|  | #ifdef HAVE_SYS_WAIT_H | 
|  | #include <sys/wait.h> | 
|  | #endif | 
|  | #include <sys/un.h> | 
|  | #ifdef HAVE_SYS_MMAN_H | 
|  | #include <sys/mman.h> | 
|  | #endif | 
|  | #include <sys/stat.h> | 
|  | #include <sys/uio.h> | 
|  | #include <unistd.h> | 
|  | #include <stdarg.h> | 
|  |  | 
|  | #include "process.h" | 
|  | #include "thread.h" | 
|  | #include "server.h" | 
|  | #include "winerror.h" | 
|  | #include "options.h" | 
|  |  | 
|  | /* Some versions of glibc don't define this */ | 
|  | #ifndef SCM_RIGHTS | 
|  | #define SCM_RIGHTS 1 | 
|  | #endif | 
|  |  | 
|  | #define CONFDIR    "/.wine"        /* directory for Wine config relative to $HOME */ | 
|  | #define SERVERDIR  "/wineserver-"  /* server socket directory (hostname appended) */ | 
|  | #define SOCKETNAME "socket"        /* name of the socket file */ | 
|  |  | 
|  | /* data structure used to pass an fd with sendmsg/recvmsg */ | 
|  | struct cmsg_fd | 
|  | { | 
|  | int len;   /* sizeof structure */ | 
|  | int level; /* SOL_SOCKET */ | 
|  | int type;  /* SCM_RIGHTS */ | 
|  | int fd;    /* fd to pass */ | 
|  | }; | 
|  |  | 
|  | static void *boot_thread_id; | 
|  |  | 
|  |  | 
|  | /* die on a fatal error; use only during initialization */ | 
|  | static void fatal_error( const char *err, ... ) WINE_NORETURN; | 
|  | static void fatal_error( const char *err, ... ) | 
|  | { | 
|  | va_list args; | 
|  |  | 
|  | va_start( args, err ); | 
|  | fprintf( stderr, "wine: " ); | 
|  | vfprintf( stderr, err, args ); | 
|  | va_end( args ); | 
|  | exit(1); | 
|  | } | 
|  |  | 
|  | /* die on a fatal error; use only during initialization */ | 
|  | static void fatal_perror( const char *err, ... ) WINE_NORETURN; | 
|  | static void fatal_perror( const char *err, ... ) | 
|  | { | 
|  | va_list args; | 
|  |  | 
|  | va_start( args, err ); | 
|  | fprintf( stderr, "wine: " ); | 
|  | vfprintf( stderr, err, args ); | 
|  | perror( " " ); | 
|  | va_end( args ); | 
|  | exit(1); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           server_protocol_error | 
|  | */ | 
|  | void server_protocol_error( const char *err, ... ) | 
|  | { | 
|  | va_list args; | 
|  |  | 
|  | va_start( args, err ); | 
|  | fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid ); | 
|  | vfprintf( stderr, err, args ); | 
|  | va_end( args ); | 
|  | SYSDEPS_ExitThread(1); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           server_perror | 
|  | */ | 
|  | static void server_perror( const char *err ) | 
|  | { | 
|  | fprintf( stderr, "Client protocol error:%p: ", NtCurrentTeb()->tid ); | 
|  | perror( err ); | 
|  | SYSDEPS_ExitThread(1); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           send_request | 
|  | * | 
|  | * Send a request to the server. | 
|  | */ | 
|  | static void send_request( enum request req ) | 
|  | { | 
|  | int ret; | 
|  | if ((ret = write( NtCurrentTeb()->socket, &req, sizeof(req) )) == sizeof(req)) | 
|  | return; | 
|  | if (ret == -1) | 
|  | { | 
|  | if (errno == EPIPE) SYSDEPS_ExitThread(0); | 
|  | server_perror( "sendmsg" ); | 
|  | } | 
|  | server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) ); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           send_request_fd | 
|  | * | 
|  | * Send a request to the server, passing a file descriptor. | 
|  | */ | 
|  | static void send_request_fd( enum request req, int fd ) | 
|  | { | 
|  | int ret; | 
|  | #ifndef HAVE_MSGHDR_ACCRIGHTS | 
|  | struct cmsg_fd cmsg; | 
|  | #endif | 
|  | struct msghdr msghdr; | 
|  | struct iovec vec; | 
|  |  | 
|  | vec.iov_base = (void *)&req; | 
|  | vec.iov_len  = sizeof(req); | 
|  |  | 
|  | msghdr.msg_name    = NULL; | 
|  | msghdr.msg_namelen = 0; | 
|  | msghdr.msg_iov     = &vec; | 
|  | msghdr.msg_iovlen  = 1; | 
|  |  | 
|  | #ifdef HAVE_MSGHDR_ACCRIGHTS | 
|  | msghdr.msg_accrights    = (void *)&fd; | 
|  | msghdr.msg_accrightslen = sizeof(fd); | 
|  | #else  /* HAVE_MSGHDR_ACCRIGHTS */ | 
|  | cmsg.len   = sizeof(cmsg); | 
|  | cmsg.level = SOL_SOCKET; | 
|  | cmsg.type  = SCM_RIGHTS; | 
|  | cmsg.fd    = fd; | 
|  | msghdr.msg_control    = &cmsg; | 
|  | msghdr.msg_controllen = sizeof(cmsg); | 
|  | msghdr.msg_flags      = 0; | 
|  | #endif  /* HAVE_MSGHDR_ACCRIGHTS */ | 
|  |  | 
|  | if ((ret = sendmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(req)) return; | 
|  | if (ret == -1) | 
|  | { | 
|  | if (errno == EPIPE) SYSDEPS_ExitThread(0); | 
|  | server_perror( "sendmsg" ); | 
|  | } | 
|  | server_protocol_error( "partial msg sent %d/%d\n", ret, sizeof(req) ); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           wait_reply | 
|  | * | 
|  | * Wait for a reply from the server. | 
|  | */ | 
|  | static unsigned int wait_reply(void) | 
|  | { | 
|  | int ret; | 
|  | unsigned int res; | 
|  |  | 
|  | for (;;) | 
|  | { | 
|  | if ((ret = read( NtCurrentTeb()->socket, &res, sizeof(res) )) == sizeof(res)) | 
|  | return res; | 
|  | if (!ret) break; | 
|  | if (ret == -1) | 
|  | { | 
|  | if (errno == EINTR) continue; | 
|  | if (errno == EPIPE) break; | 
|  | server_perror("read"); | 
|  | } | 
|  | server_protocol_error( "partial msg received %d/%d\n", ret, sizeof(res) ); | 
|  | } | 
|  | /* the server closed the connection; time to die... */ | 
|  | SYSDEPS_ExitThread(0); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           wait_reply_fd | 
|  | * | 
|  | * Wait for a reply from the server, when a file descriptor is passed. | 
|  | */ | 
|  | static unsigned int wait_reply_fd( int *fd ) | 
|  | { | 
|  | struct iovec vec; | 
|  | int ret; | 
|  | unsigned int res; | 
|  |  | 
|  | #ifdef HAVE_MSGHDR_ACCRIGHTS | 
|  | struct msghdr msghdr; | 
|  |  | 
|  | *fd = -1; | 
|  | msghdr.msg_accrights    = (void *)fd; | 
|  | msghdr.msg_accrightslen = sizeof(*fd); | 
|  | #else  /* HAVE_MSGHDR_ACCRIGHTS */ | 
|  | struct msghdr msghdr; | 
|  | struct cmsg_fd cmsg; | 
|  |  | 
|  | cmsg.len   = sizeof(cmsg); | 
|  | cmsg.level = SOL_SOCKET; | 
|  | cmsg.type  = SCM_RIGHTS; | 
|  | cmsg.fd    = -1; | 
|  | msghdr.msg_control    = &cmsg; | 
|  | msghdr.msg_controllen = sizeof(cmsg); | 
|  | msghdr.msg_flags      = 0; | 
|  | #endif  /* HAVE_MSGHDR_ACCRIGHTS */ | 
|  |  | 
|  | msghdr.msg_name    = NULL; | 
|  | msghdr.msg_namelen = 0; | 
|  | msghdr.msg_iov     = &vec; | 
|  | msghdr.msg_iovlen  = 1; | 
|  | vec.iov_base = (void *)&res; | 
|  | vec.iov_len  = sizeof(res); | 
|  |  | 
|  | for (;;) | 
|  | { | 
|  | if ((ret = recvmsg( NtCurrentTeb()->socket, &msghdr, 0 )) == sizeof(res)) | 
|  | { | 
|  | #ifndef HAVE_MSGHDR_ACCRIGHTS | 
|  | *fd = cmsg.fd; | 
|  | #endif | 
|  | return res; | 
|  | } | 
|  | if (!ret) break; | 
|  | if (ret == -1) | 
|  | { | 
|  | if (errno == EINTR) continue; | 
|  | if (errno == EPIPE) break; | 
|  | server_perror("recvmsg"); | 
|  | } | 
|  | server_protocol_error( "partial seq received %d/%d\n", ret, sizeof(res) ); | 
|  | } | 
|  | /* the server closed the connection; time to die... */ | 
|  | SYSDEPS_ExitThread(0); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           server_call_noerr | 
|  | * | 
|  | * Perform a server call. | 
|  | */ | 
|  | unsigned int server_call_noerr( enum request req ) | 
|  | { | 
|  | send_request( req ); | 
|  | return wait_reply(); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           server_call_fd | 
|  | * | 
|  | * Perform a server call, passing a file descriptor. | 
|  | * If *fd is != -1, it will be passed to the server. | 
|  | * If the server passes an fd, it will be stored into *fd. | 
|  | */ | 
|  | unsigned int server_call_fd( enum request req, int fd_out, int *fd_in ) | 
|  | { | 
|  | unsigned int res; | 
|  |  | 
|  | if (fd_out == -1) send_request( req ); | 
|  | else send_request_fd( req, fd_out ); | 
|  |  | 
|  | if (fd_in) res = wait_reply_fd( fd_in ); | 
|  | else res = wait_reply(); | 
|  | if (res) SetLastError( RtlNtStatusToDosError(res) ); | 
|  | return res;  /* error code */ | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           get_config_dir | 
|  | * | 
|  | * Return the configuration directory ($WINEPREFIX or $HOME/.wine) | 
|  | */ | 
|  | const char *get_config_dir(void) | 
|  | { | 
|  | static char *confdir; | 
|  | if (!confdir) | 
|  | { | 
|  | const char *prefix = getenv( "WINEPREFIX" ); | 
|  | if (prefix) | 
|  | { | 
|  | int len = strlen(prefix); | 
|  | if (!(confdir = strdup( prefix ))) fatal_error( "out of memory\n" ); | 
|  | if (len > 1 && confdir[len-1] == '/') confdir[len-1] = 0; | 
|  | } | 
|  | else | 
|  | { | 
|  | const char *home = getenv( "HOME" ); | 
|  | if (!home) | 
|  | { | 
|  | struct passwd *pwd = getpwuid( getuid() ); | 
|  | if (!pwd) fatal_error( "could not find your home directory\n" ); | 
|  | home = pwd->pw_dir; | 
|  | } | 
|  | if (!(confdir = malloc( strlen(home) + strlen(CONFDIR) + 1 ))) | 
|  | fatal_error( "out of memory\n" ); | 
|  | strcpy( confdir, home ); | 
|  | strcat( confdir, CONFDIR ); | 
|  | } | 
|  | mkdir( confdir, 0755 );  /* just in case */ | 
|  | } | 
|  | return confdir; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           start_server | 
|  | * | 
|  | * Start a new wine server. | 
|  | */ | 
|  | static void start_server( const char *oldcwd ) | 
|  | { | 
|  | static int started;  /* we only try once */ | 
|  | if (!started) | 
|  | { | 
|  | int status; | 
|  | int pid = fork(); | 
|  | if (pid == -1) fatal_perror( "fork" ); | 
|  | if (!pid) | 
|  | { | 
|  | char *path, *p; | 
|  | /* first try the installation dir */ | 
|  | execl( BINDIR "/wineserver", "wineserver", NULL ); | 
|  | if (oldcwd) chdir( oldcwd ); | 
|  | /* now try the dir we were launched from */ | 
|  | if (!(path = malloc( strlen(argv0) + 20 ))) | 
|  | fatal_error( "out of memory\n" ); | 
|  | if ((p = strrchr( strcpy( path, argv0 ), '/' ))) | 
|  | { | 
|  | strcpy( p, "/wineserver" ); | 
|  | execl( path, "wineserver", NULL ); | 
|  | strcpy( p, "/server/wineserver" ); | 
|  | execl( path, "wineserver", NULL ); | 
|  | } | 
|  | /* now try the path */ | 
|  | execlp( "wineserver", "wineserver", NULL ); | 
|  | /* and finally the current dir */ | 
|  | execl( "./server/wineserver", "wineserver", NULL ); | 
|  | fatal_error( "could not exec wineserver\n" ); | 
|  | } | 
|  | started = 1; | 
|  | waitpid( pid, &status, 0 ); | 
|  | status = WIFEXITED(status) ? WEXITSTATUS(status) : 1; | 
|  | if (status) exit(status);  /* server failed */ | 
|  | } | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           server_connect | 
|  | * | 
|  | * Attempt to connect to an existing server socket. | 
|  | * We need to be in the server directory already. | 
|  | */ | 
|  | static int server_connect( const char *oldcwd, const char *serverdir ) | 
|  | { | 
|  | struct sockaddr_un addr; | 
|  | struct stat st; | 
|  | int s, slen; | 
|  |  | 
|  | /* chdir to the server directory */ | 
|  | if (chdir( serverdir ) == -1) | 
|  | { | 
|  | if (errno != ENOENT) fatal_perror( "chdir to %s", serverdir ); | 
|  | start_server( NULL ); | 
|  | if (chdir( serverdir ) == -1) fatal_perror( "chdir to %s", serverdir ); | 
|  | } | 
|  |  | 
|  | /* make sure we are at the right place */ | 
|  | if (stat( ".", &st ) == -1) fatal_perror( "stat %s", serverdir ); | 
|  | if (st.st_uid != getuid()) fatal_error( "'%s' is not owned by you\n", serverdir ); | 
|  | if (st.st_mode & 077) fatal_error( "'%s' must not be accessible by other users\n", serverdir ); | 
|  |  | 
|  | /* check for an existing socket */ | 
|  | if (lstat( SOCKETNAME, &st ) == -1) | 
|  | { | 
|  | if (errno != ENOENT) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME ); | 
|  | start_server( oldcwd ); | 
|  | if (lstat( SOCKETNAME, &st ) == -1) fatal_perror( "lstat %s/%s", serverdir, SOCKETNAME ); | 
|  | } | 
|  |  | 
|  | /* make sure the socket is sane */ | 
|  | if (!S_ISSOCK(st.st_mode)) | 
|  | fatal_error( "'%s/%s' is not a socket\n", serverdir, SOCKETNAME ); | 
|  | if (st.st_uid != getuid()) | 
|  | fatal_error( "'%s/%s' is not owned by you\n", serverdir, SOCKETNAME ); | 
|  |  | 
|  | /* try to connect to it */ | 
|  | if ((s = socket( AF_UNIX, SOCK_STREAM, 0 )) == -1) fatal_perror( "socket" ); | 
|  | addr.sun_family = AF_UNIX; | 
|  | strcpy( addr.sun_path, SOCKETNAME ); | 
|  | slen = sizeof(addr) - sizeof(addr.sun_path) + strlen(addr.sun_path) + 1; | 
|  | #ifdef HAVE_SOCKADDR_SUN_LEN | 
|  | addr.sun_len = slen; | 
|  | #endif | 
|  | if (connect( s, (struct sockaddr *)&addr, slen ) == -1) | 
|  | { | 
|  | usleep( 50000 );  /* in case the server was starting right now */ | 
|  | if (connect( s, (struct sockaddr *)&addr, slen ) == -1) | 
|  | fatal_error( "'%s/%s' exists,\n" | 
|  | "   but I cannot connect to it; maybe the server has crashed?\n" | 
|  | "   If this is the case, you should remove the socket file and try again.\n", | 
|  | serverdir, SOCKETNAME ); | 
|  | } | 
|  | fcntl( s, F_SETFD, 1 ); /* set close on exec flag */ | 
|  | return s; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           CLIENT_InitServer | 
|  | * | 
|  | * Start the server and create the initial socket pair. | 
|  | */ | 
|  | int CLIENT_InitServer(void) | 
|  | { | 
|  | int fd, size; | 
|  | const char *env_fd; | 
|  | char hostname[64]; | 
|  | char *oldcwd, *serverdir; | 
|  | const char *configdir; | 
|  |  | 
|  | /* first check if we inherited the socket fd */ | 
|  | if ((env_fd = getenv( "__WINE_FD" )) && isdigit(env_fd[0])) | 
|  | { | 
|  | fd = atoi( env_fd ); | 
|  | if (fcntl( fd, F_SETFD, 1 ) != -1) return fd; /* set close on exec flag */ | 
|  | } | 
|  |  | 
|  | /* retrieve the current directory */ | 
|  | for (size = 512; ; size *= 2) | 
|  | { | 
|  | if (!(oldcwd = malloc( size ))) break; | 
|  | if (getcwd( oldcwd, size )) break; | 
|  | free( oldcwd ); | 
|  | if (errno == ERANGE) continue; | 
|  | oldcwd = NULL; | 
|  | break; | 
|  | } | 
|  |  | 
|  | /* get the server directory name */ | 
|  | if (gethostname( hostname, sizeof(hostname) ) == -1) fatal_perror( "gethostname" ); | 
|  | configdir = get_config_dir(); | 
|  | serverdir = malloc( strlen(configdir) + strlen(SERVERDIR) + strlen(hostname) + 1 ); | 
|  | if (!serverdir) fatal_error( "out of memory\n" ); | 
|  | strcpy( serverdir, configdir ); | 
|  | strcat( serverdir, SERVERDIR ); | 
|  | strcat( serverdir, hostname ); | 
|  |  | 
|  | /* connect to the server */ | 
|  | fd = server_connect( oldcwd, serverdir ); | 
|  |  | 
|  | /* switch back to the starting directory */ | 
|  | if (oldcwd) | 
|  | { | 
|  | chdir( oldcwd ); | 
|  | free( oldcwd ); | 
|  | } | 
|  | return fd; | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           CLIENT_InitThread | 
|  | * | 
|  | * Send an init thread request. Return 0 if OK. | 
|  | */ | 
|  | int CLIENT_InitThread(void) | 
|  | { | 
|  | struct get_thread_buffer_request *first_req; | 
|  | struct init_thread_request *req; | 
|  | TEB *teb = NtCurrentTeb(); | 
|  | int fd; | 
|  |  | 
|  | if (wait_reply_fd( &fd ) || (fd == -1)) | 
|  | server_protocol_error( "no fd passed on first request\n" ); | 
|  | if ((teb->buffer_size = lseek( fd, 0, SEEK_END )) == -1) server_perror( "lseek" ); | 
|  | teb->buffer = mmap( 0, teb->buffer_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0 ); | 
|  | close( fd ); | 
|  | if (teb->buffer == (void*)-1) server_perror( "mmap" ); | 
|  | first_req = teb->buffer; | 
|  | teb->process->server_pid = first_req->pid; | 
|  | teb->pid = first_req->pid; | 
|  | teb->tid = first_req->tid; | 
|  | if (first_req->version != SERVER_PROTOCOL_VERSION) | 
|  | server_protocol_error( "version mismatch %d/%d.\n" | 
|  | "Your %s binary was not upgraded correctly,\n" | 
|  | "or you have an older one somewhere in your PATH.\n", | 
|  | first_req->version, SERVER_PROTOCOL_VERSION, | 
|  | (first_req->version > SERVER_PROTOCOL_VERSION) ? "wine" : "wineserver" ); | 
|  | if (first_req->boot) boot_thread_id = teb->tid; | 
|  | else if (boot_thread_id == teb->tid) boot_thread_id = 0; | 
|  |  | 
|  | req = teb->buffer; | 
|  | req->unix_pid = getpid(); | 
|  | req->teb      = teb; | 
|  | req->entry    = teb->entry_point; | 
|  | return server_call_noerr( REQ_INIT_THREAD ); | 
|  | } | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           CLIENT_BootDone | 
|  | * | 
|  | * Signal that we have finished booting, and set debug level. | 
|  | */ | 
|  | int CLIENT_BootDone( int debug_level ) | 
|  | { | 
|  | struct boot_done_request *req = get_req_buffer(); | 
|  | req->debug_level = debug_level; | 
|  | return server_call( REQ_BOOT_DONE ); | 
|  | } | 
|  |  | 
|  |  | 
|  | /*********************************************************************** | 
|  | *           CLIENT_IsBootThread | 
|  | * | 
|  | * Return TRUE if current thread is the boot thread. | 
|  | */ | 
|  | int CLIENT_IsBootThread(void) | 
|  | { | 
|  | return (GetCurrentThreadId() == (DWORD)boot_thread_id); | 
|  | } |