| /* |
| * state block implementation |
| * |
| * Copyright 2002 Raphael Junqueira |
| * 2004 Jason Edmeades |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| */ |
| |
| #include "config.h" |
| #include "wined3d_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d); |
| |
| HRESULT WINAPI IWineD3DStateBlockImpl_GetParent(IWineD3DStateBlock *iface, IUnknown **pParent) { |
| IWineD3DStateBlockImpl *This = (IWineD3DStateBlockImpl *)iface; |
| IUnknown_AddRef(This->parent); |
| *pParent = This->parent; |
| return D3D_OK; |
| } |
| |
| HRESULT WINAPI IWineD3DStateBlockImpl_InitStartupStateBlock(IWineD3DStateBlock* iface) { |
| IWineD3DStateBlockImpl *This = (IWineD3DStateBlockImpl *)iface; |
| |
| /* Note this may have a large overhead but it should only be executed |
| once, in order to initialize the complete state of the device and |
| all opengl equivalents */ |
| TRACE("-----------------------> Setting up device defaults...\n"); |
| This->blockType = D3DSBT_ALL; |
| |
| TRACE("-----------------------> Device defaults now set up...\n"); |
| return D3D_OK; |
| } |
| |
| /********************************************************** |
| * IUnknown parts follows |
| **********************************************************/ |
| HRESULT WINAPI IWineD3DStateBlockImpl_QueryInterface(IWineD3DStateBlock *iface,REFIID riid,LPVOID *ppobj) |
| { |
| return E_NOINTERFACE; |
| } |
| |
| ULONG WINAPI IWineD3DStateBlockImpl_AddRef(IWineD3DStateBlock *iface) { |
| IWineD3DStateBlockImpl *This = (IWineD3DStateBlockImpl *)iface; |
| TRACE("(%p) : AddRef increasing from %ld\n", This, This->ref); |
| return InterlockedIncrement(&This->ref); |
| } |
| |
| ULONG WINAPI IWineD3DStateBlockImpl_Release(IWineD3DStateBlock *iface) { |
| IWineD3DStateBlockImpl *This = (IWineD3DStateBlockImpl *)iface; |
| ULONG ref; |
| TRACE("(%p) : Releasing from %ld\n", This, This->ref); |
| ref = InterlockedDecrement(&This->ref); |
| if (ref == 0) { |
| IWineD3DDevice_Release(This->wineD3DDevice); |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| return ref; |
| } |
| |
| /********************************************************** |
| * IWineD3DStateBlock VTbl follows |
| **********************************************************/ |
| |
| IWineD3DStateBlockVtbl IWineD3DStateBlock_Vtbl = |
| { |
| IWineD3DStateBlockImpl_QueryInterface, |
| IWineD3DStateBlockImpl_AddRef, |
| IWineD3DStateBlockImpl_Release, |
| IWineD3DStateBlockImpl_GetParent, |
| IWineD3DStateBlockImpl_InitStartupStateBlock |
| }; |