| /* |
| * Direct3D 9 |
| * |
| * Copyright 2002-2003 Jason Edmeades |
| * Raphael Junqueira |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "d3d9_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d); |
| |
| void (*wine_tsx11_lock_ptr)(void) = NULL; |
| void (*wine_tsx11_unlock_ptr)(void) = NULL; |
| |
| |
| HRESULT WINAPI D3D9GetSWInfo(void) { |
| FIXME("(void): stub\n"); |
| return 0; |
| } |
| |
| void WINAPI DebugSetMute(void) { |
| /* nothing to do */ |
| } |
| |
| IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion) { |
| IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl)); |
| |
| object->lpVtbl = &Direct3D9_Vtbl; |
| object->ref = 1; |
| object->WineD3D = WineDirect3DCreate(SDKVersion, 9, (IUnknown *)object); |
| |
| TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D); |
| |
| return (IDirect3D9*) object; |
| } |
| |
| /* At process attach */ |
| BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) { |
| TRACE("fdwReason=%ld\n", fdwReason); |
| if (fdwReason == DLL_PROCESS_ATTACH) { |
| HMODULE mod; |
| |
| DisableThreadLibraryCalls(hInstDLL); |
| |
| mod = GetModuleHandleA( "x11drv.dll" ); |
| if (mod) |
| { |
| wine_tsx11_lock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_lock"); |
| wine_tsx11_unlock_ptr = (void*) GetProcAddress(mod, "wine_tsx11_unlock"); |
| } |
| } |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * ValidateVertexShader (D3D9.@) |
| */ |
| BOOL WINAPI ValidateVertexShader(LPVOID what, LPVOID toto) { |
| FIXME("(void): stub: %p %p\n", what, toto); |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * ValidatePixelShader (D3D9.@) |
| */ |
| BOOL WINAPI ValidatePixelShader(LPVOID what, LPVOID toto) { |
| FIXME("(void): stub: %p %p\n", what, toto); |
| return TRUE; |
| } |