| /* |
| * Copyright 2014 Henri Verbeet for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifndef __WINE_D2D1_PRIVATE_H |
| #define __WINE_D2D1_PRIVATE_H |
| |
| #include "wine/debug.h" |
| |
| #include <limits.h> |
| #define COBJMACROS |
| #include "d2d1.h" |
| #ifdef D2D1_INIT_GUID |
| #include "initguid.h" |
| #endif |
| #include "dwrite.h" |
| |
| struct d2d_clip_stack |
| { |
| D2D1_RECT_F *stack; |
| unsigned int size; |
| unsigned int count; |
| }; |
| |
| struct d2d_d3d_render_target |
| { |
| ID2D1RenderTarget ID2D1RenderTarget_iface; |
| IDWriteTextRenderer IDWriteTextRenderer_iface; |
| LONG refcount; |
| |
| ID3D10Device *device; |
| ID3D10RenderTargetView *view; |
| ID3D10StateBlock *stateblock; |
| |
| ID3D10InputLayout *clear_il; |
| unsigned int clear_vb_stride; |
| ID3D10Buffer *clear_vb; |
| ID3D10VertexShader *clear_vs; |
| ID3D10PixelShader *clear_ps; |
| ID3D10RasterizerState *clear_rs; |
| |
| D2D1_SIZE_U pixel_size; |
| D2D1_MATRIX_3X2_F transform; |
| struct d2d_clip_stack clip_stack; |
| float dpi_x; |
| float dpi_y; |
| }; |
| |
| HRESULT d2d_d3d_render_target_init(struct d2d_d3d_render_target *render_target, ID2D1Factory *factory, |
| IDXGISurface *surface, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN; |
| |
| struct d2d_wic_render_target |
| { |
| ID2D1RenderTarget ID2D1RenderTarget_iface; |
| LONG refcount; |
| |
| IDXGISurface *dxgi_surface; |
| ID2D1RenderTarget *dxgi_target; |
| ID3D10Texture2D *readback_texture; |
| IWICBitmap *bitmap; |
| |
| unsigned int width; |
| unsigned int height; |
| unsigned int bpp; |
| }; |
| |
| HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, ID2D1Factory *factory, |
| IWICBitmap *bitmap, const D2D1_RENDER_TARGET_PROPERTIES *desc) DECLSPEC_HIDDEN; |
| |
| struct d2d_gradient |
| { |
| ID2D1GradientStopCollection ID2D1GradientStopCollection_iface; |
| LONG refcount; |
| }; |
| |
| void d2d_gradient_init(struct d2d_gradient *gradient, ID2D1RenderTarget *render_target, |
| const D2D1_GRADIENT_STOP *stops, UINT32 stop_count, D2D1_GAMMA gamma, |
| D2D1_EXTEND_MODE extend_mode) DECLSPEC_HIDDEN; |
| |
| struct d2d_brush |
| { |
| ID2D1Brush ID2D1Brush_iface; |
| LONG refcount; |
| }; |
| |
| void d2d_solid_color_brush_init(struct d2d_brush *brush, ID2D1RenderTarget *render_target, |
| const D2D1_COLOR_F *color, const D2D1_BRUSH_PROPERTIES *desc) DECLSPEC_HIDDEN; |
| void d2d_linear_gradient_brush_init(struct d2d_brush *brush, ID2D1RenderTarget *render_target, |
| const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES *gradient_brush_desc, const D2D1_BRUSH_PROPERTIES *brush_desc, |
| ID2D1GradientStopCollection *gradient) DECLSPEC_HIDDEN; |
| |
| struct d2d_stroke_style |
| { |
| ID2D1StrokeStyle ID2D1StrokeStyle_iface; |
| LONG refcount; |
| }; |
| |
| void d2d_stroke_style_init(struct d2d_stroke_style *style, ID2D1Factory *factory, |
| const D2D1_STROKE_STYLE_PROPERTIES *desc, const float *dashes, UINT32 dash_count) DECLSPEC_HIDDEN; |
| |
| struct d2d_mesh |
| { |
| ID2D1Mesh ID2D1Mesh_iface; |
| LONG refcount; |
| }; |
| |
| void d2d_mesh_init(struct d2d_mesh *mesh) DECLSPEC_HIDDEN; |
| |
| struct d2d_bitmap |
| { |
| ID2D1Bitmap ID2D1Bitmap_iface; |
| LONG refcount; |
| }; |
| |
| void d2d_bitmap_init(struct d2d_bitmap *bitmap, D2D1_SIZE_U size, const void *src_data, |
| UINT32 pitch, const D2D1_BITMAP_PROPERTIES *desc) DECLSPEC_HIDDEN; |
| |
| #endif /* __WINE_D2D1_PRIVATE_H */ |