|  | #!/usr/bin/perl -w | 
|  | use strict; | 
|  |  | 
|  | # This script is called thus : | 
|  | # | 
|  | #   make_opengl [opengl_version] | 
|  | # | 
|  | #     - It needs the gl.spec and gl.tm files in the current directory. | 
|  | #       These files are hosted in the OpenGL extension registry at | 
|  | #       opengl.org: | 
|  | # | 
|  | #       http://www.opengl.org/registry/api/gl.spec | 
|  | #       http://www.opengl.org/registry/api/gl.tm | 
|  | # | 
|  | #       If they are not found in the current directory the script will | 
|  | #       attempt to download them from there. | 
|  | # | 
|  | #       The files used to be hosted and maintained by SGI. You can still find | 
|  | #       find them in the sample implementation CVS tree which is located at | 
|  | #       CVS_ROOT/projects/ogl-sample/main/doc/registry/specs. | 
|  | #       You can also find them on the web at the following URL : | 
|  | #         http://oss.sgi.com/cgi-bin/cvsweb.cgi/projects/ogl-sample/main/doc/registry/specs/ | 
|  | # | 
|  | #     - opengl_version is the OpenGL version emulated by the library | 
|  | #       (can be 1.0 to 1.5). The default is 1.1. | 
|  | # | 
|  | # This script generates the three following files : | 
|  | # | 
|  | #     - opengl32.spec : the spec file giving all the exported functions | 
|  | #       of the OpenGL32.DLL library. These functions are the one an | 
|  | #       application can directly link to (and are all the functions | 
|  | #       defined in the OpenGL core for the version defined by | 
|  | #       'opengl_version'). | 
|  | # | 
|  | #     - opengl_norm.c : this file contains the thunks for all OpenGL | 
|  | #       functions that are defined in 'opengl32.spec'. The corresponding | 
|  | #       functions NEED to be defined in Linux's libGL or the library | 
|  | #       won't be able to be linked in. | 
|  | # | 
|  | #     - opengl_ext.c : in this file are stored thunks for ALL possible | 
|  | #       OpenGL extensions (at least, all the extensions that are defined | 
|  | #       in the OpenGL extension registry). Contrary to 'opengl_norm.c', | 
|  | #       you do not need to have these extensions in your libGL to have | 
|  | #       OpenGL work (as they are resolved at run-time using | 
|  | #       glXGetProcAddressARB). | 
|  | # | 
|  | # Copyright 2000 Lionel Ulmer | 
|  | # | 
|  | # This library is free software; you can redistribute it and/or | 
|  | # modify it under the terms of the GNU Lesser General Public | 
|  | # License as published by the Free Software Foundation; either | 
|  | # version 2.1 of the License, or (at your option) any later version. | 
|  | # | 
|  | # This library is distributed in the hope that it will be useful, | 
|  | # but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | # Lesser General Public License for more details. | 
|  | # | 
|  | # You should have received a copy of the GNU Lesser General Public | 
|  | # License along with this library; if not, write to the Free Software | 
|  | # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | # | 
|  |  | 
|  | # | 
|  | # Files to generate | 
|  | # | 
|  | my $spec_file = "opengl32.spec"; | 
|  | my $norm_file = "opengl_norm.c"; | 
|  | my $ext_file  = "opengl_ext.c"; | 
|  |  | 
|  | # Set to 0 for removing the ENTER / LEAVE GL calls | 
|  | my $gen_thread_safe = 1; | 
|  | # Prefix used for the local variables | 
|  | my $ext_prefix = "func_"; | 
|  | # If set to 1, generate TRACEs for each OpenGL function | 
|  | my $gen_traces = 1; | 
|  |  | 
|  | # | 
|  | # List of categories to put in the 'opengl_norm.c' file | 
|  | # | 
|  | my %cat_1_0 = ( "display-list" => 1, | 
|  | "drawing" => 1, | 
|  | "drawing-control" => 1, | 
|  | "feedback" => 1, | 
|  | "framebuf" => 1, | 
|  | "misc" => 1, | 
|  | "modeling" => 1, | 
|  | "pixel-op" => 1, | 
|  | "pixel-rw" => 1, | 
|  | "state-req" => 1, | 
|  | "xform" => 1, | 
|  | "VERSION_1_0" => 1, | 
|  | "VERSION_1_0_DEPRECATED" => 1 ); | 
|  | my %cat_1_1 = ( %cat_1_0, | 
|  | "VERSION_1_1" => 1, | 
|  | "VERSION_1_1_DEPRECATED" => 1 ); | 
|  | my %cat_1_2 = ( %cat_1_1, | 
|  | "VERSION_1_2" => 1, | 
|  | "VERSION_1_2_DEPRECATED" => 1 ); | 
|  | my %cat_1_3 = ( %cat_1_2, | 
|  | "VERSION_1_3" => 1, | 
|  | "VERSION_1_3_DEPRECATED" => 1 ); | 
|  | my %cat_1_4 = ( %cat_1_3, | 
|  | "VERSION_1_4" => 1, | 
|  | "VERSION_1_4_DEPRECATED" => 1 ); | 
|  | my %cat_1_5 = ( %cat_1_4, | 
|  | "VERSION_1_5" => 1, | 
|  | "VERSION_1_5_DEPRECATED" => 1 ); | 
|  |  | 
|  | my %norm_categories = (); | 
|  |  | 
|  | # | 
|  | # This hash table gives the conversion between OpenGL types and what | 
|  | # is used by the TRACE printfs | 
|  | # | 
|  | my %debug_conv = | 
|  | ("GLbitfield" => "%d", | 
|  | "GLboolean" => "%d", | 
|  | "GLbyte" => "%d", | 
|  | "GLclampd" => "%f", | 
|  | "GLclampf" => "%f", | 
|  | "GLdouble" => "%f", | 
|  | "GLenum" => "%d", | 
|  | "GLfloat" => "%f", | 
|  | "GLint" => "%d", | 
|  | "GLshort" => "%d", | 
|  | "GLsizei" => "%d", | 
|  | "GLstring" => "%s", | 
|  | "GLubyte" => "%d", | 
|  | "GLuint" => "%d", | 
|  | "GLushort" => "%d", | 
|  | "GLhalfNV" => "%d", | 
|  | "GLintptrARB" => "%ld", | 
|  | "GLsizeiptrARB" => "%ld", | 
|  | "GLintptr" => "%ld", | 
|  | "GLsizeiptr" => "%ld", | 
|  | "GLhandleARB" => "%d", | 
|  | "GLcharARB" => "%c", | 
|  | "GLvoid" => "(void)", | 
|  | "_GLfuncptr" => "%p", | 
|  | "UINT64" => "%s,wine_dbgstr_longlong(%s)" | 
|  | ); | 
|  |  | 
|  | # | 
|  | # This hash table gives the conversion between OpenGL types and what | 
|  | # is used in the .spec file | 
|  | # | 
|  | my %arg_conv = | 
|  | ("GLbitfield" => [ "long", 4 ], | 
|  | "GLboolean" => [ "long", 4 ], | 
|  | "GLbyte" => [ "long", 4 ], | 
|  | "GLclampd" => [ "double", 8 ], | 
|  | "GLclampf" => [ "long", 4 ], | 
|  | "GLdouble" => [ "double", 8 ], | 
|  | "GLenum" => [ "long", 4 ], | 
|  | "GLfloat" => [ "long", 4 ], | 
|  | "GLint" => [ "long", 4 ], | 
|  | "GLshort" => [ "long", 4 ], | 
|  | "GLsizei" => [ "long", 4 ], | 
|  | "GLstring" => [ "str", 4 ], | 
|  | "GLubyte" => [ "long", 4 ], | 
|  | "GLuint" => [ "long", 4 ], | 
|  | "GLushort" => [ "long", 4 ], | 
|  | "GLhalfNV" => [ "long", 4 ], | 
|  | "GLintptrARB" => [ "long", 4 ], | 
|  | "GLsizeiptrARB" => [ "long", 4 ], | 
|  | "GLhandleARB" => [ "long", 4 ], | 
|  | "GLcharARB" => [ "long", 4 ], | 
|  | "GLintptr" => [ "long", 4 ], | 
|  | "GLsizeiptr" => [ "long", 4 ], | 
|  | "GLvoid" => [ "void", 4 ], | 
|  | "_GLfuncptr" => [ "ptr", 4 ]); | 
|  |  | 
|  | # | 
|  | # Used to convert some types | 
|  | # | 
|  | sub ConvertType($) | 
|  | { | 
|  | my ($type) = @_; | 
|  |  | 
|  | my %hash = ( "GLstring" => "const GLubyte *", | 
|  | "GLintptrARB" => "INT_PTR", | 
|  | "GLsizeiptrARB" => "INT_PTR", | 
|  | "GLintptr" => "INT_PTR", | 
|  | "GLsizeiptr" => "INT_PTR", | 
|  | "GLhandleARB" => "unsigned int", | 
|  | "GLcharARB" => "char", | 
|  | "GLchar" => "char", | 
|  | "GLhalfNV" => "unsigned short" ); | 
|  |  | 
|  | foreach my $org (reverse sort keys %hash) { | 
|  | if ($type =~ /$org/) { | 
|  | my ($before, $after) = ($type =~ /^(.*)$org(.*)$/); | 
|  | return "$before$hash{$org}$after"; | 
|  | } | 
|  | } | 
|  | return $type; | 
|  | } | 
|  |  | 
|  | # | 
|  | # Used to convert some variable names | 
|  | # | 
|  | sub ConvertVarName($) | 
|  | { | 
|  | my ($type) = @_; | 
|  |  | 
|  | my %hash = ( "near" => "nearParam", | 
|  | "far"  => "farParam" ); | 
|  |  | 
|  | foreach my $org (keys %hash) { | 
|  | if ($type =~ /$org/) { | 
|  | my ($before, $after) = ($type =~ /^(.*)$org(.*)$/); | 
|  | return "$before$hash{$org}$after"; | 
|  | } | 
|  | } | 
|  | return $type; | 
|  | } | 
|  |  | 
|  | # | 
|  | # This functions generates the thunk for a given function. | 
|  | # | 
|  | sub GenerateThunk($$$$$) | 
|  | { | 
|  | my ($func_ref, $comment, $prefix, $thread_safe, $local_var) = @_; | 
|  | my $ret = ""; | 
|  | my $call_arg = ""; | 
|  | my $trace_call_arg = ""; | 
|  | my $trace_arg = ""; | 
|  |  | 
|  | return "" if $func_ref->[0] eq "glGetString"; | 
|  | return "" if $func_ref->[0] eq "glGetIntegerv"; | 
|  | return "" if $func_ref->[0] eq "glFinish"; | 
|  | return "" if $func_ref->[0] eq "glFlush"; | 
|  |  | 
|  | # If for opengl_norm.c, generate a nice heading otherwise Patrik won't be happy :-) | 
|  | # Patrik says: Well I would be even happier if a (OPENGL32.@) was added as well. Done. :-) | 
|  | if ($comment eq 1) { | 
|  | $ret = "$ret/***********************************************************************\n"; | 
|  | $ret = "$ret *              $func_ref->[0] (OPENGL32.\@)\n"; | 
|  | $ret = "$ret */\n"; | 
|  | } | 
|  | $ret = $ret . ConvertType($func_ref->[1]) . " WINAPI wine_$func_ref->[0]( "; | 
|  | for (my $i = 0; $i < @{$func_ref->[2]}; $i++) { | 
|  | ## Quick debug code :-) | 
|  | ## print $func_ref->[2]->[$i]->[1] . "\n"; | 
|  | my $type = $func_ref->[2]->[$i]->[0]; | 
|  | my $name = ConvertVarName($func_ref->[2]->[$i]->[1]); | 
|  | $ret .= ConvertType($type) . " $name"; | 
|  | $call_arg .= $name; | 
|  | if ($type =~ /\*/) { | 
|  | $trace_arg .= "%p"; | 
|  | $trace_call_arg .= $name; | 
|  | } else { | 
|  | if ($debug_conv{$type} =~ /(.*),(.*)/) | 
|  | { | 
|  | $trace_arg .= $1; | 
|  | $trace_call_arg .= sprintf $2, $name; | 
|  | } | 
|  | else | 
|  | { | 
|  | $trace_arg .= $debug_conv{$type}; | 
|  | $trace_call_arg .= $name; | 
|  | } | 
|  | } | 
|  | if ($i+1 < @{$func_ref->[2]}) { | 
|  | $ret .= ", "; | 
|  | $call_arg .= ", "; | 
|  | $trace_call_arg .= ", "; | 
|  | $trace_arg .= ", "; | 
|  | } else { | 
|  | $ret .= " "; | 
|  | $call_arg .= " "; | 
|  | $trace_call_arg .= " "; | 
|  | } | 
|  | } | 
|  | $ret .= 'void ' if (!@{$func_ref->[2]}); | 
|  | $ret = "$ret) {\n"; | 
|  | if ($func_ref->[1] ne "void") { | 
|  | $ret = "$ret  " . ConvertType($func_ref->[1]) . " ret_value;\n"; | 
|  | } | 
|  | $ret .= $local_var; | 
|  | if ($gen_traces) { | 
|  | $ret = "$ret  TRACE(\"($trace_arg)\\n\""; | 
|  | if ($trace_arg ne "") { | 
|  | $ret .= ", $trace_call_arg"; | 
|  | } | 
|  | $ret = "$ret);\n"; | 
|  | } | 
|  | if ($thread_safe) { | 
|  | $ret = "$ret  ENTER_GL();\n"; | 
|  | } | 
|  | $ret = "$ret  "; | 
|  | if ($func_ref->[1] ne "void") { | 
|  | $ret = $ret . "ret_value = "; | 
|  | } | 
|  | $ret = "$ret$prefix$func_ref->[0]( $call_arg);\n"; | 
|  | if ($thread_safe) { | 
|  | $ret = "$ret  LEAVE_GL();\n"; | 
|  | } | 
|  | if ($func_ref->[1] ne "void") { | 
|  | $ret = "$ret  return ret_value;\n" | 
|  | } | 
|  | $ret = "$ret}\n"; | 
|  |  | 
|  | # Return this string.... | 
|  | return $ret; | 
|  | } | 
|  |  | 
|  | # | 
|  | # Extract and checks the number of arguments | 
|  | # | 
|  | if (@ARGV > 1) { | 
|  | my $name0=$0; | 
|  | $name0=~s%^.*/%%; | 
|  | die "Usage: $name0 [version]\n"; | 
|  | } | 
|  | my $version = $ARGV[0] || "1.1"; | 
|  | if ($version eq "1.0") { | 
|  | %norm_categories = %cat_1_0; | 
|  | } elsif ($version eq "1.1") { | 
|  | %norm_categories = %cat_1_1; | 
|  | } elsif ($version eq "1.2") { | 
|  | %norm_categories = %cat_1_2; | 
|  | } elsif ($version eq "1.3") { | 
|  | %norm_categories = %cat_1_3; | 
|  | } elsif ($version eq "1.4") { | 
|  | %norm_categories = %cat_1_4; | 
|  | } elsif ($version eq "1.5") { | 
|  | %norm_categories = %cat_1_5; | 
|  | } else { | 
|  | die "Incorrect OpenGL version.\n"; | 
|  | } | 
|  |  | 
|  | # | 
|  | # Fetch the registry files | 
|  | # | 
|  | -f "gl.spec" || system "wget http://www.opengl.org/registry/api/gl.spec" || die "cannot download gl.spec"; | 
|  | -f "gl.tm" || system "wget http://www.opengl.org/registry/api/gl.tm" || die "cannot download gl.tm"; | 
|  |  | 
|  | # | 
|  | # Open the registry files | 
|  | # | 
|  | open(TYPES,    "gl.tm")   || die "Could not open gl.tm"; | 
|  | open(REGISTRY, "gl.spec") || die "Could not open gl.spec"; | 
|  |  | 
|  | # | 
|  | # First, create a mapping between the pseudo types used in the spec file | 
|  | # and OpenGL types using the 'gl.tm' file. | 
|  | # | 
|  | my %pseudo_to_opengl = (); | 
|  | while (my $line = <TYPES>) { | 
|  | if ($line !~ /\w*\#/) { | 
|  | my ($pseudo, $opengl) = ($line =~ /(\w*),\*,\*,\s*(.*),\*,\*/); | 
|  | $pseudo_to_opengl{$pseudo} = $opengl; | 
|  | } | 
|  | } | 
|  | # This is to override the 'void' -> '*' bogus conversion | 
|  | $pseudo_to_opengl{"void"} = "void"; | 
|  | $pseudo_to_opengl{"sync"} = "GLvoid*"; | 
|  | $pseudo_to_opengl{"Int64"} = "INT64"; | 
|  | $pseudo_to_opengl{"UInt64"} = "UINT64"; | 
|  | $pseudo_to_opengl{"Int64EXT"} = "INT64"; | 
|  | $pseudo_to_opengl{"UInt64EXT"} = "UINT64"; | 
|  |  | 
|  | # | 
|  | # Then, create the list of all OpenGL functions using the 'gl.spec' | 
|  | # file. This will create two hash-tables, one with all the function | 
|  | # whose category matches the one listed in '@norm_categories', the other | 
|  | # with all other functions. | 
|  | # | 
|  | # An element of the hash table is a reference to an array with these | 
|  | # elements : | 
|  | # | 
|  | #  - function name | 
|  | # | 
|  | #  - return type | 
|  | # | 
|  | #  - reference to an array giving the list of arguments (an empty array | 
|  | #    for a 'void' function). | 
|  | # | 
|  | # The list of arguments is itself an array of reference to arrays. Each | 
|  | # of these arrays represents the argument type and the argument name. | 
|  | # | 
|  | # An example : | 
|  | # | 
|  | # void glBitmap( GLsizei width, GLsizei height, | 
|  | #                GLfloat xorig, GLfloat yorig, | 
|  | #                GLfloat xmove, GLfloat ymove, | 
|  | #                const GLubyte *bitmap ); | 
|  | # | 
|  | # Would give something like that : | 
|  | # | 
|  | # [ "glBitmap", | 
|  | #   "void", | 
|  | #   [ [ "GLsizei", "width" ], | 
|  | #     [ "GLsizei", "height" ], | 
|  | #     [ "GLfloat", "xorig" ], | 
|  | #     [ "GLfloat", "yorig" ], | 
|  | #     [ "GLfloat", "xmove" ], | 
|  | #     [ "GLfloat", "ymove" ], | 
|  | #     [ "GLubyte *", "bitmap"] ] ]; | 
|  | # | 
|  | my %norm_functions = (); | 
|  |  | 
|  | # | 
|  | # This stores various extensions NOT part of the GL extension registry but still | 
|  | # implemented by most OpenGL libraries out there... | 
|  | # | 
|  |  | 
|  | my %ext_functions  = | 
|  | ( "glDeleteBufferRegion" => [ "glDeleteBufferRegion", "void", [ [ "GLenum", "region" ] ], "glDeleteBufferRegion", "GL_KTX_buffer_region" ], | 
|  | "glReadBufferRegion" => [ "glReadBufferRegion", "void", [ [ "GLenum", "region" ], | 
|  | [ "GLint", "x" ], | 
|  | [ "GLint", "y" ], | 
|  | [ "GLsizei", "width" ], | 
|  | [ "GLsizei", "height" ] ], "glReadBufferRegion", "GL_KTX_buffer_region" ], | 
|  | "glDrawBufferRegion" => [ "glDrawBufferRegion", "void", [ [ "GLenum", "region" ], | 
|  | [ "GLint", "x" ], | 
|  | [ "GLint", "y" ], | 
|  | [ "GLsizei", "width" ], | 
|  | [ "GLsizei", "height" ], | 
|  | [ "GLint", "xDest" ], | 
|  | [ "GLint", "yDest" ] ], "glDrawBufferRegion", "GL_KTX_buffer_region" ], | 
|  | "glBufferRegionEnabled" => [ "glBufferRegionEnabled", "GLuint", [ ], "glBufferRegionEnabled",  "GL_KTX_buffer_region" ], | 
|  | "glNewBufferRegion" => [ "glNewBufferRegion", "GLuint", [ [ "GLenum", "type" ] ], "glNewBufferRegion", "GL_KTX_buffer_region" ], | 
|  | "glMTexCoord2fSGIS" => [ "glMTexCoord2fSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLfloat", "s" ], | 
|  | [ "GLfloat", "t" ] ], "glMTexCoord2fSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMTexCoord2fvSGIS" => [ "glMTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLfloat *", "v" ] ], "glMTexCoord2fvSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord1dSGIS" => [ "glMultiTexCoord1dSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLdouble", "s" ] ],  "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord1dvSGIS" => [ "glMultiTexCoord1dvSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLdouble *", "v" ] ], "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord1fSGIS" => [ "glMultiTexCoord1fSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLfloat", "s" ] ], "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord1fvSGIS" => [ "glMultiTexCoord1fvSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "const GLfloat *", "v" ] ], "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord1iSGIS" => [ "glMultiTexCoord1iSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLint", "s" ] ], "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord1ivSGIS" => [ "glMultiTexCoord1ivSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLint *", "v" ] ], "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord1sSGIS" => [ "glMultiTexCoord1sSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLshort", "s" ] ], "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord1svSGIS" => [ "glMultiTexCoord1svSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLshort *", "v" ] ], "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord2dSGIS" => [ "glMultiTexCoord2dSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLdouble", "s"], | 
|  | [ "GLdouble", "t" ] ], "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord2dvSGIS" => [ "glMultiTexCoord2dvSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLdouble *", "v" ] ], "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord2fSGIS" => [ "glMultiTexCoord2fSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLfloat", "s" ], | 
|  | [ "GLfloat", "t" ] ], "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord2fvSGIS" => [ "glMultiTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLfloat *", "v" ] ], "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord2iSGIS" => [ "glMultiTexCoord2iSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLint", "s" ], | 
|  | [ "GLint", "t" ] ], "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord2ivSGIS" => [ "glMultiTexCoord2ivSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLint *", "v" ] ], "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord2sSGIS" => [ "glMultiTexCoord2sSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLshort", "s" ], | 
|  | [ "GLshort", "t" ] ], "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord2svSGIS" => [ "glMultiTexCoord2svSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLshort *", "v" ] ], "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord3dSGIS" => [ "glMultiTexCoord3dSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLdouble", "s" ], | 
|  | [ "GLdouble", "t" ], | 
|  | [ "GLdouble", "r" ] ], "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord3dvSGIS" => [ "glMultiTexCoord3dvSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLdouble *", "v" ] ], "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord3fSGIS" => [ "glMultiTexCoord3fSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLfloat", "s" ], | 
|  | [ "GLfloat", "t" ], | 
|  | [ "GLfloat", "r" ] ], "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord3fvSGIS" => [ "glMultiTexCoord3fvSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLfloat *", "v" ] ], "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord3iSGIS" => [ "glMultiTexCoord3iSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLint", "s" ], | 
|  | [ "GLint", "t" ], | 
|  | [ "GLint", "r" ] ], "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord3ivSGIS" => [ "glMultiTexCoord3ivSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLint *", "v" ] ], "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord3sSGIS" => [ "glMultiTexCoord3sSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLshort", "s" ], | 
|  | [ "GLshort", "t" ], | 
|  | [ "GLshort", "r" ] ], "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord3svSGIS" => [ "glMultiTexCoord3svSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLshort *", "v" ] ], "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord4dSGIS" => [ "glMultiTexCoord4dSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLdouble", "s" ], | 
|  | [ "GLdouble", "t" ], | 
|  | [ "GLdouble", "r" ], | 
|  | [ "GLdouble", "q" ] ], "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord4dvSGIS" => [ "glMultiTexCoord4dvSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLdouble *", "v" ] ], "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord4fSGIS" => [ "glMultiTexCoord4fSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLfloat", "s" ], | 
|  | [ "GLfloat", "t" ], | 
|  | [ "GLfloat", "r" ], | 
|  | [ "GLfloat", "q" ] ], "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord4fvSGIS" => [ "glMultiTexCoord4fvSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLfloat *", "v" ] ], "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord4iSGIS" => [ "glMultiTexCoord4iSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLint", "s" ], | 
|  | [ "GLint", "t" ], | 
|  | [ "GLint", "r" ], | 
|  | [ "GLint", "q" ] ], "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord4ivSGIS" => [ "glMultiTexCoord4ivSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLint *", "v" ] ], "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord4sSGIS" => [ "glMultiTexCoord4sSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLshort", "s" ], | 
|  | [ "GLshort", "t" ], | 
|  | [ "GLshort", "r" ], | 
|  | [ "GLshort", "q" ] ], "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoord4svSGIS" => [ "glMultiTexCoord4svSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLshort *", "v" ] ], "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture" ], | 
|  | "glMultiTexCoordPointerSGIS" => [ "glMultiTexCoordPointerSGIS", "void", [ [ "GLenum", "target" ], | 
|  | [ "GLint", "size" ], | 
|  | [ "GLenum", "type" ], | 
|  | [ "GLsizei", "stride" ], | 
|  | [ "GLvoid *", "pointer" ] ], "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture" ], | 
|  | "glSelectTextureSGIS" => [ "glSelectTextureSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureSGIS", "GL_SGIS_multitexture" ], | 
|  | "glSelectTextureCoordSetSGIS" => [ "glSelectTextureCoordSetSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture" ], | 
|  | "glDeleteObjectBufferATI" => [ "glDeleteObjectBufferATI", "void", [ [ "GLuint", "buffer" ] ], "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object" ] | 
|  | ); | 
|  |  | 
|  | my @arg_names; | 
|  | my %arg_types; | 
|  | while (my $line = <REGISTRY>) { | 
|  | if ($line =~ /^\w*\(.*\)/) { | 
|  | # Get the function name (NOTE: the 'gl' prefix needs to be added later) | 
|  | my ($funcname, $args) = ($line =~ /^(\w*)\((.*)\)/); | 
|  | # and the argument names | 
|  | @arg_names = split /\s*,\s*/, $args; | 
|  |  | 
|  | # After get : | 
|  | #  - the return type | 
|  | #  - category (the extension the function is part of) | 
|  | #  - the argument types | 
|  | #  - the category the function belongs | 
|  | %arg_types = (); | 
|  | my $category = ""; | 
|  | my $ret_type = ""; | 
|  | while (1) { | 
|  | $line = <REGISTRY>; | 
|  | unless (defined($line)) { | 
|  | last; | 
|  | } elsif ($line =~ /^\s*$/) { | 
|  | if (($category eq "") || ($ret_type eq "")) { | 
|  | die "Missing 'category' line in function $funcname.\n"; | 
|  | } | 
|  | last; | 
|  | } elsif ($line =~ /\t*return\t*(\w*)/) { | 
|  | ($ret_type) = ($line =~ /\t*return\s*(\w*)/); | 
|  | $ret_type = $pseudo_to_opengl{$ret_type}; | 
|  | unless (defined($ret_type)) { | 
|  | die "Unsupported return type in function $funcname\n"; | 
|  | } | 
|  | } elsif ($line =~ /^\t*category/) { | 
|  | ($category) = ($line =~ /^\t*category\s*([\w-]*)/); | 
|  | } elsif ($line =~ /^\t*param/) { | 
|  | my ($name, $base_type, $ext) = ($line =~ /\t*param\s*(\w*)\s*(\w*) (.*)/); | 
|  | my $ptr = 0; | 
|  | unless (defined($name)) { | 
|  | chomp $line; | 
|  | die "Broken spec file line $line in function $funcname\n"; | 
|  | } | 
|  |  | 
|  | if ($ext =~ /array/) { | 
|  | # This is a pointer | 
|  | $ptr = 1; | 
|  | } elsif ($ext =~ /reference/) { | 
|  | # This is a pointer | 
|  | $ptr = 1; | 
|  | } elsif ($ext =~ /value/) { | 
|  | # And this a 'normal' value | 
|  | $ptr = 0; | 
|  | } else { | 
|  | chomp $line; | 
|  | die "Unsupported type : $line in function $funcname\n"; | 
|  | } | 
|  | # Get the 'real' type and append a '*' in case of a pointer | 
|  | my $type = $pseudo_to_opengl{$base_type}; | 
|  | unless (defined($type)) { | 
|  | chomp $line; | 
|  | die "Unsupported return type in function $funcname for type $base_type (line $line)\n"; | 
|  | } | 
|  | if ($ptr) { | 
|  | $type = "$type*"; | 
|  | } | 
|  |  | 
|  | $arg_types{$name} = $type; | 
|  | } | 
|  | } | 
|  |  | 
|  | # Now, build the argument reference | 
|  | my $arg_ref = [ ]; | 
|  | for (my $i = 0; $i < @arg_names; $i++) { | 
|  | unless (defined($arg_types{$arg_names[$i]})) { | 
|  | print "@arg_names\n"; | 
|  | foreach (sort keys %arg_types) { | 
|  | print "$_ => $arg_types{$_}\n"; | 
|  | } | 
|  | die "Undefined type for $arg_names[$i] in function $funcname\n"; | 
|  | } | 
|  |  | 
|  | push @$arg_ref, [ $arg_types{$arg_names[$i]}, $arg_names[$i] ]; | 
|  | } | 
|  | my $func_ref = [ "gl$funcname", | 
|  | $ret_type, | 
|  | $arg_ref, | 
|  | "gl$funcname", | 
|  | "GL_$category" ]; | 
|  |  | 
|  | # Now, put in one or the other hash table | 
|  | if ($norm_categories{$category}) { | 
|  | $norm_functions{"gl$funcname"} = $func_ref; | 
|  | } else { | 
|  | $ext_functions{"gl$funcname"} = $func_ref; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | # | 
|  | # Clean up the input files | 
|  | # | 
|  | close(TYPES); | 
|  | close(REGISTRY); | 
|  |  | 
|  | # | 
|  | # Now, generate the output files. First, the spec file. | 
|  | # | 
|  | open(SPEC, ">$spec_file"); | 
|  |  | 
|  | foreach (sort keys %norm_functions) { | 
|  | my $func_name = $norm_functions{$_}->[0]; | 
|  | print SPEC "@  stdcall $func_name( "; | 
|  | for (my $i = 0; $i < @{$norm_functions{$_}->[2]}; $i++) { | 
|  | my $type = $norm_functions{$_}->[2]->[$i]->[0]; | 
|  | if ($type =~ /\*/) { | 
|  | print SPEC "ptr "; | 
|  | } elsif (defined($arg_conv{$type})) { | 
|  | print SPEC "$@$arg_conv{$type}[0] "; | 
|  | } else { | 
|  | die "No conversion for GL type $type...\n"; | 
|  | } | 
|  | } | 
|  | print SPEC ") wine_$func_name\n"; | 
|  | } | 
|  |  | 
|  | print SPEC "@  stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat | 
|  | @  stdcall wglCopyContext(long long long) gdi32.wglCopyContext | 
|  | @  stdcall wglCreateContext(long) gdi32.wglCreateContext | 
|  | @  stdcall wglCreateLayerContext(long long) | 
|  | @  stdcall wglDeleteContext(long) gdi32.wglDeleteContext | 
|  | @  stdcall wglDescribeLayerPlane(long long long long ptr) | 
|  | @  stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat | 
|  | @  stdcall wglGetCurrentContext() gdi32.wglGetCurrentContext | 
|  | @  stdcall wglGetCurrentDC() gdi32.wglGetCurrentDC | 
|  | @  stub    wglGetDefaultProcAddress | 
|  | @  stdcall wglGetLayerPaletteEntries(long long long long ptr) | 
|  | @  stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat | 
|  | @  stdcall wglGetProcAddress(str) | 
|  | @  stdcall wglMakeCurrent(long long) gdi32.wglMakeCurrent | 
|  | @  stdcall wglRealizeLayerPalette(long long long) | 
|  | @  stdcall wglSetLayerPaletteEntries(long long long long ptr) | 
|  | @  stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat | 
|  | @  stdcall wglShareLists(long long) gdi32.wglShareLists | 
|  | @  stdcall wglSwapBuffers(long) | 
|  | @  stdcall wglSwapLayerBuffers(long long) | 
|  | @  stdcall wglUseFontBitmapsA(long long long long) gdi32.wglUseFontBitmapsA | 
|  | @  stdcall wglUseFontBitmapsW(long long long long) gdi32.wglUseFontBitmapsW | 
|  | @  stdcall wglUseFontOutlinesA(long long long long long long long ptr) | 
|  | @  stdcall wglUseFontOutlinesW(long long long long long long long ptr) | 
|  | "; | 
|  |  | 
|  | close(SPEC); | 
|  |  | 
|  | # | 
|  | # After the spec file, the opengl_norm.c file | 
|  | # | 
|  | open(NORM, ">$norm_file"); | 
|  | print NORM " | 
|  | /* Auto-generated file... Do not edit ! */ | 
|  |  | 
|  | #include \"config.h\" | 
|  | #include \"opengl_ext.h\" | 
|  | #include \"wine/debug.h\" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(opengl); | 
|  | "; | 
|  | foreach (sort keys %norm_functions) { | 
|  | my $string = GenerateThunk($norm_functions{$_}, 1, "", $gen_thread_safe, ""); | 
|  |  | 
|  | print NORM "\n$string" if $string; | 
|  | } | 
|  | close(NORM); | 
|  |  | 
|  | # | 
|  | # Finally, more complex, the opengl_ext.c file | 
|  | # | 
|  | open(EXT, ">$ext_file"); | 
|  | print EXT " | 
|  | /* Auto-generated file... Do not edit ! */ | 
|  |  | 
|  | #include \"config.h\" | 
|  | #include \"opengl_ext.h\" | 
|  | #include \"wine/debug.h\" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(opengl); | 
|  |  | 
|  | "; | 
|  |  | 
|  | # The thunks themselves.... | 
|  | my $count = keys %ext_functions; | 
|  | print EXT "enum extensions\n{\n"; | 
|  | foreach (sort keys %ext_functions) { | 
|  | my $func_ref = $ext_functions{$_}; | 
|  | print EXT "    EXT_$func_ref->[0],\n"; | 
|  | } | 
|  | print EXT "    NB_EXTENSIONS\n};\n\n"; | 
|  | print EXT "const int extension_registry_size = NB_EXTENSIONS;\n"; | 
|  | print EXT "void *extension_funcs[NB_EXTENSIONS];\n"; | 
|  | print EXT "\n/* The thunks themselves....*/"; | 
|  | foreach (sort keys %ext_functions) { | 
|  | my $func_ref = $ext_functions{$_}; | 
|  | my $local_var = "  " . ConvertType($func_ref->[1]) . " (*$ext_prefix$func_ref->[0])( "; | 
|  | for (my $i = 0; $i < @{$func_ref->[2]}; $i++) { | 
|  | my $type = ConvertType($func_ref->[2]->[$i]->[0]); | 
|  | $local_var .= "$type"; | 
|  | if ($i+1 < @{$func_ref->[2]}) { | 
|  | $local_var .= ", "; | 
|  | } else { | 
|  | $local_var .= " "; | 
|  | } | 
|  | } | 
|  | $local_var .= 'void ' if (!@{$func_ref->[2]}); | 
|  | $local_var .= ") = extension_funcs[EXT_$func_ref->[0]];\n"; | 
|  | print EXT "\nstatic ", GenerateThunk($ext_functions{$_}, 0, $ext_prefix, $gen_thread_safe, $local_var); | 
|  | } | 
|  |  | 
|  | # Then the table giving the string <-> function correspondence */ | 
|  | print EXT "\n\n/* The table giving the correspondence between names and functions */\n"; | 
|  | print EXT "const OpenGL_extension extension_registry[NB_EXTENSIONS] = {\n"; | 
|  | my $i = 0; | 
|  | foreach (sort keys %ext_functions) { | 
|  | my $func_ref = $ext_functions{$_}; | 
|  | if ($func_ref->[0] eq $func_ref->[3]) | 
|  | { | 
|  | print EXT "  { \"$func_ref->[0]\", \"$func_ref->[4]\", wine_$func_ref->[0] }"; | 
|  | } | 
|  | if ($i != $count-1) { | 
|  | print EXT ","; | 
|  | } | 
|  | $i++; | 
|  | print EXT "\n"; | 
|  | } | 
|  | print EXT "};\n"; | 
|  |  | 
|  | close(EXT); |