| /* |
| * Server-side console management |
| * |
| * Copyright (C) 1998 Alexandre Julliard |
| * |
| * FIXME: all this stuff is a hack to avoid breaking |
| * the client-side console support. |
| */ |
| |
| #include "config.h" |
| |
| #include <assert.h> |
| #include <fcntl.h> |
| #include <signal.h> |
| #include <string.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #ifdef HAVE_SYS_ERRNO_H |
| #include <sys/errno.h> |
| #endif |
| #include <sys/stat.h> |
| #include <sys/time.h> |
| #include <sys/types.h> |
| #include <time.h> |
| #include <unistd.h> |
| |
| #include "winerror.h" |
| #include "winnt.h" |
| #include "wincon.h" |
| |
| #include "handle.h" |
| #include "process.h" |
| #include "thread.h" |
| #include "request.h" |
| |
| struct screen_buffer; |
| |
| struct console_input |
| { |
| struct object obj; /* object header */ |
| int fd; /* file descriptor */ |
| int select; /* select user id */ |
| int mode; /* input mode */ |
| struct screen_buffer *output; /* associated screen buffer */ |
| int recnum; /* number of input records */ |
| INPUT_RECORD *records; /* input records */ |
| }; |
| |
| struct screen_buffer |
| { |
| struct object obj; /* object header */ |
| int fd; /* file descriptor */ |
| int select; /* select user id */ |
| int mode; /* output mode */ |
| struct console_input *input; /* associated console input */ |
| int cursor_size; /* size of cursor (percentage filled) */ |
| int cursor_visible;/* cursor visibility flag */ |
| int pid; /* xterm pid (hack) */ |
| char *title; /* console title */ |
| }; |
| |
| |
| static void console_input_dump( struct object *obj, int verbose ); |
| static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry ); |
| static void console_input_remove_queue( struct object *obj, struct wait_queue_entry *entry ); |
| static int console_input_signaled( struct object *obj, struct thread *thread ); |
| static int console_input_get_read_fd( struct object *obj ); |
| static void console_input_destroy( struct object *obj ); |
| |
| static void screen_buffer_dump( struct object *obj, int verbose ); |
| static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry ); |
| static void screen_buffer_remove_queue( struct object *obj, struct wait_queue_entry *entry ); |
| static int screen_buffer_signaled( struct object *obj, struct thread *thread ); |
| static int screen_buffer_get_write_fd( struct object *obj ); |
| static void screen_buffer_destroy( struct object *obj ); |
| |
| /* common routine */ |
| static int console_get_info( struct object *obj, struct get_file_info_request *req ); |
| |
| static const struct object_ops console_input_ops = |
| { |
| sizeof(struct console_input), |
| console_input_dump, |
| console_input_add_queue, |
| console_input_remove_queue, |
| console_input_signaled, |
| no_satisfied, |
| console_input_get_read_fd, |
| no_write_fd, |
| no_flush, |
| console_get_info, |
| console_input_destroy |
| }; |
| |
| static const struct object_ops screen_buffer_ops = |
| { |
| sizeof(struct screen_buffer), |
| screen_buffer_dump, |
| screen_buffer_add_queue, |
| screen_buffer_remove_queue, |
| screen_buffer_signaled, |
| no_satisfied, |
| no_read_fd, |
| screen_buffer_get_write_fd, |
| no_flush, |
| console_get_info, |
| screen_buffer_destroy |
| }; |
| |
| |
| static struct object *create_console_input( int fd ) |
| { |
| struct console_input *console_input; |
| |
| if ((fd = (fd != -1) ? dup(fd) : dup(0)) == -1) |
| { |
| file_set_error(); |
| return NULL; |
| } |
| if ((console_input = alloc_object( &console_input_ops ))) |
| { |
| console_input->fd = fd; |
| console_input->mode = ENABLE_PROCESSED_INPUT | ENABLE_LINE_INPUT | |
| ENABLE_ECHO_INPUT | ENABLE_MOUSE_INPUT; |
| console_input->output = NULL; |
| console_input->recnum = 0; |
| console_input->records = NULL; |
| console_input->select = add_select_user( fd, default_select_event, console_input ); |
| if (console_input->select != -1) return &console_input->obj; |
| release_object( console_input ); |
| return NULL; |
| } |
| close( fd ); |
| return NULL; |
| } |
| |
| static struct object *create_console_output( int fd, struct object *input ) |
| { |
| struct console_input *console_input = (struct console_input *)input; |
| struct screen_buffer *screen_buffer; |
| |
| if ((fd = (fd != -1) ? dup(fd) : dup(1)) == -1) |
| { |
| file_set_error(); |
| return NULL; |
| } |
| if ((screen_buffer = alloc_object( &screen_buffer_ops ))) |
| { |
| screen_buffer->fd = fd; |
| screen_buffer->mode = ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT; |
| screen_buffer->input = console_input; |
| screen_buffer->cursor_size = 100; |
| screen_buffer->cursor_visible = 1; |
| screen_buffer->pid = 0; |
| screen_buffer->title = strdup( "Wine console" ); |
| screen_buffer->select = add_select_user( fd, default_select_event, screen_buffer ); |
| if (screen_buffer->select == -1) |
| { |
| release_object( screen_buffer ); |
| return NULL; |
| } |
| console_input->output = screen_buffer; |
| return &screen_buffer->obj; |
| } |
| close( fd ); |
| return NULL; |
| } |
| |
| /* allocate a console for this process */ |
| int alloc_console( struct process *process ) |
| { |
| if (process->console_in || process->console_out) |
| { |
| set_error( ERROR_ACCESS_DENIED ); |
| return 0; |
| } |
| if ((process->console_in = create_console_input( -1 ))) |
| { |
| if ((process->console_out = create_console_output( -1, process->console_in ))) |
| return 1; |
| release_object( process->console_in ); |
| } |
| return 0; |
| } |
| |
| /* free the console for this process */ |
| int free_console( struct process *process ) |
| { |
| if (process->console_in) release_object( process->console_in ); |
| if (process->console_out) release_object( process->console_out ); |
| process->console_in = process->console_out = NULL; |
| return 1; |
| } |
| |
| static int set_console_fd( int handle, int fd_in, int fd_out, int pid ) |
| { |
| struct console_input *input; |
| struct screen_buffer *output; |
| struct object *obj; |
| |
| if (!(obj = get_handle_obj( current->process, handle, 0, NULL ))) |
| return 0; |
| if (obj->ops == &console_input_ops) |
| { |
| input = (struct console_input *)obj; |
| output = input->output; |
| grab_object( output ); |
| } |
| else if (obj->ops == &screen_buffer_ops) |
| { |
| output = (struct screen_buffer *)obj; |
| input = output->input; |
| grab_object( input ); |
| } |
| else |
| { |
| set_error( ERROR_INVALID_HANDLE ); |
| release_object( obj ); |
| return 0; |
| } |
| |
| /* can't change the fd if someone is waiting on it */ |
| assert( !input->obj.head ); |
| assert( !output->obj.head ); |
| |
| change_select_fd( input->select, fd_in ); |
| change_select_fd( output->select, fd_out ); |
| input->fd = fd_in; |
| output->fd = fd_out; |
| output->pid = pid; |
| release_object( input ); |
| release_object( output ); |
| return 1; |
| } |
| |
| static int get_console_mode( int handle ) |
| { |
| struct object *obj; |
| int ret = 0; |
| |
| if ((obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL ))) |
| { |
| if (obj->ops == &console_input_ops) |
| ret = ((struct console_input *)obj)->mode; |
| else if (obj->ops == &screen_buffer_ops) |
| ret = ((struct screen_buffer *)obj)->mode; |
| else |
| set_error( ERROR_INVALID_HANDLE ); |
| release_object( obj ); |
| } |
| return ret; |
| } |
| |
| static int set_console_mode( int handle, int mode ) |
| { |
| struct object *obj; |
| int ret = 0; |
| |
| if (!(obj = get_handle_obj( current->process, handle, GENERIC_READ, NULL ))) |
| return 0; |
| if (obj->ops == &console_input_ops) |
| { |
| ((struct console_input *)obj)->mode = mode; |
| ret = 1; |
| } |
| else if (obj->ops == &screen_buffer_ops) |
| { |
| ((struct screen_buffer *)obj)->mode = mode; |
| ret = 1; |
| } |
| else set_error( ERROR_INVALID_HANDLE ); |
| release_object( obj ); |
| return ret; |
| } |
| |
| /* set misc console information (output handle only) */ |
| static int set_console_info( int handle, struct set_console_info_request *req, |
| const char *title, size_t len ) |
| { |
| struct screen_buffer *console; |
| if (!(console = (struct screen_buffer *)get_handle_obj( current->process, handle, |
| GENERIC_WRITE, &screen_buffer_ops ))) |
| return 0; |
| if (req->mask & SET_CONSOLE_INFO_CURSOR) |
| { |
| console->cursor_size = req->cursor_size; |
| console->cursor_visible = req->cursor_visible; |
| } |
| if (req->mask & SET_CONSOLE_INFO_TITLE) |
| { |
| char *new_title = mem_alloc( len + 1 ); |
| if (new_title) |
| { |
| memcpy( new_title, title, len ); |
| new_title[len] = 0; |
| if (console->title) free( console->title ); |
| console->title = new_title; |
| } |
| } |
| release_object( console ); |
| return 1; |
| } |
| |
| /* add input events to a console input queue */ |
| static int write_console_input( int handle, int count, INPUT_RECORD *records ) |
| { |
| INPUT_RECORD *new_rec; |
| struct console_input *console; |
| |
| if (!(console = (struct console_input *)get_handle_obj( current->process, handle, |
| GENERIC_WRITE, &console_input_ops ))) |
| return -1; |
| if (!(new_rec = realloc( console->records, |
| (console->recnum + count) * sizeof(INPUT_RECORD) ))) |
| { |
| set_error( ERROR_NOT_ENOUGH_MEMORY ); |
| release_object( console ); |
| return -1; |
| } |
| console->records = new_rec; |
| memcpy( new_rec + console->recnum, records, count * sizeof(INPUT_RECORD) ); |
| console->recnum += count; |
| release_object( console ); |
| return count; |
| } |
| |
| /* retrieve a pointer to the console input records */ |
| static int read_console_input( int handle, int count, INPUT_RECORD *rec, int max, int flush ) |
| { |
| struct console_input *console; |
| |
| if (!(console = (struct console_input *)get_handle_obj( current->process, handle, |
| GENERIC_READ, &console_input_ops ))) |
| return -1; |
| if ((count < 0) || (count > console->recnum)) count = console->recnum; |
| if (count > max) count = max; |
| memcpy( rec, console->records, count * sizeof(INPUT_RECORD) ); |
| if (flush) |
| { |
| int i; |
| for (i = count; i < console->recnum; i++) |
| console->records[i-count] = console->records[i]; |
| if ((console->recnum -= count) > 0) |
| { |
| INPUT_RECORD *new_rec = realloc( console->records, |
| console->recnum * sizeof(INPUT_RECORD) ); |
| if (new_rec) console->records = new_rec; |
| } |
| else |
| { |
| free( console->records ); |
| console->records = NULL; |
| } |
| } |
| release_object( console ); |
| return count; |
| } |
| |
| static void console_input_dump( struct object *obj, int verbose ) |
| { |
| struct console_input *console = (struct console_input *)obj; |
| assert( obj->ops == &console_input_ops ); |
| fprintf( stderr, "Console input fd=%d\n", console->fd ); |
| } |
| |
| static int console_input_add_queue( struct object *obj, struct wait_queue_entry *entry ) |
| { |
| struct console_input *console = (struct console_input *)obj; |
| assert( obj->ops == &console_input_ops ); |
| if (!obj->head) /* first on the queue */ |
| set_select_events( console->select, POLLIN ); |
| add_queue( obj, entry ); |
| return 1; |
| } |
| |
| static void console_input_remove_queue( struct object *obj, struct wait_queue_entry *entry ) |
| { |
| struct console_input *console = (struct console_input *)grab_object(obj); |
| assert( obj->ops == &console_input_ops ); |
| |
| remove_queue( obj, entry ); |
| if (!obj->head) /* last on the queue is gone */ |
| set_select_events( console->select, 0 ); |
| release_object( obj ); |
| } |
| |
| static int console_input_signaled( struct object *obj, struct thread *thread ) |
| { |
| struct console_input *console = (struct console_input *)obj; |
| assert( obj->ops == &console_input_ops ); |
| |
| if (check_select_events( console->fd, POLLIN )) |
| { |
| /* stop waiting on select() if we are signaled */ |
| set_select_events( console->select, 0 ); |
| return 1; |
| } |
| else |
| { |
| /* restart waiting on select() if we are no longer signaled */ |
| if (obj->head) set_select_events( console->select, POLLIN ); |
| return 0; |
| } |
| } |
| |
| static int console_input_get_read_fd( struct object *obj ) |
| { |
| struct console_input *console = (struct console_input *)obj; |
| assert( obj->ops == &console_input_ops ); |
| return dup( console->fd ); |
| } |
| |
| static int console_get_info( struct object *obj, struct get_file_info_request *req ) |
| { |
| req->type = FILE_TYPE_CHAR; |
| req->attr = 0; |
| req->access_time = 0; |
| req->write_time = 0; |
| req->size_high = 0; |
| req->size_low = 0; |
| req->links = 0; |
| req->index_high = 0; |
| req->index_low = 0; |
| req->serial = 0; |
| return 1; |
| } |
| |
| static void console_input_destroy( struct object *obj ) |
| { |
| struct console_input *console = (struct console_input *)obj; |
| assert( obj->ops == &console_input_ops ); |
| remove_select_user( console->select ); |
| if (console->output) console->output->input = NULL; |
| } |
| |
| static void screen_buffer_dump( struct object *obj, int verbose ) |
| { |
| struct screen_buffer *console = (struct screen_buffer *)obj; |
| assert( obj->ops == &screen_buffer_ops ); |
| fprintf( stderr, "Console screen buffer fd=%d\n", console->fd ); |
| } |
| |
| static int screen_buffer_add_queue( struct object *obj, struct wait_queue_entry *entry ) |
| { |
| struct screen_buffer *console = (struct screen_buffer *)obj; |
| assert( obj->ops == &screen_buffer_ops ); |
| if (!obj->head) /* first on the queue */ |
| set_select_events( console->select, POLLOUT ); |
| add_queue( obj, entry ); |
| return 1; |
| } |
| |
| static void screen_buffer_remove_queue( struct object *obj, struct wait_queue_entry *entry ) |
| { |
| struct screen_buffer *console = (struct screen_buffer *)grab_object(obj); |
| assert( obj->ops == &screen_buffer_ops ); |
| |
| remove_queue( obj, entry ); |
| if (!obj->head) /* last on the queue is gone */ |
| set_select_events( console->select, 0 ); |
| release_object( obj ); |
| } |
| |
| static int screen_buffer_signaled( struct object *obj, struct thread *thread ) |
| { |
| struct screen_buffer *console = (struct screen_buffer *)obj; |
| assert( obj->ops == &screen_buffer_ops ); |
| |
| if (check_select_events( console->fd, POLLOUT )) |
| { |
| /* stop waiting on select() if we are signaled */ |
| set_select_events( console->select, 0 ); |
| return 1; |
| } |
| else |
| { |
| /* restart waiting on select() if we are no longer signaled */ |
| if (obj->head) set_select_events( console->select, POLLOUT ); |
| return 0; |
| } |
| } |
| |
| static int screen_buffer_get_write_fd( struct object *obj ) |
| { |
| struct screen_buffer *console = (struct screen_buffer *)obj; |
| assert( obj->ops == &screen_buffer_ops ); |
| return dup( console->fd ); |
| } |
| |
| static void screen_buffer_destroy( struct object *obj ) |
| { |
| struct screen_buffer *console = (struct screen_buffer *)obj; |
| assert( obj->ops == &screen_buffer_ops ); |
| remove_select_user( console->select ); |
| if (console->input) console->input->output = NULL; |
| if (console->title) free( console->title ); |
| } |
| |
| /* allocate a console for the current process */ |
| DECL_HANDLER(alloc_console) |
| { |
| int in = -1, out = -1; |
| |
| if (!alloc_console( current->process )) goto done; |
| |
| if ((in = alloc_handle( current->process, current->process->console_in, |
| req->access, req->inherit )) != -1) |
| { |
| if ((out = alloc_handle( current->process, current->process->console_out, |
| req->access, req->inherit )) != -1) |
| goto done; /* everything is fine */ |
| close_handle( current->process, in ); |
| in = -1; |
| } |
| free_console( current->process ); |
| |
| done: |
| req->handle_in = in; |
| req->handle_out = out; |
| } |
| |
| /* free the console of the current process */ |
| DECL_HANDLER(free_console) |
| { |
| free_console( current->process ); |
| } |
| |
| /* open a handle to the process console */ |
| DECL_HANDLER(open_console) |
| { |
| struct object *obj= req->output ? current->process->console_out : current->process->console_in; |
| |
| if (obj) req->handle = alloc_handle( current->process, obj, req->access, req->inherit ); |
| else set_error( ERROR_ACCESS_DENIED ); |
| } |
| |
| /* set info about a console (output only) */ |
| DECL_HANDLER(set_console_info) |
| { |
| size_t len = get_req_strlen( req->title ); |
| set_console_info( req->handle, req, req->title, len ); |
| } |
| |
| /* get info about a console (output only) */ |
| DECL_HANDLER(get_console_info) |
| { |
| struct screen_buffer *console; |
| if ((console = (struct screen_buffer *)get_handle_obj( current->process, req->handle, |
| GENERIC_READ, &screen_buffer_ops ))) |
| { |
| req->cursor_size = console->cursor_size; |
| req->cursor_visible = console->cursor_visible; |
| req->pid = console->pid; |
| strcpy( req->title, console->title ? console->title : "" ); |
| release_object( console ); |
| } |
| } |
| |
| /* set a console fd */ |
| DECL_HANDLER(set_console_fd) |
| { |
| struct object *obj; |
| int fd_in, fd_out; |
| |
| if (!(obj = get_handle_obj( current->process, req->file_handle, |
| GENERIC_READ | GENERIC_WRITE, NULL ))) return; |
| if ((fd_in = obj->ops->get_read_fd( obj )) == -1) |
| { |
| release_object( obj ); |
| return; |
| } |
| fd_out = obj->ops->get_write_fd( obj ); |
| release_object( obj ); |
| if (fd_out != -1) |
| { |
| if (set_console_fd( req->handle, fd_in, fd_out, req->pid )) return; |
| close( fd_out ); |
| } |
| close( fd_in ); |
| } |
| |
| /* get a console mode (input or output) */ |
| DECL_HANDLER(get_console_mode) |
| { |
| req->mode = get_console_mode( req->handle ); |
| } |
| |
| /* set a console mode (input or output) */ |
| DECL_HANDLER(set_console_mode) |
| { |
| set_console_mode( req->handle, req->mode ); |
| } |
| |
| /* add input records to a console input queue */ |
| DECL_HANDLER(write_console_input) |
| { |
| int max = get_req_size( req + 1, sizeof(INPUT_RECORD) ); |
| int count = req->count; |
| |
| if (count > max) count = max; |
| req->written = write_console_input( req->handle, count, (INPUT_RECORD *)(req + 1) ); |
| } |
| |
| /* fetch input records from a console input queue */ |
| DECL_HANDLER(read_console_input) |
| { |
| int max = get_req_size( req + 1, sizeof(INPUT_RECORD) ); |
| req->read = read_console_input( req->handle, req->count, (INPUT_RECORD *)(req + 1), |
| max, req->flush ); |
| } |