|  | /* | 
|  | * Copyright 2009 Henri Verbeet for CodeWeavers | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | * | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #define NONAMELESSUNION | 
|  | #include "d3d10core_private.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); | 
|  |  | 
|  | static struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *resource) | 
|  | { | 
|  | D3D10_RESOURCE_DIMENSION dimension; | 
|  |  | 
|  | ID3D10Resource_GetType(resource, &dimension); | 
|  |  | 
|  | switch(dimension) | 
|  | { | 
|  | case D3D10_RESOURCE_DIMENSION_BUFFER: | 
|  | return wined3d_buffer_get_resource(((struct d3d10_buffer *)resource)->wined3d_buffer); | 
|  |  | 
|  | case D3D10_RESOURCE_DIMENSION_TEXTURE2D: | 
|  | return wined3d_surface_get_resource(((struct d3d10_texture2d *)resource)->wined3d_surface); | 
|  |  | 
|  | default: | 
|  | FIXME("Unhandled resource dimension %#x.\n", dimension); | 
|  | return NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | static HRESULT set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DESC *desc, ID3D10Resource *resource) | 
|  | { | 
|  | D3D10_RESOURCE_DIMENSION dimension; | 
|  | HRESULT hr; | 
|  |  | 
|  | ID3D10Resource_GetType(resource, &dimension); | 
|  |  | 
|  | switch(dimension) | 
|  | { | 
|  | case D3D10_RESOURCE_DIMENSION_TEXTURE1D: | 
|  | { | 
|  | ID3D10Texture1D *texture; | 
|  | D3D10_TEXTURE1D_DESC texture_desc; | 
|  |  | 
|  | hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture1D, (void **)&texture); | 
|  | if (FAILED(hr)) | 
|  | { | 
|  | ERR("Resource of type TEXTURE1D doesn't implement ID3D10Texture1D?\n"); | 
|  | return E_INVALIDARG; | 
|  | } | 
|  |  | 
|  | ID3D10Texture1D_GetDesc(texture, &texture_desc); | 
|  | ID3D10Texture1D_Release(texture); | 
|  |  | 
|  | desc->Format = texture_desc.Format; | 
|  | if (texture_desc.ArraySize == 1) | 
|  | { | 
|  | desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE1D; | 
|  | desc->u.Texture1D.MipSlice = 0; | 
|  | } | 
|  | else | 
|  | { | 
|  | desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE1DARRAY; | 
|  | desc->u.Texture1DArray.MipSlice = 0; | 
|  | desc->u.Texture1DArray.FirstArraySlice = 0; | 
|  | desc->u.Texture1DArray.ArraySize = 1; | 
|  | } | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | case D3D10_RESOURCE_DIMENSION_TEXTURE2D: | 
|  | { | 
|  | ID3D10Texture2D *texture; | 
|  | D3D10_TEXTURE2D_DESC texture_desc; | 
|  |  | 
|  | hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture2D, (void **)&texture); | 
|  | if (FAILED(hr)) | 
|  | { | 
|  | ERR("Resource of type TEXTURE2D doesn't implement ID3D10Texture2D?\n"); | 
|  | return E_INVALIDARG; | 
|  | } | 
|  |  | 
|  | ID3D10Texture2D_GetDesc(texture, &texture_desc); | 
|  | ID3D10Texture2D_Release(texture); | 
|  |  | 
|  | desc->Format = texture_desc.Format; | 
|  | if (texture_desc.ArraySize == 1) | 
|  | { | 
|  | if (texture_desc.SampleDesc.Count == 1) | 
|  | { | 
|  | desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2D; | 
|  | desc->u.Texture2D.MipSlice = 0; | 
|  | } | 
|  | else | 
|  | { | 
|  | desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DMS; | 
|  | } | 
|  | } | 
|  | else | 
|  | { | 
|  | if (texture_desc.SampleDesc.Count == 1) | 
|  | { | 
|  | desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DARRAY; | 
|  | desc->u.Texture2DArray.MipSlice = 0; | 
|  | desc->u.Texture2DArray.FirstArraySlice = 0; | 
|  | desc->u.Texture2DArray.ArraySize = 1; | 
|  | } | 
|  | else | 
|  | { | 
|  | desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY; | 
|  | desc->u.Texture2DMSArray.FirstArraySlice = 0; | 
|  | desc->u.Texture2DMSArray.ArraySize = 1; | 
|  | } | 
|  | } | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | case D3D10_RESOURCE_DIMENSION_TEXTURE3D: | 
|  | { | 
|  | ID3D10Texture3D *texture; | 
|  | D3D10_TEXTURE3D_DESC texture_desc; | 
|  |  | 
|  | hr = ID3D10Resource_QueryInterface(resource, &IID_ID3D10Texture3D, (void **)&texture); | 
|  | if (FAILED(hr)) | 
|  | { | 
|  | ERR("Resource of type TEXTURE3D doesn't implement ID3D10Texture3D?\n"); | 
|  | return E_INVALIDARG; | 
|  | } | 
|  |  | 
|  | ID3D10Texture3D_GetDesc(texture, &texture_desc); | 
|  | ID3D10Texture3D_Release(texture); | 
|  |  | 
|  | desc->Format = texture_desc.Format; | 
|  | desc->ViewDimension = D3D10_RTV_DIMENSION_TEXTURE3D; | 
|  | desc->u.Texture3D.MipSlice = 0; | 
|  | desc->u.Texture3D.FirstWSlice = 0; | 
|  | desc->u.Texture3D.WSize = 1; | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | default: | 
|  | FIXME("Unhandled resource dimension %#x.\n", dimension); | 
|  | return E_INVALIDARG; | 
|  | } | 
|  | } | 
|  |  | 
|  | static inline struct d3d10_depthstencil_view *impl_from_ID3D10DepthStencilView(ID3D10DepthStencilView *iface) | 
|  | { | 
|  | return CONTAINING_RECORD(iface, struct d3d10_depthstencil_view, ID3D10DepthStencilView_iface); | 
|  | } | 
|  |  | 
|  | /* IUnknown methods */ | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_QueryInterface(ID3D10DepthStencilView *iface, | 
|  | REFIID riid, void **object) | 
|  | { | 
|  | TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | 
|  |  | 
|  | if (IsEqualGUID(riid, &IID_ID3D10DepthStencilView) | 
|  | || IsEqualGUID(riid, &IID_ID3D10View) | 
|  | || IsEqualGUID(riid, &IID_ID3D10DeviceChild) | 
|  | || IsEqualGUID(riid, &IID_IUnknown)) | 
|  | { | 
|  | IUnknown_AddRef(iface); | 
|  | *object = iface; | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | 
|  |  | 
|  | *object = NULL; | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | static ULONG STDMETHODCALLTYPE d3d10_depthstencil_view_AddRef(ID3D10DepthStencilView *iface) | 
|  | { | 
|  | struct d3d10_depthstencil_view *This = impl_from_ID3D10DepthStencilView(iface); | 
|  | ULONG refcount = InterlockedIncrement(&This->refcount); | 
|  |  | 
|  | TRACE("%p increasing refcount to %u.\n", This, refcount); | 
|  |  | 
|  | return refcount; | 
|  | } | 
|  |  | 
|  | static ULONG STDMETHODCALLTYPE d3d10_depthstencil_view_Release(ID3D10DepthStencilView *iface) | 
|  | { | 
|  | struct d3d10_depthstencil_view *This = impl_from_ID3D10DepthStencilView(iface); | 
|  | ULONG refcount = InterlockedDecrement(&This->refcount); | 
|  |  | 
|  | TRACE("%p decreasing refcount to %u.\n", This, refcount); | 
|  |  | 
|  | if (!refcount) | 
|  | { | 
|  | HeapFree(GetProcessHeap(), 0, This); | 
|  | } | 
|  |  | 
|  | return refcount; | 
|  | } | 
|  |  | 
|  | /* ID3D10DeviceChild methods */ | 
|  |  | 
|  | static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetDevice(ID3D10DepthStencilView *iface, ID3D10Device **device) | 
|  | { | 
|  | FIXME("iface %p, device %p stub!\n", iface, device); | 
|  | } | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_GetPrivateData(ID3D10DepthStencilView *iface, | 
|  | REFGUID guid, UINT *data_size, void *data) | 
|  | { | 
|  | FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", | 
|  | iface, debugstr_guid(guid), data_size, data); | 
|  |  | 
|  | return E_NOTIMPL; | 
|  | } | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateData(ID3D10DepthStencilView *iface, | 
|  | REFGUID guid, UINT data_size, const void *data) | 
|  | { | 
|  | FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", | 
|  | iface, debugstr_guid(guid), data_size, data); | 
|  |  | 
|  | return E_NOTIMPL; | 
|  | } | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_depthstencil_view_SetPrivateDataInterface(ID3D10DepthStencilView *iface, | 
|  | REFGUID guid, const IUnknown *data) | 
|  | { | 
|  | FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); | 
|  |  | 
|  | return E_NOTIMPL; | 
|  | } | 
|  |  | 
|  | /* ID3D10View methods */ | 
|  |  | 
|  | static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetResource(ID3D10DepthStencilView *iface, | 
|  | ID3D10Resource **resource) | 
|  | { | 
|  | FIXME("iface %p, resource %p stub!\n", iface, resource); | 
|  | } | 
|  |  | 
|  | /* ID3D10DepthStencilView methods */ | 
|  |  | 
|  | static void STDMETHODCALLTYPE d3d10_depthstencil_view_GetDesc(ID3D10DepthStencilView *iface, | 
|  | D3D10_DEPTH_STENCIL_VIEW_DESC *desc) | 
|  | { | 
|  | FIXME("iface %p, desc %p stub!\n", iface, desc); | 
|  | } | 
|  |  | 
|  | static const struct ID3D10DepthStencilViewVtbl d3d10_depthstencil_view_vtbl = | 
|  | { | 
|  | /* IUnknown methods */ | 
|  | d3d10_depthstencil_view_QueryInterface, | 
|  | d3d10_depthstencil_view_AddRef, | 
|  | d3d10_depthstencil_view_Release, | 
|  | /* ID3D10DeviceChild methods */ | 
|  | d3d10_depthstencil_view_GetDevice, | 
|  | d3d10_depthstencil_view_GetPrivateData, | 
|  | d3d10_depthstencil_view_SetPrivateData, | 
|  | d3d10_depthstencil_view_SetPrivateDataInterface, | 
|  | /* ID3D10View methods */ | 
|  | d3d10_depthstencil_view_GetResource, | 
|  | /* ID3D10DepthStencilView methods */ | 
|  | d3d10_depthstencil_view_GetDesc, | 
|  | }; | 
|  |  | 
|  | HRESULT d3d10_depthstencil_view_init(struct d3d10_depthstencil_view *view) | 
|  | { | 
|  | view->ID3D10DepthStencilView_iface.lpVtbl = &d3d10_depthstencil_view_vtbl; | 
|  | view->refcount = 1; | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | static inline struct d3d10_rendertarget_view *impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface) | 
|  | { | 
|  | return CONTAINING_RECORD(iface, struct d3d10_rendertarget_view, ID3D10RenderTargetView_iface); | 
|  | } | 
|  |  | 
|  | /* IUnknown methods */ | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_QueryInterface(ID3D10RenderTargetView *iface, | 
|  | REFIID riid, void **object) | 
|  | { | 
|  | TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object); | 
|  |  | 
|  | if (IsEqualGUID(riid, &IID_ID3D10RenderTargetView) | 
|  | || IsEqualGUID(riid, &IID_ID3D10View) | 
|  | || IsEqualGUID(riid, &IID_ID3D10DeviceChild) | 
|  | || IsEqualGUID(riid, &IID_IUnknown)) | 
|  | { | 
|  | IUnknown_AddRef(iface); | 
|  | *object = iface; | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid)); | 
|  |  | 
|  | *object = NULL; | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_AddRef(ID3D10RenderTargetView *iface) | 
|  | { | 
|  | struct d3d10_rendertarget_view *This = impl_from_ID3D10RenderTargetView(iface); | 
|  | ULONG refcount = InterlockedIncrement(&This->refcount); | 
|  |  | 
|  | TRACE("%p increasing refcount to %u\n", This, refcount); | 
|  |  | 
|  | return refcount; | 
|  | } | 
|  |  | 
|  | static ULONG STDMETHODCALLTYPE d3d10_rendertarget_view_Release(ID3D10RenderTargetView *iface) | 
|  | { | 
|  | struct d3d10_rendertarget_view *This = impl_from_ID3D10RenderTargetView(iface); | 
|  | ULONG refcount = InterlockedDecrement(&This->refcount); | 
|  |  | 
|  | TRACE("%p decreasing refcount to %u\n", This, refcount); | 
|  |  | 
|  | if (!refcount) | 
|  | { | 
|  | wined3d_rendertarget_view_decref(This->wined3d_view); | 
|  | HeapFree(GetProcessHeap(), 0, This); | 
|  | } | 
|  |  | 
|  | return refcount; | 
|  | } | 
|  |  | 
|  | /* ID3D10DeviceChild methods */ | 
|  |  | 
|  | static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDevice(ID3D10RenderTargetView *iface, ID3D10Device **device) | 
|  | { | 
|  | FIXME("iface %p, device %p stub!\n", iface, device); | 
|  | } | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_GetPrivateData(ID3D10RenderTargetView *iface, | 
|  | REFGUID guid, UINT *data_size, void *data) | 
|  | { | 
|  | FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", | 
|  | iface, debugstr_guid(guid), data_size, data); | 
|  |  | 
|  | return E_NOTIMPL; | 
|  | } | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateData(ID3D10RenderTargetView *iface, | 
|  | REFGUID guid, UINT data_size, const void *data) | 
|  | { | 
|  | FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", | 
|  | iface, debugstr_guid(guid), data_size, data); | 
|  |  | 
|  | return E_NOTIMPL; | 
|  | } | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_rendertarget_view_SetPrivateDataInterface(ID3D10RenderTargetView *iface, | 
|  | REFGUID guid, const IUnknown *data) | 
|  | { | 
|  | FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); | 
|  |  | 
|  | return E_NOTIMPL; | 
|  | } | 
|  |  | 
|  | /* ID3D10View methods */ | 
|  |  | 
|  | static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetResource(ID3D10RenderTargetView *iface, | 
|  | ID3D10Resource **resource) | 
|  | { | 
|  | struct d3d10_rendertarget_view *This = impl_from_ID3D10RenderTargetView(iface); | 
|  | struct wined3d_resource *wined3d_resource; | 
|  | IUnknown *parent; | 
|  | HRESULT hr; | 
|  |  | 
|  | TRACE("iface %p, resource %p\n", iface, resource); | 
|  |  | 
|  | wined3d_resource = wined3d_rendertarget_view_get_resource(This->wined3d_view); | 
|  | if (!wined3d_resource) | 
|  | { | 
|  | ERR("Failed to get wined3d resource.\n"); | 
|  | *resource = NULL; | 
|  | return; | 
|  | } | 
|  |  | 
|  | parent = wined3d_resource_get_parent(wined3d_resource); | 
|  | hr = IUnknown_QueryInterface(parent, &IID_ID3D10Resource, (void **)&resource); | 
|  | if (FAILED(hr)) | 
|  | { | 
|  | ERR("Resource parent isn't a d3d10 resource, hr %#x\n", hr); | 
|  | *resource = NULL; | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | /* ID3D10RenderTargetView methods */ | 
|  |  | 
|  | static void STDMETHODCALLTYPE d3d10_rendertarget_view_GetDesc(ID3D10RenderTargetView *iface, | 
|  | D3D10_RENDER_TARGET_VIEW_DESC *desc) | 
|  | { | 
|  | struct d3d10_rendertarget_view *This = impl_from_ID3D10RenderTargetView(iface); | 
|  |  | 
|  | TRACE("iface %p, desc %p\n", iface, desc); | 
|  |  | 
|  | *desc = This->desc; | 
|  | } | 
|  |  | 
|  | static const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl = | 
|  | { | 
|  | /* IUnknown methods */ | 
|  | d3d10_rendertarget_view_QueryInterface, | 
|  | d3d10_rendertarget_view_AddRef, | 
|  | d3d10_rendertarget_view_Release, | 
|  | /* ID3D10DeviceChild methods */ | 
|  | d3d10_rendertarget_view_GetDevice, | 
|  | d3d10_rendertarget_view_GetPrivateData, | 
|  | d3d10_rendertarget_view_SetPrivateData, | 
|  | d3d10_rendertarget_view_SetPrivateDataInterface, | 
|  | /* ID3D10View methods */ | 
|  | d3d10_rendertarget_view_GetResource, | 
|  | /* ID3D10RenderTargetView methods */ | 
|  | d3d10_rendertarget_view_GetDesc, | 
|  | }; | 
|  |  | 
|  | HRESULT d3d10_rendertarget_view_init(struct d3d10_rendertarget_view *view, | 
|  | ID3D10Resource *resource, const D3D10_RENDER_TARGET_VIEW_DESC *desc) | 
|  | { | 
|  | struct wined3d_resource *wined3d_resource; | 
|  | HRESULT hr; | 
|  |  | 
|  | view->ID3D10RenderTargetView_iface.lpVtbl = &d3d10_rendertarget_view_vtbl; | 
|  | view->refcount = 1; | 
|  |  | 
|  | if (!desc) | 
|  | { | 
|  | HRESULT hr = set_rtdesc_from_resource(&view->desc, resource); | 
|  | if (FAILED(hr)) return hr; | 
|  | } | 
|  | else | 
|  | { | 
|  | view->desc = *desc; | 
|  | } | 
|  |  | 
|  | wined3d_resource = wined3d_resource_from_resource(resource); | 
|  | if (!wined3d_resource) | 
|  | { | 
|  | ERR("Failed to get wined3d resource for d3d10 resource %p.\n", resource); | 
|  | return E_FAIL; | 
|  | } | 
|  |  | 
|  | hr = wined3d_rendertarget_view_create(wined3d_resource, view, &view->wined3d_view); | 
|  | if (FAILED(hr)) | 
|  | { | 
|  | WARN("Failed to create a wined3d rendertarget view, hr %#x.\n", hr); | 
|  | return hr; | 
|  | } | 
|  |  | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | struct d3d10_rendertarget_view *unsafe_impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView *iface) | 
|  | { | 
|  | if (!iface) | 
|  | return NULL; | 
|  | assert(iface->lpVtbl == &d3d10_rendertarget_view_vtbl); | 
|  |  | 
|  | return impl_from_ID3D10RenderTargetView(iface); | 
|  | } | 
|  |  | 
|  | static inline struct d3d10_shader_resource_view *impl_from_ID3D10ShaderResourceView(ID3D10ShaderResourceView *iface) | 
|  | { | 
|  | return CONTAINING_RECORD(iface, struct d3d10_shader_resource_view, ID3D10ShaderResourceView_iface); | 
|  | } | 
|  |  | 
|  | /* IUnknown methods */ | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_QueryInterface(ID3D10ShaderResourceView *iface, | 
|  | REFIID riid, void **object) | 
|  | { | 
|  | TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); | 
|  |  | 
|  | if (IsEqualGUID(riid, &IID_ID3D10ShaderResourceView) | 
|  | || IsEqualGUID(riid, &IID_ID3D10View) | 
|  | || IsEqualGUID(riid, &IID_ID3D10DeviceChild) | 
|  | || IsEqualGUID(riid, &IID_IUnknown)) | 
|  | { | 
|  | IUnknown_AddRef(iface); | 
|  | *object = iface; | 
|  | return S_OK; | 
|  | } | 
|  |  | 
|  | WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); | 
|  |  | 
|  | *object = NULL; | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | static ULONG STDMETHODCALLTYPE d3d10_shader_resource_view_AddRef(ID3D10ShaderResourceView *iface) | 
|  | { | 
|  | struct d3d10_shader_resource_view *This = impl_from_ID3D10ShaderResourceView(iface); | 
|  | ULONG refcount = InterlockedIncrement(&This->refcount); | 
|  |  | 
|  | TRACE("%p increasing refcount to %u.\n", This, refcount); | 
|  |  | 
|  | return refcount; | 
|  | } | 
|  |  | 
|  | static ULONG STDMETHODCALLTYPE d3d10_shader_resource_view_Release(ID3D10ShaderResourceView *iface) | 
|  | { | 
|  | struct d3d10_shader_resource_view *This = impl_from_ID3D10ShaderResourceView(iface); | 
|  | ULONG refcount = InterlockedDecrement(&This->refcount); | 
|  |  | 
|  | TRACE("%p decreasing refcount to %u.\n", This, refcount); | 
|  |  | 
|  | if (!refcount) | 
|  | { | 
|  | HeapFree(GetProcessHeap(), 0, This); | 
|  | } | 
|  |  | 
|  | return refcount; | 
|  | } | 
|  |  | 
|  | /* ID3D10DeviceChild methods */ | 
|  |  | 
|  | static void STDMETHODCALLTYPE d3d10_shader_resource_view_GetDevice(ID3D10ShaderResourceView *iface, | 
|  | ID3D10Device **device) | 
|  | { | 
|  | FIXME("iface %p, device %p stub!\n", iface, device); | 
|  | } | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_GetPrivateData(ID3D10ShaderResourceView *iface, | 
|  | REFGUID guid, UINT *data_size, void *data) | 
|  | { | 
|  | FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", | 
|  | iface, debugstr_guid(guid), data_size, data); | 
|  |  | 
|  | return E_NOTIMPL; | 
|  | } | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateData(ID3D10ShaderResourceView *iface, | 
|  | REFGUID guid, UINT data_size, const void *data) | 
|  | { | 
|  | FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", | 
|  | iface, debugstr_guid(guid), data_size, data); | 
|  |  | 
|  | return E_NOTIMPL; | 
|  | } | 
|  |  | 
|  | static HRESULT STDMETHODCALLTYPE d3d10_shader_resource_view_SetPrivateDataInterface(ID3D10ShaderResourceView *iface, | 
|  | REFGUID guid, const IUnknown *data) | 
|  | { | 
|  | FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); | 
|  |  | 
|  | return E_NOTIMPL; | 
|  | } | 
|  |  | 
|  | /* ID3D10View methods */ | 
|  |  | 
|  | static void STDMETHODCALLTYPE d3d10_shader_resource_view_GetResource(ID3D10ShaderResourceView *iface, | 
|  | ID3D10Resource **resource) | 
|  | { | 
|  | FIXME("iface %p, resource %p stub!\n", iface, resource); | 
|  | } | 
|  |  | 
|  | /* ID3D10ShaderResourceView methods */ | 
|  |  | 
|  | static void STDMETHODCALLTYPE d3d10_shader_resource_view_GetDesc(ID3D10ShaderResourceView *iface, | 
|  | D3D10_SHADER_RESOURCE_VIEW_DESC *desc) | 
|  | { | 
|  | FIXME("iface %p, desc %p stub!\n", iface, desc); | 
|  | } | 
|  |  | 
|  | static const struct ID3D10ShaderResourceViewVtbl d3d10_shader_resource_view_vtbl = | 
|  | { | 
|  | /* IUnknown methods */ | 
|  | d3d10_shader_resource_view_QueryInterface, | 
|  | d3d10_shader_resource_view_AddRef, | 
|  | d3d10_shader_resource_view_Release, | 
|  | /* ID3D10DeviceChild methods */ | 
|  | d3d10_shader_resource_view_GetDevice, | 
|  | d3d10_shader_resource_view_GetPrivateData, | 
|  | d3d10_shader_resource_view_SetPrivateData, | 
|  | d3d10_shader_resource_view_SetPrivateDataInterface, | 
|  | /* ID3D10View methods */ | 
|  | d3d10_shader_resource_view_GetResource, | 
|  | /* ID3D10ShaderResourceView methods */ | 
|  | d3d10_shader_resource_view_GetDesc, | 
|  | }; | 
|  |  | 
|  | HRESULT d3d10_shader_resource_view_init(struct d3d10_shader_resource_view *view) | 
|  | { | 
|  | view->ID3D10ShaderResourceView_iface.lpVtbl = &d3d10_shader_resource_view_vtbl; | 
|  | view->refcount = 1; | 
|  |  | 
|  | return S_OK; | 
|  | } |