| /* | |
| * Waitable timers management | |
| * | |
| * Copyright (C) 1999 Alexandre Julliard | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include <assert.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <sys/time.h> | |
| #include <sys/types.h> | |
| #include <stdarg.h> | |
| #include "ntstatus.h" | |
| #define WIN32_NO_STATUS | |
| #include "windef.h" | |
| #include "winternl.h" | |
| #include "file.h" | |
| #include "handle.h" | |
| #include "request.h" | |
| struct timer | |
| { | |
| struct object obj; /* object header */ | |
| int manual; /* manual reset */ | |
| int signaled; /* current signaled state */ | |
| unsigned int period; /* timer period in ms */ | |
| timeout_t when; /* next expiration */ | |
| struct timeout_user *timeout; /* timeout user */ | |
| struct thread *thread; /* thread that set the APC function */ | |
| void *callback; /* callback APC function */ | |
| void *arg; /* callback argument */ | |
| }; | |
| static void timer_dump( struct object *obj, int verbose ); | |
| static int timer_signaled( struct object *obj, struct thread *thread ); | |
| static int timer_satisfied( struct object *obj, struct thread *thread ); | |
| static unsigned int timer_map_access( struct object *obj, unsigned int access ); | |
| static void timer_destroy( struct object *obj ); | |
| static const struct object_ops timer_ops = | |
| { | |
| sizeof(struct timer), /* size */ | |
| timer_dump, /* dump */ | |
| add_queue, /* add_queue */ | |
| remove_queue, /* remove_queue */ | |
| timer_signaled, /* signaled */ | |
| timer_satisfied, /* satisfied */ | |
| no_signal, /* signal */ | |
| no_get_fd, /* get_fd */ | |
| timer_map_access, /* map_access */ | |
| no_lookup_name, /* lookup_name */ | |
| no_open_file, /* open_file */ | |
| no_close_handle, /* close_handle */ | |
| timer_destroy /* destroy */ | |
| }; | |
| /* create a timer object */ | |
| static struct timer *create_timer( struct directory *root, const struct unicode_str *name, | |
| unsigned int attr, int manual ) | |
| { | |
| struct timer *timer; | |
| if ((timer = create_named_object_dir( root, name, attr, &timer_ops ))) | |
| { | |
| if (get_error() != STATUS_OBJECT_NAME_EXISTS) | |
| { | |
| /* initialize it if it didn't already exist */ | |
| timer->manual = manual; | |
| timer->signaled = 0; | |
| timer->when = 0; | |
| timer->period = 0; | |
| timer->timeout = NULL; | |
| timer->thread = NULL; | |
| } | |
| } | |
| return timer; | |
| } | |
| /* callback on timer expiration */ | |
| static void timer_callback( void *private ) | |
| { | |
| struct timer *timer = (struct timer *)private; | |
| /* queue an APC */ | |
| if (timer->thread) | |
| { | |
| apc_call_t data; | |
| memset( &data, 0, sizeof(data) ); | |
| if (timer->callback) | |
| { | |
| data.type = APC_TIMER; | |
| data.timer.func = timer->callback; | |
| data.timer.time = timer->when; | |
| data.timer.arg = timer->arg; | |
| } | |
| else data.type = APC_NONE; /* wake up only */ | |
| if (!thread_queue_apc( timer->thread, &timer->obj, &data )) | |
| { | |
| release_object( timer->thread ); | |
| timer->thread = NULL; | |
| } | |
| } | |
| if (timer->period) /* schedule the next expiration */ | |
| { | |
| timer->when += (timeout_t)timer->period * 10000; | |
| timer->timeout = add_timeout_user( timer->when, timer_callback, timer ); | |
| } | |
| else timer->timeout = NULL; | |
| /* wake up waiters */ | |
| timer->signaled = 1; | |
| wake_up( &timer->obj, 0 ); | |
| } | |
| /* cancel a running timer */ | |
| static int cancel_timer( struct timer *timer ) | |
| { | |
| int signaled = timer->signaled; | |
| if (timer->timeout) | |
| { | |
| remove_timeout_user( timer->timeout ); | |
| timer->timeout = NULL; | |
| } | |
| if (timer->thread) | |
| { | |
| thread_cancel_apc( timer->thread, &timer->obj, APC_TIMER ); | |
| release_object( timer->thread ); | |
| timer->thread = NULL; | |
| } | |
| return signaled; | |
| } | |
| /* set the timer expiration and period */ | |
| static int set_timer( struct timer *timer, timeout_t expire, unsigned int period, | |
| void *callback, void *arg ) | |
| { | |
| int signaled = cancel_timer( timer ); | |
| if (timer->manual) | |
| { | |
| period = 0; /* period doesn't make any sense for a manual timer */ | |
| timer->signaled = 0; | |
| } | |
| if (expire > 0 && expire < current_time) expire = current_time; | |
| timer->when = expire; | |
| timer->period = period; | |
| timer->callback = callback; | |
| timer->arg = arg; | |
| if (callback) timer->thread = (struct thread *)grab_object( current ); | |
| timer->timeout = add_timeout_user( timer->when, timer_callback, timer ); | |
| return signaled; | |
| } | |
| static void timer_dump( struct object *obj, int verbose ) | |
| { | |
| struct timer *timer = (struct timer *)obj; | |
| assert( obj->ops == &timer_ops ); | |
| fprintf( stderr, "Timer manual=%d when=%s period=%u ", | |
| timer->manual, get_timeout_str(timer->when), timer->period ); | |
| dump_object_name( &timer->obj ); | |
| fputc( '\n', stderr ); | |
| } | |
| static int timer_signaled( struct object *obj, struct thread *thread ) | |
| { | |
| struct timer *timer = (struct timer *)obj; | |
| assert( obj->ops == &timer_ops ); | |
| return timer->signaled; | |
| } | |
| static int timer_satisfied( struct object *obj, struct thread *thread ) | |
| { | |
| struct timer *timer = (struct timer *)obj; | |
| assert( obj->ops == &timer_ops ); | |
| if (!timer->manual) timer->signaled = 0; | |
| return 0; | |
| } | |
| static unsigned int timer_map_access( struct object *obj, unsigned int access ) | |
| { | |
| if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | SYNCHRONIZE | TIMER_QUERY_STATE; | |
| if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | TIMER_MODIFY_STATE; | |
| if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE; | |
| if (access & GENERIC_ALL) access |= TIMER_ALL_ACCESS; | |
| return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL); | |
| } | |
| static void timer_destroy( struct object *obj ) | |
| { | |
| struct timer *timer = (struct timer *)obj; | |
| assert( obj->ops == &timer_ops ); | |
| if (timer->timeout) remove_timeout_user( timer->timeout ); | |
| if (timer->thread) release_object( timer->thread ); | |
| } | |
| /* create a timer */ | |
| DECL_HANDLER(create_timer) | |
| { | |
| struct timer *timer; | |
| struct unicode_str name; | |
| struct directory *root = NULL; | |
| reply->handle = 0; | |
| get_req_unicode_str( &name ); | |
| if (req->rootdir && !(root = get_directory_obj( current->process, req->rootdir, 0 ))) | |
| return; | |
| if ((timer = create_timer( root, &name, req->attributes, req->manual ))) | |
| { | |
| reply->handle = alloc_handle( current->process, timer, req->access, req->attributes ); | |
| release_object( timer ); | |
| } | |
| if (root) release_object( root ); | |
| } | |
| /* open a handle to a timer */ | |
| DECL_HANDLER(open_timer) | |
| { | |
| struct unicode_str name; | |
| struct directory *root = NULL; | |
| struct timer *timer; | |
| get_req_unicode_str( &name ); | |
| if (req->rootdir && !(root = get_directory_obj( current->process, req->rootdir, 0 ))) | |
| return; | |
| if ((timer = open_object_dir( root, &name, req->attributes, &timer_ops ))) | |
| { | |
| reply->handle = alloc_handle( current->process, &timer->obj, req->access, req->attributes ); | |
| release_object( timer ); | |
| } | |
| if (root) release_object( root ); | |
| } | |
| /* set a waitable timer */ | |
| DECL_HANDLER(set_timer) | |
| { | |
| struct timer *timer; | |
| if ((timer = (struct timer *)get_handle_obj( current->process, req->handle, | |
| TIMER_MODIFY_STATE, &timer_ops ))) | |
| { | |
| reply->signaled = set_timer( timer, req->expire, req->period, req->callback, req->arg ); | |
| release_object( timer ); | |
| } | |
| } | |
| /* cancel a waitable timer */ | |
| DECL_HANDLER(cancel_timer) | |
| { | |
| struct timer *timer; | |
| if ((timer = (struct timer *)get_handle_obj( current->process, req->handle, | |
| TIMER_MODIFY_STATE, &timer_ops ))) | |
| { | |
| reply->signaled = cancel_timer( timer ); | |
| release_object( timer ); | |
| } | |
| } | |
| /* Get information on a waitable timer */ | |
| DECL_HANDLER(get_timer_info) | |
| { | |
| struct timer *timer; | |
| if ((timer = (struct timer *)get_handle_obj( current->process, req->handle, | |
| TIMER_QUERY_STATE, &timer_ops ))) | |
| { | |
| reply->when = timer->when; | |
| reply->signaled = timer->signaled; | |
| release_object( timer ); | |
| } | |
| } |