|  | /* | 
|  | * ID3DXBuffer implementation | 
|  | * | 
|  | * Copyright 2002 Raphael Junqueira | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <stdarg.h> | 
|  |  | 
|  | #define COBJMACROS | 
|  | #include "windef.h" | 
|  | #include "winbase.h" | 
|  | #include "winuser.h" | 
|  | #include "wingdi.h" | 
|  | #include "wine/debug.h" | 
|  |  | 
|  | #include "d3d8.h" | 
|  | #include "d3dx8core_private.h" | 
|  |  | 
|  | WINE_DEFAULT_DEBUG_CHANNEL(d3d); | 
|  |  | 
|  | /* ID3DXBuffer IUnknown parts follow: */ | 
|  | static HRESULT WINAPI ID3DXBufferImpl_QueryInterface(LPD3DXBUFFER iface, REFIID riid, LPVOID* ppobj) { | 
|  | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; | 
|  |  | 
|  | if (IsEqualGUID(riid, &IID_IUnknown) | 
|  | || IsEqualGUID(riid, &IID_ID3DXBuffer)) { | 
|  | IUnknown_AddRef(iface); | 
|  | *ppobj = This; | 
|  | return D3D_OK; | 
|  | } | 
|  |  | 
|  | WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj); | 
|  | return E_NOINTERFACE; | 
|  | } | 
|  |  | 
|  | static ULONG WINAPI ID3DXBufferImpl_AddRef(LPD3DXBUFFER iface) { | 
|  | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; | 
|  | ULONG ref = InterlockedIncrement(&This->ref); | 
|  |  | 
|  | TRACE("(%p) : AddRef from %d\n", This, ref - 1); | 
|  |  | 
|  | return ref; | 
|  | } | 
|  |  | 
|  | static ULONG WINAPI ID3DXBufferImpl_Release(LPD3DXBUFFER iface) { | 
|  | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; | 
|  | ULONG ref = InterlockedDecrement(&This->ref); | 
|  |  | 
|  | TRACE("(%p) : ReleaseRef to %d\n", This, ref); | 
|  |  | 
|  | if (ref == 0) { | 
|  | HeapFree(GetProcessHeap(), 0, This->buffer); | 
|  | HeapFree(GetProcessHeap(), 0, This); | 
|  | } | 
|  | return ref; | 
|  | } | 
|  |  | 
|  | /* ID3DXBuffer Interface follow: */ | 
|  | static LPVOID WINAPI ID3DXBufferImpl_GetBufferPointer(LPD3DXBUFFER iface) { | 
|  | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; | 
|  | return This->buffer; | 
|  | } | 
|  |  | 
|  | static DWORD WINAPI ID3DXBufferImpl_GetBufferSize(LPD3DXBUFFER iface) { | 
|  | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; | 
|  | return This->bufferSize; | 
|  | } | 
|  |  | 
|  | const ID3DXBufferVtbl D3DXBuffer_Vtbl = | 
|  | { | 
|  | ID3DXBufferImpl_QueryInterface, | 
|  | ID3DXBufferImpl_AddRef, | 
|  | ID3DXBufferImpl_Release, | 
|  | ID3DXBufferImpl_GetBufferPointer, | 
|  | ID3DXBufferImpl_GetBufferSize | 
|  | }; |