| /* |
| * Copyright (C) 2008 Stefan Dösinger(for CodeWeavers) |
| * Copyright (C) 2010 Louis Lenders |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| /* This file contains tests specific to IDirect3D9Ex and IDirect3DDevice9Ex, like |
| * how to obtain them. For testing rendering with extended functions use visual.c |
| */ |
| |
| #define COBJMACROS |
| #include "wine/test.h" |
| #include "winuser.h" |
| #include "wingdi.h" |
| #include <initguid.h> |
| #include <d3d9.h> |
| |
| static HMODULE d3d9_handle = 0; |
| |
| static BOOL (WINAPI *pEnumDisplaySettingsExA)(LPCSTR, DWORD, DEVMODEA *, DWORD); |
| static LONG (WINAPI *pChangeDisplaySettingsExA)(LPCSTR, LPDEVMODE, HWND, DWORD, LPVOID); |
| |
| static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion); |
| static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex); |
| |
| static HWND create_window(void) |
| { |
| WNDCLASS wc = {0}; |
| HWND ret; |
| wc.lpfnWndProc = DefWindowProc; |
| wc.lpszClassName = "d3d9_test_wc"; |
| RegisterClass(&wc); |
| |
| ret = CreateWindow("d3d9_test_wc", "d3d9_test", |
| WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0); |
| return ret; |
| } |
| |
| static IDirect3DDevice9Ex *create_device(IDirect3D9Ex *d3d9, HWND device_window, HWND focus_window, BOOL windowed) |
| { |
| D3DPRESENT_PARAMETERS present_parameters = {0}; |
| IDirect3DDevice9Ex *device; |
| D3DDISPLAYMODEEX mode, *m; |
| |
| present_parameters.Windowed = windowed; |
| present_parameters.hDeviceWindow = device_window; |
| present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; |
| present_parameters.BackBufferWidth = 640; |
| present_parameters.BackBufferHeight = 480; |
| present_parameters.BackBufferFormat = D3DFMT_A8R8G8B8; |
| present_parameters.EnableAutoDepthStencil = TRUE; |
| present_parameters.AutoDepthStencilFormat = D3DFMT_D24S8; |
| |
| mode.Size = sizeof(mode); |
| mode.Width = 640; |
| mode.Height = 480; |
| mode.RefreshRate = 0; |
| mode.Format = D3DFMT_A8R8G8B8; |
| mode.ScanLineOrdering = 0; |
| |
| m = windowed ? NULL : &mode; |
| if (SUCCEEDED(IDirect3D9Ex_CreateDeviceEx(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, |
| D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, m, &device))) return device; |
| |
| present_parameters.AutoDepthStencilFormat = D3DFMT_D16; |
| if (SUCCEEDED(IDirect3D9Ex_CreateDeviceEx(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, |
| D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, m, &device))) return device; |
| |
| if (SUCCEEDED(IDirect3D9Ex_CreateDeviceEx(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, |
| D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, m, &device))) return device; |
| |
| return NULL; |
| } |
| |
| static ULONG getref(IUnknown *obj) { |
| IUnknown_AddRef(obj); |
| return IUnknown_Release(obj); |
| } |
| |
| static void test_qi_base_to_ex(void) |
| { |
| IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION); |
| IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef; |
| IDirect3DDevice9 *device; |
| IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef; |
| HRESULT hr; |
| HWND window = create_window(); |
| D3DPRESENT_PARAMETERS present_parameters; |
| |
| if (!d3d9) |
| { |
| skip("Direct3D9 is not available\n"); |
| return; |
| } |
| |
| hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3D9Ex, (void **) &d3d9ex); |
| ok(hr == E_NOINTERFACE, |
| "IDirect3D9::QueryInterface for IID_IDirect3D9Ex returned %08x, expected E_NOINTERFACE\n", |
| hr); |
| ok(d3d9ex == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9ex); |
| if(d3d9ex) IDirect3D9Ex_Release(d3d9ex); |
| |
| memset(&present_parameters, 0, sizeof(present_parameters)); |
| present_parameters.Windowed = TRUE; |
| present_parameters.hDeviceWindow = window; |
| present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; |
| present_parameters.BackBufferWidth = 640; |
| present_parameters.BackBufferHeight = 480; |
| present_parameters.EnableAutoDepthStencil = FALSE; |
| present_parameters.AutoDepthStencilFormat = D3DFMT_D16; |
| hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); |
| if(FAILED(hr)) { |
| skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); |
| goto out; |
| } |
| |
| hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); |
| ok(hr == E_NOINTERFACE, |
| "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected E_NOINTERFACE\n", |
| hr); |
| ok(deviceEx == NULL, "QueryInterface returned interface %p, expected NULL\n", deviceEx); |
| if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); |
| |
| IDirect3DDevice9_Release(device); |
| |
| out: |
| IDirect3D9_Release(d3d9); |
| DestroyWindow(window); |
| } |
| |
| static void test_qi_ex_to_base(void) |
| { |
| IDirect3D9 *d3d9 = (void *) 0xdeadbeef; |
| IDirect3D9Ex *d3d9ex; |
| IDirect3DDevice9 *device; |
| IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef; |
| HRESULT hr; |
| HWND window = create_window(); |
| D3DPRESENT_PARAMETERS present_parameters; |
| ULONG ref; |
| |
| hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); |
| ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Direct3DCreate9Ex returned %08x\n", hr); |
| if(FAILED(hr)) { |
| skip("Direct3D9Ex is not available\n"); |
| goto out; |
| } |
| |
| hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9); |
| ok(hr == D3D_OK, |
| "IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %08x, expected D3D_OK\n", |
| hr); |
| ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef, |
| "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9); |
| ref = getref((IUnknown *) d3d9ex); |
| ok(ref == 2, "IDirect3D9Ex refcount is %d, expected 2\n", ref); |
| ref = getref((IUnknown *) d3d9); |
| ok(ref == 2, "IDirect3D9 refcount is %d, expected 2\n", ref); |
| |
| memset(&present_parameters, 0, sizeof(present_parameters)); |
| present_parameters.Windowed = TRUE; |
| present_parameters.hDeviceWindow = window; |
| present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; |
| present_parameters.BackBufferWidth = 640; |
| present_parameters.BackBufferHeight = 480; |
| present_parameters.EnableAutoDepthStencil = FALSE; |
| present_parameters.AutoDepthStencilFormat = D3DFMT_D16; |
| |
| /* First, try to create a normal device with IDirect3D9Ex::CreateDevice and QI it for IDirect3DDevice9Ex */ |
| hr = IDirect3D9Ex_CreateDevice(d3d9ex, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); |
| if(FAILED(hr)) { |
| skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); |
| goto out; |
| } |
| |
| hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); |
| ok(hr == D3D_OK, |
| "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n", |
| hr); |
| ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef, |
| "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx); |
| ref = getref((IUnknown *) device); |
| ok(ref == 2, "IDirect3DDevice9 refcount is %d, expected 2\n", ref); |
| ref = getref((IUnknown *) deviceEx); |
| ok(ref == 2, "IDirect3DDevice9Ex refcount is %d, expected 2\n", ref); |
| if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); |
| IDirect3DDevice9_Release(device); |
| |
| /* Next, try to create a normal device with IDirect3D9::CreateDevice(non-ex) and QI it */ |
| hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); |
| if(FAILED(hr)) { |
| skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); |
| goto out; |
| } |
| |
| hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); |
| ok(hr == D3D_OK, |
| "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n", |
| hr); |
| ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef, |
| "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx); |
| ref = getref((IUnknown *) device); |
| ok(ref == 2, "IDirect3DDevice9 refcount is %d, expected 2\n", ref); |
| ref = getref((IUnknown *) deviceEx); |
| ok(ref == 2, "IDirect3DDevice9Ex refcount is %d, expected 2\n", ref); |
| if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); |
| IDirect3DDevice9_Release(device); |
| |
| IDirect3D9_Release(d3d9); |
| IDirect3D9Ex_Release(d3d9ex); |
| |
| out: |
| DestroyWindow(window); |
| } |
| |
| static void test_get_adapter_luid(void) |
| { |
| HWND window = create_window(); |
| IDirect3D9Ex *d3d9ex; |
| UINT count; |
| HRESULT hr; |
| LUID luid; |
| |
| hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); |
| if (FAILED(hr)) |
| { |
| skip("Direct3D9Ex is not available.\n"); |
| DestroyWindow(window); |
| return; |
| } |
| |
| count = IDirect3D9Ex_GetAdapterCount(d3d9ex); |
| if (!count) |
| { |
| skip("No adapters available.\n"); |
| IDirect3D9Ex_Release(d3d9ex); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3D9Ex_GetAdapterLUID(d3d9ex, D3DADAPTER_DEFAULT, &luid); |
| ok(SUCCEEDED(hr), "GetAdapterLUID failed, hr %#x.\n", hr); |
| trace("adapter luid: %08x:%08x.\n", luid.HighPart, luid.LowPart); |
| |
| IDirect3D9Ex_Release(d3d9ex); |
| } |
| |
| static void test_get_adapter_displaymode_ex(void) |
| { |
| HWND window = create_window(); |
| IDirect3D9 *d3d9 = (void *) 0xdeadbeef; |
| IDirect3D9Ex *d3d9ex; |
| UINT count; |
| HRESULT hr; |
| D3DDISPLAYMODE mode; |
| D3DDISPLAYMODEEX mode_ex; |
| D3DDISPLAYROTATION rotation; |
| HANDLE hdll; |
| DEVMODEA startmode; |
| LONG retval; |
| |
| hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); |
| if (FAILED(hr)) |
| { |
| skip("Direct3D9Ex is not available (%#x)\n", hr); |
| DestroyWindow(window); |
| return; |
| } |
| |
| count = IDirect3D9Ex_GetAdapterCount(d3d9ex); |
| if (!count) |
| { |
| skip("No adapters available.\n"); |
| IDirect3D9Ex_Release(d3d9ex); |
| DestroyWindow(window); |
| return; |
| } |
| |
| hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9); |
| ok(hr == D3D_OK, |
| "IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %08x, expected D3D_OK\n", |
| hr); |
| ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef, |
| "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9); |
| /* change displayorientation*/ |
| hdll = GetModuleHandleA("user32.dll"); |
| pEnumDisplaySettingsExA = (void*)GetProcAddress(hdll, "EnumDisplaySettingsExA"); |
| pChangeDisplaySettingsExA = (void*)GetProcAddress(hdll, "ChangeDisplaySettingsExA"); |
| |
| if (!pEnumDisplaySettingsExA || !pChangeDisplaySettingsExA) goto out; |
| |
| memset(&startmode, 0, sizeof(startmode)); |
| startmode.dmSize = sizeof(startmode); |
| retval = pEnumDisplaySettingsExA(NULL, ENUM_CURRENT_SETTINGS, &startmode, 0); |
| ok(retval, "Failed to retrieve current display mode, retval %d.\n", retval); |
| if (!retval) goto out; |
| |
| startmode.dmFields = DM_DISPLAYORIENTATION | DM_PELSWIDTH | DM_PELSHEIGHT; |
| S2(U1(startmode)).dmDisplayOrientation = DMDO_180; |
| retval = pChangeDisplaySettingsExA(NULL, &startmode, NULL, 0, NULL); |
| |
| if(retval == DISP_CHANGE_BADMODE) |
| { |
| trace(" Test skipped: graphics mode is not supported\n"); |
| goto out; |
| } |
| |
| ok(retval == DISP_CHANGE_SUCCESSFUL,"ChangeDisplaySettingsEx failed with %d\n", retval); |
| /* try retrieve orientation info with EnumDisplaySettingsEx*/ |
| startmode.dmFields = 0; |
| S2(U1(startmode)).dmDisplayOrientation = 0; |
| ok(pEnumDisplaySettingsExA(NULL, ENUM_CURRENT_SETTINGS, &startmode, EDS_ROTATEDMODE), "EnumDisplaySettingsEx failed\n"); |
| |
| /*now that orientation has changed start tests for GetAdapterDisplayModeEx: invalid Size*/ |
| memset(&mode_ex, 0, sizeof(mode_ex)); |
| hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, D3DADAPTER_DEFAULT, &mode_ex, &rotation); |
| ok(hr == D3DERR_INVALIDCALL, "GetAdapterDisplayModeEx returned %#x instead of D3DERR_INVALIDCALL\n", hr); |
| |
| mode_ex.Size = sizeof(D3DDISPLAYMODEEX); |
| /* invalid count*/ |
| hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, count + 1, &mode_ex, &rotation); |
| ok(hr == D3DERR_INVALIDCALL, "GetAdapterDisplayModeEx returned %#x instead of D3DERR_INVALIDCALL\n", hr); |
| /*valid count and valid Size*/ |
| hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, D3DADAPTER_DEFAULT, &mode_ex, &rotation); |
| ok(SUCCEEDED(hr), "GetAdapterDisplayModeEx failed, hr %#x.\n", hr); |
| |
| /* Compare what GetAdapterDisplayMode returns with what GetAdapterDisplayModeEx returns*/ |
| hr = IDirect3D9_GetAdapterDisplayMode(d3d9, D3DADAPTER_DEFAULT, &mode); |
| ok(SUCCEEDED(hr), "GetAdapterDisplayMode failed, hr %#x.\n", hr); |
| |
| ok(mode_ex.Size == sizeof(D3DDISPLAYMODEEX), "size is %d\n", mode_ex.Size); |
| ok(mode_ex.Width == mode.Width, "width is %d instead of %d\n", mode_ex.Width, mode.Width); |
| ok(mode_ex.Height == mode.Height, "height is %d instead of %d\n", mode_ex.Height, mode.Height); |
| ok(mode_ex.RefreshRate == mode.RefreshRate, "RefreshRate is %d instead of %d\n", |
| mode_ex.RefreshRate, mode.RefreshRate); |
| ok(mode_ex.Format == mode.Format, "format is %x instead of %x\n", mode_ex.Format, mode.Format); |
| /* Don't know yet how to test for ScanLineOrdering, just testing that it |
| * is set to a value by GetAdapterDisplayModeEx(). */ |
| ok(mode_ex.ScanLineOrdering != 0, "ScanLineOrdering returned 0\n"); |
| /* Check that orientation is returned correctly by GetAdapterDisplayModeEx |
| * and EnumDisplaySettingsEx(). */ |
| todo_wine ok(S2(U1(startmode)).dmDisplayOrientation == DMDO_180 && rotation == D3DDISPLAYROTATION_180, |
| "rotation is %d instead of %d\n", rotation, S2(U1(startmode)).dmDisplayOrientation); |
| |
| trace("GetAdapterDisplayModeEx returned Width = %d,Height = %d, RefreshRate = %d, Format = %x, ScanLineOrdering = %x, rotation = %d\n", |
| mode_ex.Width, mode_ex.Height, mode_ex.RefreshRate, mode_ex.Format, mode_ex.ScanLineOrdering, rotation); |
| |
| /* test GetAdapterDisplayModeEx with null pointer for D3DDISPLAYROTATION */ |
| memset(&mode_ex, 0, sizeof(mode_ex)); |
| mode_ex.Size = sizeof(D3DDISPLAYMODEEX); |
| |
| hr = IDirect3D9Ex_GetAdapterDisplayModeEx(d3d9ex, D3DADAPTER_DEFAULT, &mode_ex, NULL); |
| ok(SUCCEEDED(hr), "GetAdapterDisplayModeEx failed, hr %#x.\n", hr); |
| |
| ok(mode_ex.Size == sizeof(D3DDISPLAYMODEEX), "size is %d\n", mode_ex.Size); |
| ok(mode_ex.Width == mode.Width, "width is %d instead of %d\n", mode_ex.Width, mode.Width); |
| ok(mode_ex.Height == mode.Height, "height is %d instead of %d\n", mode_ex.Height, mode.Height); |
| ok(mode_ex.RefreshRate == mode.RefreshRate, "RefreshRate is %d instead of %d\n", |
| mode_ex.RefreshRate, mode.RefreshRate); |
| ok(mode_ex.Format == mode.Format, "format is %x instead of %x\n", mode_ex.Format, mode.Format); |
| /* Don't know yet how to test for ScanLineOrdering, just testing that it |
| * is set to a value by GetAdapterDisplayModeEx(). */ |
| ok(mode_ex.ScanLineOrdering != 0, "ScanLineOrdering returned 0\n"); |
| |
| /* return to the default mode */ |
| pChangeDisplaySettingsExA(NULL, NULL, NULL, 0, NULL); |
| out: |
| IDirect3D9_Release(d3d9); |
| IDirect3D9Ex_Release(d3d9ex); |
| } |
| |
| static void test_texture_sysmem_create(void) |
| { |
| IDirect3DDevice9Ex *device; |
| IDirect3DTexture9 *texture; |
| D3DLOCKED_RECT locked_rect; |
| IDirect3D9Ex *d3d9; |
| UINT refcount; |
| HWND window; |
| HRESULT hr; |
| void *mem; |
| |
| if (FAILED(hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9))) |
| { |
| skip("Failed to create IDirect3D9Ex object (hr %#x), skipping tests.\n", hr); |
| return; |
| } |
| |
| window = create_window(); |
| device = create_device(d3d9, window, window, TRUE); |
| if (!device) |
| { |
| skip("Failed to create a D3D device, skipping tests.\n"); |
| goto done; |
| } |
| |
| mem = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 128 * 128 * 4); |
| hr = IDirect3DDevice9Ex_CreateTexture(device, 128, 128, 0, 0, D3DFMT_A8R8G8B8, |
| D3DPOOL_SYSTEMMEM, &texture, &mem); |
| ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); |
| hr = IDirect3DDevice9Ex_CreateTexture(device, 128, 128, 1, 0, D3DFMT_A8R8G8B8, |
| D3DPOOL_SYSTEMMEM, &texture, &mem); |
| ok(SUCCEEDED(hr), "Failed to create texture, hr %#x.\n", hr); |
| hr = IDirect3DTexture9_LockRect(texture, 0, &locked_rect, NULL, 0); |
| ok(SUCCEEDED(hr), "Failed to lock texture, hr %#x.\n", hr); |
| ok(locked_rect.Pitch == 128 * 4, "Got unexpected pitch %d.\n", locked_rect.Pitch); |
| ok(locked_rect.pBits == mem, "Got unexpected pBits %p, expected %p.\n", locked_rect.pBits, mem); |
| hr = IDirect3DTexture9_UnlockRect(texture, 0); |
| ok(SUCCEEDED(hr), "Failed to unlock texture, hr %#x.\n", hr); |
| IDirect3DTexture9_Release(texture); |
| HeapFree(GetProcessHeap(), 0, mem); |
| |
| refcount = IDirect3DDevice9Ex_Release(device); |
| ok(!refcount, "Device has %u references left.\n", refcount); |
| |
| done: |
| DestroyWindow(window); |
| if (d3d9) |
| IDirect3D9Ex_Release(d3d9); |
| } |
| |
| START_TEST(d3d9ex) |
| { |
| d3d9_handle = LoadLibraryA("d3d9.dll"); |
| if (!d3d9_handle) |
| { |
| skip("Could not load d3d9.dll\n"); |
| return; |
| } |
| pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); |
| ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n"); |
| if(!pDirect3DCreate9) { |
| return; |
| } |
| |
| pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex"); |
| if (!pDirect3DCreate9Ex) { |
| win_skip("Failed to get address of Direct3DCreate9Ex\n"); |
| return; |
| } |
| |
| test_qi_base_to_ex(); |
| test_qi_ex_to_base(); |
| test_get_adapter_luid(); |
| test_get_adapter_displaymode_ex(); |
| test_texture_sysmem_create(); |
| } |