| #!/usr/bin/perl -w |
| use strict; |
| |
| # This script is called thus : |
| # |
| # make_opengl path_to_spec_file opengl_version |
| # |
| # - path_to_spec_file is the path to the directory where the OpenGL |
| # spec files are located. These files are part of the OpenGL |
| # sample implementation CVS tree and are located in |
| # CVS_ROOT/projects/ogl-sample/main/doc/registry/specs. |
| # You can find them on the web at the following URL : |
| # http://oss.sgi.com/cgi-bin/cvsweb.cgi/projects/ogl-sample/main/doc/registry/specs/ |
| # You will need gl.tm and gl.spec. |
| # |
| # - opengl_version is the OpenGL version emulated by the library |
| # (can be 1.0 to 1.5). |
| # |
| # This script generates the three following files : |
| # |
| # - opengl32.spec : the spec file giving all the exported functions |
| # of the OpenGL32.DLL library. These functions are the one an |
| # application can directly link to (and are all the functions |
| # defined in the OpenGL core for the version defined by |
| # 'opengl_version'). |
| # |
| # - opengl_norm.c : this file contains the thunks for all OpenGL |
| # functions that are defined in 'opengl32.spec'. The corresponding |
| # functions NEED to be defined in Linux's libGL or the library |
| # won't be able to be linked in. |
| # |
| # - opengl_ext.c : in this file are stored thunks for ALL possible |
| # OpenGL extensions (at least, all the extensions that are defined |
| # in the OpenGL extension registry). Contrary to 'opengl_norm.c', |
| # you do not need to have these extensions in your libGL to have |
| # OpenGL work (as they are resolved at run-time using |
| # glXGetProcAddressARB). |
| # |
| # Copyright 2000 Lionel Ulmer |
| # |
| # This library is free software; you can redistribute it and/or |
| # modify it under the terms of the GNU Lesser General Public |
| # License as published by the Free Software Foundation; either |
| # version 2.1 of the License, or (at your option) any later version. |
| # |
| # This library is distributed in the hope that it will be useful, |
| # but WITHOUT ANY WARRANTY; without even the implied warranty of |
| # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| # Lesser General Public License for more details. |
| # |
| # You should have received a copy of the GNU Lesser General Public |
| # License along with this library; if not, write to the Free Software |
| # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| # |
| |
| # |
| # Files to generate |
| # |
| my $spec_file = "opengl32.spec"; |
| my $norm_file = "opengl_norm.c"; |
| my $ext_file = "opengl_ext.c"; |
| |
| # Set to 0 for removing the ENTER / LEAVE GL calls |
| my $gen_thread_safe = 1; |
| # Prefix used for the local variables |
| my $ext_prefix = "func_"; |
| # If set to 1, generate TRACEs for each OpenGL function |
| my $gen_traces = 1; |
| |
| # |
| # List of categories to put in the 'opengl_norm.c' file |
| # |
| my %cat_1_0 = ( "display-list" => 1, |
| "drawing" => 1, |
| "drawing-control" => 1, |
| "feedback" => 1, |
| "framebuf" => 1, |
| "misc" => 1, |
| "modeling" => 1, |
| "pixel-op" => 1, |
| "pixel-rw" => 1, |
| "state-req" => 1, |
| "xform" => 1 ); |
| my %cat_1_1 = ( %cat_1_0, |
| "1_1" => 1 ); |
| my %cat_1_2 = ( %cat_1_1, |
| "VERSION_1_2" => 1 ); |
| my %cat_1_3 = ( %cat_1_2, |
| "VERSION_1_3" => 1 ); |
| my %cat_1_4 = ( %cat_1_3, |
| "VERSION_1_4" => 1 ); |
| my %cat_1_5 = ( %cat_1_4, |
| "VERSION_1_5" => 1 ); |
| |
| my %norm_categories = (); |
| |
| # |
| # This hash table gives the conversion between OpenGL types and what |
| # is used by the TRACE printfs |
| # |
| my %debug_conv = |
| ("GLbitfield" => "%d", |
| "GLboolean" => "%d", |
| "GLbyte" => "%d", |
| "GLclampd" => "%f", |
| "GLclampf" => "%f", |
| "GLdouble" => "%f", |
| "GLenum" => "%d", |
| "GLfloat" => "%f", |
| "GLint" => "%d", |
| "GLshort" => "%d", |
| "GLsizei" => "%d", |
| "GLstring" => "%s", |
| "GLubyte" => "%d", |
| "GLuint" => "%d", |
| "GLushort" => "%d", |
| "GLhalfNV" => "%d", |
| "GLintptrARB" => "%d", |
| "GLsizeiptrARB" => "%d", |
| "GLintptr" => "%d", |
| "GLsizeiptr" => "%d", |
| "GLhandleARB" => "%d", |
| "GLcharARB" => "%c", |
| "GLvoid" => "(void)", |
| "_GLfuncptr" => "%p"); |
| |
| # |
| # This hash table gives the conversion between OpenGL types and what |
| # is used in the .spec file |
| # |
| my %arg_conv = |
| ("GLbitfield" => [ "long", 4 ], |
| "GLboolean" => [ "long", 4 ], |
| "GLbyte" => [ "long", 4 ], |
| "GLclampd" => [ "double", 8 ], |
| "GLclampf" => [ "long", 4 ], |
| "GLdouble" => [ "double", 8 ], |
| "GLenum" => [ "long", 4 ], |
| "GLfloat" => [ "long", 4 ], |
| "GLint" => [ "long", 4 ], |
| "GLshort" => [ "long", 4 ], |
| "GLsizei" => [ "long", 4 ], |
| "GLstring" => [ "str", 4 ], |
| "GLubyte" => [ "long", 4 ], |
| "GLuint" => [ "long", 4 ], |
| "GLushort" => [ "long", 4 ], |
| "GLhalfNV" => [ "long", 4 ], |
| "GLintptrARB" => [ "long", 4 ], |
| "GLsizeiptrARB" => [ "long", 4 ], |
| "GLhandleARB" => [ "long", 4 ], |
| "GLcharARB" => [ "long", 4 ], |
| "GLintptr" => [ "long", 4 ], |
| "GLsizeiptr" => [ "long", 4 ], |
| "GLvoid" => [ "void", 4 ], |
| "_GLfuncptr" => [ "ptr", 4 ]); |
| |
| # |
| # Used to convert some types |
| # |
| sub ConvertType($) |
| { |
| my ($type) = @_; |
| |
| my %hash = ( "GLstring" => "const GLubyte *", |
| "GLintptrARB" => "ptrdiff_t", |
| "GLsizeiptrARB" => "ptrdiff_t", |
| "GLintptr" => "ptrdiff_t", |
| "GLsizeiptr" => "ptrdiff_t", |
| "GLhandleARB" => "unsigned int", |
| "GLcharARB" => "char", |
| "GLchar" => "char", |
| "GLhalfNV" => "unsigned short" ); |
| |
| foreach my $org (reverse sort keys %hash) { |
| if ($type =~ /$org/) { |
| my ($before, $after) = ($type =~ /^(.*)$org(.*)$/); |
| return "$before$hash{$org}$after"; |
| } |
| } |
| return $type; |
| } |
| |
| # |
| # Used to convert some variable names |
| # |
| sub ConvertVarName($) |
| { |
| my ($type) = @_; |
| |
| my %hash = ( "near" => "nearParam", |
| "far" => "farParam" ); |
| |
| foreach my $org (keys %hash) { |
| if ($type =~ /$org/) { |
| my ($before, $after) = ($type =~ /^(.*)$org(.*)$/); |
| return "$before$hash{$org}$after"; |
| } |
| } |
| return $type; |
| } |
| |
| # |
| # This functions generates the thunk for a given function. |
| # |
| sub GenerateThunk($$$$$) |
| { |
| my ($func_ref, $comment, $prefix, $thread_safe, $local_var) = @_; |
| my $ret = ""; |
| my $call_arg = ""; |
| my $trace_arg = ""; |
| my $wine_func_ref_name = ""; |
| |
| # If for opengl_norm.c, generate a nice heading otherwise Patrik won't be happy :-) |
| # Patrik says: Well I would be even happier if a (OPENGL32.@) was added as well. Done. :-) |
| if ($comment eq 1) { |
| $ret = "$ret/***********************************************************************\n"; |
| $ret = "$ret * $func_ref->[0] (OPENGL32.\@)\n"; |
| $ret = "$ret */\n"; |
| } |
| $ret = $ret . ConvertType($func_ref->[1]) . " WINAPI wine_$func_ref->[0]( "; |
| for (my $i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) { |
| ## Quick debug code :-) |
| ## print $func_ref->[2]->[$i]->[1] . "\n"; |
| my $type = $func_ref->[2]->[$i]->[0]; |
| my $name = ConvertVarName($func_ref->[2]->[$i]->[1]); |
| $ret = $ret . ConvertType($type) . " $name"; |
| $call_arg = "$call_arg$name"; |
| if ($type =~ /\*/) { |
| $trace_arg = "$trace_arg\%p"; |
| } else { |
| $trace_arg = "$trace_arg$debug_conv{$type}"; |
| } |
| if ($i != $#{@{$func_ref->[2]}}) { |
| $ret = "$ret, "; |
| $call_arg = "$call_arg, "; |
| $trace_arg = "$trace_arg, "; |
| } else { |
| $ret = "$ret "; |
| $call_arg = "$call_arg "; |
| } |
| } |
| $ret .= 'void ' if ($#{@{$func_ref->[2]}} < 0); |
| $ret = "$ret) {\n"; |
| if ($func_ref->[1] ne "void") { |
| $ret = "$ret " . ConvertType($func_ref->[1]) . " ret_value;\n"; |
| } |
| $ret .= $local_var; |
| if ($gen_traces) { |
| $ret = "$ret TRACE(\"($trace_arg)\\n\""; |
| if ($trace_arg ne "") { |
| $ret = "$ret, $call_arg"; |
| } |
| $ret = "$ret);\n"; |
| } |
| if ($thread_safe) { |
| $ret = "$ret ENTER_GL();\n"; |
| } |
| $ret = "$ret "; |
| if ($func_ref->[1] ne "void") { |
| $ret = $ret . "ret_value = "; |
| } |
| $wine_func_ref_name = $func_ref->[0]; |
| if ( $func_ref->[0] eq "glGetString" ) { |
| $wine_func_ref_name = "internal_glGetString"; |
| } |
| if ( $func_ref->[0] eq "glGetIntegerv" ) { |
| $wine_func_ref_name = "internal_glGetIntegerv"; |
| } |
| $ret = "$ret$prefix$wine_func_ref_name( $call_arg);\n"; |
| if ($thread_safe) { |
| $ret = "$ret LEAVE_GL();\n"; |
| } |
| if ($func_ref->[1] ne "void") { |
| $ret = "$ret return ret_value;\n" |
| } |
| $ret = "$ret}\n"; |
| |
| # Return this string.... |
| return $ret; |
| } |
| |
| # |
| # Extract and checks the number of arguments |
| # |
| if (@ARGV != 2) { |
| my $name0=$0; |
| $name0=~s%^.*/%%; |
| die "Usage: $name0 OpenGL_registry_location OpenGL_version\n"; |
| } |
| my $registry_path = shift @ARGV; |
| my $version = shift @ARGV; |
| if ($version eq "1.0") { |
| %norm_categories = %cat_1_0; |
| } elsif ($version eq "1.1") { |
| %norm_categories = %cat_1_1; |
| } elsif ($version eq "1.2") { |
| %norm_categories = %cat_1_2; |
| } elsif ($version eq "1.3") { |
| %norm_categories = %cat_1_3; |
| } elsif ($version eq "1.4") { |
| %norm_categories = %cat_1_4; |
| } elsif ($version eq "1.5") { |
| %norm_categories = %cat_1_5; |
| } else { |
| die "Incorrect OpenGL version.\n"; |
| } |
| |
| # |
| # Open the registry files |
| # |
| open(TYPES, "$registry_path/gl.tm") || die "Could not open 'gl.tm'. Please check your path the the registry files.\n"; |
| open(REGISTRY, "$registry_path/gl.spec") || die "Could not open 'gl.spec'. Please check your path the the registry files.\n"; |
| |
| # |
| # First, create a mapping between the pseudo types used in the spec file |
| # and OpenGL types using the 'gl.tm' file. |
| # |
| my %pseudo_to_opengl = (); |
| while (my $line = <TYPES>) { |
| if ($line !~ /\w*\#/) { |
| my ($pseudo, $opengl) = ($line =~ /(\w*),\*,\*,\s*(.*),\*,\*/); |
| $pseudo_to_opengl{$pseudo} = $opengl; |
| } |
| } |
| # This is to override the 'void' -> '*' bogus conversion |
| $pseudo_to_opengl{"void"} = "void"; |
| # This is a bug in the spec file... |
| $pseudo_to_opengl{"FfdTargetSGIX"} = "GLint"; |
| $pseudo_to_opengl{"FfdMaskSGIX"} = "GLint"; |
| $pseudo_to_opengl{"IglooFunctionSelectSGIX"} = "GLint"; |
| $pseudo_to_opengl{"IglooParameterSGIX"} = "GLint"; |
| |
| # |
| # Then, create the list of all OpenGL functions using the 'gl.spec' |
| # file. This will create two hash-tables, one with all the function |
| # whose category matches the one listed in '@norm_categories', the other |
| # with all other functions. |
| # |
| # An element of the hash table is a reference to an array with these |
| # elements : |
| # |
| # - function name |
| # |
| # - return type |
| # |
| # - reference to an array giving the list of arguments (an empty array |
| # for a 'void' function). |
| # |
| # The list of arguments is itself an array of reference to arrays. Each |
| # of these arrays represents the argument type and the argument name. |
| # |
| # An example : |
| # |
| # void glBitmap( GLsizei width, GLsizei height, |
| # GLfloat xorig, GLfloat yorig, |
| # GLfloat xmove, GLfloat ymove, |
| # const GLubyte *bitmap ); |
| # |
| # Would give something like that : |
| # |
| # [ "glBitmap", |
| # "void", |
| # [ [ "GLsizei", "width" ], |
| # [ "GLsizei", "height" ], |
| # [ "GLfloat", "xorig" ], |
| # [ "GLfloat", "yorig" ], |
| # [ "GLfloat", "xmove" ], |
| # [ "GLfloat", "ymove" ], |
| # [ "GLubyte *", "bitmap"] ] ]; |
| # |
| my %norm_functions = (); |
| |
| # |
| # This stores various extensions NOT part of the GL extension registry but still |
| # implemented by most OpenGL libraries out there... |
| # |
| |
| my %ext_functions = |
| ( "glDeleteBufferRegion" => [ "glDeleteBufferRegion", "void", [ [ "GLenum", "region" ] ], "glDeleteBufferRegion", "GL_KTX_buffer_region" ], |
| "glReadBufferRegion" => [ "glReadBufferRegion", "void", [ [ "GLenum", "region" ], |
| [ "GLint", "x" ], |
| [ "GLint", "y" ], |
| [ "GLsizei", "width" ], |
| [ "GLsizei", "height" ] ], "glReadBufferRegion", "GL_KTX_buffer_region" ], |
| "glDrawBufferRegion" => [ "glDrawBufferRegion", "void", [ [ "GLenum", "region" ], |
| [ "GLint", "x" ], |
| [ "GLint", "y" ], |
| [ "GLsizei", "width" ], |
| [ "GLsizei", "height" ], |
| [ "GLint", "xDest" ], |
| [ "GLint", "yDest" ] ], "glDrawBufferRegion", "GL_KTX_buffer_region" ], |
| "glBufferRegionEnabled" => [ "glBufferRegionEnabled", "GLuint", [ ], "glBufferRegionEnabled", "GL_KTX_buffer_region" ], |
| "glNewBufferRegion" => [ "glNewBufferRegion", "GLuint", [ [ "GLenum", "type" ] ], "glNewBufferRegion", "GL_KTX_buffer_region" ], |
| "glMTexCoord2fSGIS" => [ "glMTexCoord2fSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLfloat", "s" ], |
| [ "GLfloat", "t" ] ], "glMTexCoord2fSGIS", "GL_SGIS_multitexture" ], |
| "glMTexCoord2fvSGIS" => [ "glMTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLfloat *", "v" ] ], "glMTexCoord2fvSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord1dSGIS" => [ "glMultiTexCoord1dSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLdouble", "s" ] ], "glMultiTexCoord1dSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord1dvSGIS" => [ "glMultiTexCoord1dvSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLdouble *", "v" ] ], "glMultiTexCoord1dvSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord1fSGIS" => [ "glMultiTexCoord1fSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLfloat", "s" ] ], "glMultiTexCoord1fSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord1fvSGIS" => [ "glMultiTexCoord1fvSGIS", "void", [ [ "GLenum", "target" ], |
| [ "const GLfloat *", "v" ] ], "glMultiTexCoord1fvSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord1iSGIS" => [ "glMultiTexCoord1iSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLint", "s" ] ], "glMultiTexCoord1iSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord1ivSGIS" => [ "glMultiTexCoord1ivSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLint *", "v" ] ], "glMultiTexCoord1ivSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord1sSGIS" => [ "glMultiTexCoord1sSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLshort", "s" ] ], "glMultiTexCoord1sSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord1svSGIS" => [ "glMultiTexCoord1svSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLshort *", "v" ] ], "glMultiTexCoord1svSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord2dSGIS" => [ "glMultiTexCoord2dSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLdouble", "s"], |
| [ "GLdouble", "t" ] ], "glMultiTexCoord2dSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord2dvSGIS" => [ "glMultiTexCoord2dvSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLdouble *", "v" ] ], "glMultiTexCoord2dvSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord2fSGIS" => [ "glMultiTexCoord2fSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLfloat", "s" ], |
| [ "GLfloat", "t" ] ], "glMultiTexCoord2fSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord2fvSGIS" => [ "glMultiTexCoord2fvSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLfloat *", "v" ] ], "glMultiTexCoord2fvSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord2iSGIS" => [ "glMultiTexCoord2iSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLint", "s" ], |
| [ "GLint", "t" ] ], "glMultiTexCoord2iSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord2ivSGIS" => [ "glMultiTexCoord2ivSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLint *", "v" ] ], "glMultiTexCoord2ivSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord2sSGIS" => [ "glMultiTexCoord2sSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLshort", "s" ], |
| [ "GLshort", "t" ] ], "glMultiTexCoord2sSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord2svSGIS" => [ "glMultiTexCoord2svSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLshort *", "v" ] ], "glMultiTexCoord2svSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord3dSGIS" => [ "glMultiTexCoord3dSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLdouble", "s" ], |
| [ "GLdouble", "t" ], |
| [ "GLdouble", "r" ] ], "glMultiTexCoord3dSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord3dvSGIS" => [ "glMultiTexCoord3dvSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLdouble *", "v" ] ], "glMultiTexCoord3dvSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord3fSGIS" => [ "glMultiTexCoord3fSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLfloat", "s" ], |
| [ "GLfloat", "t" ], |
| [ "GLfloat", "r" ] ], "glMultiTexCoord3fSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord3fvSGIS" => [ "glMultiTexCoord3fvSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLfloat *", "v" ] ], "glMultiTexCoord3fvSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord3iSGIS" => [ "glMultiTexCoord3iSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLint", "s" ], |
| [ "GLint", "t" ], |
| [ "GLint", "r" ] ], "glMultiTexCoord3iSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord3ivSGIS" => [ "glMultiTexCoord3ivSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLint *", "v" ] ], "glMultiTexCoord3ivSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord3sSGIS" => [ "glMultiTexCoord3sSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLshort", "s" ], |
| [ "GLshort", "t" ], |
| [ "GLshort", "r" ] ], "glMultiTexCoord3sSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord3svSGIS" => [ "glMultiTexCoord3svSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLshort *", "v" ] ], "glMultiTexCoord3svSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord4dSGIS" => [ "glMultiTexCoord4dSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLdouble", "s" ], |
| [ "GLdouble", "t" ], |
| [ "GLdouble", "r" ], |
| [ "GLdouble", "q" ] ], "glMultiTexCoord4dSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord4dvSGIS" => [ "glMultiTexCoord4dvSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLdouble *", "v" ] ], "glMultiTexCoord4dvSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord4fSGIS" => [ "glMultiTexCoord4fSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLfloat", "s" ], |
| [ "GLfloat", "t" ], |
| [ "GLfloat", "r" ], |
| [ "GLfloat", "q" ] ], "glMultiTexCoord4fSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord4fvSGIS" => [ "glMultiTexCoord4fvSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLfloat *", "v" ] ], "glMultiTexCoord4fvSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord4iSGIS" => [ "glMultiTexCoord4iSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLint", "s" ], |
| [ "GLint", "t" ], |
| [ "GLint", "r" ], |
| [ "GLint", "q" ] ], "glMultiTexCoord4iSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord4ivSGIS" => [ "glMultiTexCoord4ivSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLint *", "v" ] ], "glMultiTexCoord4ivSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord4sSGIS" => [ "glMultiTexCoord4sSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLshort", "s" ], |
| [ "GLshort", "t" ], |
| [ "GLshort", "r" ], |
| [ "GLshort", "q" ] ], "glMultiTexCoord4sSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoord4svSGIS" => [ "glMultiTexCoord4svSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLshort *", "v" ] ], "glMultiTexCoord4svSGIS", "GL_SGIS_multitexture" ], |
| "glMultiTexCoordPointerSGIS" => [ "glMultiTexCoordPointerSGIS", "void", [ [ "GLenum", "target" ], |
| [ "GLint", "size" ], |
| [ "GLenum", "type" ], |
| [ "GLsizei", "stride" ], |
| [ "GLvoid *", "pointer" ] ], "glMultiTexCoordPointerSGIS", "GL_SGIS_multitexture" ], |
| "glSelectTextureSGIS" => [ "glSelectTextureSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureSGIS", "GL_SGIS_multitexture" ], |
| "glSelectTextureCoordSetSGIS" => [ "glSelectTextureCoordSetSGIS", "void", [ [ "GLenum", "target" ] ], "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture" ], |
| "glDeleteObjectBufferATI" => [ "glDeleteObjectBufferATI", "void", [ [ "GLuint", "buffer" ] ], "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object" ] |
| ); |
| |
| my @arg_names; |
| my %arg_types; |
| while (my $line = <REGISTRY>) { |
| if ($line =~ /^\w*\(.*\)/) { |
| # Get the function name (NOTE: the 'gl' prefix needs to be added later) |
| my ($funcname, $args) = ($line =~ /^(\w*)\((.*)\)/); |
| # and the argument names |
| @arg_names = split /\s*,\s*/, $args; |
| |
| # After get : |
| # - the return type |
| # - category (the extension the function is part of) |
| # - the argument types |
| # - the category the function belongs |
| %arg_types = (); |
| my $category = ""; |
| my $ret_type = ""; |
| while (1) { |
| $line = <REGISTRY>; |
| unless (defined($line)) { |
| last; |
| } elsif ($line =~ /^\s*$/) { |
| if (($category eq "") || ($ret_type eq "")) { |
| die "Missing 'category' line in function $funcname.\n"; |
| } |
| last; |
| } elsif ($line =~ /\t*return\t*(\w*)/) { |
| ($ret_type) = ($line =~ /\t*return\s*(\w*)/); |
| $ret_type = $pseudo_to_opengl{$ret_type}; |
| unless (defined($ret_type)) { |
| die "Unsupported return type in function $funcname\n"; |
| } |
| } elsif ($line =~ /^\t*category/) { |
| ($category) = ($line =~ /^\t*category\s*([\w-]*)/); |
| } elsif ($line =~ /^\t*param/) { |
| my ($name, $base_type, $ext) = ($line =~ /\t*param\s*(\w*)\s*(\w*) (.*)/); |
| my $ptr = 0; |
| unless (defined($name)) { |
| chomp $line; |
| die "Broken spec file line $line in function $funcname\n"; |
| } |
| |
| if ($ext =~ /array/) { |
| # This is a pointer |
| $ptr = 1; |
| } elsif ($ext =~ /value/) { |
| # And this a 'normal' value |
| $ptr = 0; |
| } else { |
| chomp $line; |
| die "Unsupported type : $line in function $funcname\n"; |
| } |
| # Get the 'real' type and append a '*' in case of a pointer |
| my $type = $pseudo_to_opengl{$base_type}; |
| unless (defined($type)) { |
| chomp $line; |
| die "Unsupported return type in function $funcname for type $base_type (line $line)\n"; |
| } |
| if ($ptr) { |
| $type = "$type*"; |
| } |
| |
| $arg_types{$name} = $type; |
| } |
| } |
| |
| # Now, build the argument reference |
| my $arg_ref = [ ]; |
| for (my $i = 0; $i <= $#arg_names; $i++) { |
| unless (defined($arg_types{$arg_names[$i]})) { |
| print "@arg_names\n"; |
| foreach (sort keys %arg_types) { |
| print "$_ => $arg_types{$_}\n"; |
| } |
| die "Undefined type for $arg_names[$i] in function $funcname\n"; |
| } |
| |
| push @$arg_ref, [ $arg_types{$arg_names[$i]}, $arg_names[$i] ]; |
| } |
| my $func_ref = [ "gl$funcname", |
| $ret_type, |
| $arg_ref, |
| "gl$funcname", |
| "GL_$category" ]; |
| |
| # Now, put in one or the other hash table |
| if ($norm_categories{$category}) { |
| $norm_functions{"gl$funcname"} = $func_ref; |
| } else { |
| $ext_functions{"gl$funcname"} = $func_ref; |
| } |
| } |
| } |
| |
| # |
| # Clean up the input files |
| # |
| close(TYPES); |
| close(REGISTRY); |
| |
| # |
| # Now, generate the output files. First, the spec file. |
| # |
| open(SPEC, ">$spec_file"); |
| |
| print SPEC "@ stdcall wglCreateContext(long) |
| @ stdcall wglCreateLayerContext(long long) |
| @ stdcall wglCopyContext(long long long) |
| @ stdcall wglDeleteContext(long) |
| @ stdcall wglDescribeLayerPlane(long long long long ptr) |
| @ stdcall wglGetCurrentContext() |
| @ stdcall wglGetCurrentDC() |
| @ stdcall wglGetLayerPaletteEntries(long long long long ptr) |
| @ stdcall wglGetProcAddress(str) |
| @ stdcall wglMakeCurrent(long long) |
| @ stdcall wglRealizeLayerPalette(long long long) |
| @ stdcall wglSetLayerPaletteEntries(long long long long ptr) |
| @ stdcall wglShareLists(long long) |
| @ stdcall wglSwapLayerBuffers(long long) |
| @ stdcall wglUseFontBitmapsA(long long long long) |
| @ stdcall wglUseFontOutlinesA(long long long long long long long ptr) |
| @ stub glGetLevelParameterfv |
| @ stub glGetLevelParameteriv |
| @ stdcall wglUseFontBitmapsW(long long long long) |
| @ stub wglUseFontOutlinesW |
| @ stub wglGetDefaultProcAddress |
| @ stdcall wglChoosePixelFormat(long ptr) gdi32.ChoosePixelFormat |
| @ stdcall wglDescribePixelFormat(long long long ptr) gdi32.DescribePixelFormat |
| @ stdcall wglGetPixelFormat(long) gdi32.GetPixelFormat |
| @ stdcall wglSetPixelFormat(long long ptr) gdi32.SetPixelFormat |
| @ stdcall wglSwapBuffers(long) gdi32.SwapBuffers |
| "; |
| |
| foreach (sort keys %norm_functions) { |
| my $func_name = $norm_functions{$_}->[0]; |
| print SPEC "@ stdcall $func_name( "; |
| for (my $i = 0; $i <= $#{@{$norm_functions{$_}->[2]}}; $i++) { |
| my $type = $norm_functions{$_}->[2]->[$i]->[0]; |
| if ($type =~ /\*/) { |
| print SPEC "ptr "; |
| } elsif (defined($arg_conv{$type})) { |
| print SPEC "$@$arg_conv{$type}[0] "; |
| } else { |
| die "No conversion for GL type $type...\n"; |
| } |
| } |
| print SPEC ") wine_$func_name\n"; |
| } |
| close(SPEC); |
| |
| # |
| # After the spec file, the opengl_norm.c file |
| # |
| open(NORM, ">$norm_file"); |
| print NORM " |
| /* Auto-generated file... Do not edit ! */ |
| |
| #include \"config.h\" |
| #include \"opengl_ext.h\" |
| #include \"wine/debug.h\" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(opengl); |
| "; |
| foreach (sort keys %norm_functions) { |
| my $string = GenerateThunk($norm_functions{$_}, 1, "", $gen_thread_safe, ""); |
| |
| print NORM "\n$string"; |
| } |
| close(NORM); |
| |
| # |
| # Finally, more complex, the opengl_ext.c file |
| # |
| open(EXT, ">$ext_file"); |
| print EXT " |
| /* Auto-generated file... Do not edit ! */ |
| |
| #include \"config.h\" |
| #include \"opengl_ext.h\" |
| #include \"wine/debug.h\" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(opengl); |
| |
| "; |
| |
| # The thunks themselves.... |
| my $count = keys %ext_functions; |
| print EXT "const int extension_registry_size = $count;\n"; |
| print EXT "void *extension_funcs[$count];\n"; |
| print EXT "\n/* The thunks themselves....*/"; |
| my $pos = 0; |
| foreach (sort keys %ext_functions) { |
| my $func_ref = $ext_functions{$_}; |
| my $local_var = " " . ConvertType($func_ref->[1]) . " (*$ext_prefix$func_ref->[0])( "; |
| for (my $i = 0; $i <= $#{@{$func_ref->[2]}}; $i++) { |
| my $type = ConvertType($func_ref->[2]->[$i]->[0]); |
| $local_var .= "$type"; |
| if ($i != $#{@{$func_ref->[2]}}) { |
| $local_var .= ", "; |
| } else { |
| $local_var .= " "; |
| } |
| } |
| $local_var .= 'void ' if ($#{@{$func_ref->[2]}} < 0); |
| $local_var .= ") = extension_funcs[$pos];\n"; |
| $pos++; |
| print EXT "\nstatic ", GenerateThunk($ext_functions{$_}, 0, $ext_prefix, $gen_thread_safe, $local_var); |
| } |
| |
| # Then the table giving the string <-> function correspondance */ |
| print EXT "\n\n/* The table giving the correspondance between names and functions */\n"; |
| print EXT "const OpenGL_extension extension_registry[$count] = {\n"; |
| my $i = 0; |
| foreach (sort keys %ext_functions) { |
| my $func_ref = $ext_functions{$_}; |
| if ($func_ref->[0] eq $func_ref->[3]) |
| { |
| print EXT " { \"$func_ref->[0]\", \"$func_ref->[4]\", (void *) wine_$func_ref->[0] }"; |
| } |
| if ($i != $count-1) { |
| print EXT ","; |
| } |
| $i++; |
| print EXT "\n"; |
| } |
| print EXT "};\n"; |
| |
| close(EXT); |