| @ stub D3D10CompileEffectFromMemory |
| @ stdcall D3D10CompileShader(ptr long str ptr ptr str str long ptr ptr) |
| @ stdcall D3D10CreateBlob(long ptr) d3dcompiler_43.D3DCreateBlob |
| @ stdcall D3D10CreateDevice(ptr long ptr long long ptr) |
| @ stdcall D3D10CreateDeviceAndSwapChain(ptr long ptr long long ptr ptr ptr) |
| @ stdcall D3D10CreateEffectFromMemory(ptr long long ptr ptr ptr) |
| @ stub D3D10CreateEffectPoolFromMemory |
| @ stub D3D10CreateStateBlock |
| @ stub D3D10DisassembleEffect |
| @ stub D3D10DisassembleShader |
| @ stdcall D3D10GetGeometryShaderProfile(ptr) |
| @ stub D3D10GetInputAndOutputSignatureBlob |
| @ stdcall D3D10GetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob |
| @ stub D3D10GetOutputSignatureBlob |
| @ stdcall D3D10GetPixelShaderProfile(ptr) |
| @ stub D3D10GetShaderDebugInfo |
| @ stub D3D10GetVersion |
| @ stdcall D3D10GetVertexShaderProfile(ptr) |
| @ stub D3D10PreprocessShader |
| @ stdcall D3D10ReflectShader(ptr long ptr) |
| @ stub D3D10RegisterLayers |
| @ stub D3D10StateBlockMaskDifference |
| @ stub D3D10StateBlockMaskDisableAll |
| @ stub D3D10StateBlockMaskDisableCapture |
| @ stub D3D10StateBlockMaskEnableAll |
| @ stub D3D10StateBlockMaskEnableCapture |
| @ stub D3D10StateBlockMaskGetSetting |
| @ stub D3D10StateBlockMaskIntersect |
| @ stub D3D10StateBlockMaskUnion |