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/*
* Window classes definitions
*
* Copyright 1993 Alexandre Julliard
*/
#ifndef CLASS_H
#define CLASS_H
#include "windows.h"
#define CLASS_MAGIC ('C' | ('L' << 8) | ('A' << 16) | ('S' << 24))
typedef struct tagCLASS
{
struct tagCLASS *next; /* Next class */
UINT32 magic; /* Magic number */
UINT32 cWindows; /* Count of existing windows */
UINT32 style; /* Class style */
WNDPROC16 lpfnWndProc; /* 16-bit window procedure */
INT32 cbClsExtra; /* Class extra bytes */
INT32 cbWndExtra; /* Window extra bytes */
SEGPTR lpszMenuName; /* Default menu name */
HANDLE16 hInstance; /* Module that created the task */
HICON16 hIcon; /* Default icon */
HCURSOR16 hCursor; /* Default cursor */
HBRUSH16 hbrBackground; /* Default background */
ATOM atomName; /* Name of the class */
HANDLE16 hdce; /* Class DCE (if CS_CLASSDC) */
WORD wExtra[1]; /* Class extra bytes */
} CLASS;
extern void CLASS_DumpClass( CLASS *class );
extern void CLASS_WalkClasses(void);
extern void CLASS_FreeModuleClasses( HMODULE hModule );
extern CLASS * CLASS_FindClassByName( SEGPTR name, HINSTANCE hinstance );
#endif /* CLASS_H */