| /* | |
| * Server-side socket management | |
| * | |
| * Copyright (C) 1999 Marcus Meissner, Ove Kåven | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| * | |
| * FIXME: we use read|write access in all cases. Shouldn't we depend that | |
| * on the access of the current handle? | |
| */ | |
| #include "config.h" | |
| #include <assert.h> | |
| #include <fcntl.h> | |
| #include <stdarg.h> | |
| #include <stdio.h> | |
| #include <string.h> | |
| #include <stdlib.h> | |
| #include <errno.h> | |
| #ifdef HAVE_SYS_ERRNO_H | |
| # include <sys/errno.h> | |
| #endif | |
| #include <sys/time.h> | |
| #include <sys/types.h> | |
| #ifdef HAVE_SYS_SOCKET_H | |
| # include <sys/socket.h> | |
| #endif | |
| #ifdef HAVE_SYS_IOCTL_H | |
| #include <sys/ioctl.h> | |
| #endif | |
| #ifdef HAVE_SYS_FILIO_H | |
| # include <sys/filio.h> | |
| #endif | |
| #include <time.h> | |
| #include <unistd.h> | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "process.h" | |
| #include "file.h" | |
| #include "handle.h" | |
| #include "thread.h" | |
| #include "request.h" | |
| #include "user.h" | |
| /* To avoid conflicts with the Unix socket headers. Plus we only need a few | |
| * macros anyway. | |
| */ | |
| #define USE_WS_PREFIX | |
| #include "winsock2.h" | |
| struct sock | |
| { | |
| struct object obj; /* object header */ | |
| struct fd *fd; /* socket file descriptor */ | |
| unsigned int state; /* status bits */ | |
| unsigned int mask; /* event mask */ | |
| unsigned int hmask; /* held (blocked) events */ | |
| unsigned int pmask; /* pending events */ | |
| unsigned int flags; /* socket flags */ | |
| int polling; /* is socket being polled? */ | |
| unsigned short type; /* socket type */ | |
| unsigned short family; /* socket family */ | |
| struct event *event; /* event object */ | |
| user_handle_t window; /* window to send the message to */ | |
| unsigned int message; /* message to send */ | |
| obj_handle_t wparam; /* message wparam (socket handle) */ | |
| int errors[FD_MAX_EVENTS]; /* event errors */ | |
| struct sock *deferred; /* socket that waits for a deferred accept */ | |
| struct list read_q; /* queue for asynchronous reads */ | |
| struct list write_q; /* queue for asynchronous writes */ | |
| }; | |
| static void sock_dump( struct object *obj, int verbose ); | |
| static int sock_signaled( struct object *obj, struct thread *thread ); | |
| static struct fd *sock_get_fd( struct object *obj ); | |
| static void sock_destroy( struct object *obj ); | |
| static int sock_get_poll_events( struct fd *fd ); | |
| static void sock_poll_event( struct fd *fd, int event ); | |
| static int sock_get_info( struct fd *fd ); | |
| static void sock_queue_async( struct fd *fd, void *apc, void *user, void *iosb, int type, int count ); | |
| static void sock_cancel_async( struct fd *fd ); | |
| static int sock_get_error( int err ); | |
| static void sock_set_error(void); | |
| static const struct object_ops sock_ops = | |
| { | |
| sizeof(struct sock), /* size */ | |
| sock_dump, /* dump */ | |
| add_queue, /* add_queue */ | |
| remove_queue, /* remove_queue */ | |
| sock_signaled, /* signaled */ | |
| no_satisfied, /* satisfied */ | |
| sock_get_fd, /* get_fd */ | |
| sock_destroy /* destroy */ | |
| }; | |
| static const struct fd_ops sock_fd_ops = | |
| { | |
| sock_get_poll_events, /* get_poll_events */ | |
| sock_poll_event, /* poll_event */ | |
| no_flush, /* flush */ | |
| sock_get_info, /* get_file_info */ | |
| sock_queue_async, /* queue_async */ | |
| sock_cancel_async /* cancel_async */ | |
| }; | |
| /* Permutation of 0..FD_MAX_EVENTS - 1 representing the order in which | |
| * we post messages if there are multiple events. Used to send | |
| * messages. The problem is if there is both a FD_CONNECT event and, | |
| * say, an FD_READ event available on the same socket, we want to | |
| * notify the app of the connect event first. Otherwise it may | |
| * discard the read event because it thinks it hasn't connected yet. | |
| */ | |
| static const int event_bitorder[FD_MAX_EVENTS] = | |
| { | |
| FD_CONNECT_BIT, | |
| FD_ACCEPT_BIT, | |
| FD_OOB_BIT, | |
| FD_WRITE_BIT, | |
| FD_READ_BIT, | |
| FD_CLOSE_BIT, | |
| 6, 7, 8, 9 /* leftovers */ | |
| }; | |
| /* Flags that make sense only for SOCK_STREAM sockets */ | |
| #define STREAM_FLAG_MASK ((unsigned int) (FD_CONNECT | FD_ACCEPT | FD_WINE_LISTENING | FD_WINE_CONNECTED)) | |
| typedef enum { | |
| SOCK_SHUTDOWN_ERROR = -1, | |
| SOCK_SHUTDOWN_EOF = 0, | |
| SOCK_SHUTDOWN_POLLHUP = 1 | |
| } sock_shutdown_t; | |
| static sock_shutdown_t sock_shutdown_type = SOCK_SHUTDOWN_ERROR; | |
| static sock_shutdown_t sock_check_pollhup(void) | |
| { | |
| sock_shutdown_t ret = SOCK_SHUTDOWN_ERROR; | |
| int fd[2], n; | |
| struct pollfd pfd; | |
| char dummy; | |
| if ( socketpair( AF_UNIX, SOCK_STREAM, 0, fd ) ) goto out; | |
| if ( shutdown( fd[0], 1 ) ) goto out; | |
| pfd.fd = fd[1]; | |
| pfd.events = POLLIN; | |
| pfd.revents = 0; | |
| n = poll( &pfd, 1, 0 ); | |
| if ( n != 1 ) goto out; /* error or timeout */ | |
| if ( pfd.revents & POLLHUP ) | |
| ret = SOCK_SHUTDOWN_POLLHUP; | |
| else if ( pfd.revents & POLLIN && | |
| read( fd[1], &dummy, 1 ) == 0 ) | |
| ret = SOCK_SHUTDOWN_EOF; | |
| out: | |
| close( fd[0] ); | |
| close( fd[1] ); | |
| return ret; | |
| } | |
| void sock_init(void) | |
| { | |
| sock_shutdown_type = sock_check_pollhup(); | |
| switch ( sock_shutdown_type ) | |
| { | |
| case SOCK_SHUTDOWN_EOF: | |
| if (debug_level) fprintf( stderr, "sock_init: shutdown() causes EOF\n" ); | |
| break; | |
| case SOCK_SHUTDOWN_POLLHUP: | |
| if (debug_level) fprintf( stderr, "sock_init: shutdown() causes POLLHUP\n" ); | |
| break; | |
| default: | |
| fprintf( stderr, "sock_init: ERROR in sock_check_pollhup()\n" ); | |
| sock_shutdown_type = SOCK_SHUTDOWN_EOF; | |
| } | |
| } | |
| static int sock_reselect( struct sock *sock ) | |
| { | |
| int ev = sock_get_poll_events( sock->fd ); | |
| if (debug_level) | |
| fprintf(stderr,"sock_reselect(%p): new mask %x\n", sock, ev); | |
| if (!sock->polling) /* FIXME: should find a better way to do this */ | |
| { | |
| /* previously unconnected socket, is this reselect supposed to connect it? */ | |
| if (!(sock->state & ~FD_WINE_NONBLOCKING)) return 0; | |
| /* ok, it is, attach it to the wineserver's main poll loop */ | |
| sock->polling = 1; | |
| } | |
| /* update condition mask */ | |
| set_fd_events( sock->fd, ev ); | |
| return ev; | |
| } | |
| /* After POLLHUP is received, the socket will no longer be in the main select loop. | |
| This function is used to signal pending events nevertheless */ | |
| static void sock_try_event( struct sock *sock, int event ) | |
| { | |
| event = check_fd_events( sock->fd, event ); | |
| if (event) | |
| { | |
| if ( debug_level ) fprintf( stderr, "sock_try_event: %x\n", event ); | |
| sock_poll_event( sock->fd, event ); | |
| } | |
| } | |
| /* wake anybody waiting on the socket event or send the associated message */ | |
| static void sock_wake_up( struct sock *sock, int pollev ) | |
| { | |
| unsigned int events = sock->pmask & sock->mask; | |
| int i; | |
| int async_active = 0; | |
| if ( sock->flags & WSA_FLAG_OVERLAPPED ) | |
| { | |
| if ( pollev & (POLLIN|POLLPRI) && !list_empty( &sock->read_q )) | |
| { | |
| if (debug_level) fprintf( stderr, "activating read queue for socket %p\n", sock ); | |
| async_terminate_head( &sock->read_q, STATUS_ALERTED ); | |
| async_active = 1; | |
| } | |
| if ( pollev & POLLOUT && !list_empty( &sock->write_q )) | |
| { | |
| if (debug_level) fprintf( stderr, "activating write queue for socket %p\n", sock ); | |
| async_terminate_head( &sock->write_q, STATUS_ALERTED ); | |
| async_active = 1; | |
| } | |
| } | |
| /* Do not signal events if there are still pending asynchronous IO requests */ | |
| /* We need this to delay FD_CLOSE events until all pending overlapped requests are processed */ | |
| if ( !events || async_active ) return; | |
| if (sock->event) | |
| { | |
| if (debug_level) fprintf(stderr, "signalling events %x ptr %p\n", events, sock->event ); | |
| set_event( sock->event ); | |
| } | |
| if (sock->window) | |
| { | |
| if (debug_level) fprintf(stderr, "signalling events %x win %p\n", events, sock->window ); | |
| for (i = 0; i < FD_MAX_EVENTS; i++) | |
| { | |
| int event = event_bitorder[i]; | |
| if (sock->pmask & (1 << event)) | |
| { | |
| unsigned int lparam = (1 << event) | (sock->errors[event] << 16); | |
| post_message( sock->window, sock->message, (unsigned int)sock->wparam, lparam ); | |
| } | |
| } | |
| sock->pmask = 0; | |
| sock_reselect( sock ); | |
| } | |
| } | |
| inline static int sock_error( struct fd *fd ) | |
| { | |
| unsigned int optval = 0, optlen; | |
| optlen = sizeof(optval); | |
| getsockopt( get_unix_fd(fd), SOL_SOCKET, SO_ERROR, (void *) &optval, &optlen); | |
| return optval ? sock_get_error(optval) : 0; | |
| } | |
| static void sock_poll_event( struct fd *fd, int event ) | |
| { | |
| struct sock *sock = get_fd_user( fd ); | |
| int hangup_seen = 0; | |
| assert( sock->obj.ops == &sock_ops ); | |
| if (debug_level) | |
| fprintf(stderr, "socket %p select event: %x\n", sock, event); | |
| if (sock->state & FD_CONNECT) | |
| { | |
| /* connecting */ | |
| if (event & POLLOUT) | |
| { | |
| /* we got connected */ | |
| sock->state |= FD_WINE_CONNECTED|FD_READ|FD_WRITE; | |
| sock->state &= ~FD_CONNECT; | |
| sock->pmask |= FD_CONNECT; | |
| sock->errors[FD_CONNECT_BIT] = 0; | |
| if (debug_level) | |
| fprintf(stderr, "socket %p connection success\n", sock); | |
| } | |
| else if (event & (POLLERR|POLLHUP)) | |
| { | |
| /* we didn't get connected? */ | |
| sock->state &= ~FD_CONNECT; | |
| sock->pmask |= FD_CONNECT; | |
| sock->errors[FD_CONNECT_BIT] = sock_error( fd ); | |
| if (debug_level) | |
| fprintf(stderr, "socket %p connection failure\n", sock); | |
| } | |
| } | |
| else if (sock->state & FD_WINE_LISTENING) | |
| { | |
| /* listening */ | |
| if (event & POLLIN) | |
| { | |
| /* incoming connection */ | |
| sock->pmask |= FD_ACCEPT; | |
| sock->errors[FD_ACCEPT_BIT] = 0; | |
| sock->hmask |= FD_ACCEPT; | |
| } | |
| else if (event & (POLLERR|POLLHUP)) | |
| { | |
| /* failed incoming connection? */ | |
| sock->pmask |= FD_ACCEPT; | |
| sock->errors[FD_ACCEPT_BIT] = sock_error( fd ); | |
| sock->hmask |= FD_ACCEPT; | |
| } | |
| } | |
| else | |
| { | |
| /* normal data flow */ | |
| if ( sock->type == SOCK_STREAM && ( event & POLLIN ) ) | |
| { | |
| char dummy; | |
| int nr; | |
| /* Linux 2.4 doesn't report POLLHUP if only one side of the socket | |
| * has been closed, so we need to check for it explicitly here */ | |
| nr = recv( get_unix_fd( fd ), &dummy, 1, MSG_PEEK ); | |
| if ( nr > 0 ) | |
| { | |
| /* incoming data */ | |
| sock->pmask |= FD_READ; | |
| sock->hmask |= (FD_READ|FD_CLOSE); | |
| sock->errors[FD_READ_BIT] = 0; | |
| if (debug_level) | |
| fprintf(stderr, "socket %p is readable\n", sock ); | |
| } | |
| else if ( nr == 0 ) | |
| hangup_seen = 1; | |
| else | |
| { | |
| /* EAGAIN can happen if an async recv() falls between the server's poll() | |
| call and the invocation of this routine */ | |
| if ( errno == EAGAIN ) | |
| event &= ~POLLIN; | |
| else | |
| { | |
| if ( debug_level ) | |
| fprintf( stderr, "recv error on socket %p: %d\n", sock, errno ); | |
| event = POLLERR; | |
| } | |
| } | |
| } | |
| else if ( sock_shutdown_type == SOCK_SHUTDOWN_POLLHUP && (event & POLLHUP) ) | |
| { | |
| hangup_seen = 1; | |
| } | |
| else if ( event & POLLIN ) /* POLLIN for non-stream socket */ | |
| { | |
| sock->pmask |= FD_READ; | |
| sock->hmask |= (FD_READ|FD_CLOSE); | |
| sock->errors[FD_READ_BIT] = 0; | |
| if (debug_level) | |
| fprintf(stderr, "socket %p is readable\n", sock ); | |
| } | |
| if (event & POLLOUT) | |
| { | |
| sock->pmask |= FD_WRITE; | |
| sock->hmask |= FD_WRITE; | |
| sock->errors[FD_WRITE_BIT] = 0; | |
| if (debug_level) | |
| fprintf(stderr, "socket %p is writable\n", sock); | |
| } | |
| if (event & POLLPRI) | |
| { | |
| sock->pmask |= FD_OOB; | |
| sock->hmask |= FD_OOB; | |
| sock->errors[FD_OOB_BIT] = 0; | |
| if (debug_level) | |
| fprintf(stderr, "socket %p got OOB data\n", sock); | |
| } | |
| /* According to WS2 specs, FD_CLOSE is only delivered when there is | |
| no more data to be read (i.e. hangup_seen = 1) */ | |
| else if ( hangup_seen && (sock->state & (FD_READ|FD_WRITE) )) | |
| { | |
| sock->errors[FD_CLOSE_BIT] = sock_error( fd ); | |
| if ( (event & POLLERR) || ( sock_shutdown_type == SOCK_SHUTDOWN_EOF && (event & POLLHUP) )) | |
| sock->state &= ~FD_WRITE; | |
| sock->pmask |= FD_CLOSE; | |
| sock->hmask |= FD_CLOSE; | |
| if (debug_level) | |
| fprintf(stderr, "socket %p aborted by error %d, event: %x - removing from select loop\n", | |
| sock, sock->errors[FD_CLOSE_BIT], event); | |
| } | |
| } | |
| if ( sock->pmask & FD_CLOSE || event & (POLLERR|POLLHUP) ) | |
| { | |
| if ( debug_level ) | |
| fprintf( stderr, "removing socket %p from select loop\n", sock ); | |
| set_fd_events( sock->fd, -1 ); | |
| } | |
| else | |
| sock_reselect( sock ); | |
| /* wake up anyone waiting for whatever just happened */ | |
| if ( sock->pmask & sock->mask || sock->flags & WSA_FLAG_OVERLAPPED ) sock_wake_up( sock, event ); | |
| /* if anyone is stupid enough to wait on the socket object itself, | |
| * maybe we should wake them up too, just in case? */ | |
| wake_up( &sock->obj, 0 ); | |
| } | |
| static void sock_dump( struct object *obj, int verbose ) | |
| { | |
| struct sock *sock = (struct sock *)obj; | |
| assert( obj->ops == &sock_ops ); | |
| printf( "Socket fd=%p, state=%x, mask=%x, pending=%x, held=%x\n", | |
| sock->fd, sock->state, | |
| sock->mask, sock->pmask, sock->hmask ); | |
| } | |
| static int sock_signaled( struct object *obj, struct thread *thread ) | |
| { | |
| struct sock *sock = (struct sock *)obj; | |
| assert( obj->ops == &sock_ops ); | |
| return check_fd_events( sock->fd, sock_get_poll_events( sock->fd ) ) != 0; | |
| } | |
| static int sock_get_poll_events( struct fd *fd ) | |
| { | |
| struct sock *sock = get_fd_user( fd ); | |
| unsigned int mask = sock->mask & sock->state & ~sock->hmask; | |
| int ev = 0; | |
| assert( sock->obj.ops == &sock_ops ); | |
| if (sock->state & FD_CONNECT) | |
| /* connecting, wait for writable */ | |
| return POLLOUT; | |
| if (sock->state & FD_WINE_LISTENING) | |
| /* listening, wait for readable */ | |
| return (sock->hmask & FD_ACCEPT) ? 0 : POLLIN; | |
| if (mask & (FD_READ) || (sock->flags & WSA_FLAG_OVERLAPPED && !list_empty( &sock->read_q ))) | |
| ev |= POLLIN | POLLPRI; | |
| if (mask & FD_WRITE || (sock->flags & WSA_FLAG_OVERLAPPED && !list_empty( &sock->write_q ))) | |
| ev |= POLLOUT; | |
| /* We use POLLIN with 0 bytes recv() as FD_CLOSE indication for stream sockets. */ | |
| if ( sock->type == SOCK_STREAM && ( sock->mask & ~sock->hmask & FD_CLOSE) ) | |
| ev |= POLLIN; | |
| return ev; | |
| } | |
| static int sock_get_info( struct fd *fd ) | |
| { | |
| int flags = FD_FLAG_AVAILABLE; | |
| struct sock *sock = get_fd_user( fd ); | |
| assert( sock->obj.ops == &sock_ops ); | |
| if (sock->flags & WSA_FLAG_OVERLAPPED) flags |= FD_FLAG_OVERLAPPED; | |
| if ( sock->type != SOCK_STREAM || sock->state & FD_WINE_CONNECTED ) | |
| { | |
| if ( !(sock->state & FD_READ ) ) flags |= FD_FLAG_RECV_SHUTDOWN; | |
| if ( !(sock->state & FD_WRITE ) ) flags |= FD_FLAG_SEND_SHUTDOWN; | |
| } | |
| return flags; | |
| } | |
| static void sock_queue_async( struct fd *fd, void *apc, void *user, void *iosb, | |
| int type, int count ) | |
| { | |
| struct sock *sock = get_fd_user( fd ); | |
| struct list *queue; | |
| int pollev; | |
| assert( sock->obj.ops == &sock_ops ); | |
| if ( !(sock->flags & WSA_FLAG_OVERLAPPED) ) | |
| { | |
| set_error( STATUS_INVALID_HANDLE ); | |
| return; | |
| } | |
| switch (type) | |
| { | |
| case ASYNC_TYPE_READ: | |
| queue = &sock->read_q; | |
| sock->hmask &= ~FD_CLOSE; | |
| break; | |
| case ASYNC_TYPE_WRITE: | |
| queue = &sock->write_q; | |
| break; | |
| default: | |
| set_error( STATUS_INVALID_PARAMETER ); | |
| return; | |
| } | |
| if ( ( !( sock->state & FD_READ ) && type == ASYNC_TYPE_READ ) || | |
| ( !( sock->state & FD_WRITE ) && type == ASYNC_TYPE_WRITE ) ) | |
| { | |
| set_error( STATUS_PIPE_DISCONNECTED ); | |
| } | |
| else | |
| { | |
| if (!create_async( fd, current, 0, queue, apc, user, iosb )) | |
| return; | |
| } | |
| pollev = sock_reselect( sock ); | |
| if ( pollev ) sock_try_event( sock, pollev ); | |
| } | |
| static void sock_cancel_async( struct fd *fd ) | |
| { | |
| struct sock *sock = get_fd_user( fd ); | |
| assert( sock->obj.ops == &sock_ops ); | |
| async_terminate_queue( &sock->read_q, STATUS_CANCELLED ); | |
| async_terminate_queue( &sock->write_q, STATUS_CANCELLED ); | |
| } | |
| static struct fd *sock_get_fd( struct object *obj ) | |
| { | |
| struct sock *sock = (struct sock *)obj; | |
| return (struct fd *)grab_object( sock->fd ); | |
| } | |
| static void sock_destroy( struct object *obj ) | |
| { | |
| struct sock *sock = (struct sock *)obj; | |
| assert( obj->ops == &sock_ops ); | |
| /* FIXME: special socket shutdown stuff? */ | |
| if ( sock->deferred ) | |
| release_object( sock->deferred ); | |
| if ( sock->flags & WSA_FLAG_OVERLAPPED ) | |
| { | |
| async_terminate_queue( &sock->read_q, STATUS_CANCELLED ); | |
| async_terminate_queue( &sock->write_q, STATUS_CANCELLED ); | |
| } | |
| if (sock->event) release_object( sock->event ); | |
| if (sock->fd) release_object( sock->fd ); | |
| } | |
| /* create a new and unconnected socket */ | |
| static struct object *create_socket( int family, int type, int protocol, unsigned int flags ) | |
| { | |
| struct sock *sock; | |
| int sockfd; | |
| sockfd = socket( family, type, protocol ); | |
| if (debug_level) | |
| fprintf(stderr,"socket(%d,%d,%d)=%d\n",family,type,protocol,sockfd); | |
| if (sockfd == -1) | |
| { | |
| sock_set_error(); | |
| return NULL; | |
| } | |
| fcntl(sockfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */ | |
| if (!(sock = alloc_object( &sock_ops ))) | |
| { | |
| close( sockfd ); | |
| return NULL; | |
| } | |
| sock->state = (type != SOCK_STREAM) ? (FD_READ|FD_WRITE) : 0; | |
| sock->mask = 0; | |
| sock->hmask = 0; | |
| sock->pmask = 0; | |
| sock->polling = 0; | |
| sock->flags = flags; | |
| sock->type = type; | |
| sock->family = family; | |
| sock->event = NULL; | |
| sock->window = 0; | |
| sock->message = 0; | |
| sock->wparam = 0; | |
| sock->deferred = NULL; | |
| if (!(sock->fd = create_anonymous_fd( &sock_fd_ops, sockfd, &sock->obj ))) | |
| { | |
| release_object( sock ); | |
| return NULL; | |
| } | |
| list_init( &sock->read_q ); | |
| list_init( &sock->write_q ); | |
| sock_reselect( sock ); | |
| clear_error(); | |
| return &sock->obj; | |
| } | |
| /* accept a socket (creates a new fd) */ | |
| static struct sock *accept_socket( obj_handle_t handle ) | |
| { | |
| struct sock *acceptsock; | |
| struct sock *sock; | |
| int acceptfd; | |
| struct sockaddr saddr; | |
| int slen; | |
| sock=(struct sock*)get_handle_obj(current->process,handle, | |
| GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops); | |
| if (!sock) | |
| return NULL; | |
| if ( sock->deferred ) | |
| { | |
| acceptsock = sock->deferred; | |
| sock->deferred = NULL; | |
| } | |
| else | |
| { | |
| /* Try to accept(2). We can't be safe that this an already connected socket | |
| * or that accept() is allowed on it. In those cases we will get -1/errno | |
| * return. | |
| */ | |
| slen = sizeof(saddr); | |
| acceptfd = accept( get_unix_fd(sock->fd), &saddr, &slen); | |
| if (acceptfd==-1) | |
| { | |
| sock_set_error(); | |
| release_object( sock ); | |
| return NULL; | |
| } | |
| if (!(acceptsock = alloc_object( &sock_ops ))) | |
| { | |
| close( acceptfd ); | |
| release_object( sock ); | |
| return NULL; | |
| } | |
| /* newly created socket gets the same properties of the listening socket */ | |
| fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */ | |
| acceptsock->state = FD_WINE_CONNECTED|FD_READ|FD_WRITE; | |
| if (sock->state & FD_WINE_NONBLOCKING) | |
| acceptsock->state |= FD_WINE_NONBLOCKING; | |
| acceptsock->mask = sock->mask; | |
| acceptsock->hmask = 0; | |
| acceptsock->pmask = 0; | |
| acceptsock->polling = 0; | |
| acceptsock->type = sock->type; | |
| acceptsock->family = sock->family; | |
| acceptsock->event = NULL; | |
| acceptsock->window = sock->window; | |
| acceptsock->message = sock->message; | |
| acceptsock->wparam = 0; | |
| if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event ); | |
| acceptsock->flags = sock->flags; | |
| acceptsock->deferred = 0; | |
| if (!(acceptsock->fd = create_anonymous_fd( &sock_fd_ops, acceptfd, &acceptsock->obj ))) | |
| { | |
| release_object( acceptsock ); | |
| release_object( sock ); | |
| return NULL; | |
| } | |
| list_init( &acceptsock->read_q ); | |
| list_init( &acceptsock->write_q ); | |
| } | |
| clear_error(); | |
| sock->pmask &= ~FD_ACCEPT; | |
| sock->hmask &= ~FD_ACCEPT; | |
| sock_reselect( sock ); | |
| release_object( sock ); | |
| return acceptsock; | |
| } | |
| /* set the last error depending on errno */ | |
| static int sock_get_error( int err ) | |
| { | |
| switch (err) | |
| { | |
| case EINTR: return WSAEINTR; | |
| case EBADF: return WSAEBADF; | |
| case EPERM: | |
| case EACCES: return WSAEACCES; | |
| case EFAULT: return WSAEFAULT; | |
| case EINVAL: return WSAEINVAL; | |
| case EMFILE: return WSAEMFILE; | |
| case EWOULDBLOCK: return WSAEWOULDBLOCK; | |
| case EINPROGRESS: return WSAEINPROGRESS; | |
| case EALREADY: return WSAEALREADY; | |
| case ENOTSOCK: return WSAENOTSOCK; | |
| case EDESTADDRREQ: return WSAEDESTADDRREQ; | |
| case EMSGSIZE: return WSAEMSGSIZE; | |
| case EPROTOTYPE: return WSAEPROTOTYPE; | |
| case ENOPROTOOPT: return WSAENOPROTOOPT; | |
| case EPROTONOSUPPORT: return WSAEPROTONOSUPPORT; | |
| case ESOCKTNOSUPPORT: return WSAESOCKTNOSUPPORT; | |
| case EOPNOTSUPP: return WSAEOPNOTSUPP; | |
| case EPFNOSUPPORT: return WSAEPFNOSUPPORT; | |
| case EAFNOSUPPORT: return WSAEAFNOSUPPORT; | |
| case EADDRINUSE: return WSAEADDRINUSE; | |
| case EADDRNOTAVAIL: return WSAEADDRNOTAVAIL; | |
| case ENETDOWN: return WSAENETDOWN; | |
| case ENETUNREACH: return WSAENETUNREACH; | |
| case ENETRESET: return WSAENETRESET; | |
| case ECONNABORTED: return WSAECONNABORTED; | |
| case EPIPE: | |
| case ECONNRESET: return WSAECONNRESET; | |
| case ENOBUFS: return WSAENOBUFS; | |
| case EISCONN: return WSAEISCONN; | |
| case ENOTCONN: return WSAENOTCONN; | |
| case ESHUTDOWN: return WSAESHUTDOWN; | |
| case ETOOMANYREFS: return WSAETOOMANYREFS; | |
| case ETIMEDOUT: return WSAETIMEDOUT; | |
| case ECONNREFUSED: return WSAECONNREFUSED; | |
| case ELOOP: return WSAELOOP; | |
| case ENAMETOOLONG: return WSAENAMETOOLONG; | |
| case EHOSTDOWN: return WSAEHOSTDOWN; | |
| case EHOSTUNREACH: return WSAEHOSTUNREACH; | |
| case ENOTEMPTY: return WSAENOTEMPTY; | |
| #ifdef EPROCLIM | |
| case EPROCLIM: return WSAEPROCLIM; | |
| #endif | |
| #ifdef EUSERS | |
| case EUSERS: return WSAEUSERS; | |
| #endif | |
| #ifdef EDQUOT | |
| case EDQUOT: return WSAEDQUOT; | |
| #endif | |
| #ifdef ESTALE | |
| case ESTALE: return WSAESTALE; | |
| #endif | |
| #ifdef EREMOTE | |
| case EREMOTE: return WSAEREMOTE; | |
| #endif | |
| default: errno=err; perror("sock_set_error"); return WSAEFAULT; | |
| } | |
| } | |
| /* set the last error depending on errno */ | |
| static void sock_set_error(void) | |
| { | |
| set_error( sock_get_error( errno ) ); | |
| } | |
| /* create a socket */ | |
| DECL_HANDLER(create_socket) | |
| { | |
| struct object *obj; | |
| reply->handle = 0; | |
| if ((obj = create_socket( req->family, req->type, req->protocol, req->flags )) != NULL) | |
| { | |
| reply->handle = alloc_handle( current->process, obj, req->access, req->inherit ); | |
| release_object( obj ); | |
| } | |
| } | |
| /* accept a socket */ | |
| DECL_HANDLER(accept_socket) | |
| { | |
| struct sock *sock; | |
| reply->handle = 0; | |
| if ((sock = accept_socket( req->lhandle )) != NULL) | |
| { | |
| reply->handle = alloc_handle( current->process, &sock->obj, req->access, req->inherit ); | |
| sock->wparam = reply->handle; /* wparam for message is the socket handle */ | |
| sock_reselect( sock ); | |
| release_object( &sock->obj ); | |
| } | |
| } | |
| /* set socket event parameters */ | |
| DECL_HANDLER(set_socket_event) | |
| { | |
| struct sock *sock; | |
| struct event *old_event; | |
| int pollev; | |
| if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle, | |
| GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, &sock_ops))) | |
| return; | |
| old_event = sock->event; | |
| sock->mask = req->mask; | |
| sock->event = NULL; | |
| sock->window = req->window; | |
| sock->message = req->msg; | |
| sock->wparam = req->handle; /* wparam is the socket handle */ | |
| if (req->event) sock->event = get_event_obj( current->process, req->event, EVENT_MODIFY_STATE ); | |
| if (debug_level && sock->event) fprintf(stderr, "event ptr: %p\n", sock->event); | |
| pollev = sock_reselect( sock ); | |
| if ( pollev ) sock_try_event( sock, pollev ); | |
| if (sock->mask) | |
| sock->state |= FD_WINE_NONBLOCKING; | |
| /* if a network event is pending, signal the event object | |
| it is possible that FD_CONNECT or FD_ACCEPT network events has happened | |
| before a WSAEventSelect() was done on it. | |
| (when dealing with Asynchronous socket) */ | |
| if (sock->pmask & sock->mask) sock_wake_up( sock, pollev ); | |
| if (old_event) release_object( old_event ); /* we're through with it */ | |
| release_object( &sock->obj ); | |
| } | |
| /* get socket event parameters */ | |
| DECL_HANDLER(get_socket_event) | |
| { | |
| struct sock *sock; | |
| sock=(struct sock*)get_handle_obj(current->process,req->handle,GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops); | |
| if (!sock) | |
| { | |
| reply->mask = 0; | |
| reply->pmask = 0; | |
| reply->state = 0; | |
| set_error( WSAENOTSOCK ); | |
| return; | |
| } | |
| reply->mask = sock->mask; | |
| reply->pmask = sock->pmask; | |
| reply->state = sock->state; | |
| set_reply_data( sock->errors, min( get_reply_max_size(), sizeof(sock->errors) )); | |
| if (req->service) | |
| { | |
| if (req->c_event) | |
| { | |
| struct event *cevent = get_event_obj( current->process, req->c_event, | |
| EVENT_MODIFY_STATE ); | |
| if (cevent) | |
| { | |
| reset_event( cevent ); | |
| release_object( cevent ); | |
| } | |
| } | |
| sock->pmask = 0; | |
| sock_reselect( sock ); | |
| } | |
| release_object( &sock->obj ); | |
| } | |
| /* re-enable pending socket events */ | |
| DECL_HANDLER(enable_socket_event) | |
| { | |
| struct sock *sock; | |
| int pollev; | |
| if (!(sock = (struct sock*)get_handle_obj( current->process, req->handle, | |
| GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE, &sock_ops))) | |
| return; | |
| sock->pmask &= ~req->mask; /* is this safe? */ | |
| sock->hmask &= ~req->mask; | |
| if ( req->mask & FD_READ ) | |
| sock->hmask &= ~FD_CLOSE; | |
| sock->state |= req->sstate; | |
| sock->state &= ~req->cstate; | |
| if ( sock->type != SOCK_STREAM ) sock->state &= ~STREAM_FLAG_MASK; | |
| pollev = sock_reselect( sock ); | |
| if ( pollev ) sock_try_event( sock, pollev ); | |
| release_object( &sock->obj ); | |
| } | |
| DECL_HANDLER(set_socket_deferred) | |
| { | |
| struct sock *sock, *acceptsock; | |
| sock=(struct sock*)get_handle_obj( current->process,req->handle, | |
| GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops ); | |
| if ( !sock ) | |
| { | |
| set_error( WSAENOTSOCK ); | |
| return; | |
| } | |
| acceptsock = (struct sock*)get_handle_obj( current->process,req->deferred, | |
| GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops ); | |
| if ( !acceptsock ) | |
| { | |
| release_object( sock ); | |
| set_error( WSAENOTSOCK ); | |
| return; | |
| } | |
| sock->deferred = acceptsock; | |
| release_object( sock ); | |
| } |