| /* | |
| * Copyright 2001, Ove Kåven, TransGaming Technologies Inc. | |
| * Copyright 2002 Greg Turner | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| * | |
| * ---- rpcss_main.c: | |
| * Initialize and start serving requests. Bail if rpcss already is | |
| * running. | |
| * | |
| * ---- RPCSS.EXE: | |
| * | |
| * Wine needs a server whose role is somewhat like that | |
| * of rpcss.exe in windows. This is not a clone of | |
| * windows rpcss at all. It has been given the same name, however, | |
| * to provide for the possibility that at some point in the future, | |
| * it may become interface compatible with the "real" rpcss.exe on | |
| * Windows. | |
| * | |
| * ---- KNOWN BUGS / TODO: | |
| * | |
| * o Service hooks are unimplemented (if you bother to implement | |
| * these, also implement net.exe, at least for "net start" and | |
| * "net stop" (should be pretty easy I guess, assuming the rest | |
| * of the services API infrastructure works. | |
| * | |
| * o Is supposed to use RPC, not random kludges, to map endpoints. | |
| * | |
| * o Probably name services should be implemented here as well. | |
| * | |
| * o Wine's named pipes (in general) may not interoperate with those of | |
| * Windows yet (?) | |
| * | |
| * o There is a looming problem regarding listening on privileged | |
| * ports. We will need to be able to coexist with SAMBA, and be able | |
| * to function without running winelib code as root. This may | |
| * take some doing, including significant reconceptualization of the | |
| * role of rpcss.exe in wine. | |
| * | |
| * o Who knows? Whatever rpcss does, we ought to at | |
| * least think about doing... but what /does/ it do? | |
| */ | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <limits.h> | |
| #include <assert.h> | |
| #define NONAMELESSUNION | |
| #define NONAMELESSSTRUCT | |
| #include "rpcss.h" | |
| #include "winnt.h" | |
| #include "wine/debug.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(ole); | |
| static HANDLE master_mutex; | |
| static long max_lazy_timeout = RPCSS_DEFAULT_MAX_LAZY_TIMEOUT; | |
| HANDLE RPCSS_GetMasterMutex(void) | |
| { | |
| return master_mutex; | |
| } | |
| void RPCSS_SetMaxLazyTimeout(long mlt) | |
| { | |
| /* FIXME: this max ensures that no caller will decrease our wait time, | |
| but could have other bad results. fix: Store "next_max_lazy_timeout" | |
| and install it as necessary next time we "do work"? */ | |
| max_lazy_timeout = max(RPCSS_GetLazyTimeRemaining(), mlt); | |
| } | |
| long RPCSS_GetMaxLazyTimeout(void) | |
| { | |
| return max_lazy_timeout; | |
| } | |
| /* when do we just give up and bail? (UTC) */ | |
| static SYSTEMTIME lazy_timeout_time; | |
| #if defined(NONAMELESSSTRUCT) | |
| # define FILETIME_TO_ULARGEINT(filetime, ularge) \ | |
| ( ularge.u.LowPart = filetime.dwLowDateTime, \ | |
| ularge.u.HighPart = filetime.dwHighDateTime ) | |
| # define ULARGEINT_TO_FILETIME(ularge, filetime) \ | |
| ( filetime.dwLowDateTime = ularge.u.LowPart, \ | |
| filetime.dwHighDateTime = ularge.u.HighPart ) | |
| #else | |
| # define FILETIME_TO_ULARGEINT(filetime, ularge) \ | |
| ( ularge.LowPart = filetime.dwLowDateTime, \ | |
| ularge.HighPart = filetime.dwHighDateTime ) | |
| # define ULARGEINT_TO_FILETIME(ularge, filetime) \ | |
| ( filetime.dwLowDateTime = ularge.LowPart, \ | |
| filetime.dwHighDateTime = ularge.HighPart ) | |
| #endif /* NONAMELESSSTRUCT */ | |
| #define TEN_MIL 10000000LL | |
| /* returns time remaining in seconds */ | |
| long RPCSS_GetLazyTimeRemaining(void) | |
| { | |
| SYSTEMTIME st_just_now; | |
| FILETIME ft_jn, ft_ltt; | |
| ULARGE_INTEGER ul_jn, ul_ltt; | |
| GetSystemTime(&st_just_now); | |
| SystemTimeToFileTime(&st_just_now, &ft_jn); | |
| FILETIME_TO_ULARGEINT(ft_jn, ul_jn); | |
| SystemTimeToFileTime(&lazy_timeout_time, &ft_ltt); | |
| FILETIME_TO_ULARGEINT(ft_ltt, ul_ltt); | |
| if (ul_jn.QuadPart > ul_ltt.QuadPart) | |
| return 0; | |
| else | |
| return (ul_ltt.QuadPart - ul_jn.QuadPart) / TEN_MIL; | |
| } | |
| void RPCSS_SetLazyTimeRemaining(long seconds) | |
| { | |
| SYSTEMTIME st_just_now; | |
| FILETIME ft_jn, ft_ltt; | |
| ULARGE_INTEGER ul_jn, ul_ltt; | |
| WINE_TRACE("(seconds == %ld)\n", seconds); | |
| assert(seconds >= 0); /* negatives are not allowed */ | |
| GetSystemTime(&st_just_now); | |
| SystemTimeToFileTime(&st_just_now, &ft_jn); | |
| FILETIME_TO_ULARGEINT(ft_jn, ul_jn); | |
| /* we want to find the time ltt, s.t. ltt = just_now + seconds */ | |
| ul_ltt.QuadPart = ul_jn.QuadPart + seconds * TEN_MIL; | |
| /* great. just remember it */ | |
| ULARGEINT_TO_FILETIME(ul_ltt, ft_ltt); | |
| if (! FileTimeToSystemTime(&ft_ltt, &lazy_timeout_time)) | |
| assert(FALSE); | |
| } | |
| #undef FILETIME_TO_ULARGEINT | |
| #undef ULARGEINT_TO_FILETIME | |
| #undef TEN_MIL | |
| BOOL RPCSS_work(void) | |
| { | |
| return RPCSS_NPDoWork(); | |
| } | |
| BOOL RPCSS_Empty(void) | |
| { | |
| BOOL rslt = TRUE; | |
| rslt = RPCSS_EpmapEmpty(); | |
| return rslt; | |
| } | |
| BOOL RPCSS_ReadyToDie(void) | |
| { | |
| long ltr = RPCSS_GetLazyTimeRemaining(); | |
| LONG stc = RPCSS_SrvThreadCount(); | |
| BOOL empty = RPCSS_Empty(); | |
| return ( empty && (ltr <= 0) && (stc == 0) ); | |
| } | |
| BOOL RPCSS_Initialize(void) | |
| { | |
| WINE_TRACE("\n"); | |
| master_mutex = CreateMutexA( NULL, FALSE, RPCSS_MASTER_MUTEX_NAME); | |
| if (!master_mutex) { | |
| WINE_ERR("Failed to create master mutex\n"); | |
| return FALSE; | |
| } | |
| if (!RPCSS_BecomePipeServer()) { | |
| WINE_WARN("Server already running: exiting.\n"); | |
| CloseHandle(master_mutex); | |
| master_mutex = NULL; | |
| return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| /* returns false if we discover at the last moment that we | |
| aren't ready to terminate */ | |
| BOOL RPCSS_Shutdown(void) | |
| { | |
| if (!RPCSS_UnBecomePipeServer()) | |
| return FALSE; | |
| if (!CloseHandle(master_mutex)) | |
| WINE_WARN("Failed to release master mutex\n"); | |
| master_mutex = NULL; | |
| return TRUE; | |
| } | |
| void RPCSS_MainLoop(void) | |
| { | |
| BOOL did_something_new; | |
| WINE_TRACE("\n"); | |
| for (;;) { | |
| did_something_new = FALSE; | |
| while ( (! did_something_new) && (! RPCSS_ReadyToDie()) ) | |
| did_something_new = (RPCSS_work() || did_something_new); | |
| if ((! did_something_new) && RPCSS_ReadyToDie()) | |
| break; /* that's it for us */ | |
| if (did_something_new) | |
| RPCSS_SetLazyTimeRemaining(max_lazy_timeout); | |
| } | |
| } | |
| BOOL RPCSS_ProcessArgs( int argc, char **argv ) | |
| { | |
| int i; | |
| char *c,*c1; | |
| for (i = 1; i < argc; i++) { | |
| c = argv[i]; | |
| while (*c == ' ') c++; | |
| if ((*c != '-') && (*c != '/')) | |
| return FALSE; | |
| c++; | |
| switch (*(c++)) { | |
| case 't': | |
| case 'T': | |
| while (*c == ' ') c++; | |
| if (*c == '\0') { | |
| /* next arg */ | |
| if (++i >= argc) | |
| return FALSE; | |
| c = argv[i]; | |
| while (*c == ' ') c++; | |
| if (c == '\0') | |
| return FALSE; | |
| } else | |
| return FALSE; | |
| max_lazy_timeout = strtol(c, &c1, 0); | |
| if (c == c1) | |
| return FALSE; | |
| c = c1; | |
| if (max_lazy_timeout <= 0) | |
| return FALSE; | |
| if (max_lazy_timeout == LONG_MAX) | |
| return FALSE; | |
| WINE_TRACE("read timeout argument: %ld\n", max_lazy_timeout); | |
| break; | |
| default: | |
| return FALSE; | |
| break; | |
| } | |
| while (*c == ' ') c++; | |
| if (*c != '\0') return FALSE; | |
| } | |
| return TRUE; | |
| } | |
| void RPCSS_Usage(void) | |
| { | |
| printf("\nWine RPCSS\n"); | |
| printf("\nsyntax: rpcss [-t timeout]\n\n"); | |
| printf(" -t: rpcss (or the running rpcss process) will\n"); | |
| printf(" execute with at least the specified timeout.\n"); | |
| printf("\n"); | |
| } | |
| int main( int argc, char **argv ) | |
| { | |
| /* | |
| * We are invoked as a standard executable; we act in a | |
| * "lazy" manner. We open up our pipe, and hang around until we have | |
| * nothing left to do, and then silently terminate. When we're needed | |
| * again, rpcrt4.dll.so will invoke us automatically. | |
| */ | |
| if (!RPCSS_ProcessArgs(argc, argv)) { | |
| RPCSS_Usage(); | |
| return 1; | |
| } | |
| /* we want to wait for something to happen, and then | |
| timeout when no activity occurs. */ | |
| RPCSS_SetLazyTimeRemaining(max_lazy_timeout); | |
| if (RPCSS_Initialize()) { | |
| do | |
| RPCSS_MainLoop(); | |
| while (!RPCSS_Shutdown()); | |
| } | |
| return 0; | |
| } |