| /* | |
| * Copyright (C) 2001 Nikos Mavroyanopoulos | |
| * Copyright (C) 2004 Hans Leidekker | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| */ | |
| /* | |
| * This code implements the MD4 message-digest algorithm. | |
| * It is based on code in the public domain written by Colin | |
| * Plumb in 1993. The algorithm is due to Ron Rivest. | |
| * | |
| * Equivalent code is available from RSA Data Security, Inc. | |
| * This code has been tested against that, and is equivalent, | |
| * except that you don't need to include two pages of legalese | |
| * with every copy. | |
| * | |
| * To compute the message digest of a chunk of bytes, declare an | |
| * MD4_CTX structure, pass it to MD4Init, call MD4Update as | |
| * needed on buffers full of bytes, and then call MD4Final, which | |
| * will fill a supplied 16-byte array with the digest. | |
| */ | |
| #include <stdarg.h> | |
| #include "windef.h" | |
| typedef struct | |
| { | |
| unsigned int buf[4]; | |
| unsigned int i[2]; | |
| unsigned char in[64]; | |
| unsigned char digest[16]; | |
| } MD4_CTX; | |
| static void MD4Transform( unsigned int buf[4], unsigned int const in[16] ); | |
| /* | |
| * Note: this code is harmless on little-endian machines. | |
| */ | |
| static void byteReverse( unsigned char *buf, unsigned longs ) | |
| { | |
| unsigned int t; | |
| do { | |
| t = (unsigned int)((unsigned)buf[3] << 8 | buf[2]) << 16 | | |
| ((unsigned)buf[1] << 8 | buf[0]); | |
| *(unsigned int *)buf = t; | |
| buf += 4; | |
| } while (--longs); | |
| } | |
| /* | |
| * Start MD4 accumulation. Set bit count to 0 and buffer to mysterious | |
| * initialization constants. | |
| */ | |
| VOID WINAPI MD4Init( MD4_CTX *ctx ) | |
| { | |
| ctx->buf[0] = 0x67452301; | |
| ctx->buf[1] = 0xefcdab89; | |
| ctx->buf[2] = 0x98badcfe; | |
| ctx->buf[3] = 0x10325476; | |
| ctx->i[0] = ctx->i[1] = 0; | |
| } | |
| /* | |
| * Update context to reflect the concatenation of another buffer full | |
| * of bytes. | |
| */ | |
| VOID WINAPI MD4Update( MD4_CTX *ctx, const unsigned char *buf, unsigned int len ) | |
| { | |
| register unsigned int t; | |
| /* Update bitcount */ | |
| t = ctx->i[0]; | |
| if ((ctx->i[0] = t + ((unsigned int)len << 3)) < t) | |
| ctx->i[1]++; /* Carry from low to high */ | |
| ctx->i[1] += len >> 29; | |
| t = (t >> 3) & 0x3f; | |
| /* Handle any leading odd-sized chunks */ | |
| if (t) | |
| { | |
| unsigned char *p = (unsigned char *)ctx->in + t; | |
| t = 64 - t; | |
| if (len < t) | |
| { | |
| memcpy( p, buf, len ); | |
| return; | |
| } | |
| memcpy( p, buf, t ); | |
| byteReverse( ctx->in, 16 ); | |
| MD4Transform( ctx->buf, (unsigned int *)ctx->in ); | |
| buf += t; | |
| len -= t; | |
| } | |
| /* Process data in 64-byte chunks */ | |
| while (len >= 64) | |
| { | |
| memcpy( ctx->in, buf, 64 ); | |
| byteReverse( ctx->in, 16 ); | |
| MD4Transform( ctx->buf, (unsigned int *)ctx->in ); | |
| buf += 64; | |
| len -= 64; | |
| } | |
| /* Handle any remaining bytes of data. */ | |
| memcpy( ctx->in, buf, len ); | |
| } | |
| /* | |
| * Final wrapup - pad to 64-byte boundary with the bit pattern | |
| * 1 0* (64-bit count of bits processed, MSB-first) | |
| */ | |
| VOID WINAPI MD4Final( MD4_CTX *ctx ) | |
| { | |
| unsigned int count; | |
| unsigned char *p; | |
| /* Compute number of bytes mod 64 */ | |
| count = (ctx->i[0] >> 3) & 0x3F; | |
| /* Set the first char of padding to 0x80. This is safe since there is | |
| always at least one byte free */ | |
| p = ctx->in + count; | |
| *p++ = 0x80; | |
| /* Bytes of padding needed to make 64 bytes */ | |
| count = 64 - 1 - count; | |
| /* Pad out to 56 mod 64 */ | |
| if (count < 8) | |
| { | |
| /* Two lots of padding: Pad the first block to 64 bytes */ | |
| memset( p, 0, count ); | |
| byteReverse( ctx->in, 16 ); | |
| MD4Transform( ctx->buf, (unsigned int *)ctx->in ); | |
| /* Now fill the next block with 56 bytes */ | |
| memset( ctx->in, 0, 56 ); | |
| } | |
| else | |
| { | |
| /* Pad block to 56 bytes */ | |
| memset( p, 0, count - 8 ); | |
| } | |
| byteReverse( ctx->in, 14 ); | |
| /* Append length in bits and transform */ | |
| ((unsigned int *)ctx->in)[14] = ctx->i[0]; | |
| ((unsigned int *)ctx->in)[15] = ctx->i[1]; | |
| MD4Transform( ctx->buf, (unsigned int *)ctx->in ); | |
| byteReverse( (unsigned char *)ctx->buf, 4 ); | |
| memcpy( ctx->digest, ctx->buf, 16 ); | |
| } | |
| /* The three core functions */ | |
| #define rotl32(x,n) (((x) << ((unsigned int)(n))) | ((x) >> (32 - (unsigned int)(n)))) | |
| #define F( x, y, z ) (((x) & (y)) | ((~x) & (z))) | |
| #define G( x, y, z ) (((x) & (y)) | ((x) & (z)) | ((y) & (z))) | |
| #define H( x, y, z ) ((x) ^ (y) ^ (z)) | |
| #define FF( a, b, c, d, x, s ) { \ | |
| (a) += F( (b), (c), (d) ) + (x); \ | |
| (a) = rotl32( (a), (s) ); \ | |
| } | |
| #define GG( a, b, c, d, x, s ) { \ | |
| (a) += G( (b), (c), (d) ) + (x) + (unsigned int)0x5a827999; \ | |
| (a) = rotl32( (a), (s) ); \ | |
| } | |
| #define HH( a, b, c, d, x, s ) { \ | |
| (a) += H( (b), (c), (d) ) + (x) + (unsigned int)0x6ed9eba1; \ | |
| (a) = rotl32( (a), (s) ); \ | |
| } | |
| /* | |
| * The core of the MD4 algorithm | |
| */ | |
| static void MD4Transform( unsigned int buf[4], const unsigned int in[16] ) | |
| { | |
| register unsigned int a, b, c, d; | |
| a = buf[0]; | |
| b = buf[1]; | |
| c = buf[2]; | |
| d = buf[3]; | |
| FF( a, b, c, d, in[0], 3 ); | |
| FF( d, a, b, c, in[1], 7 ); | |
| FF( c, d, a, b, in[2], 11 ); | |
| FF( b, c, d, a, in[3], 19 ); | |
| FF( a, b, c, d, in[4], 3 ); | |
| FF( d, a, b, c, in[5], 7 ); | |
| FF( c, d, a, b, in[6], 11 ); | |
| FF( b, c, d, a, in[7], 19 ); | |
| FF( a, b, c, d, in[8], 3 ); | |
| FF( d, a, b, c, in[9], 7 ); | |
| FF( c, d, a, b, in[10], 11 ); | |
| FF( b, c, d, a, in[11], 19 ); | |
| FF( a, b, c, d, in[12], 3 ); | |
| FF( d, a, b, c, in[13], 7 ); | |
| FF( c, d, a, b, in[14], 11 ); | |
| FF( b, c, d, a, in[15], 19 ); | |
| GG( a, b, c, d, in[0], 3 ); | |
| GG( d, a, b, c, in[4], 5 ); | |
| GG( c, d, a, b, in[8], 9 ); | |
| GG( b, c, d, a, in[12], 13 ); | |
| GG( a, b, c, d, in[1], 3 ); | |
| GG( d, a, b, c, in[5], 5 ); | |
| GG( c, d, a, b, in[9], 9 ); | |
| GG( b, c, d, a, in[13], 13 ); | |
| GG( a, b, c, d, in[2], 3 ); | |
| GG( d, a, b, c, in[6], 5 ); | |
| GG( c, d, a, b, in[10], 9 ); | |
| GG( b, c, d, a, in[14], 13 ); | |
| GG( a, b, c, d, in[3], 3 ); | |
| GG( d, a, b, c, in[7], 5 ); | |
| GG( c, d, a, b, in[11], 9 ); | |
| GG( b, c, d, a, in[15], 13 ); | |
| HH( a, b, c, d, in[0], 3 ); | |
| HH( d, a, b, c, in[8], 9 ); | |
| HH( c, d, a, b, in[4], 11 ); | |
| HH( b, c, d, a, in[12], 15 ); | |
| HH( a, b, c, d, in[2], 3 ); | |
| HH( d, a, b, c, in[10], 9 ); | |
| HH( c, d, a, b, in[6], 11 ); | |
| HH( b, c, d, a, in[14], 15 ); | |
| HH( a, b, c, d, in[1], 3 ); | |
| HH( d, a, b, c, in[9], 9 ); | |
| HH( c, d, a, b, in[5], 11 ); | |
| HH( b, c, d, a, in[13], 15 ); | |
| HH( a, b, c, d, in[3], 3 ); | |
| HH( d, a, b, c, in[11], 9 ); | |
| HH( c, d, a, b, in[7], 11 ); | |
| HH( b, c, d, a, in[15], 15 ); | |
| buf[0] += a; | |
| buf[1] += b; | |
| buf[2] += c; | |
| buf[3] += d; | |
| } |