| /* Copyright (c) 2003 Juan Lang | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| * | |
| * This implementation uses a linked list, because I don't have a decent | |
| * hash table implementation handy. This is somewhat inefficient, but it's | |
| * rather more efficient than not having a name cache at all. | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include "wine/debug.h" | |
| #include "nbnamecache.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(netbios); | |
| typedef struct _NBNameCacheNode | |
| { | |
| DWORD expireTime; | |
| NBNameCacheEntry *entry; | |
| struct _NBNameCacheNode *next; | |
| } NBNameCacheNode; | |
| struct NBNameCache | |
| { | |
| HANDLE heap; | |
| CRITICAL_SECTION cs; | |
| DWORD entryExpireTimeMS; | |
| NBNameCacheNode *head; | |
| }; | |
| /* Unlinks the node pointed to by *prev, and frees any associated memory. | |
| * If that node's next pointed to another node, *prev now points to it. | |
| * Assumes the caller owns cache's lock. | |
| */ | |
| static void NBNameCacheUnlinkNode(struct NBNameCache *cache, | |
| NBNameCacheNode **prev) | |
| { | |
| if (cache && prev && *prev) | |
| { | |
| NBNameCacheNode *next = (*prev)->next; | |
| HeapFree(cache->heap, 0, (*prev)->entry); | |
| HeapFree(cache->heap, 0, *prev); | |
| *prev = next; | |
| } | |
| } | |
| /* Walks the list beginning with cache->head looking for the node with name | |
| * name. If the node is found, returns a pointer to the next pointer of the | |
| * node _prior_ to the found node (or head if head points to it). Thus, if the | |
| * node's all you want, dereference the return value twice. If you want to | |
| * modify the list, modify the referent of the return value. | |
| * While it's at it, deletes nodes whose time has expired (except the node | |
| * you're looking for, of course). | |
| * Returns NULL if the node isn't found. | |
| * Assumes the caller owns cache's lock. | |
| */ | |
| static NBNameCacheNode **NBNameCacheWalk(struct NBNameCache *cache, | |
| const char name[NCBNAMSZ]) | |
| { | |
| NBNameCacheNode **ret = NULL; | |
| if (cache && cache->head) | |
| { | |
| NBNameCacheNode **ptr; | |
| ptr = &cache->head; | |
| while (ptr && *ptr && (*ptr)->entry) | |
| { | |
| if (!memcmp((*ptr)->entry->name, name, NCBNAMSZ - 1)) | |
| ret = ptr; | |
| else | |
| { | |
| if (GetTickCount() > (*ptr)->expireTime) | |
| NBNameCacheUnlinkNode(cache, ptr); | |
| } | |
| if (*ptr) | |
| ptr = &(*ptr)->next; | |
| } | |
| } | |
| return ret; | |
| } | |
| struct NBNameCache *NBNameCacheCreate(HANDLE heap, DWORD entryExpireTimeMS) | |
| { | |
| struct NBNameCache *cache; | |
| if (!heap) | |
| heap = GetProcessHeap(); | |
| cache = (struct NBNameCache *)HeapAlloc(heap, 0, | |
| sizeof(struct NBNameCache)); | |
| if (cache) | |
| { | |
| cache->heap = heap; | |
| InitializeCriticalSection(&cache->cs); | |
| cache->entryExpireTimeMS = entryExpireTimeMS; | |
| cache->head = NULL; | |
| } | |
| return cache; | |
| } | |
| BOOL NBNameCacheAddEntry(struct NBNameCache *cache, NBNameCacheEntry *entry) | |
| { | |
| BOOL ret; | |
| if (cache && entry) | |
| { | |
| NBNameCacheNode **node; | |
| EnterCriticalSection(&cache->cs); | |
| node = NBNameCacheWalk(cache, entry->name); | |
| if (node) | |
| { | |
| (*node)->expireTime = GetTickCount() + | |
| cache->entryExpireTimeMS; | |
| HeapFree(cache->heap, 0, (*node)->entry); | |
| (*node)->entry = entry; | |
| ret = TRUE; | |
| } | |
| else | |
| { | |
| NBNameCacheNode *newNode = (NBNameCacheNode *)HeapAlloc( | |
| cache->heap, 0, sizeof(NBNameCacheNode)); | |
| if (newNode) | |
| { | |
| newNode->expireTime = GetTickCount() + | |
| cache->entryExpireTimeMS; | |
| newNode->entry = entry; | |
| newNode->next = cache->head; | |
| cache->head = newNode; | |
| ret = TRUE; | |
| } | |
| else | |
| ret = FALSE; | |
| } | |
| LeaveCriticalSection(&cache->cs); | |
| } | |
| else | |
| ret = FALSE; | |
| return ret; | |
| } | |
| const NBNameCacheEntry *NBNameCacheFindEntry(struct NBNameCache *cache, | |
| const UCHAR name[NCBNAMSZ]) | |
| { | |
| const NBNameCacheEntry *ret; | |
| UCHAR printName[NCBNAMSZ]; | |
| memcpy(printName, name, NCBNAMSZ - 1); | |
| printName[NCBNAMSZ - 1] = '\0'; | |
| if (cache) | |
| { | |
| NBNameCacheNode **node; | |
| EnterCriticalSection(&cache->cs); | |
| node = NBNameCacheWalk(cache, name); | |
| if (node) | |
| ret = (*node)->entry; | |
| else | |
| ret = NULL; | |
| LeaveCriticalSection(&cache->cs); | |
| } | |
| else | |
| ret = NULL; | |
| return ret; | |
| } | |
| BOOL NBNameCacheUpdateNBName(struct NBNameCache *cache, | |
| const UCHAR name[NCBNAMSZ], const UCHAR nbname[NCBNAMSZ]) | |
| { | |
| BOOL ret; | |
| if (cache) | |
| { | |
| NBNameCacheNode **node; | |
| EnterCriticalSection(&cache->cs); | |
| node = NBNameCacheWalk(cache, name); | |
| if (node && *node && (*node)->entry) | |
| { | |
| memcpy((*node)->entry->nbname, nbname, NCBNAMSZ); | |
| ret = TRUE; | |
| } | |
| else | |
| ret = FALSE; | |
| LeaveCriticalSection(&cache->cs); | |
| } | |
| else | |
| ret = FALSE; | |
| return ret; | |
| } | |
| void NBNameCacheDestroy(struct NBNameCache *cache) | |
| { | |
| if (cache) | |
| { | |
| DeleteCriticalSection(&cache->cs); | |
| while (cache->head) | |
| NBNameCacheUnlinkNode(cache, &cache->head); | |
| HeapFree(cache->heap, 0, cache); | |
| } | |
| } |