| /* | |
| * Copyright (C) 2006 Henri Verbeet | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #define COBJMACROS | |
| #include <d3d9.h> | |
| #include "wine/test.h" | |
| static HWND create_window(void) | |
| { | |
| WNDCLASS wc = {0}; | |
| wc.lpfnWndProc = DefWindowProc; | |
| wc.lpszClassName = "d3d9_test_wc"; | |
| RegisterClass(&wc); | |
| return CreateWindow("d3d9_test_wc", "d3d9_test", | |
| 0, 0, 0, 0, 0, 0, 0, 0, 0); | |
| } | |
| static IDirect3DDevice9 *init_d3d9(HMODULE d3d9_handle) | |
| { | |
| IDirect3D9 * (__stdcall * d3d9_create)(UINT SDKVersion) = 0; | |
| IDirect3D9 *d3d9_ptr = 0; | |
| IDirect3DDevice9 *device_ptr = 0; | |
| D3DPRESENT_PARAMETERS present_parameters; | |
| HRESULT hr; | |
| d3d9_create = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); | |
| ok(d3d9_create != NULL, "Failed to get address of Direct3DCreate9\n"); | |
| if (!d3d9_create) return NULL; | |
| d3d9_ptr = d3d9_create(D3D_SDK_VERSION); | |
| if (!d3d9_ptr) | |
| { | |
| skip("could not create D3D9\n"); | |
| return NULL; | |
| } | |
| ZeroMemory(&present_parameters, sizeof(present_parameters)); | |
| present_parameters.Windowed = TRUE; | |
| present_parameters.hDeviceWindow = create_window(); | |
| present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD; | |
| hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, | |
| NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr); | |
| if(FAILED(hr)) | |
| { | |
| skip("could not create device, IDirect3D9_CreateDevice returned %#x\n", hr); | |
| return NULL; | |
| } | |
| return device_ptr; | |
| } | |
| static void test_texture_stage_state(IDirect3DDevice9 *device_ptr, DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD expected) | |
| { | |
| DWORD value; | |
| HRESULT hr = IDirect3DDevice9_GetTextureStageState(device_ptr, stage, type, &value); | |
| ok(SUCCEEDED(hr) && value == expected, "GetTextureStageState (stage %#x, type %#x) returned: hr %#x, value %#x. " | |
| "Expected hr %#x, value %#x\n", stage, type, hr, value, D3D_OK, expected); | |
| } | |
| /* Test the default texture stage state values */ | |
| static void test_texture_stage_states(IDirect3DDevice9 *device_ptr, int num_stages) | |
| { | |
| int i; | |
| for (i = 0; i < num_stages; ++i) | |
| { | |
| test_texture_stage_state(device_ptr, i, D3DTSS_COLOROP, i ? D3DTOP_DISABLE : D3DTOP_MODULATE); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_COLORARG1, D3DTA_TEXTURE); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_COLORARG2, D3DTA_CURRENT); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAOP, i ? D3DTOP_DISABLE : D3DTOP_SELECTARG1); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAARG1, D3DTA_TEXTURE); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAARG2, D3DTA_CURRENT); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT00, 0); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT01, 0); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT10, 0); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVMAT11, 0); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_TEXCOORDINDEX, i); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVLSCALE, 0); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_BUMPENVLOFFSET, 0); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_TEXTURETRANSFORMFLAGS, D3DTTFF_DISABLE); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_COLORARG0, D3DTA_CURRENT); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_ALPHAARG0, D3DTA_CURRENT); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_RESULTARG, D3DTA_CURRENT); | |
| test_texture_stage_state(device_ptr, i, D3DTSS_CONSTANT, 0); | |
| } | |
| } | |
| static void test_cube_texture_from_pool(IDirect3DDevice9 *device_ptr, DWORD caps, D3DPOOL pool, BOOL need_cap) | |
| { | |
| IDirect3DCubeTexture9 *texture_ptr = NULL; | |
| HRESULT hr; | |
| hr = IDirect3DDevice9_CreateCubeTexture(device_ptr, 512, 1, 0, D3DFMT_X8R8G8B8, pool, &texture_ptr, NULL); | |
| if((caps & D3DPTEXTURECAPS_CUBEMAP) || !need_cap) | |
| ok(SUCCEEDED(hr), "hr=0x%.8x\n", hr); | |
| else | |
| ok(hr == D3DERR_INVALIDCALL, "hr=0x%.8x\n", hr); | |
| if(texture_ptr) IDirect3DCubeTexture9_Release(texture_ptr); | |
| } | |
| static void test_cube_texture_mipmap_gen(IDirect3DDevice9 *device_ptr) | |
| { | |
| IDirect3DCubeTexture9 *texture_ptr = NULL; | |
| IDirect3D9 *d3d9; | |
| HRESULT hr; | |
| hr = IDirect3DDevice9_GetDirect3D(device_ptr, &d3d9); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_GetDirect3D returned 0x%08x\n", hr); | |
| hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, | |
| D3DUSAGE_AUTOGENMIPMAP, | |
| D3DRTYPE_CUBETEXTURE, D3DFMT_X8R8G8B8); | |
| if(FAILED(hr)) | |
| { | |
| skip("No cube mipmap generation support\n"); | |
| return; | |
| } | |
| /* testing shows that autogenmipmap and rendertarget are mutually exclusive options */ | |
| hr = IDirect3DDevice9_CreateCubeTexture(device_ptr, 64, 0, (D3DUSAGE_RENDERTARGET | | |
| D3DUSAGE_AUTOGENMIPMAP), D3DFMT_X8R8G8B8, | |
| D3DPOOL_DEFAULT, &texture_ptr, 0); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture returned 0x%08x, expected 0x%08x\n", | |
| hr, D3D_OK); | |
| if (texture_ptr) IDirect3DCubeTexture9_Release(texture_ptr); | |
| texture_ptr = NULL; | |
| hr = IDirect3DDevice9_CreateCubeTexture(device_ptr, 64, 0, | |
| D3DUSAGE_AUTOGENMIPMAP, D3DFMT_X8R8G8B8, | |
| D3DPOOL_MANAGED, &texture_ptr, 0); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture failed (0x%08x)\n", hr); | |
| if (texture_ptr) IDirect3DCubeTexture9_Release(texture_ptr); | |
| texture_ptr = NULL; | |
| } | |
| static void test_cube_textures(IDirect3DDevice9 *device_ptr, DWORD caps) | |
| { | |
| test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_DEFAULT, TRUE); | |
| test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_MANAGED, TRUE); | |
| test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_SYSTEMMEM, TRUE); | |
| test_cube_texture_from_pool(device_ptr, caps, D3DPOOL_SCRATCH, FALSE); | |
| test_cube_texture_mipmap_gen(device_ptr); | |
| } | |
| static void test_mipmap_gen(IDirect3DDevice9 *device) | |
| { | |
| HRESULT hr; | |
| IDirect3D9 *d3d9; | |
| IDirect3DTexture9 *texture = NULL; | |
| IDirect3DSurface9 *surface; | |
| DWORD levels; | |
| D3DSURFACE_DESC desc; | |
| int i; | |
| D3DLOCKED_RECT lr; | |
| hr = IDirect3DDevice9_GetDirect3D(device, &d3d9); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_GetDirect3D returned %#x\n", hr); | |
| hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, | |
| D3DUSAGE_AUTOGENMIPMAP, | |
| D3DRTYPE_TEXTURE, D3DFMT_X8R8G8B8); | |
| if(FAILED(hr)) | |
| { | |
| skip("No mipmap generation support\n"); | |
| return; | |
| } | |
| /* testing shows that autogenmipmap and rendertarget are mutually exclusive options */ | |
| hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 0, (D3DUSAGE_RENDERTARGET | | |
| D3DUSAGE_AUTOGENMIPMAP), D3DFMT_X8R8G8B8, | |
| D3DPOOL_DEFAULT, &texture, 0); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture returned 0x%08x, expected 0x%08x\n", | |
| hr, D3D_OK); | |
| if (texture) IDirect3DTexture9_Release(texture); | |
| texture = NULL; | |
| hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 0, D3DUSAGE_AUTOGENMIPMAP, | |
| D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture failed(%08x)\n", hr); | |
| if (SUCCEEDED(hr)) | |
| { | |
| D3DTEXTUREFILTERTYPE fltt; | |
| fltt = IDirect3DTexture9_GetAutoGenFilterType(texture); | |
| ok(D3DTEXF_LINEAR == fltt /* || broken(D3DTEXF_POINT == fltt)*/, | |
| "GetAutoGenFilterType returned default %d\n", fltt); | |
| hr = IDirect3DTexture9_SetAutoGenFilterType(texture, D3DTEXF_NONE); | |
| todo_wine ok(hr == D3DERR_INVALIDCALL, "SetAutoGenFilterType D3DTEXF_NONE returned %08x\n", hr); | |
| hr = IDirect3DTexture9_SetAutoGenFilterType(texture, D3DTEXF_ANISOTROPIC); | |
| ok(hr == D3D_OK, "SetAutoGenFilterType D3DTEXF_ANISOTROPIC returned %08x\n", hr); | |
| fltt = IDirect3DTexture9_GetAutoGenFilterType(texture); | |
| ok(D3DTEXF_ANISOTROPIC == fltt, "GetAutoGenFilterType returned %d\n", fltt); | |
| hr = IDirect3DTexture9_SetAutoGenFilterType(texture, D3DTEXF_LINEAR); | |
| ok(hr == D3D_OK, "SetAutoGenFilterType D3DTEXF_LINEAR returned %08x\n", hr); | |
| } | |
| levels = IDirect3DTexture9_GetLevelCount(texture); | |
| ok(levels == 1, "Got %d levels, expected 1\n", levels); | |
| for(i = 0; i < 6 /* 64 = 2 ^ 6 */; i++) | |
| { | |
| surface = NULL; | |
| hr = IDirect3DTexture9_GetSurfaceLevel(texture, i, &surface); | |
| ok(hr == (i == 0 ? D3D_OK : D3DERR_INVALIDCALL), | |
| "GetSurfaceLevel on level %d returned %#x\n", i, hr); | |
| if(surface) IDirect3DSurface9_Release(surface); | |
| hr = IDirect3DTexture9_GetLevelDesc(texture, i, &desc); | |
| ok(hr == (i == 0 ? D3D_OK : D3DERR_INVALIDCALL), | |
| "GetLevelDesc on level %d returned %#x\n", i, hr); | |
| hr = IDirect3DTexture9_LockRect(texture, i, &lr, NULL, 0); | |
| ok(hr == (i == 0 ? D3D_OK : D3DERR_INVALIDCALL), | |
| "LockRect on level %d returned %#x\n", i, hr); | |
| if(SUCCEEDED(hr)) | |
| { | |
| hr = IDirect3DTexture9_UnlockRect(texture, i); | |
| ok(hr == D3D_OK, "Unlock returned %08x\n", hr); | |
| } | |
| } | |
| IDirect3DTexture9_Release(texture); | |
| hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 2 /* levels */, D3DUSAGE_AUTOGENMIPMAP, | |
| D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0); | |
| ok(hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture(levels = 2) returned %08x\n", hr); | |
| hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 6 /* levels */, D3DUSAGE_AUTOGENMIPMAP, | |
| D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0); | |
| ok(hr == D3DERR_INVALIDCALL, "IDirect3DDevice9_CreateTexture(levels = 6) returned %08x\n", hr); | |
| hr = IDirect3DDevice9_CreateTexture(device, 64, 64, 1 /* levels */, D3DUSAGE_AUTOGENMIPMAP, | |
| D3DFMT_X8R8G8B8, D3DPOOL_MANAGED, &texture, 0); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture(levels = 1) returned %08x\n", hr); | |
| levels = IDirect3DTexture9_GetLevelCount(texture); | |
| ok(levels == 1, "Got %d levels, expected 1\n", levels); | |
| IDirect3DTexture9_Release(texture); | |
| } | |
| static void test_filter(IDirect3DDevice9 *device) { | |
| HRESULT hr; | |
| IDirect3DTexture9 *texture; | |
| IDirect3D9 *d3d9; | |
| DWORD passes = 0; | |
| unsigned int i; | |
| struct filter_tests { | |
| DWORD magfilter, minfilter, mipfilter; | |
| BOOL has_texture; | |
| HRESULT result; | |
| } tests[] = { | |
| { D3DTEXF_NONE, D3DTEXF_NONE, D3DTEXF_NONE, FALSE, D3DERR_UNSUPPORTEDTEXTUREFILTER }, | |
| { D3DTEXF_POINT, D3DTEXF_NONE, D3DTEXF_NONE, FALSE, D3DERR_UNSUPPORTEDTEXTUREFILTER }, | |
| { D3DTEXF_NONE, D3DTEXF_POINT, D3DTEXF_NONE, FALSE, D3DERR_UNSUPPORTEDTEXTUREFILTER }, | |
| { D3DTEXF_POINT, D3DTEXF_POINT, D3DTEXF_NONE, FALSE, D3D_OK }, | |
| { D3DTEXF_POINT, D3DTEXF_POINT, D3DTEXF_POINT, FALSE, D3D_OK }, | |
| { D3DTEXF_NONE, D3DTEXF_NONE, D3DTEXF_NONE, TRUE, D3DERR_UNSUPPORTEDTEXTUREFILTER }, | |
| { D3DTEXF_POINT, D3DTEXF_NONE, D3DTEXF_NONE, TRUE, D3DERR_UNSUPPORTEDTEXTUREFILTER }, | |
| { D3DTEXF_POINT, D3DTEXF_POINT, D3DTEXF_NONE, TRUE, D3D_OK }, | |
| { D3DTEXF_POINT, D3DTEXF_POINT, D3DTEXF_POINT, TRUE, D3D_OK }, | |
| { D3DTEXF_NONE, D3DTEXF_NONE, D3DTEXF_NONE, TRUE, D3DERR_UNSUPPORTEDTEXTUREFILTER }, | |
| { D3DTEXF_LINEAR, D3DTEXF_NONE, D3DTEXF_NONE, TRUE, D3DERR_UNSUPPORTEDTEXTUREFILTER }, | |
| { D3DTEXF_LINEAR, D3DTEXF_POINT, D3DTEXF_NONE, TRUE, E_FAIL }, | |
| { D3DTEXF_POINT, D3DTEXF_LINEAR, D3DTEXF_NONE, TRUE, E_FAIL }, | |
| { D3DTEXF_POINT, D3DTEXF_POINT, D3DTEXF_LINEAR, TRUE, E_FAIL }, | |
| }; | |
| hr = IDirect3DDevice9_GetDirect3D(device, &d3d9); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_GetDirect3D(levels = 1) returned %08x\n", hr); | |
| hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, 0, | |
| D3DRTYPE_TEXTURE, D3DFMT_A32B32G32R32F); | |
| if(FAILED(hr)) { | |
| skip("D3DFMT_A32B32G32R32F not supported\n"); | |
| goto out; | |
| } | |
| hr = IDirect3D9_CheckDeviceFormat(d3d9, 0, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_QUERY_FILTER, | |
| D3DRTYPE_TEXTURE, D3DFMT_A32B32G32R32F); | |
| if(SUCCEEDED(hr)) { | |
| skip("D3DFMT_A32B32G32R32F supports filtering\n"); | |
| goto out; | |
| } | |
| hr = IDirect3DDevice9_CreateTexture(device, 128, 128, 0, 0, D3DFMT_A32B32G32R32F, | |
| D3DPOOL_MANAGED, &texture, 0); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture returned %08x\n", hr); | |
| /* Needed for ValidateDevice */ | |
| hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ | D3DFVF_TEX1); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_SetFVF returned %08x\n", hr); | |
| for(i = 0; i < (sizeof(tests) / sizeof(tests[0])); i++) { | |
| if(tests[i].has_texture) { | |
| hr = IDirect3DDevice9_SetTexture(device, 0, (IDirect3DBaseTexture9 *) texture); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture returned %08x\n", hr); | |
| } else { | |
| hr = IDirect3DDevice9_SetTexture(device, 0, NULL); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture returned %08x\n", hr); | |
| } | |
| hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MAGFILTER, tests[i].magfilter); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_SetSamplerState returned %08x\n", hr); | |
| hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MINFILTER, tests[i].minfilter); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_SetSamplerState returned %08x\n", hr); | |
| hr = IDirect3DDevice9_SetSamplerState(device, 0, D3DSAMP_MIPFILTER, tests[i].mipfilter); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_SetSamplerState returned %08x\n", hr); | |
| passes = 0xdeadbeef; | |
| hr = IDirect3DDevice9_ValidateDevice(device, &passes); | |
| ok(hr == tests[i].result, "ValidateDevice failed: Texture %s, min %u, mag %u, mip %u. Got %08x, expected %08x\n", | |
| tests[i].has_texture ? "TRUE" : "FALSE", tests[i].magfilter, tests[i].minfilter, | |
| tests[i].mipfilter, hr, tests[i].result); | |
| if(SUCCEEDED(hr)) { | |
| ok(passes != 0, "ValidateDevice succeeded, passes is %u\n", passes); | |
| } else { | |
| ok(passes == 0xdeadbeef, "ValidateDevice failed, passes is %u\n", passes); | |
| } | |
| } | |
| hr = IDirect3DDevice9_SetTexture(device, 0, NULL); | |
| ok(SUCCEEDED(hr), "IDirect3DDevice9_SetTexture returned %#x.\n", hr); | |
| IDirect3DTexture9_Release(texture); | |
| out: | |
| IDirect3D9_Release(d3d9); | |
| } | |
| static void test_gettexture(IDirect3DDevice9 *device) { | |
| HRESULT hr; | |
| IDirect3DBaseTexture9 *texture = (IDirect3DBaseTexture9 *) 0xdeadbeef; | |
| hr = IDirect3DDevice9_SetTexture(device, 0, NULL); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_SetTexture failed, hr = 0x%08x\n", hr); | |
| hr = IDirect3DDevice9_GetTexture(device, 0, &texture); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_GetTexture failed, hr = 0x%08x\n", hr); | |
| ok(texture == NULL, "Texture returned is %p, expected NULL\n", texture); | |
| } | |
| static void test_lod(IDirect3DDevice9 *device) | |
| { | |
| HRESULT hr; | |
| DWORD ret; | |
| IDirect3DTexture9 *texture; | |
| hr = IDirect3DDevice9_CreateTexture(device, 128, 128, 3, 0, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, | |
| &texture, NULL); | |
| ok(hr == D3D_OK, "IDirect3DDevice9_CreateTexture failed with %08x\n", hr); | |
| /* SetLOD is only supported on D3DPOOL_MANAGED textures, but it doesn't return a HRESULT, | |
| * so it can't return a normal error. Instead, the call is simply ignored | |
| */ | |
| ret = IDirect3DTexture9_SetLOD(texture, 0); | |
| ok(ret == 0, "IDirect3DTexture9_SetLOD returned %u, expected 0\n", ret); | |
| ret = IDirect3DTexture9_SetLOD(texture, 1); | |
| ok(ret == 0, "IDirect3DTexture9_SetLOD returned %u, expected 0\n", ret); | |
| ret = IDirect3DTexture9_SetLOD(texture, 2); | |
| ok(ret == 0, "IDirect3DTexture9_SetLOD returned %u, expected 0\n", ret); | |
| ret = IDirect3DTexture9_GetLOD(texture); | |
| ok(ret == 0, "IDirect3DTexture9_GetLOD returned %u, expected 0\n", ret); | |
| IDirect3DTexture9_Release(texture); | |
| } | |
| START_TEST(texture) | |
| { | |
| D3DCAPS9 caps; | |
| HMODULE d3d9_handle; | |
| IDirect3DDevice9 *device_ptr; | |
| ULONG refcount; | |
| d3d9_handle = LoadLibraryA("d3d9.dll"); | |
| if (!d3d9_handle) | |
| { | |
| skip("Could not load d3d9.dll\n"); | |
| return; | |
| } | |
| device_ptr = init_d3d9(d3d9_handle); | |
| if (!device_ptr) return; | |
| IDirect3DDevice9_GetDeviceCaps(device_ptr, &caps); | |
| test_texture_stage_states(device_ptr, caps.MaxTextureBlendStages); | |
| test_cube_textures(device_ptr, caps.TextureCaps); | |
| test_mipmap_gen(device_ptr); | |
| test_filter(device_ptr); | |
| test_gettexture(device_ptr); | |
| test_lod(device_ptr); | |
| refcount = IDirect3DDevice9_Release(device_ptr); | |
| ok(!refcount, "Device has %u references left\n", refcount); | |
| } |