| /* | |
| * Copyright (C) 2008 Stefan Dösinger(for CodeWeavers) | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| /* This file contains tests specific to IDirect3D9Ex and IDirect3DDevice9Ex, like | |
| * how to obtain them. For testing rendering with extended functions use visual.c | |
| */ | |
| #define COBJMACROS | |
| #include <initguid.h> | |
| #include <d3d9.h> | |
| #include "wine/test.h" | |
| static HMODULE d3d9_handle = 0; | |
| static IDirect3D9 * (WINAPI *pDirect3DCreate9)(UINT SDKVersion); | |
| static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex); | |
| static HWND create_window(void) | |
| { | |
| WNDCLASS wc = {0}; | |
| HWND ret; | |
| wc.lpfnWndProc = DefWindowProc; | |
| wc.lpszClassName = "d3d9_test_wc"; | |
| RegisterClass(&wc); | |
| ret = CreateWindow("d3d9_test_wc", "d3d9_test", | |
| WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION , 0, 0, 640, 480, 0, 0, 0, 0); | |
| return ret; | |
| } | |
| static ULONG getref(IUnknown *obj) { | |
| IUnknown_AddRef(obj); | |
| return IUnknown_Release(obj); | |
| } | |
| static void test_qi_base_to_ex(void) | |
| { | |
| IDirect3D9 *d3d9 = pDirect3DCreate9(D3D_SDK_VERSION); | |
| IDirect3D9Ex *d3d9ex = (void *) 0xdeadbeef; | |
| IDirect3DDevice9 *device; | |
| IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef; | |
| HRESULT hr; | |
| HWND window = create_window(); | |
| D3DPRESENT_PARAMETERS present_parameters; | |
| if (!d3d9) | |
| { | |
| skip("Direct3D9 is not available\n"); | |
| return; | |
| } | |
| hr = IDirect3D9_QueryInterface(d3d9, &IID_IDirect3D9Ex, (void **) &d3d9ex); | |
| ok(hr == E_NOINTERFACE, | |
| "IDirect3D9::QueryInterface for IID_IDirect3D9Ex returned %08x, expected E_NOINTERFACE\n", | |
| hr); | |
| ok(d3d9ex == NULL, "QueryInterface returned interface %p, expected NULL\n", d3d9ex); | |
| if(d3d9ex) IDirect3D9Ex_Release(d3d9ex); | |
| memset(&present_parameters, 0, sizeof(present_parameters)); | |
| present_parameters.Windowed = TRUE; | |
| present_parameters.hDeviceWindow = window; | |
| present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; | |
| present_parameters.BackBufferWidth = 640; | |
| present_parameters.BackBufferHeight = 480; | |
| present_parameters.EnableAutoDepthStencil = FALSE; | |
| present_parameters.AutoDepthStencilFormat = D3DFMT_D16; | |
| hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); | |
| if(FAILED(hr)) { | |
| skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); | |
| goto out; | |
| } | |
| hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); | |
| ok(hr == E_NOINTERFACE, | |
| "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected E_NOINTERFACE\n", | |
| hr); | |
| ok(deviceEx == NULL, "QueryInterface returned interface %p, expected NULL\n", deviceEx); | |
| if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); | |
| IDirect3DDevice9_Release(device); | |
| out: | |
| IDirect3D9_Release(d3d9); | |
| DestroyWindow(window); | |
| } | |
| static void test_qi_ex_to_base(void) | |
| { | |
| IDirect3D9 *d3d9 = (void *) 0xdeadbeef; | |
| IDirect3D9Ex *d3d9ex; | |
| IDirect3DDevice9 *device; | |
| IDirect3DDevice9Ex *deviceEx = (void *) 0xdeadbeef; | |
| HRESULT hr; | |
| HWND window = create_window(); | |
| D3DPRESENT_PARAMETERS present_parameters; | |
| ULONG ref; | |
| hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); | |
| ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "Direct3DCreate9Ex returned %08x\n", hr); | |
| if(FAILED(hr)) { | |
| skip("Direct3D9Ex is not available\n"); | |
| goto out; | |
| } | |
| hr = IDirect3D9Ex_QueryInterface(d3d9ex, &IID_IDirect3D9, (void **) &d3d9); | |
| ok(hr == D3D_OK, | |
| "IDirect3D9Ex::QueryInterface for IID_IDirect3D9 returned %08x, expected D3D_OK\n", | |
| hr); | |
| ok(d3d9 != NULL && d3d9 != (void *) 0xdeadbeef, | |
| "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", d3d9); | |
| ref = getref((IUnknown *) d3d9ex); | |
| ok(ref == 2, "IDirect3D9Ex refcount is %d, expected 2\n", ref); | |
| ref = getref((IUnknown *) d3d9); | |
| ok(ref == 2, "IDirect3D9 refcount is %d, expected 2\n", ref); | |
| memset(&present_parameters, 0, sizeof(present_parameters)); | |
| present_parameters.Windowed = TRUE; | |
| present_parameters.hDeviceWindow = window; | |
| present_parameters.SwapEffect = D3DSWAPEFFECT_COPY; | |
| present_parameters.BackBufferWidth = 640; | |
| present_parameters.BackBufferHeight = 480; | |
| present_parameters.EnableAutoDepthStencil = FALSE; | |
| present_parameters.AutoDepthStencilFormat = D3DFMT_D16; | |
| /* First, try to create a normal device with IDirect3D9Ex::CreateDevice and QI it for IDirect3DDevice9Ex */ | |
| hr = IDirect3D9Ex_CreateDevice(d3d9ex, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); | |
| if(FAILED(hr)) { | |
| skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); | |
| goto out; | |
| } | |
| hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); | |
| ok(hr == D3D_OK, | |
| "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n", | |
| hr); | |
| ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef, | |
| "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx); | |
| ref = getref((IUnknown *) device); | |
| ok(ref == 2, "IDirect3DDevice9 refcount is %d, expected 2\n", ref); | |
| ref = getref((IUnknown *) deviceEx); | |
| ok(ref == 2, "IDirect3DDevice9Ex refcount is %d, expected 2\n", ref); | |
| if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); | |
| IDirect3DDevice9_Release(device); | |
| /* Next, try to create a normal device with IDirect3D9::CreateDevice(non-ex) and QI it */ | |
| hr = IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, present_parameters.hDeviceWindow, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device); | |
| if(FAILED(hr)) { | |
| skip("Failed to create a regular Direct3DDevice9, skipping QI tests\n"); | |
| goto out; | |
| } | |
| hr = IDirect3DDevice9_QueryInterface(device, &IID_IDirect3DDevice9Ex, (void **) &deviceEx); | |
| ok(hr == D3D_OK, | |
| "IDirect3D9Device::QueryInterface for IID_IDirect3DDevice9Ex returned %08x, expected D3D_OK\n", | |
| hr); | |
| ok(deviceEx != NULL && deviceEx != (void *) 0xdeadbeef, | |
| "QueryInterface returned interface %p, expected != NULL && != 0xdeadbeef\n", deviceEx); | |
| ref = getref((IUnknown *) device); | |
| ok(ref == 2, "IDirect3DDevice9 refcount is %d, expected 2\n", ref); | |
| ref = getref((IUnknown *) deviceEx); | |
| ok(ref == 2, "IDirect3DDevice9Ex refcount is %d, expected 2\n", ref); | |
| if(deviceEx) IDirect3DDevice9Ex_Release(deviceEx); | |
| IDirect3DDevice9_Release(device); | |
| IDirect3D9_Release(d3d9); | |
| IDirect3D9Ex_Release(d3d9ex); | |
| out: | |
| DestroyWindow(window); | |
| } | |
| static void test_get_adapter_luid(void) | |
| { | |
| HWND window = create_window(); | |
| IDirect3D9Ex *d3d9ex; | |
| UINT count; | |
| HRESULT hr; | |
| LUID luid; | |
| hr = pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9ex); | |
| if (FAILED(hr)) | |
| { | |
| skip("Direct3D9Ex is not available.\n"); | |
| DestroyWindow(window); | |
| return; | |
| } | |
| count = IDirect3D9Ex_GetAdapterCount(d3d9ex); | |
| if (!count) | |
| { | |
| skip("No adapters available.\n"); | |
| IDirect3D9Ex_Release(d3d9ex); | |
| DestroyWindow(window); | |
| return; | |
| } | |
| hr = IDirect3D9Ex_GetAdapterLUID(d3d9ex, D3DADAPTER_DEFAULT, &luid); | |
| ok(SUCCEEDED(hr), "GetAdapterLUID failed, hr %#x.\n", hr); | |
| trace("adapter luid: %08x:%08x.\n", luid.HighPart, luid.LowPart); | |
| IDirect3D9Ex_Release(d3d9ex); | |
| } | |
| START_TEST(d3d9ex) | |
| { | |
| d3d9_handle = LoadLibraryA("d3d9.dll"); | |
| if (!d3d9_handle) | |
| { | |
| skip("Could not load d3d9.dll\n"); | |
| return; | |
| } | |
| pDirect3DCreate9 = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9"); | |
| ok(pDirect3DCreate9 != NULL, "Failed to get address of Direct3DCreate9\n"); | |
| if(!pDirect3DCreate9) { | |
| return; | |
| } | |
| pDirect3DCreate9Ex = (void *)GetProcAddress(d3d9_handle, "Direct3DCreate9Ex"); | |
| if (!pDirect3DCreate9Ex) { | |
| win_skip("Failed to get address of Direct3DCreate9Ex\n"); | |
| return; | |
| } | |
| test_qi_base_to_ex(); | |
| test_qi_ex_to_base(); | |
| test_get_adapter_luid(); | |
| } |