| /* | |
| * Direct3D 9 | |
| * | |
| * Copyright 2002-2003 Jason Edmeades | |
| * Copyright 2002-2003 Raphael Junqueira | |
| * Copyright 2005 Oliver Stieber | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| * | |
| */ | |
| #include "config.h" | |
| #include "initguid.h" | |
| #include "d3d9_private.h" | |
| WINE_DEFAULT_DEBUG_CHANNEL(d3d9); | |
| static int D3DPERF_event_level = 0; | |
| void WINAPI DebugSetMute(void) { | |
| /* nothing to do */ | |
| } | |
| IDirect3D9* WINAPI DECLSPEC_HOTPATCH Direct3DCreate9(UINT SDKVersion) { | |
| IDirect3D9Impl* object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3D9Impl)); | |
| object->lpVtbl = &Direct3D9_Vtbl; | |
| object->ref = 1; | |
| wined3d_mutex_lock(); | |
| object->WineD3D = WineDirect3DCreate(9, (IUnknown *)object); | |
| wined3d_mutex_unlock(); | |
| TRACE("SDKVersion = %x, Created Direct3D object @ %p, WineObj @ %p\n", SDKVersion, object, object->WineD3D); | |
| if (!object->WineD3D) | |
| { | |
| HeapFree( GetProcessHeap(), 0, object ); | |
| object = NULL; | |
| } | |
| return (IDirect3D9*) object; | |
| } | |
| HRESULT WINAPI DECLSPEC_HOTPATCH Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex **direct3d9ex) { | |
| IDirect3D9 *ret; | |
| IDirect3D9Impl* object; | |
| TRACE("Calling Direct3DCreate9\n"); | |
| ret = Direct3DCreate9(SDKVersion); | |
| if(!ret) { | |
| *direct3d9ex = NULL; | |
| return D3DERR_NOTAVAILABLE; | |
| } | |
| object = (IDirect3D9Impl *) ret; | |
| object->extended = TRUE; /* Enables QI for extended interfaces */ | |
| *direct3d9ex = (IDirect3D9Ex *) object; | |
| return D3D_OK; | |
| } | |
| /******************************************************************* | |
| * Direct3DShaderValidatorCreate9 (D3D9.@) | |
| * | |
| * No documentation available for this function. | |
| * SDK only says it is internal and shouldn't be used. | |
| */ | |
| void* WINAPI Direct3DShaderValidatorCreate9(void) | |
| { | |
| static int once; | |
| if (!once++) FIXME("stub\n"); | |
| return NULL; | |
| } | |
| /******************************************************************* | |
| * DllMain | |
| */ | |
| BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv) | |
| { | |
| /* At process attach */ | |
| TRACE("fdwReason=%d\n", fdwReason); | |
| if (fdwReason == DLL_PROCESS_ATTACH) | |
| DisableThreadLibraryCalls(hInstDLL); | |
| return TRUE; | |
| } | |
| /*********************************************************************** | |
| * D3DPERF_BeginEvent (D3D9.@) | |
| */ | |
| int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, LPCWSTR name) { | |
| TRACE("(color %#x, name %s) : stub\n", color, debugstr_w(name)); | |
| return D3DPERF_event_level++; | |
| } | |
| /*********************************************************************** | |
| * D3DPERF_EndEvent (D3D9.@) | |
| */ | |
| int WINAPI D3DPERF_EndEvent(void) { | |
| TRACE("(void) : stub\n"); | |
| return --D3DPERF_event_level; | |
| } | |
| /*********************************************************************** | |
| * D3DPERF_GetStatus (D3D9.@) | |
| */ | |
| DWORD WINAPI D3DPERF_GetStatus(void) { | |
| FIXME("(void) : stub\n"); | |
| return 0; | |
| } | |
| /*********************************************************************** | |
| * D3DPERF_SetOptions (D3D9.@) | |
| * | |
| */ | |
| void WINAPI D3DPERF_SetOptions(DWORD options) | |
| { | |
| FIXME("(%#x) : stub\n", options); | |
| } | |
| /*********************************************************************** | |
| * D3DPERF_QueryRepeatFrame (D3D9.@) | |
| */ | |
| BOOL WINAPI D3DPERF_QueryRepeatFrame(void) { | |
| FIXME("(void) : stub\n"); | |
| return FALSE; | |
| } | |
| /*********************************************************************** | |
| * D3DPERF_SetMarker (D3D9.@) | |
| */ | |
| void WINAPI D3DPERF_SetMarker(D3DCOLOR color, LPCWSTR name) { | |
| FIXME("(color %#x, name %s) : stub\n", color, debugstr_w(name)); | |
| } | |
| /*********************************************************************** | |
| * D3DPERF_SetRegion (D3D9.@) | |
| */ | |
| void WINAPI D3DPERF_SetRegion(D3DCOLOR color, LPCWSTR name) { | |
| FIXME("(color %#x, name %s) : stub\n", color, debugstr_w(name)); | |
| } |