|  | /* | 
|  | * Server-side pipe management | 
|  | * | 
|  | * Copyright (C) 1998 Alexandre Julliard | 
|  | * Copyright (C) 2001 Mike McCormack | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
|  | * | 
|  | * TODO: | 
|  | *   message mode | 
|  | */ | 
|  |  | 
|  | #include "config.h" | 
|  | #include "wine/port.h" | 
|  |  | 
|  | #include <assert.h> | 
|  | #include <fcntl.h> | 
|  | #include <string.h> | 
|  | #include <stdarg.h> | 
|  | #include <stdio.h> | 
|  | #include <stdlib.h> | 
|  | #include <sys/time.h> | 
|  | #include <sys/types.h> | 
|  | #ifdef HAVE_SYS_SOCKET_H | 
|  | #include <sys/socket.h> | 
|  | #endif | 
|  | #include <time.h> | 
|  | #include <unistd.h> | 
|  | #ifdef HAVE_POLL_H | 
|  | #include <poll.h> | 
|  | #endif | 
|  |  | 
|  | #include "windef.h" | 
|  | #include "winternl.h" | 
|  |  | 
|  | #include "file.h" | 
|  | #include "handle.h" | 
|  | #include "thread.h" | 
|  | #include "request.h" | 
|  |  | 
|  | enum pipe_state | 
|  | { | 
|  | ps_idle_server, | 
|  | ps_wait_open, | 
|  | ps_connected_server, | 
|  | ps_wait_disconnect, | 
|  | ps_disconnected_server, | 
|  | ps_wait_connect | 
|  | }; | 
|  |  | 
|  | struct named_pipe; | 
|  |  | 
|  | struct pipe_server | 
|  | { | 
|  | struct object        obj;        /* object header */ | 
|  | struct fd           *fd;         /* pipe file descriptor */ | 
|  | struct list          entry;      /* entry in named pipe servers list */ | 
|  | enum pipe_state      state;      /* server state */ | 
|  | struct pipe_client  *client;     /* client that this server is connected to */ | 
|  | struct named_pipe   *pipe; | 
|  | struct timeout_user *flush_poll; | 
|  | struct event        *event; | 
|  | struct list          wait_q;     /* only a single one can be queued */ | 
|  | unsigned int         options;    /* pipe options */ | 
|  | }; | 
|  |  | 
|  | struct pipe_client | 
|  | { | 
|  | struct object        obj;        /* object header */ | 
|  | struct fd           *fd;         /* pipe file descriptor */ | 
|  | struct pipe_server  *server;     /* server that this client is connected to */ | 
|  | unsigned int         flags;      /* file flags */ | 
|  | }; | 
|  |  | 
|  | struct named_pipe | 
|  | { | 
|  | struct object       obj;         /* object header */ | 
|  | unsigned int        flags; | 
|  | unsigned int        maxinstances; | 
|  | unsigned int        outsize; | 
|  | unsigned int        insize; | 
|  | unsigned int        timeout; | 
|  | unsigned int        instances; | 
|  | struct list         servers;     /* list of servers using this pipe */ | 
|  | struct list         waiters;     /* list of clients waiting to connect */ | 
|  | }; | 
|  |  | 
|  | static void named_pipe_dump( struct object *obj, int verbose ); | 
|  | static void named_pipe_destroy( struct object *obj ); | 
|  |  | 
|  | static const struct object_ops named_pipe_ops = | 
|  | { | 
|  | sizeof(struct named_pipe),    /* size */ | 
|  | named_pipe_dump,              /* dump */ | 
|  | no_add_queue,                 /* add_queue */ | 
|  | NULL,                         /* remove_queue */ | 
|  | NULL,                         /* signaled */ | 
|  | NULL,                         /* satisfied */ | 
|  | no_signal,                    /* signal */ | 
|  | no_get_fd,                    /* get_fd */ | 
|  | no_close_handle,              /* close_handle */ | 
|  | named_pipe_destroy            /* destroy */ | 
|  | }; | 
|  |  | 
|  | /* server end functions */ | 
|  | static void pipe_server_dump( struct object *obj, int verbose ); | 
|  | static struct fd *pipe_server_get_fd( struct object *obj ); | 
|  | static void pipe_server_destroy( struct object *obj); | 
|  | static int pipe_server_flush( struct fd *fd, struct event **event ); | 
|  | static int pipe_server_get_info( struct fd *fd ); | 
|  |  | 
|  | static const struct object_ops pipe_server_ops = | 
|  | { | 
|  | sizeof(struct pipe_server),   /* size */ | 
|  | pipe_server_dump,             /* dump */ | 
|  | default_fd_add_queue,         /* add_queue */ | 
|  | default_fd_remove_queue,      /* remove_queue */ | 
|  | default_fd_signaled,          /* signaled */ | 
|  | no_satisfied,                 /* satisfied */ | 
|  | no_signal,                    /* signal */ | 
|  | pipe_server_get_fd,           /* get_fd */ | 
|  | no_close_handle,              /* close_handle */ | 
|  | pipe_server_destroy           /* destroy */ | 
|  | }; | 
|  |  | 
|  | static const struct fd_ops pipe_server_fd_ops = | 
|  | { | 
|  | default_fd_get_poll_events,     /* get_poll_events */ | 
|  | default_poll_event,           /* poll_event */ | 
|  | pipe_server_flush,            /* flush */ | 
|  | pipe_server_get_info,         /* get_file_info */ | 
|  | default_fd_queue_async,       /* queue_async */ | 
|  | default_fd_cancel_async,      /* cancel_async */ | 
|  | }; | 
|  |  | 
|  | /* client end functions */ | 
|  | static void pipe_client_dump( struct object *obj, int verbose ); | 
|  | static struct fd *pipe_client_get_fd( struct object *obj ); | 
|  | static void pipe_client_destroy( struct object *obj ); | 
|  | static int pipe_client_flush( struct fd *fd, struct event **event ); | 
|  | static int pipe_client_get_info( struct fd *fd ); | 
|  |  | 
|  | static const struct object_ops pipe_client_ops = | 
|  | { | 
|  | sizeof(struct pipe_client),   /* size */ | 
|  | pipe_client_dump,             /* dump */ | 
|  | default_fd_add_queue,         /* add_queue */ | 
|  | default_fd_remove_queue,      /* remove_queue */ | 
|  | default_fd_signaled,          /* signaled */ | 
|  | no_satisfied,                 /* satisfied */ | 
|  | no_signal,                    /* signal */ | 
|  | pipe_client_get_fd,           /* get_fd */ | 
|  | no_close_handle,              /* close_handle */ | 
|  | pipe_client_destroy           /* destroy */ | 
|  | }; | 
|  |  | 
|  | static const struct fd_ops pipe_client_fd_ops = | 
|  | { | 
|  | default_fd_get_poll_events,   /* get_poll_events */ | 
|  | default_poll_event,           /* poll_event */ | 
|  | pipe_client_flush,            /* flush */ | 
|  | pipe_client_get_info,         /* get_file_info */ | 
|  | default_fd_queue_async,       /* queue_async */ | 
|  | default_fd_cancel_async       /* cancel_async */ | 
|  | }; | 
|  |  | 
|  | static void named_pipe_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct named_pipe *pipe = (struct named_pipe *) obj; | 
|  | assert( obj->ops == &named_pipe_ops ); | 
|  | fprintf( stderr, "Named pipe " ); | 
|  | dump_object_name( &pipe->obj ); | 
|  | fprintf( stderr, "\n" ); | 
|  | } | 
|  |  | 
|  | static void pipe_server_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct pipe_server *server = (struct pipe_server *) obj; | 
|  | assert( obj->ops == &pipe_server_ops ); | 
|  | fprintf( stderr, "Named pipe server pipe=%p state=%d\n", server->pipe, server->state ); | 
|  | } | 
|  |  | 
|  | static void pipe_client_dump( struct object *obj, int verbose ) | 
|  | { | 
|  | struct pipe_client *client = (struct pipe_client *) obj; | 
|  | assert( obj->ops == &pipe_client_ops ); | 
|  | fprintf( stderr, "Named pipe client server=%p\n", client->server ); | 
|  | } | 
|  |  | 
|  | static void named_pipe_destroy( struct object *obj) | 
|  | { | 
|  | struct named_pipe *pipe = (struct named_pipe *) obj; | 
|  |  | 
|  | assert( list_empty( &pipe->servers ) ); | 
|  | assert( !pipe->instances ); | 
|  | async_terminate_queue( &pipe->waiters, STATUS_HANDLES_CLOSED ); | 
|  | } | 
|  |  | 
|  | static struct fd *pipe_client_get_fd( struct object *obj ) | 
|  | { | 
|  | struct pipe_client *client = (struct pipe_client *) obj; | 
|  | if (client->fd) | 
|  | return (struct fd *) grab_object( client->fd ); | 
|  | set_error( STATUS_PIPE_DISCONNECTED ); | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static struct fd *pipe_server_get_fd( struct object *obj ) | 
|  | { | 
|  | struct pipe_server *server = (struct pipe_server *) obj; | 
|  |  | 
|  | switch(server->state) | 
|  | { | 
|  | case ps_connected_server: | 
|  | case ps_wait_disconnect: | 
|  | assert( server->fd ); | 
|  | return (struct fd *) grab_object( server->fd ); | 
|  |  | 
|  | case ps_wait_open: | 
|  | case ps_idle_server: | 
|  | set_error( STATUS_PIPE_LISTENING ); | 
|  | break; | 
|  |  | 
|  | case ps_disconnected_server: | 
|  | case ps_wait_connect: | 
|  | set_error( STATUS_PIPE_DISCONNECTED ); | 
|  | break; | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  |  | 
|  | static void notify_empty( struct pipe_server *server ) | 
|  | { | 
|  | if (!server->flush_poll) | 
|  | return; | 
|  | assert( server->state == ps_connected_server ); | 
|  | assert( server->event ); | 
|  | remove_timeout_user( server->flush_poll ); | 
|  | server->flush_poll = NULL; | 
|  | set_event( server->event ); | 
|  | release_object( server->event ); | 
|  | server->event = NULL; | 
|  | } | 
|  |  | 
|  | static void do_disconnect( struct pipe_server *server ) | 
|  | { | 
|  | /* we may only have a server fd, if the client disconnected */ | 
|  | if (server->client) | 
|  | { | 
|  | assert( server->client->server == server ); | 
|  | assert( server->client->fd ); | 
|  | release_object( server->client->fd ); | 
|  | server->client->fd = NULL; | 
|  | } | 
|  | assert( server->fd ); | 
|  | release_object( server->fd ); | 
|  | server->fd = NULL; | 
|  | } | 
|  |  | 
|  | static void pipe_server_destroy( struct object *obj) | 
|  | { | 
|  | struct pipe_server *server = (struct pipe_server *)obj; | 
|  |  | 
|  | assert( obj->ops == &pipe_server_ops ); | 
|  |  | 
|  | if (server->fd) | 
|  | { | 
|  | notify_empty( server ); | 
|  | do_disconnect( server ); | 
|  | } | 
|  |  | 
|  | if (server->client) | 
|  | { | 
|  | server->client->server = NULL; | 
|  | server->client = NULL; | 
|  | } | 
|  |  | 
|  | async_terminate_head( &server->wait_q, STATUS_HANDLES_CLOSED ); | 
|  |  | 
|  | assert( server->pipe->instances ); | 
|  | server->pipe->instances--; | 
|  |  | 
|  | list_remove( &server->entry ); | 
|  | release_object( server->pipe ); | 
|  | } | 
|  |  | 
|  | static void pipe_client_destroy( struct object *obj) | 
|  | { | 
|  | struct pipe_client *client = (struct pipe_client *)obj; | 
|  | struct pipe_server *server = client->server; | 
|  |  | 
|  | assert( obj->ops == &pipe_client_ops ); | 
|  |  | 
|  | if (server) | 
|  | { | 
|  | notify_empty( server ); | 
|  |  | 
|  | switch(server->state) | 
|  | { | 
|  | case ps_connected_server: | 
|  | /* Don't destroy the server's fd here as we can't | 
|  | do a successful flush without it. */ | 
|  | server->state = ps_wait_disconnect; | 
|  | release_object( client->fd ); | 
|  | client->fd = NULL; | 
|  | break; | 
|  | case ps_disconnected_server: | 
|  | server->state = ps_wait_connect; | 
|  | break; | 
|  | case ps_idle_server: | 
|  | case ps_wait_open: | 
|  | case ps_wait_disconnect: | 
|  | case ps_wait_connect: | 
|  | assert( 0 ); | 
|  | } | 
|  | assert( server->client ); | 
|  | server->client = NULL; | 
|  | client->server = NULL; | 
|  | } | 
|  | assert( !client->fd ); | 
|  | } | 
|  |  | 
|  | static int pipe_data_remaining( struct pipe_server *server ) | 
|  | { | 
|  | struct pollfd pfd; | 
|  | int fd; | 
|  |  | 
|  | assert( server->client ); | 
|  |  | 
|  | fd = get_unix_fd( server->client->fd ); | 
|  | if (fd < 0) | 
|  | return 0; | 
|  | pfd.fd = fd; | 
|  | pfd.events = POLLIN; | 
|  | pfd.revents = 0; | 
|  |  | 
|  | if (0 > poll( &pfd, 1, 0 )) | 
|  | return 0; | 
|  |  | 
|  | return pfd.revents&POLLIN; | 
|  | } | 
|  |  | 
|  | static void check_flushed( void *arg ) | 
|  | { | 
|  | struct pipe_server *server = (struct pipe_server*) arg; | 
|  |  | 
|  | assert( server->event ); | 
|  | if (pipe_data_remaining( server )) | 
|  | { | 
|  | struct timeval tv; | 
|  |  | 
|  | gettimeofday( &tv, NULL ); | 
|  | add_timeout( &tv, 100 ); | 
|  | server->flush_poll = add_timeout_user( &tv, check_flushed, server ); | 
|  | } | 
|  | else | 
|  | { | 
|  | /* notify_empty( server ); */ | 
|  | server->flush_poll = NULL; | 
|  | set_event( server->event ); | 
|  | release_object( server->event ); | 
|  | server->event = NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | static int pipe_server_flush( struct fd *fd, struct event **event ) | 
|  | { | 
|  | struct pipe_server *server = get_fd_user( fd ); | 
|  |  | 
|  | if (!server) | 
|  | return 0; | 
|  |  | 
|  | if (server->state != ps_connected_server) | 
|  | return 0; | 
|  |  | 
|  | /* FIXME: if multiple threads flush the same pipe, | 
|  | maybe should create a list of processes to notify */ | 
|  | if (server->flush_poll) | 
|  | return 0; | 
|  |  | 
|  | if (pipe_data_remaining( server )) | 
|  | { | 
|  | struct timeval tv; | 
|  |  | 
|  | /* this kind of sux - | 
|  | there's no unix way to be alerted when a pipe becomes empty */ | 
|  | server->event = create_event( NULL, 0, 0, 0 ); | 
|  | if (!server->event) | 
|  | return 0; | 
|  | gettimeofday( &tv, NULL ); | 
|  | add_timeout( &tv, 100 ); | 
|  | server->flush_poll = add_timeout_user( &tv, check_flushed, server ); | 
|  | *event = server->event; | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static int pipe_client_flush( struct fd *fd, struct event **event ) | 
|  | { | 
|  | /* FIXME: what do we have to do for this? */ | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static inline int is_overlapped( unsigned int options ) | 
|  | { | 
|  | return !(options & (FILE_SYNCHRONOUS_IO_ALERT | FILE_SYNCHRONOUS_IO_NONALERT)); | 
|  | } | 
|  |  | 
|  | static int pipe_server_get_info( struct fd *fd ) | 
|  | { | 
|  | struct pipe_server *server = get_fd_user( fd ); | 
|  | int flags = FD_FLAG_AVAILABLE; | 
|  |  | 
|  | if (is_overlapped( server->options )) flags |= FD_FLAG_OVERLAPPED; | 
|  |  | 
|  | return flags; | 
|  | } | 
|  |  | 
|  | static int pipe_client_get_info( struct fd *fd ) | 
|  | { | 
|  | struct pipe_client *client = get_fd_user( fd ); | 
|  | int flags = FD_FLAG_AVAILABLE; | 
|  |  | 
|  | if (is_overlapped( client->flags )) flags |= FD_FLAG_OVERLAPPED; | 
|  |  | 
|  | return flags; | 
|  | } | 
|  |  | 
|  | static struct named_pipe *create_named_pipe( const WCHAR *name, size_t len ) | 
|  | { | 
|  | struct named_pipe *pipe; | 
|  |  | 
|  | pipe = create_named_object( sync_namespace, &named_pipe_ops, name, len ); | 
|  | if (pipe) | 
|  | { | 
|  | if (get_error() != STATUS_OBJECT_NAME_COLLISION) | 
|  | { | 
|  | /* initialize it if it didn't already exist */ | 
|  | pipe->instances = 0; | 
|  | list_init( &pipe->servers ); | 
|  | list_init( &pipe->waiters ); | 
|  | } | 
|  | } | 
|  | return pipe; | 
|  | } | 
|  |  | 
|  | static struct named_pipe *open_named_pipe( const WCHAR *name, size_t len ) | 
|  | { | 
|  | struct object *obj; | 
|  |  | 
|  | if ((obj = find_object( sync_namespace, name, len ))) | 
|  | { | 
|  | if (obj->ops == &named_pipe_ops) return (struct named_pipe *)obj; | 
|  | release_object( obj ); | 
|  | set_error( STATUS_OBJECT_TYPE_MISMATCH ); | 
|  | } | 
|  | else set_error( STATUS_OBJECT_NAME_NOT_FOUND ); | 
|  |  | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static struct pipe_server *get_pipe_server_obj( struct process *process, | 
|  | obj_handle_t handle, unsigned int access ) | 
|  | { | 
|  | struct object *obj; | 
|  | obj = get_handle_obj( process, handle, access, &pipe_server_ops ); | 
|  | return (struct pipe_server *) obj; | 
|  | } | 
|  |  | 
|  | static struct pipe_server *create_pipe_server( struct named_pipe *pipe, unsigned int options ) | 
|  | { | 
|  | struct pipe_server *server; | 
|  |  | 
|  | server = alloc_object( &pipe_server_ops ); | 
|  | if (!server) | 
|  | return NULL; | 
|  |  | 
|  | server->fd = NULL; | 
|  | server->pipe = pipe; | 
|  | server->state = ps_idle_server; | 
|  | server->client = NULL; | 
|  | server->flush_poll = NULL; | 
|  | server->options = options; | 
|  | list_init( &server->wait_q ); | 
|  |  | 
|  | list_add_head( &pipe->servers, &server->entry ); | 
|  | grab_object( pipe ); | 
|  |  | 
|  | return server; | 
|  | } | 
|  |  | 
|  | static struct pipe_client *create_pipe_client( struct pipe_server *server, unsigned int flags ) | 
|  | { | 
|  | struct pipe_client *client; | 
|  |  | 
|  | client = alloc_object( &pipe_client_ops ); | 
|  | if (!client) | 
|  | return NULL; | 
|  |  | 
|  | client->fd = NULL; | 
|  | client->server = server; | 
|  | client->flags = flags; | 
|  |  | 
|  | return client; | 
|  | } | 
|  |  | 
|  | static inline struct pipe_server *find_server( struct named_pipe *pipe, enum pipe_state state ) | 
|  | { | 
|  | struct pipe_server *server; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( server, &pipe->servers, struct pipe_server, entry ) | 
|  | { | 
|  | if (server->state == state) return (struct pipe_server *)grab_object( server ); | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | static inline struct pipe_server *find_server2( struct named_pipe *pipe, | 
|  | enum pipe_state state1, enum pipe_state state2 ) | 
|  | { | 
|  | struct pipe_server *server; | 
|  |  | 
|  | LIST_FOR_EACH_ENTRY( server, &pipe->servers, struct pipe_server, entry ) | 
|  | { | 
|  | if (server->state == state1 || server->state == state2) | 
|  | return (struct pipe_server *)grab_object( server ); | 
|  | } | 
|  | return NULL; | 
|  | } | 
|  |  | 
|  | DECL_HANDLER(create_named_pipe) | 
|  | { | 
|  | struct named_pipe *pipe; | 
|  | struct pipe_server *server; | 
|  |  | 
|  | reply->handle = 0; | 
|  | pipe = create_named_pipe( get_req_data(), get_req_data_size() ); | 
|  | if (!pipe) | 
|  | return; | 
|  |  | 
|  | if (get_error() != STATUS_OBJECT_NAME_COLLISION) | 
|  | { | 
|  | pipe->insize = req->insize; | 
|  | pipe->outsize = req->outsize; | 
|  | pipe->maxinstances = req->maxinstances; | 
|  | pipe->timeout = req->timeout; | 
|  | pipe->flags = req->flags; | 
|  | } | 
|  | else | 
|  | { | 
|  | set_error( 0 );  /* clear the name collision */ | 
|  | if (pipe->maxinstances <= pipe->instances) | 
|  | { | 
|  | set_error( STATUS_PIPE_BUSY ); | 
|  | release_object( pipe ); | 
|  | return; | 
|  | } | 
|  | if ((pipe->maxinstances != req->maxinstances) || | 
|  | (pipe->timeout != req->timeout) || | 
|  | (pipe->flags != req->flags)) | 
|  | { | 
|  | set_error( STATUS_ACCESS_DENIED ); | 
|  | release_object( pipe ); | 
|  | return; | 
|  | } | 
|  | } | 
|  |  | 
|  | server = create_pipe_server( pipe, req->options ); | 
|  | if (server) | 
|  | { | 
|  | reply->handle = alloc_handle( current->process, server, | 
|  | GENERIC_READ|GENERIC_WRITE, req->inherit ); | 
|  | server->pipe->instances++; | 
|  | release_object( server ); | 
|  | } | 
|  |  | 
|  | release_object( pipe ); | 
|  | } | 
|  |  | 
|  | DECL_HANDLER(open_named_pipe) | 
|  | { | 
|  | struct pipe_server *server; | 
|  | struct pipe_client *client; | 
|  | struct named_pipe *pipe; | 
|  | int fds[2]; | 
|  |  | 
|  | pipe = open_named_pipe( get_req_data(), get_req_data_size() ); | 
|  | if (!pipe) | 
|  | { | 
|  | set_error( STATUS_NO_SUCH_FILE ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | server = find_server2( pipe, ps_idle_server, ps_wait_open ); | 
|  | release_object( pipe ); | 
|  |  | 
|  | if (!server) | 
|  | { | 
|  | set_error( STATUS_PIPE_NOT_AVAILABLE ); | 
|  | return; | 
|  | } | 
|  |  | 
|  | client = create_pipe_client( server, req->flags ); | 
|  | if (client) | 
|  | { | 
|  | if (!socketpair( PF_UNIX, SOCK_STREAM, 0, fds )) | 
|  | { | 
|  | int res = 0; | 
|  |  | 
|  | assert( !client->fd ); | 
|  | assert( !server->fd ); | 
|  |  | 
|  | /* for performance reasons, only set nonblocking mode when using | 
|  | * overlapped I/O. Otherwise, we will be doing too much busy | 
|  | * looping */ | 
|  | if (is_overlapped( req->flags )) | 
|  | res = fcntl( fds[1], F_SETFL, O_NONBLOCK ); | 
|  | if ((res != -1) && is_overlapped( server->options )) | 
|  | res = fcntl( fds[0], F_SETFL, O_NONBLOCK ); | 
|  |  | 
|  | client->fd = create_anonymous_fd( &pipe_client_fd_ops, | 
|  | fds[1], &client->obj ); | 
|  | server->fd = create_anonymous_fd( &pipe_server_fd_ops, | 
|  | fds[0], &server->obj ); | 
|  | if (client->fd && server->fd && res != 1) | 
|  | { | 
|  | if (server->state == ps_wait_open) | 
|  | async_terminate_head( &server->wait_q, STATUS_SUCCESS ); | 
|  | assert( list_empty( &server->wait_q ) ); | 
|  | server->state = ps_connected_server; | 
|  | server->client = client; | 
|  | client->server = server; | 
|  | reply->handle = alloc_handle( current->process, client, | 
|  | req->access, req->inherit ); | 
|  | } | 
|  | } | 
|  | else | 
|  | file_set_error(); | 
|  |  | 
|  | release_object( client ); | 
|  | } | 
|  | release_object( server ); | 
|  | } | 
|  |  | 
|  | DECL_HANDLER(connect_named_pipe) | 
|  | { | 
|  | struct pipe_server *server; | 
|  |  | 
|  | server = get_pipe_server_obj(current->process, req->handle, 0); | 
|  | if (!server) | 
|  | return; | 
|  |  | 
|  | switch(server->state) | 
|  | { | 
|  | case ps_idle_server: | 
|  | case ps_wait_connect: | 
|  | assert( !server->fd ); | 
|  | server->state = ps_wait_open; | 
|  | create_async( current, NULL, &server->wait_q, | 
|  | req->func, req->overlapped, NULL ); | 
|  | async_terminate_queue( &server->pipe->waiters, STATUS_SUCCESS ); | 
|  | break; | 
|  | case ps_connected_server: | 
|  | assert( server->fd ); | 
|  | set_error( STATUS_PIPE_CONNECTED ); | 
|  | break; | 
|  | case ps_disconnected_server: | 
|  | set_error( STATUS_PIPE_BUSY ); | 
|  | break; | 
|  | case ps_wait_disconnect: | 
|  | set_error( STATUS_NO_DATA_DETECTED ); | 
|  | break; | 
|  | case ps_wait_open: | 
|  | set_error( STATUS_INVALID_HANDLE ); | 
|  | break; | 
|  | } | 
|  |  | 
|  | release_object(server); | 
|  | } | 
|  |  | 
|  | DECL_HANDLER(wait_named_pipe) | 
|  | { | 
|  | struct named_pipe *pipe; | 
|  | struct pipe_server *server; | 
|  |  | 
|  | if (!(pipe = open_named_pipe( get_req_data(), get_req_data_size() ))) | 
|  | { | 
|  | set_error( STATUS_PIPE_NOT_AVAILABLE ); | 
|  | return; | 
|  | } | 
|  | server = find_server( pipe, ps_wait_open ); | 
|  | if (server) | 
|  | { | 
|  | /* there's already a server waiting for a client to connect */ | 
|  | thread_queue_apc( current, NULL, req->func, APC_ASYNC_IO, | 
|  | 1, req->overlapped, NULL, (void *)STATUS_SUCCESS ); | 
|  | release_object( server ); | 
|  | } | 
|  | else | 
|  | { | 
|  | unsigned int timeout; | 
|  | if (req->timeout == NMPWAIT_USE_DEFAULT_WAIT) | 
|  | timeout = pipe->timeout; | 
|  | else | 
|  | timeout = req->timeout; | 
|  |  | 
|  | if (req->timeout == NMPWAIT_WAIT_FOREVER) | 
|  | create_async( current, NULL, &pipe->waiters, | 
|  | req->func, req->overlapped, NULL ); | 
|  | else | 
|  | create_async( current, &timeout, &pipe->waiters, | 
|  | req->func, req->overlapped, NULL ); | 
|  | } | 
|  |  | 
|  | release_object( pipe ); | 
|  | } | 
|  |  | 
|  | DECL_HANDLER(disconnect_named_pipe) | 
|  | { | 
|  | struct pipe_server *server; | 
|  |  | 
|  | reply->fd = -1; | 
|  | server = get_pipe_server_obj( current->process, req->handle, 0 ); | 
|  | if (!server) | 
|  | return; | 
|  | switch(server->state) | 
|  | { | 
|  | case ps_connected_server: | 
|  | assert( server->fd ); | 
|  | assert( server->client ); | 
|  | assert( server->client->fd ); | 
|  |  | 
|  | notify_empty( server ); | 
|  |  | 
|  | /* Dump the client and server fds, but keep the pointers | 
|  | around - client loses all waiting data */ | 
|  | server->state = ps_disconnected_server; | 
|  | do_disconnect( server ); | 
|  | reply->fd = flush_cached_fd( current->process, req->handle ); | 
|  | break; | 
|  |  | 
|  | case ps_wait_disconnect: | 
|  | assert( !server->client ); | 
|  | assert( server->fd ); | 
|  | do_disconnect( server ); | 
|  | server->state = ps_wait_connect; | 
|  | reply->fd = flush_cached_fd( current->process, req->handle ); | 
|  | break; | 
|  |  | 
|  | case ps_idle_server: | 
|  | case ps_wait_open: | 
|  | case ps_disconnected_server: | 
|  | case ps_wait_connect: | 
|  | set_error( STATUS_PIPE_DISCONNECTED ); | 
|  | break; | 
|  | } | 
|  | release_object( server ); | 
|  | } | 
|  |  | 
|  | DECL_HANDLER(get_named_pipe_info) | 
|  | { | 
|  | struct pipe_server *server; | 
|  |  | 
|  | server = get_pipe_server_obj( current->process, req->handle, 0 ); | 
|  | if (!server) | 
|  | return; | 
|  |  | 
|  | reply->flags        = server->pipe->flags; | 
|  | reply->maxinstances = server->pipe->maxinstances; | 
|  | reply->insize       = server->pipe->insize; | 
|  | reply->outsize      = server->pipe->outsize; | 
|  |  | 
|  | release_object(server); | 
|  | } |