| @ stdcall D3DAssemble(ptr long str ptr ptr long ptr ptr) d3dcompiler_43.D3DAssemble | 
 | @ stub DebugSetMute | 
 | @ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile | 
 | @ stdcall D3DDisassemble10Effect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect | 
 | @ stdcall D3DDisassemble(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble | 
 | @ stdcall D3DGetDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo | 
 | @ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob | 
 | @ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob | 
 | @ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob | 
 | @ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess | 
 | @ stdcall D3DReflect(ptr long ptr ptr) d3dcompiler_43.D3DReflect | 
 | @ stub D3DReturnFailure1 | 
 | @ stdcall D3DStripShader(ptr long long ptr) d3dcompiler_43.D3DStripShader |