| /* |
| * Copyright 2010 Christian Costa |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "wine/debug.h" |
| #include "d3dx9_36_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3dx); |
| |
| static const struct ID3DXLineVtbl ID3DXLine_Vtbl; |
| |
| typedef struct ID3DXLineImpl { |
| ID3DXLine ID3DXLine_iface; |
| LONG ref; |
| |
| IDirect3DDevice9 *device; |
| IDirect3DStateBlock9 *state; |
| } ID3DXLineImpl; |
| |
| static inline ID3DXLineImpl *impl_from_ID3DXLine(ID3DXLine *iface) |
| { |
| return CONTAINING_RECORD(iface, ID3DXLineImpl, ID3DXLine_iface); |
| } |
| |
| /*** IUnknown methods ***/ |
| static HRESULT WINAPI ID3DXLineImpl_QueryInterface(ID3DXLine* iface, REFIID riid, LPVOID* object) |
| { |
| TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), object); |
| |
| if (IsEqualGUID(riid, &IID_IUnknown) || |
| IsEqualGUID(riid, &IID_ID3DXLine)) |
| { |
| ID3DXLine_AddRef(iface); |
| *object = iface; |
| return S_OK; |
| } |
| |
| ERR("Interface %s not found\n", debugstr_guid(riid)); |
| |
| return E_NOINTERFACE; |
| } |
| |
| static ULONG WINAPI ID3DXLineImpl_AddRef(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| TRACE("(%p)->(): AddRef from %u\n", This, This->ref); |
| |
| return InterlockedIncrement(&This->ref); |
| } |
| |
| static ULONG WINAPI ID3DXLineImpl_Release(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| ULONG ref = InterlockedDecrement(&This->ref); |
| |
| TRACE("(%p)->(): Release from %u\n", This, ref + 1); |
| |
| if (!ref) |
| { |
| IDirect3DDevice9_Release(This->device); |
| HeapFree(GetProcessHeap(), 0, This); |
| } |
| |
| return ref; |
| } |
| |
| /*** ID3DXLine methods ***/ |
| static HRESULT WINAPI ID3DXLineImpl_GetDevice(ID3DXLine* iface, LPDIRECT3DDEVICE9* device) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| TRACE ("(%p)->(%p): relay\n", This, device); |
| |
| if (device == NULL) return D3DERR_INVALIDCALL; |
| |
| *device = This->device; |
| IDirect3DDevice9_AddRef(This->device); |
| |
| return D3D_OK; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_Begin(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| HRESULT hr; |
| D3DXMATRIX identity, projection; |
| D3DVIEWPORT9 vp; |
| |
| TRACE ("(%p)->()\n", This); |
| |
| if (This->state != NULL) /* We already began. Return error. */ |
| return D3DERR_INVALIDCALL; |
| |
| hr = IDirect3DDevice9_CreateStateBlock(This->device, D3DSBT_ALL, &This->state); |
| if (FAILED(hr)) return D3DXERR_INVALIDDATA; |
| |
| hr = IDirect3DDevice9_GetViewport(This->device, &vp); |
| if (FAILED(hr)) goto failed; |
| |
| D3DXMatrixIdentity(&identity); |
| D3DXMatrixOrthoOffCenterLH(&projection, |
| 0.0, vp.Width, /* Min and max x */ |
| vp.Height, 0.0, /* Min and max y. Screen y is on top so this is inverted */ |
| 0.0, 1.0); /* Min and max z */ |
| |
| hr = IDirect3DDevice9_SetTransform(This->device, D3DTS_WORLD, &identity); |
| if (FAILED(hr)) goto failed; |
| |
| hr = IDirect3DDevice9_SetTransform(This->device, D3DTS_VIEW, &identity); |
| if (FAILED(hr)) goto failed; |
| |
| hr = IDirect3DDevice9_SetTransform(This->device, D3DTS_PROJECTION, &projection); |
| if (FAILED(hr)) goto failed; |
| |
| /* Windows sets similar states so we do the same */ |
| |
| hr = IDirect3DDevice9_SetRenderState(This->device, D3DRS_LIGHTING, FALSE); |
| if (FAILED(hr)) goto failed; |
| |
| hr = IDirect3DDevice9_SetRenderState(This->device, D3DRS_FOGENABLE, FALSE); |
| if (FAILED(hr)) goto failed; |
| |
| hr = IDirect3DDevice9_SetRenderState(This->device, D3DRS_SHADEMODE, D3DSHADE_FLAT); |
| if (FAILED(hr)) goto failed; |
| |
| hr = IDirect3DDevice9_SetRenderState(This->device, D3DRS_ALPHABLENDENABLE, TRUE); |
| if (FAILED(hr)) goto failed; |
| |
| hr = IDirect3DDevice9_SetRenderState(This->device, D3DRS_SRCBLEND, D3DBLEND_SRCALPHA); |
| if (FAILED(hr)) goto failed; |
| |
| hr = IDirect3DDevice9_SetRenderState(This->device, D3DRS_DESTBLEND, D3DBLEND_INVSRCALPHA); |
| if (FAILED(hr)) goto failed; |
| |
| return D3D_OK; |
| failed: |
| IDirect3DStateBlock9_Apply(This->state); |
| IDirect3DStateBlock9_Release(This->state); |
| This->state = NULL; |
| return D3DXERR_INVALIDDATA; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_Draw(ID3DXLine* iface, CONST D3DXVECTOR2* vertexlist, DWORD vertexlistcount, D3DCOLOR color) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(%p, %u, %#x): stub\n", This, vertexlist, vertexlistcount, color); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_DrawTransform(ID3DXLine* iface, CONST D3DXVECTOR3* vertexlist, DWORD vertexlistcount, |
| CONST D3DXMATRIX* transform, D3DCOLOR color) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(%p, %u, %p, %#x): stub\n", This, vertexlist, vertexlistcount, transform, color); |
| |
| return E_NOTIMPL; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_SetPattern(ID3DXLine* iface, DWORD pattern) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(%#x): stub\n", This, pattern); |
| |
| return E_NOTIMPL; |
| } |
| |
| static DWORD WINAPI ID3DXLineImpl_GetPattern(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(): stub\n", This); |
| |
| return 0xFFFFFFFF; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_SetPatternScale(ID3DXLine* iface, FLOAT scale) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(%f): stub\n", This, scale); |
| |
| return E_NOTIMPL; |
| } |
| |
| static FLOAT WINAPI ID3DXLineImpl_GetPatternScale(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(): stub\n", This); |
| |
| return 1.0f; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_SetWidth(ID3DXLine* iface, FLOAT width) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(%f): stub\n", This, width); |
| |
| return E_NOTIMPL; |
| } |
| |
| static FLOAT WINAPI ID3DXLineImpl_GetWidth(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(): stub\n", This); |
| |
| return 1.0f; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_SetAntialias(ID3DXLine* iface, BOOL antialias) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(%u): stub\n", This, antialias); |
| |
| return E_NOTIMPL; |
| } |
| |
| static BOOL WINAPI ID3DXLineImpl_GetAntialias(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(): stub\n", This); |
| |
| return FALSE; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_SetGLLines(ID3DXLine* iface, BOOL gl_lines) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(%u): stub\n", This, gl_lines); |
| |
| return E_NOTIMPL; |
| } |
| |
| static BOOL WINAPI ID3DXLineImpl_GetGLLines(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(): stub\n", This); |
| |
| return FALSE; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_End(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| HRESULT hr; |
| |
| TRACE ("(%p)->()\n", This); |
| |
| if (This->state == NULL) /* We haven't begun yet. */ |
| return D3DERR_INVALIDCALL; |
| |
| hr = IDirect3DStateBlock9_Apply(This->state); |
| IDirect3DStateBlock9_Release(This->state); |
| This->state = NULL; |
| |
| if (FAILED(hr)) return D3DXERR_INVALIDDATA; |
| else return D3D_OK; |
| } |
| |
| static HRESULT WINAPI ID3DXLineImpl_OnLostDevice(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(): stub\n", This); |
| |
| return E_NOTIMPL; |
| } |
| static HRESULT WINAPI ID3DXLineImpl_OnResetDevice(ID3DXLine* iface) |
| { |
| ID3DXLineImpl *This = impl_from_ID3DXLine(iface); |
| |
| FIXME("(%p)->(): stub\n", This); |
| |
| return E_NOTIMPL; |
| } |
| |
| static const struct ID3DXLineVtbl ID3DXLine_Vtbl = |
| { |
| /*** IUnknown methods ***/ |
| ID3DXLineImpl_QueryInterface, |
| ID3DXLineImpl_AddRef, |
| ID3DXLineImpl_Release, |
| /*** ID3DXLine methods ***/ |
| ID3DXLineImpl_GetDevice, |
| ID3DXLineImpl_Begin, |
| ID3DXLineImpl_Draw, |
| ID3DXLineImpl_DrawTransform, |
| ID3DXLineImpl_SetPattern, |
| ID3DXLineImpl_GetPattern, |
| ID3DXLineImpl_SetPatternScale, |
| ID3DXLineImpl_GetPatternScale, |
| ID3DXLineImpl_SetWidth, |
| ID3DXLineImpl_GetWidth, |
| ID3DXLineImpl_SetAntialias, |
| ID3DXLineImpl_GetAntialias, |
| ID3DXLineImpl_SetGLLines, |
| ID3DXLineImpl_GetGLLines, |
| ID3DXLineImpl_End, |
| ID3DXLineImpl_OnLostDevice, |
| ID3DXLineImpl_OnResetDevice |
| }; |
| |
| HRESULT WINAPI D3DXCreateLine(LPDIRECT3DDEVICE9 device, LPD3DXLINE* line) |
| { |
| ID3DXLineImpl* object; |
| |
| TRACE("(%p, %p)\n", device, line); |
| |
| if (!device || !line) |
| return D3DERR_INVALIDCALL; |
| |
| object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ID3DXLineImpl)); |
| if (!object) |
| { |
| ERR("Out of memory\n"); |
| return E_OUTOFMEMORY; |
| } |
| |
| object->ID3DXLine_iface.lpVtbl = &ID3DXLine_Vtbl; |
| object->ref = 1; |
| object->device = device; |
| object->state = NULL; /* We only initialize it on Begin */ |
| IDirect3DDevice9_AddRef(device); |
| |
| *line = &object->ID3DXLine_iface; |
| |
| return D3D_OK; |
| } |