| /* |
| * Message queues related functions |
| * |
| * Copyright 1993, 1994 Alexandre Julliard |
| */ |
| |
| #include <string.h> |
| #include <signal.h> |
| #include <assert.h> |
| #include "windef.h" |
| #include "wingdi.h" |
| #include "winerror.h" |
| #include "wine/winbase16.h" |
| #include "wine/winuser16.h" |
| #include "queue.h" |
| #include "win.h" |
| #include "user.h" |
| #include "hook.h" |
| #include "thread.h" |
| #include "debugtools.h" |
| #include "server.h" |
| #include "spy.h" |
| |
| DEFAULT_DEBUG_CHANNEL(msg); |
| |
| |
| static HQUEUE16 hExitingQueue = 0; |
| static PERQUEUEDATA *pQDataWin16 = NULL; /* Global perQData for Win16 tasks */ |
| |
| HQUEUE16 hActiveQueue = 0; |
| |
| |
| /*********************************************************************** |
| * PERQDATA_Addref |
| * |
| * Increment reference count for the PERQUEUEDATA instance |
| * Returns reference count for debugging purposes |
| */ |
| static void PERQDATA_Addref( PERQUEUEDATA *pQData ) |
| { |
| assert(pQData != 0 ); |
| TRACE_(msg)("(): current refcount %lu ...\n", pQData->ulRefCount); |
| |
| InterlockedIncrement( &pQData->ulRefCount ); |
| } |
| |
| |
| /*********************************************************************** |
| * PERQDATA_Release |
| * |
| * Release a reference to a PERQUEUEDATA instance. |
| * Destroy the instance if no more references exist |
| * Returns reference count for debugging purposes |
| */ |
| static void PERQDATA_Release( PERQUEUEDATA *pQData ) |
| { |
| assert(pQData != 0 ); |
| TRACE_(msg)("(): current refcount %lu ...\n", |
| (LONG)pQData->ulRefCount ); |
| |
| if (!InterlockedDecrement( &pQData->ulRefCount )) |
| { |
| DeleteCriticalSection( &pQData->cSection ); |
| |
| TRACE_(msg)("(): deleting PERQUEUEDATA instance ...\n" ); |
| |
| /* Deleting our global 16 bit perQData? */ |
| if ( pQData == pQDataWin16 ) pQDataWin16 = 0; |
| |
| /* Free the PERQUEUEDATA instance */ |
| HeapFree( GetProcessHeap(), 0, pQData ); |
| } |
| } |
| |
| |
| /*********************************************************************** |
| * PERQDATA_CreateInstance |
| * |
| * Creates an instance of a reference counted PERQUEUEDATA element |
| * for the message queue. perQData is stored globally for 16 bit tasks. |
| * |
| * Note: We don't implement perQdata exactly the same way Windows does. |
| * Each perQData element is reference counted since it may be potentially |
| * shared by multiple message Queues (via AttachThreadInput). |
| * We only store the current values for Active, Capture and focus windows |
| * currently. |
| */ |
| static PERQUEUEDATA * PERQDATA_CreateInstance(void) |
| { |
| PERQUEUEDATA *pQData; |
| |
| BOOL16 bIsWin16 = 0; |
| |
| TRACE_(msg)("()\n"); |
| |
| /* Share a single instance of perQData for all 16 bit tasks */ |
| if ( ( bIsWin16 = !(NtCurrentTeb()->tibflags & TEBF_WIN32) ) ) |
| { |
| /* If previously allocated, just bump up ref count */ |
| if ( pQDataWin16 ) |
| { |
| PERQDATA_Addref( pQDataWin16 ); |
| return pQDataWin16; |
| } |
| } |
| |
| /* Allocate PERQUEUEDATA from the system heap */ |
| if (!( pQData = (PERQUEUEDATA *) HeapAlloc( GetProcessHeap(), 0, |
| sizeof(PERQUEUEDATA) ) )) |
| return 0; |
| |
| /* Initialize */ |
| pQData->hWndCapture = pQData->hWndFocus = pQData->hWndActive = 0; |
| pQData->ulRefCount = 1; |
| pQData->nCaptureHT = HTCLIENT; |
| |
| /* Note: We have an independent critical section for the per queue data |
| * since this may be shared by different threads. see AttachThreadInput() |
| */ |
| InitializeCriticalSection( &pQData->cSection ); |
| /* FIXME: not all per queue data critical sections should be global */ |
| MakeCriticalSectionGlobal( &pQData->cSection ); |
| |
| /* Save perQData globally for 16 bit tasks */ |
| if ( bIsWin16 ) |
| pQDataWin16 = pQData; |
| |
| return pQData; |
| } |
| |
| |
| /*********************************************************************** |
| * PERQDATA_GetFocusWnd |
| * |
| * Get the focus hwnd member in a threadsafe manner |
| */ |
| HWND PERQDATA_GetFocusWnd( PERQUEUEDATA *pQData ) |
| { |
| HWND hWndFocus; |
| assert(pQData != 0 ); |
| |
| EnterCriticalSection( &pQData->cSection ); |
| hWndFocus = pQData->hWndFocus; |
| LeaveCriticalSection( &pQData->cSection ); |
| |
| return hWndFocus; |
| } |
| |
| |
| /*********************************************************************** |
| * PERQDATA_SetFocusWnd |
| * |
| * Set the focus hwnd member in a threadsafe manner |
| */ |
| HWND PERQDATA_SetFocusWnd( PERQUEUEDATA *pQData, HWND hWndFocus ) |
| { |
| HWND hWndFocusPrv; |
| assert(pQData != 0 ); |
| |
| EnterCriticalSection( &pQData->cSection ); |
| hWndFocusPrv = pQData->hWndFocus; |
| pQData->hWndFocus = hWndFocus; |
| LeaveCriticalSection( &pQData->cSection ); |
| |
| return hWndFocusPrv; |
| } |
| |
| |
| /*********************************************************************** |
| * PERQDATA_GetActiveWnd |
| * |
| * Get the active hwnd member in a threadsafe manner |
| */ |
| HWND PERQDATA_GetActiveWnd( PERQUEUEDATA *pQData ) |
| { |
| HWND hWndActive; |
| assert(pQData != 0 ); |
| |
| EnterCriticalSection( &pQData->cSection ); |
| hWndActive = pQData->hWndActive; |
| LeaveCriticalSection( &pQData->cSection ); |
| |
| return hWndActive; |
| } |
| |
| |
| /*********************************************************************** |
| * PERQDATA_SetActiveWnd |
| * |
| * Set the active focus hwnd member in a threadsafe manner |
| */ |
| HWND PERQDATA_SetActiveWnd( PERQUEUEDATA *pQData, HWND hWndActive ) |
| { |
| HWND hWndActivePrv; |
| assert(pQData != 0 ); |
| |
| EnterCriticalSection( &pQData->cSection ); |
| hWndActivePrv = pQData->hWndActive; |
| pQData->hWndActive = hWndActive; |
| LeaveCriticalSection( &pQData->cSection ); |
| |
| return hWndActivePrv; |
| } |
| |
| |
| /*********************************************************************** |
| * PERQDATA_GetCaptureWnd |
| * |
| * Get the capture hwnd member in a threadsafe manner |
| */ |
| HWND PERQDATA_GetCaptureWnd( INT *hittest ) |
| { |
| MESSAGEQUEUE *queue; |
| PERQUEUEDATA *pQData; |
| HWND hWndCapture; |
| |
| if (!(queue = QUEUE_Lock( GetFastQueue16() ))) return 0; |
| pQData = queue->pQData; |
| |
| EnterCriticalSection( &pQData->cSection ); |
| hWndCapture = pQData->hWndCapture; |
| *hittest = pQData->nCaptureHT; |
| LeaveCriticalSection( &pQData->cSection ); |
| |
| QUEUE_Unlock( queue ); |
| return hWndCapture; |
| } |
| |
| |
| /*********************************************************************** |
| * PERQDATA_SetCaptureWnd |
| * |
| * Set the capture hwnd member in a threadsafe manner |
| */ |
| HWND PERQDATA_SetCaptureWnd( HWND hWndCapture, INT hittest ) |
| { |
| MESSAGEQUEUE *queue; |
| PERQUEUEDATA *pQData; |
| HWND hWndCapturePrv; |
| |
| if (!(queue = QUEUE_Lock( GetFastQueue16() ))) return 0; |
| pQData = queue->pQData; |
| |
| EnterCriticalSection( &pQData->cSection ); |
| hWndCapturePrv = pQData->hWndCapture; |
| pQData->hWndCapture = hWndCapture; |
| pQData->nCaptureHT = hittest; |
| LeaveCriticalSection( &pQData->cSection ); |
| |
| QUEUE_Unlock( queue ); |
| return hWndCapturePrv; |
| } |
| |
| |
| |
| /*********************************************************************** |
| * QUEUE_Lock |
| * |
| * Function for getting a 32 bit pointer on queue structure. For thread |
| * safeness programmers should use this function instead of GlobalLock to |
| * retrieve a pointer on the structure. QUEUE_Unlock should also be called |
| * when access to the queue structure is not required anymore. |
| */ |
| MESSAGEQUEUE *QUEUE_Lock( HQUEUE16 hQueue ) |
| { |
| MESSAGEQUEUE *queue; |
| |
| HeapLock( GetProcessHeap() ); /* FIXME: a bit overkill */ |
| queue = GlobalLock16( hQueue ); |
| if ( !queue || (queue->magic != QUEUE_MAGIC) ) |
| { |
| HeapUnlock( GetProcessHeap() ); |
| return NULL; |
| } |
| |
| queue->lockCount++; |
| HeapUnlock( GetProcessHeap() ); |
| return queue; |
| } |
| |
| |
| /*********************************************************************** |
| * QUEUE_Unlock |
| * |
| * Use with QUEUE_Lock to get a thread safe access to message queue |
| * structure |
| */ |
| void QUEUE_Unlock( MESSAGEQUEUE *queue ) |
| { |
| if (queue) |
| { |
| HeapLock( GetProcessHeap() ); /* FIXME: a bit overkill */ |
| |
| if ( --queue->lockCount == 0 ) |
| { |
| if (queue->server_queue) |
| CloseHandle( queue->server_queue ); |
| GlobalFree16( queue->self ); |
| } |
| |
| HeapUnlock( GetProcessHeap() ); |
| } |
| } |
| |
| |
| /*********************************************************************** |
| * QUEUE_IsExitingQueue |
| */ |
| BOOL QUEUE_IsExitingQueue( HQUEUE16 hQueue ) |
| { |
| return (hExitingQueue && (hQueue == hExitingQueue)); |
| } |
| |
| |
| /*********************************************************************** |
| * QUEUE_SetExitingQueue |
| */ |
| void QUEUE_SetExitingQueue( HQUEUE16 hQueue ) |
| { |
| hExitingQueue = hQueue; |
| } |
| |
| |
| /*********************************************************************** |
| * QUEUE_CreateMsgQueue |
| * |
| * Creates a message queue. Doesn't link it into queue list! |
| */ |
| static HQUEUE16 QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData ) |
| { |
| HQUEUE16 hQueue; |
| HANDLE handle; |
| MESSAGEQUEUE * msgQueue; |
| |
| TRACE_(msg)("(): Creating message queue...\n"); |
| |
| if (!(hQueue = GlobalAlloc16( GMEM_FIXED | GMEM_ZEROINIT, |
| sizeof(MESSAGEQUEUE) ))) |
| return 0; |
| |
| msgQueue = (MESSAGEQUEUE *) GlobalLock16( hQueue ); |
| if ( !msgQueue ) |
| return 0; |
| |
| if (bCreatePerQData) |
| { |
| SERVER_START_REQ( get_msg_queue ) |
| { |
| SERVER_CALL_ERR(); |
| handle = req->handle; |
| } |
| SERVER_END_REQ; |
| if (!handle) |
| { |
| ERR_(msg)("Cannot get thread queue"); |
| GlobalFree16( hQueue ); |
| return 0; |
| } |
| msgQueue->server_queue = handle; |
| } |
| |
| msgQueue->self = hQueue; |
| msgQueue->lockCount = 1; |
| msgQueue->magic = QUEUE_MAGIC; |
| |
| /* Create and initialize our per queue data */ |
| msgQueue->pQData = bCreatePerQData ? PERQDATA_CreateInstance() : NULL; |
| |
| return hQueue; |
| } |
| |
| |
| /*********************************************************************** |
| * QUEUE_DeleteMsgQueue |
| * |
| * Unlinks and deletes a message queue. |
| * |
| * Note: We need to mask asynchronous events to make sure PostMessage works |
| * even in the signal handler. |
| */ |
| BOOL QUEUE_DeleteMsgQueue( HQUEUE16 hQueue ) |
| { |
| MESSAGEQUEUE * msgQueue = QUEUE_Lock(hQueue); |
| |
| TRACE_(msg)("(): Deleting message queue %04x\n", hQueue); |
| |
| if (!hQueue || !msgQueue) |
| { |
| ERR_(msg)("invalid argument.\n"); |
| return 0; |
| } |
| |
| msgQueue->magic = 0; |
| |
| if( hActiveQueue == hQueue ) hActiveQueue = 0; |
| if (hExitingQueue == hQueue) hExitingQueue = 0; |
| |
| HeapLock( GetProcessHeap() ); /* FIXME: a bit overkill */ |
| |
| /* Release per queue data if present */ |
| if ( msgQueue->pQData ) |
| { |
| PERQDATA_Release( msgQueue->pQData ); |
| msgQueue->pQData = 0; |
| } |
| |
| msgQueue->self = 0; |
| |
| HeapUnlock( GetProcessHeap() ); |
| |
| /* free up resource used by MESSAGEQUEUE structure */ |
| msgQueue->lockCount--; |
| QUEUE_Unlock( msgQueue ); |
| |
| return 1; |
| } |
| |
| |
| /*********************************************************************** |
| * QUEUE_CleanupWindow |
| * |
| * Cleanup the queue to account for a window being deleted. |
| */ |
| void QUEUE_CleanupWindow( HWND hwnd ) |
| { |
| SERVER_START_REQ( cleanup_window_queue ) |
| { |
| req->win = hwnd; |
| SERVER_CALL(); |
| } |
| SERVER_END_REQ; |
| } |
| |
| |
| /*********************************************************************** |
| * QUEUE_GetQueueTask |
| */ |
| HTASK16 QUEUE_GetQueueTask( HQUEUE16 hQueue ) |
| { |
| HTASK16 hTask = 0; |
| |
| MESSAGEQUEUE *queue = QUEUE_Lock( hQueue ); |
| |
| if (queue) |
| { |
| hTask = queue->teb->htask16; |
| QUEUE_Unlock( queue ); |
| } |
| |
| return hTask; |
| } |
| |
| |
| /*********************************************************************** |
| * PostQuitMessage (USER.6) |
| */ |
| void WINAPI PostQuitMessage16( INT16 exitCode ) |
| { |
| PostQuitMessage( exitCode ); |
| } |
| |
| |
| /*********************************************************************** |
| * PostQuitMessage (USER32.@) |
| * |
| * PostQuitMessage() posts a message to the system requesting an |
| * application to terminate execution. As a result of this function, |
| * the WM_QUIT message is posted to the application, and |
| * PostQuitMessage() returns immediately. The exitCode parameter |
| * specifies an application-defined exit code, which appears in the |
| * _wParam_ parameter of the WM_QUIT message posted to the application. |
| * |
| * CONFORMANCE |
| * |
| * ECMA-234, Win32 |
| */ |
| void WINAPI PostQuitMessage( INT exitCode ) |
| { |
| PostThreadMessageW( GetCurrentThreadId(), WM_QUIT, exitCode, 0 ); |
| } |
| |
| |
| /*********************************************************************** |
| * GetWindowTask (USER.224) |
| */ |
| HTASK16 WINAPI GetWindowTask16( HWND16 hwnd ) |
| { |
| HTASK16 retvalue; |
| WND *wndPtr = WIN_FindWndPtr( hwnd ); |
| |
| if (!wndPtr) return 0; |
| retvalue = QUEUE_GetQueueTask( wndPtr->hmemTaskQ ); |
| WIN_ReleaseWndPtr(wndPtr); |
| return retvalue; |
| } |
| |
| /*********************************************************************** |
| * GetWindowThreadProcessId (USER32.@) |
| */ |
| DWORD WINAPI GetWindowThreadProcessId( HWND hwnd, LPDWORD process ) |
| { |
| DWORD retvalue; |
| MESSAGEQUEUE *queue; |
| |
| WND *wndPtr = WIN_FindWndPtr( hwnd ); |
| if (!wndPtr) return 0; |
| |
| queue = QUEUE_Lock( wndPtr->hmemTaskQ ); |
| WIN_ReleaseWndPtr(wndPtr); |
| |
| if (!queue) return 0; |
| |
| if ( process ) *process = (DWORD)queue->teb->pid; |
| retvalue = (DWORD)queue->teb->tid; |
| |
| QUEUE_Unlock( queue ); |
| return retvalue; |
| } |
| |
| |
| /*********************************************************************** |
| * SetMessageQueue (USER.266) |
| */ |
| BOOL16 WINAPI SetMessageQueue16( INT16 size ) |
| { |
| return SetMessageQueue( size ); |
| } |
| |
| |
| /*********************************************************************** |
| * SetMessageQueue (USER32.@) |
| */ |
| BOOL WINAPI SetMessageQueue( INT size ) |
| { |
| /* now obsolete the message queue will be expanded dynamically |
| as necessary */ |
| |
| /* access the queue to create it if it's not existing */ |
| GetFastQueue16(); |
| |
| return TRUE; |
| } |
| |
| /*********************************************************************** |
| * InitThreadInput (USER.409) |
| */ |
| HQUEUE16 WINAPI InitThreadInput16( WORD unknown, WORD flags ) |
| { |
| HQUEUE16 hQueue; |
| MESSAGEQUEUE *queuePtr; |
| |
| TEB *teb = NtCurrentTeb(); |
| |
| if (!teb) |
| return 0; |
| |
| hQueue = teb->queue; |
| |
| if ( !hQueue ) |
| { |
| /* Create thread message queue */ |
| if( !(hQueue = QUEUE_CreateMsgQueue( TRUE ))) |
| { |
| ERR_(msg)("failed!\n"); |
| return FALSE; |
| } |
| |
| /* Link new queue into list */ |
| queuePtr = QUEUE_Lock( hQueue ); |
| queuePtr->teb = NtCurrentTeb(); |
| |
| HeapLock( GetProcessHeap() ); /* FIXME: a bit overkill */ |
| SetThreadQueue16( 0, hQueue ); |
| teb->queue = hQueue; |
| HeapUnlock( GetProcessHeap() ); |
| |
| QUEUE_Unlock( queuePtr ); |
| } |
| |
| return hQueue; |
| } |
| |
| /*********************************************************************** |
| * GetQueueStatus (USER.334) |
| */ |
| DWORD WINAPI GetQueueStatus16( UINT16 flags ) |
| { |
| return GetQueueStatus( flags ); |
| } |
| |
| /*********************************************************************** |
| * GetQueueStatus (USER32.@) |
| */ |
| DWORD WINAPI GetQueueStatus( UINT flags ) |
| { |
| DWORD ret = 0; |
| |
| SERVER_START_REQ( get_queue_status ) |
| { |
| req->clear = 1; |
| SERVER_CALL(); |
| ret = MAKELONG( req->changed_bits & flags, req->wake_bits & flags ); |
| } |
| SERVER_END_REQ; |
| return ret; |
| } |
| |
| |
| /*********************************************************************** |
| * GetInputState (USER.335) |
| */ |
| BOOL16 WINAPI GetInputState16(void) |
| { |
| return GetInputState(); |
| } |
| |
| /*********************************************************************** |
| * GetInputState (USER32.@) |
| */ |
| BOOL WINAPI GetInputState(void) |
| { |
| DWORD ret = 0; |
| |
| SERVER_START_REQ( get_queue_status ) |
| { |
| req->clear = 0; |
| SERVER_CALL(); |
| ret = req->wake_bits & (QS_KEY | QS_MOUSEBUTTON); |
| } |
| SERVER_END_REQ; |
| return ret; |
| } |
| |
| /*********************************************************************** |
| * GetMessagePos (USER.119) |
| * GetMessagePos (USER32.@) |
| * |
| * The GetMessagePos() function returns a long value representing a |
| * cursor position, in screen coordinates, when the last message |
| * retrieved by the GetMessage() function occurs. The x-coordinate is |
| * in the low-order word of the return value, the y-coordinate is in |
| * the high-order word. The application can use the MAKEPOINT() |
| * macro to obtain a POINT structure from the return value. |
| * |
| * For the current cursor position, use GetCursorPos(). |
| * |
| * RETURNS |
| * |
| * Cursor position of last message on success, zero on failure. |
| * |
| * CONFORMANCE |
| * |
| * ECMA-234, Win32 |
| * |
| */ |
| DWORD WINAPI GetMessagePos(void) |
| { |
| MESSAGEQUEUE *queue; |
| DWORD ret; |
| |
| if (!(queue = QUEUE_Lock( GetFastQueue16() ))) return 0; |
| ret = queue->GetMessagePosVal; |
| QUEUE_Unlock( queue ); |
| |
| return ret; |
| } |
| |
| |
| /*********************************************************************** |
| * GetMessageTime (USER.120) |
| * GetMessageTime (USER32.@) |
| * |
| * GetMessageTime() returns the message time for the last message |
| * retrieved by the function. The time is measured in milliseconds with |
| * the same offset as GetTickCount(). |
| * |
| * Since the tick count wraps, this is only useful for moderately short |
| * relative time comparisons. |
| * |
| * RETURNS |
| * |
| * Time of last message on success, zero on failure. |
| * |
| * CONFORMANCE |
| * |
| * ECMA-234, Win32 |
| * |
| */ |
| LONG WINAPI GetMessageTime(void) |
| { |
| MESSAGEQUEUE *queue; |
| LONG ret; |
| |
| if (!(queue = QUEUE_Lock( GetFastQueue16() ))) return 0; |
| ret = queue->GetMessageTimeVal; |
| QUEUE_Unlock( queue ); |
| |
| return ret; |
| } |
| |
| |
| /*********************************************************************** |
| * GetMessageExtraInfo (USER.288) |
| * GetMessageExtraInfo (USER32.@) |
| */ |
| LONG WINAPI GetMessageExtraInfo(void) |
| { |
| MESSAGEQUEUE *queue; |
| LONG ret; |
| |
| if (!(queue = QUEUE_Lock( GetFastQueue16() ))) return 0; |
| ret = queue->GetMessageExtraInfoVal; |
| QUEUE_Unlock( queue ); |
| |
| return ret; |
| } |
| |
| |
| /********************************************************************** |
| * AttachThreadInput (USER32.@) Attaches input of 1 thread to other |
| * |
| * Attaches the input processing mechanism of one thread to that of |
| * another thread. |
| * |
| * RETURNS |
| * Success: TRUE |
| * Failure: FALSE |
| * |
| * TODO: |
| * 1. Reset the Key State (currenly per thread key state is not maintained) |
| */ |
| BOOL WINAPI AttachThreadInput( |
| DWORD idAttach, /* [in] Thread to attach */ |
| DWORD idAttachTo, /* [in] Thread to attach to */ |
| BOOL fAttach) /* [in] Attach or detach */ |
| { |
| MESSAGEQUEUE *pSrcMsgQ = 0, *pTgtMsgQ = 0; |
| BOOL16 bRet = 0; |
| |
| SetLastError(ERROR_CALL_NOT_IMPLEMENTED); |
| |
| /* A thread cannot attach to itself */ |
| if ( idAttach == idAttachTo ) |
| goto CLEANUP; |
| |
| /* According to the docs this method should fail if a |
| * "Journal record" hook is installed. (attaches all input queues together) |
| */ |
| if ( HOOK_IsHooked( WH_JOURNALRECORD ) ) |
| goto CLEANUP; |
| |
| /* Retrieve message queues corresponding to the thread id's */ |
| pTgtMsgQ = QUEUE_Lock( GetThreadQueue16( idAttach ) ); |
| pSrcMsgQ = QUEUE_Lock( GetThreadQueue16( idAttachTo ) ); |
| |
| /* Ensure we have message queues and that Src and Tgt threads |
| * are not system threads. |
| */ |
| if ( !pSrcMsgQ || !pTgtMsgQ || !pSrcMsgQ->pQData || !pTgtMsgQ->pQData ) |
| goto CLEANUP; |
| |
| if (fAttach) /* Attach threads */ |
| { |
| /* Only attach if currently detached */ |
| if ( pTgtMsgQ->pQData != pSrcMsgQ->pQData ) |
| { |
| /* First release the target threads perQData */ |
| PERQDATA_Release( pTgtMsgQ->pQData ); |
| |
| /* Share a reference to the source threads perQDATA */ |
| PERQDATA_Addref( pSrcMsgQ->pQData ); |
| pTgtMsgQ->pQData = pSrcMsgQ->pQData; |
| } |
| } |
| else /* Detach threads */ |
| { |
| /* Only detach if currently attached */ |
| if ( pTgtMsgQ->pQData == pSrcMsgQ->pQData ) |
| { |
| /* First release the target threads perQData */ |
| PERQDATA_Release( pTgtMsgQ->pQData ); |
| |
| /* Give the target thread its own private perQDATA once more */ |
| pTgtMsgQ->pQData = PERQDATA_CreateInstance(); |
| } |
| } |
| |
| /* TODO: Reset the Key State */ |
| |
| bRet = 1; /* Success */ |
| |
| CLEANUP: |
| |
| /* Unlock the queues before returning */ |
| if ( pSrcMsgQ ) |
| QUEUE_Unlock( pSrcMsgQ ); |
| if ( pTgtMsgQ ) |
| QUEUE_Unlock( pTgtMsgQ ); |
| |
| return bRet; |
| } |