| /* | |
| * Server-side pipe management | |
| * | |
| * Copyright (C) 1998 Alexandre Julliard | |
| * Copyright (C) 2001 Mike McCormack | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| * | |
| * TODO: | |
| * message mode | |
| */ | |
| #include "config.h" | |
| #include "wine/port.h" | |
| #include <assert.h> | |
| #include <fcntl.h> | |
| #include <string.h> | |
| #include <stdarg.h> | |
| #include <stdio.h> | |
| #include <stdlib.h> | |
| #include <sys/time.h> | |
| #include <sys/types.h> | |
| #ifdef HAVE_SYS_SOCKET_H | |
| #include <sys/socket.h> | |
| #endif | |
| #include <time.h> | |
| #include <unistd.h> | |
| #ifdef HAVE_POLL_H | |
| #include <poll.h> | |
| #endif | |
| #include "windef.h" | |
| #include "winbase.h" | |
| #include "winternl.h" | |
| #include "file.h" | |
| #include "handle.h" | |
| #include "thread.h" | |
| #include "request.h" | |
| enum pipe_state | |
| { | |
| ps_idle_server, | |
| ps_wait_open, | |
| ps_connected_server, | |
| ps_wait_disconnect, | |
| ps_disconnected_server, | |
| ps_wait_connect | |
| }; | |
| struct named_pipe; | |
| struct pipe_server | |
| { | |
| struct object obj; /* object header */ | |
| struct fd *fd; /* pipe file descriptor */ | |
| struct list entry; /* entry in named pipe servers list */ | |
| enum pipe_state state; /* server state */ | |
| struct pipe_client *client; /* client that this server is connected to */ | |
| struct named_pipe *pipe; | |
| struct timeout_user *flush_poll; | |
| struct event *event; | |
| struct list wait_q; /* only a single one can be queued */ | |
| unsigned int options; /* pipe options */ | |
| }; | |
| struct pipe_client | |
| { | |
| struct object obj; /* object header */ | |
| struct fd *fd; /* pipe file descriptor */ | |
| struct pipe_server *server; /* server that this client is connected to */ | |
| unsigned int flags; /* file flags */ | |
| }; | |
| struct named_pipe | |
| { | |
| struct object obj; /* object header */ | |
| unsigned int flags; | |
| unsigned int maxinstances; | |
| unsigned int outsize; | |
| unsigned int insize; | |
| unsigned int timeout; | |
| unsigned int instances; | |
| struct list servers; /* list of servers using this pipe */ | |
| struct list waiters; /* list of clients waiting to connect */ | |
| }; | |
| static void named_pipe_dump( struct object *obj, int verbose ); | |
| static void named_pipe_destroy( struct object *obj ); | |
| static const struct object_ops named_pipe_ops = | |
| { | |
| sizeof(struct named_pipe), /* size */ | |
| named_pipe_dump, /* dump */ | |
| no_add_queue, /* add_queue */ | |
| NULL, /* remove_queue */ | |
| NULL, /* signaled */ | |
| NULL, /* satisfied */ | |
| no_signal, /* signal */ | |
| no_get_fd, /* get_fd */ | |
| no_close_handle, /* close_handle */ | |
| named_pipe_destroy /* destroy */ | |
| }; | |
| /* server end functions */ | |
| static void pipe_server_dump( struct object *obj, int verbose ); | |
| static struct fd *pipe_server_get_fd( struct object *obj ); | |
| static void pipe_server_destroy( struct object *obj); | |
| static int pipe_server_flush( struct fd *fd, struct event **event ); | |
| static int pipe_server_get_info( struct fd *fd ); | |
| static const struct object_ops pipe_server_ops = | |
| { | |
| sizeof(struct pipe_server), /* size */ | |
| pipe_server_dump, /* dump */ | |
| default_fd_add_queue, /* add_queue */ | |
| default_fd_remove_queue, /* remove_queue */ | |
| default_fd_signaled, /* signaled */ | |
| no_satisfied, /* satisfied */ | |
| no_signal, /* signal */ | |
| pipe_server_get_fd, /* get_fd */ | |
| no_close_handle, /* close_handle */ | |
| pipe_server_destroy /* destroy */ | |
| }; | |
| static const struct fd_ops pipe_server_fd_ops = | |
| { | |
| default_fd_get_poll_events, /* get_poll_events */ | |
| default_poll_event, /* poll_event */ | |
| pipe_server_flush, /* flush */ | |
| pipe_server_get_info, /* get_file_info */ | |
| default_fd_queue_async, /* queue_async */ | |
| default_fd_cancel_async, /* cancel_async */ | |
| }; | |
| /* client end functions */ | |
| static void pipe_client_dump( struct object *obj, int verbose ); | |
| static struct fd *pipe_client_get_fd( struct object *obj ); | |
| static void pipe_client_destroy( struct object *obj ); | |
| static int pipe_client_flush( struct fd *fd, struct event **event ); | |
| static int pipe_client_get_info( struct fd *fd ); | |
| static const struct object_ops pipe_client_ops = | |
| { | |
| sizeof(struct pipe_client), /* size */ | |
| pipe_client_dump, /* dump */ | |
| default_fd_add_queue, /* add_queue */ | |
| default_fd_remove_queue, /* remove_queue */ | |
| default_fd_signaled, /* signaled */ | |
| no_satisfied, /* satisfied */ | |
| no_signal, /* signal */ | |
| pipe_client_get_fd, /* get_fd */ | |
| no_close_handle, /* close_handle */ | |
| pipe_client_destroy /* destroy */ | |
| }; | |
| static const struct fd_ops pipe_client_fd_ops = | |
| { | |
| default_fd_get_poll_events, /* get_poll_events */ | |
| default_poll_event, /* poll_event */ | |
| pipe_client_flush, /* flush */ | |
| pipe_client_get_info, /* get_file_info */ | |
| default_fd_queue_async, /* queue_async */ | |
| default_fd_cancel_async /* cancel_async */ | |
| }; | |
| static void named_pipe_dump( struct object *obj, int verbose ) | |
| { | |
| struct named_pipe *pipe = (struct named_pipe *) obj; | |
| assert( obj->ops == &named_pipe_ops ); | |
| fprintf( stderr, "Named pipe " ); | |
| dump_object_name( &pipe->obj ); | |
| fprintf( stderr, "\n" ); | |
| } | |
| static void pipe_server_dump( struct object *obj, int verbose ) | |
| { | |
| struct pipe_server *server = (struct pipe_server *) obj; | |
| assert( obj->ops == &pipe_server_ops ); | |
| fprintf( stderr, "Named pipe server pipe=%p state=%d\n", server->pipe, server->state ); | |
| } | |
| static void pipe_client_dump( struct object *obj, int verbose ) | |
| { | |
| struct pipe_client *client = (struct pipe_client *) obj; | |
| assert( obj->ops == &pipe_client_ops ); | |
| fprintf( stderr, "Named pipe client server=%p\n", client->server ); | |
| } | |
| static void named_pipe_destroy( struct object *obj) | |
| { | |
| struct named_pipe *pipe = (struct named_pipe *) obj; | |
| assert( list_empty( &pipe->servers ) ); | |
| assert( !pipe->instances ); | |
| async_terminate_queue( &pipe->waiters, STATUS_HANDLES_CLOSED ); | |
| } | |
| static struct fd *pipe_client_get_fd( struct object *obj ) | |
| { | |
| struct pipe_client *client = (struct pipe_client *) obj; | |
| if (client->fd) | |
| return (struct fd *) grab_object( client->fd ); | |
| set_error( STATUS_PIPE_DISCONNECTED ); | |
| return NULL; | |
| } | |
| static struct fd *pipe_server_get_fd( struct object *obj ) | |
| { | |
| struct pipe_server *server = (struct pipe_server *) obj; | |
| switch(server->state) | |
| { | |
| case ps_connected_server: | |
| case ps_wait_disconnect: | |
| assert( server->fd ); | |
| return (struct fd *) grab_object( server->fd ); | |
| case ps_wait_open: | |
| case ps_idle_server: | |
| set_error( STATUS_PIPE_LISTENING ); | |
| break; | |
| case ps_disconnected_server: | |
| case ps_wait_connect: | |
| set_error( STATUS_PIPE_DISCONNECTED ); | |
| break; | |
| } | |
| return NULL; | |
| } | |
| static void notify_empty( struct pipe_server *server ) | |
| { | |
| if (!server->flush_poll) | |
| return; | |
| assert( server->state == ps_connected_server ); | |
| assert( server->event ); | |
| remove_timeout_user( server->flush_poll ); | |
| server->flush_poll = NULL; | |
| set_event( server->event ); | |
| release_object( server->event ); | |
| server->event = NULL; | |
| } | |
| static void do_disconnect( struct pipe_server *server ) | |
| { | |
| /* we may only have a server fd, if the client disconnected */ | |
| if (server->client) | |
| { | |
| assert( server->client->server == server ); | |
| assert( server->client->fd ); | |
| release_object( server->client->fd ); | |
| server->client->fd = NULL; | |
| } | |
| assert( server->fd ); | |
| release_object( server->fd ); | |
| server->fd = NULL; | |
| } | |
| static void pipe_server_destroy( struct object *obj) | |
| { | |
| struct pipe_server *server = (struct pipe_server *)obj; | |
| assert( obj->ops == &pipe_server_ops ); | |
| if (server->fd) | |
| { | |
| notify_empty( server ); | |
| do_disconnect( server ); | |
| } | |
| if (server->client) | |
| { | |
| server->client->server = NULL; | |
| server->client = NULL; | |
| } | |
| async_terminate_head( &server->wait_q, STATUS_HANDLES_CLOSED ); | |
| assert( server->pipe->instances ); | |
| server->pipe->instances--; | |
| list_remove( &server->entry ); | |
| release_object( server->pipe ); | |
| } | |
| static void pipe_client_destroy( struct object *obj) | |
| { | |
| struct pipe_client *client = (struct pipe_client *)obj; | |
| struct pipe_server *server = client->server; | |
| assert( obj->ops == &pipe_client_ops ); | |
| if (server) | |
| { | |
| notify_empty( server ); | |
| switch(server->state) | |
| { | |
| case ps_connected_server: | |
| /* Don't destroy the server's fd here as we can't | |
| do a successful flush without it. */ | |
| server->state = ps_wait_disconnect; | |
| release_object( client->fd ); | |
| client->fd = NULL; | |
| break; | |
| case ps_disconnected_server: | |
| server->state = ps_wait_connect; | |
| break; | |
| case ps_idle_server: | |
| case ps_wait_open: | |
| case ps_wait_disconnect: | |
| case ps_wait_connect: | |
| assert( 0 ); | |
| } | |
| assert( server->client ); | |
| server->client = NULL; | |
| client->server = NULL; | |
| } | |
| assert( !client->fd ); | |
| } | |
| static int pipe_data_remaining( struct pipe_server *server ) | |
| { | |
| struct pollfd pfd; | |
| int fd; | |
| assert( server->client ); | |
| fd = get_unix_fd( server->client->fd ); | |
| if (fd < 0) | |
| return 0; | |
| pfd.fd = fd; | |
| pfd.events = POLLIN; | |
| pfd.revents = 0; | |
| if (0 > poll( &pfd, 1, 0 )) | |
| return 0; | |
| return pfd.revents&POLLIN; | |
| } | |
| static void check_flushed( void *arg ) | |
| { | |
| struct pipe_server *server = (struct pipe_server*) arg; | |
| assert( server->event ); | |
| if (pipe_data_remaining( server )) | |
| { | |
| struct timeval tv; | |
| gettimeofday( &tv, NULL ); | |
| add_timeout( &tv, 100 ); | |
| server->flush_poll = add_timeout_user( &tv, check_flushed, server ); | |
| } | |
| else | |
| { | |
| /* notify_empty( server ); */ | |
| server->flush_poll = NULL; | |
| set_event( server->event ); | |
| release_object( server->event ); | |
| server->event = NULL; | |
| } | |
| } | |
| static int pipe_server_flush( struct fd *fd, struct event **event ) | |
| { | |
| struct pipe_server *server = get_fd_user( fd ); | |
| if (!server) | |
| return 0; | |
| if (server->state != ps_connected_server) | |
| return 0; | |
| /* FIXME: if multiple threads flush the same pipe, | |
| maybe should create a list of processes to notify */ | |
| if (server->flush_poll) | |
| return 0; | |
| if (pipe_data_remaining( server )) | |
| { | |
| struct timeval tv; | |
| /* this kind of sux - | |
| there's no unix way to be alerted when a pipe becomes empty */ | |
| server->event = create_event( NULL, 0, 0, 0 ); | |
| if (!server->event) | |
| return 0; | |
| gettimeofday( &tv, NULL ); | |
| add_timeout( &tv, 100 ); | |
| server->flush_poll = add_timeout_user( &tv, check_flushed, server ); | |
| *event = server->event; | |
| } | |
| return 0; | |
| } | |
| static int pipe_client_flush( struct fd *fd, struct event **event ) | |
| { | |
| /* FIXME: what do we have to do for this? */ | |
| return 0; | |
| } | |
| static inline int is_overlapped( unsigned int options ) | |
| { | |
| return !(options & (FILE_SYNCHRONOUS_IO_ALERT | FILE_SYNCHRONOUS_IO_NONALERT)); | |
| } | |
| static int pipe_server_get_info( struct fd *fd ) | |
| { | |
| struct pipe_server *server = get_fd_user( fd ); | |
| int flags = FD_FLAG_AVAILABLE; | |
| if (is_overlapped( server->options )) flags |= FD_FLAG_OVERLAPPED; | |
| return flags; | |
| } | |
| static int pipe_client_get_info( struct fd *fd ) | |
| { | |
| struct pipe_client *client = get_fd_user( fd ); | |
| int flags = FD_FLAG_AVAILABLE; | |
| if (is_overlapped( client->flags )) flags |= FD_FLAG_OVERLAPPED; | |
| return flags; | |
| } | |
| static struct named_pipe *create_named_pipe( const WCHAR *name, size_t len ) | |
| { | |
| struct named_pipe *pipe; | |
| pipe = create_named_object( sync_namespace, &named_pipe_ops, name, len ); | |
| if (pipe) | |
| { | |
| if (get_error() != STATUS_OBJECT_NAME_COLLISION) | |
| { | |
| /* initialize it if it didn't already exist */ | |
| pipe->instances = 0; | |
| list_init( &pipe->servers ); | |
| list_init( &pipe->waiters ); | |
| } | |
| } | |
| return pipe; | |
| } | |
| static struct named_pipe *open_named_pipe( const WCHAR *name, size_t len ) | |
| { | |
| struct object *obj; | |
| if ((obj = find_object( sync_namespace, name, len ))) | |
| { | |
| if (obj->ops == &named_pipe_ops) return (struct named_pipe *)obj; | |
| release_object( obj ); | |
| set_error( STATUS_OBJECT_TYPE_MISMATCH ); | |
| } | |
| else set_error( STATUS_OBJECT_NAME_NOT_FOUND ); | |
| return NULL; | |
| } | |
| static struct pipe_server *get_pipe_server_obj( struct process *process, | |
| obj_handle_t handle, unsigned int access ) | |
| { | |
| struct object *obj; | |
| obj = get_handle_obj( process, handle, access, &pipe_server_ops ); | |
| return (struct pipe_server *) obj; | |
| } | |
| static struct pipe_server *create_pipe_server( struct named_pipe *pipe, unsigned int options ) | |
| { | |
| struct pipe_server *server; | |
| server = alloc_object( &pipe_server_ops ); | |
| if (!server) | |
| return NULL; | |
| server->fd = NULL; | |
| server->pipe = pipe; | |
| server->state = ps_idle_server; | |
| server->client = NULL; | |
| server->flush_poll = NULL; | |
| server->options = options; | |
| list_init( &server->wait_q ); | |
| list_add_head( &pipe->servers, &server->entry ); | |
| grab_object( pipe ); | |
| return server; | |
| } | |
| static struct pipe_client *create_pipe_client( struct pipe_server *server, unsigned int flags ) | |
| { | |
| struct pipe_client *client; | |
| client = alloc_object( &pipe_client_ops ); | |
| if (!client) | |
| return NULL; | |
| client->fd = NULL; | |
| client->server = server; | |
| client->flags = flags; | |
| return client; | |
| } | |
| static inline struct pipe_server *find_server( struct named_pipe *pipe, enum pipe_state state ) | |
| { | |
| struct pipe_server *server; | |
| LIST_FOR_EACH_ENTRY( server, &pipe->servers, struct pipe_server, entry ) | |
| { | |
| if (server->state == state) return (struct pipe_server *)grab_object( server ); | |
| } | |
| return NULL; | |
| } | |
| static inline struct pipe_server *find_server2( struct named_pipe *pipe, | |
| enum pipe_state state1, enum pipe_state state2 ) | |
| { | |
| struct pipe_server *server; | |
| LIST_FOR_EACH_ENTRY( server, &pipe->servers, struct pipe_server, entry ) | |
| { | |
| if (server->state == state1 || server->state == state2) | |
| return (struct pipe_server *)grab_object( server ); | |
| } | |
| return NULL; | |
| } | |
| DECL_HANDLER(create_named_pipe) | |
| { | |
| struct named_pipe *pipe; | |
| struct pipe_server *server; | |
| reply->handle = 0; | |
| pipe = create_named_pipe( get_req_data(), get_req_data_size() ); | |
| if (!pipe) | |
| return; | |
| if (get_error() != STATUS_OBJECT_NAME_COLLISION) | |
| { | |
| pipe->insize = req->insize; | |
| pipe->outsize = req->outsize; | |
| pipe->maxinstances = req->maxinstances; | |
| pipe->timeout = req->timeout; | |
| pipe->flags = req->flags; | |
| } | |
| else | |
| { | |
| set_error( 0 ); /* clear the name collision */ | |
| if (pipe->maxinstances <= pipe->instances) | |
| { | |
| set_error( STATUS_PIPE_BUSY ); | |
| release_object( pipe ); | |
| return; | |
| } | |
| if ((pipe->maxinstances != req->maxinstances) || | |
| (pipe->timeout != req->timeout) || | |
| (pipe->flags != req->flags)) | |
| { | |
| set_error( STATUS_ACCESS_DENIED ); | |
| release_object( pipe ); | |
| return; | |
| } | |
| } | |
| server = create_pipe_server( pipe, req->options ); | |
| if (server) | |
| { | |
| reply->handle = alloc_handle( current->process, server, | |
| GENERIC_READ|GENERIC_WRITE, req->inherit ); | |
| server->pipe->instances++; | |
| release_object( server ); | |
| } | |
| release_object( pipe ); | |
| } | |
| DECL_HANDLER(open_named_pipe) | |
| { | |
| struct pipe_server *server; | |
| struct pipe_client *client; | |
| struct named_pipe *pipe; | |
| int fds[2]; | |
| pipe = open_named_pipe( get_req_data(), get_req_data_size() ); | |
| if (!pipe) | |
| { | |
| set_error( STATUS_NO_SUCH_FILE ); | |
| return; | |
| } | |
| server = find_server2( pipe, ps_idle_server, ps_wait_open ); | |
| release_object( pipe ); | |
| if (!server) | |
| { | |
| set_error( STATUS_PIPE_NOT_AVAILABLE ); | |
| return; | |
| } | |
| client = create_pipe_client( server, req->flags ); | |
| if (client) | |
| { | |
| if (!socketpair( PF_UNIX, SOCK_STREAM, 0, fds )) | |
| { | |
| int res = 0; | |
| assert( !client->fd ); | |
| assert( !server->fd ); | |
| /* for performance reasons, only set nonblocking mode when using | |
| * overlapped I/O. Otherwise, we will be doing too much busy | |
| * looping */ | |
| if (is_overlapped( req->flags )) | |
| res = fcntl( fds[1], F_SETFL, O_NONBLOCK ); | |
| if ((res != -1) && is_overlapped( server->options )) | |
| res = fcntl( fds[0], F_SETFL, O_NONBLOCK ); | |
| client->fd = create_anonymous_fd( &pipe_client_fd_ops, | |
| fds[1], &client->obj ); | |
| server->fd = create_anonymous_fd( &pipe_server_fd_ops, | |
| fds[0], &server->obj ); | |
| if (client->fd && server->fd && res != 1) | |
| { | |
| if (server->state == ps_wait_open) | |
| async_terminate_head( &server->wait_q, STATUS_SUCCESS ); | |
| assert( list_empty( &server->wait_q ) ); | |
| server->state = ps_connected_server; | |
| server->client = client; | |
| client->server = server; | |
| reply->handle = alloc_handle( current->process, client, | |
| req->access, req->inherit ); | |
| } | |
| } | |
| else | |
| file_set_error(); | |
| release_object( client ); | |
| } | |
| release_object( server ); | |
| } | |
| DECL_HANDLER(connect_named_pipe) | |
| { | |
| struct pipe_server *server; | |
| server = get_pipe_server_obj(current->process, req->handle, 0); | |
| if (!server) | |
| return; | |
| switch(server->state) | |
| { | |
| case ps_idle_server: | |
| case ps_wait_connect: | |
| assert( !server->fd ); | |
| server->state = ps_wait_open; | |
| create_async( current, NULL, &server->wait_q, | |
| req->func, req->overlapped, NULL ); | |
| async_terminate_queue( &server->pipe->waiters, STATUS_SUCCESS ); | |
| break; | |
| case ps_connected_server: | |
| assert( server->fd ); | |
| set_error( STATUS_PIPE_CONNECTED ); | |
| break; | |
| case ps_disconnected_server: | |
| set_error( STATUS_PIPE_BUSY ); | |
| break; | |
| case ps_wait_disconnect: | |
| set_error( STATUS_NO_DATA_DETECTED ); | |
| break; | |
| case ps_wait_open: | |
| set_error( STATUS_INVALID_HANDLE ); | |
| break; | |
| } | |
| release_object(server); | |
| } | |
| DECL_HANDLER(wait_named_pipe) | |
| { | |
| struct named_pipe *pipe; | |
| struct pipe_server *server; | |
| if (!(pipe = open_named_pipe( get_req_data(), get_req_data_size() ))) | |
| { | |
| set_error( STATUS_PIPE_NOT_AVAILABLE ); | |
| return; | |
| } | |
| server = find_server( pipe, ps_wait_open ); | |
| if (server) | |
| { | |
| /* there's already a server waiting for a client to connect */ | |
| thread_queue_apc( current, NULL, req->func, APC_ASYNC_IO, | |
| 1, req->overlapped, NULL, (void *)STATUS_SUCCESS ); | |
| release_object( server ); | |
| } | |
| else | |
| { | |
| unsigned int timeout; | |
| if (req->timeout == NMPWAIT_USE_DEFAULT_WAIT) | |
| timeout = pipe->timeout; | |
| else | |
| timeout = req->timeout; | |
| if (req->timeout == NMPWAIT_WAIT_FOREVER) | |
| create_async( current, NULL, &pipe->waiters, | |
| req->func, req->overlapped, NULL ); | |
| else | |
| create_async( current, &timeout, &pipe->waiters, | |
| req->func, req->overlapped, NULL ); | |
| } | |
| release_object( pipe ); | |
| } | |
| DECL_HANDLER(disconnect_named_pipe) | |
| { | |
| struct pipe_server *server; | |
| reply->fd = -1; | |
| server = get_pipe_server_obj( current->process, req->handle, 0 ); | |
| if (!server) | |
| return; | |
| switch(server->state) | |
| { | |
| case ps_connected_server: | |
| assert( server->fd ); | |
| assert( server->client ); | |
| assert( server->client->fd ); | |
| notify_empty( server ); | |
| /* Dump the client and server fds, but keep the pointers | |
| around - client loses all waiting data */ | |
| server->state = ps_disconnected_server; | |
| do_disconnect( server ); | |
| reply->fd = flush_cached_fd( current->process, req->handle ); | |
| break; | |
| case ps_wait_disconnect: | |
| assert( !server->client ); | |
| assert( server->fd ); | |
| do_disconnect( server ); | |
| server->state = ps_wait_connect; | |
| reply->fd = flush_cached_fd( current->process, req->handle ); | |
| break; | |
| case ps_idle_server: | |
| case ps_wait_open: | |
| case ps_disconnected_server: | |
| case ps_wait_connect: | |
| set_error( STATUS_PIPE_DISCONNECTED ); | |
| break; | |
| } | |
| release_object( server ); | |
| } | |
| DECL_HANDLER(get_named_pipe_info) | |
| { | |
| struct pipe_server *server; | |
| server = get_pipe_server_obj( current->process, req->handle, 0 ); | |
| if (!server) | |
| return; | |
| reply->flags = server->pipe->flags; | |
| reply->maxinstances = server->pipe->maxinstances; | |
| reply->insize = server->pipe->insize; | |
| reply->outsize = server->pipe->outsize; | |
| release_object(server); | |
| } |