| /* |
| * Copyright 2008 Stefan Dösinger |
| * Copyright 2009 Matteo Bruni |
| * Copyright 2008-2009 Henri Verbeet for CodeWeavers |
| * Copyright 2010 Rico Schüller |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| * |
| */ |
| |
| #include "config.h" |
| #include "wine/port.h" |
| |
| #include "d3dcompiler_private.h" |
| |
| WINE_DEFAULT_DEBUG_CHANNEL(d3dcompiler); |
| |
| #define WINE_D3DCOMPILER_TO_STR(x) case x: return #x |
| |
| const char *debug_d3dcompiler_shader_variable_class(D3D_SHADER_VARIABLE_CLASS c) |
| { |
| switch (c) |
| { |
| WINE_D3DCOMPILER_TO_STR(D3D_SVC_SCALAR); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVC_VECTOR); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVC_MATRIX_ROWS); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVC_MATRIX_COLUMNS); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVC_OBJECT); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVC_STRUCT); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVC_INTERFACE_CLASS); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVC_INTERFACE_POINTER); |
| default: |
| FIXME("Unrecognized D3D_SHADER_VARIABLE_CLASS %#x.\n", c); |
| return "unrecognized"; |
| } |
| } |
| |
| const char *debug_d3dcompiler_shader_variable_type(D3D_SHADER_VARIABLE_TYPE t) |
| { |
| switch (t) |
| { |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_VOID); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_BOOL); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_INT); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_FLOAT); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_STRING); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE1D); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE2D); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE3D); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURECUBE); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_SAMPLER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_PIXELSHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_VERTEXSHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_UINT); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_UINT8); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_GEOMETRYSHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RASTERIZER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_DEPTHSTENCIL); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_BLEND); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_BUFFER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_CBUFFER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TBUFFER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE1DARRAY); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE2DARRAY); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RENDERTARGETVIEW); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_DEPTHSTENCILVIEW); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE2DMS); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURE2DMSARRAY); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_TEXTURECUBEARRAY); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_HULLSHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_DOMAINSHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_INTERFACE_POINTER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_COMPUTESHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_DOUBLE); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE1D); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE1DARRAY); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE2D); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE2DARRAY); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWTEXTURE3D); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWBUFFER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_BYTEADDRESS_BUFFER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWBYTEADDRESS_BUFFER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_STRUCTURED_BUFFER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_RWSTRUCTURED_BUFFER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_APPEND_STRUCTURED_BUFFER); |
| WINE_D3DCOMPILER_TO_STR(D3D_SVT_CONSUME_STRUCTURED_BUFFER); |
| default: |
| FIXME("Unrecognized D3D_SHADER_VARIABLE_TYPE %#x.\n", t); |
| return "unrecognized"; |
| } |
| } |
| |
| const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part) |
| { |
| switch(part) |
| { |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_INPUT_SIGNATURE_BLOB); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_OUTPUT_SIGNATURE_BLOB); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_ALL_SIGNATURE_BLOB); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_DEBUG_INFO); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_LEGACY_SHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_XNA_PREPASS_SHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_XNA_SHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_TEST_ALTERNATE_SHADER); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_TEST_COMPILE_DETAILS); |
| WINE_D3DCOMPILER_TO_STR(D3D_BLOB_TEST_COMPILE_PERF); |
| default: |
| FIXME("Unrecognized D3D_BLOB_PART %#x\n", part); |
| return "unrecognized"; |
| } |
| } |
| |
| const char *debug_print_srcmod(DWORD mod) |
| { |
| switch (mod) |
| { |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_NEG); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_BIAS); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_BIASNEG); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_SIGN); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_SIGNNEG); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_COMP); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_X2); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_X2NEG); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_DZ); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_DW); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_ABS); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_ABSNEG); |
| WINE_D3DCOMPILER_TO_STR(BWRITERSPSM_NOT); |
| default: |
| FIXME("Unrecognized source modifier %#x.\n", mod); |
| return "unrecognized_src_mod"; |
| } |
| } |
| |
| #undef WINE_D3DCOMPILER_TO_STR |
| |
| const char *debug_print_dstmod(DWORD mod) |
| { |
| switch (mod) |
| { |
| case 0: |
| return ""; |
| case BWRITERSPDM_SATURATE: |
| return "_sat"; |
| case BWRITERSPDM_PARTIALPRECISION: |
| return "_pp"; |
| case BWRITERSPDM_MSAMPCENTROID: |
| return "_centroid"; |
| case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION: |
| return "_sat_pp"; |
| case BWRITERSPDM_SATURATE | BWRITERSPDM_MSAMPCENTROID: |
| return "_sat_centroid"; |
| case BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID: |
| return "_pp_centroid"; |
| case BWRITERSPDM_SATURATE | BWRITERSPDM_PARTIALPRECISION | BWRITERSPDM_MSAMPCENTROID: |
| return "_sat_pp_centroid"; |
| default: |
| return "Unexpected modifier\n"; |
| } |
| } |
| |
| const char *debug_print_shift(DWORD shift) |
| { |
| static const char * const shiftstrings[] = |
| { |
| "", |
| "_x2", |
| "_x4", |
| "_x8", |
| "_x16", |
| "_x32", |
| "", |
| "", |
| "", |
| "", |
| "", |
| "", |
| "_d16", |
| "_d8", |
| "_d4", |
| "_d2", |
| }; |
| return shiftstrings[shift]; |
| } |
| |
| static const char *get_regname(const struct shader_reg *reg) |
| { |
| switch (reg->type) |
| { |
| case BWRITERSPR_TEMP: |
| return wine_dbg_sprintf("r%u", reg->regnum); |
| case BWRITERSPR_INPUT: |
| return wine_dbg_sprintf("v%u", reg->regnum); |
| case BWRITERSPR_CONST: |
| return wine_dbg_sprintf("c%u", reg->regnum); |
| case BWRITERSPR_ADDR: |
| return wine_dbg_sprintf("a%u", reg->regnum); |
| case BWRITERSPR_TEXTURE: |
| return wine_dbg_sprintf("t%u", reg->regnum); |
| case BWRITERSPR_RASTOUT: |
| switch (reg->regnum) |
| { |
| case BWRITERSRO_POSITION: return "oPos"; |
| case BWRITERSRO_FOG: return "oFog"; |
| case BWRITERSRO_POINT_SIZE: return "oPts"; |
| default: return "Unexpected RASTOUT"; |
| } |
| case BWRITERSPR_ATTROUT: |
| return wine_dbg_sprintf("oD%u", reg->regnum); |
| case BWRITERSPR_TEXCRDOUT: |
| return wine_dbg_sprintf("oT%u", reg->regnum); |
| case BWRITERSPR_OUTPUT: |
| return wine_dbg_sprintf("o%u", reg->regnum); |
| case BWRITERSPR_CONSTINT: |
| return wine_dbg_sprintf("i%u", reg->regnum); |
| case BWRITERSPR_COLOROUT: |
| return wine_dbg_sprintf("oC%u", reg->regnum); |
| case BWRITERSPR_DEPTHOUT: |
| return "oDepth"; |
| case BWRITERSPR_SAMPLER: |
| return wine_dbg_sprintf("s%u", reg->regnum); |
| case BWRITERSPR_CONSTBOOL: |
| return wine_dbg_sprintf("b%u", reg->regnum); |
| case BWRITERSPR_LOOP: |
| return "aL"; |
| case BWRITERSPR_MISCTYPE: |
| switch (reg->regnum) |
| { |
| case 0: return "vPos"; |
| case 1: return "vFace"; |
| default: return "unexpected misctype"; |
| } |
| case BWRITERSPR_LABEL: |
| return wine_dbg_sprintf("l%u", reg->regnum); |
| case BWRITERSPR_PREDICATE: |
| return wine_dbg_sprintf("p%u", reg->regnum); |
| default: |
| return wine_dbg_sprintf("unknown regname %#x", reg->type); |
| } |
| } |
| |
| static const char *debug_print_writemask(DWORD mask) |
| { |
| char ret[6]; |
| unsigned char pos = 1; |
| |
| if(mask == BWRITERSP_WRITEMASK_ALL) return ""; |
| ret[0] = '.'; |
| if(mask & BWRITERSP_WRITEMASK_0) ret[pos++] = 'x'; |
| if(mask & BWRITERSP_WRITEMASK_1) ret[pos++] = 'y'; |
| if(mask & BWRITERSP_WRITEMASK_2) ret[pos++] = 'z'; |
| if(mask & BWRITERSP_WRITEMASK_3) ret[pos++] = 'w'; |
| ret[pos] = 0; |
| |
| return wine_dbg_sprintf("%s", ret); |
| } |
| |
| static const char *debug_print_swizzle(DWORD arg) |
| { |
| char ret[6]; |
| unsigned int i; |
| DWORD swizzle[4]; |
| |
| switch (arg) |
| { |
| case BWRITERVS_NOSWIZZLE: |
| return ""; |
| case BWRITERVS_SWIZZLE_X: |
| return ".x"; |
| case BWRITERVS_SWIZZLE_Y: |
| return ".y"; |
| case BWRITERVS_SWIZZLE_Z: |
| return ".z"; |
| case BWRITERVS_SWIZZLE_W: |
| return ".w"; |
| } |
| |
| swizzle[0] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 0)) & 0x03; |
| swizzle[1] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 2)) & 0x03; |
| swizzle[2] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 4)) & 0x03; |
| swizzle[3] = (arg >> (BWRITERVS_SWIZZLE_SHIFT + 6)) & 0x03; |
| |
| ret[0] = '.'; |
| for (i = 0; i < 4; ++i) |
| { |
| switch (swizzle[i]) |
| { |
| case 0: ret[1 + i] = 'x'; break; |
| case 1: ret[1 + i] = 'y'; break; |
| case 2: ret[1 + i] = 'z'; break; |
| case 3: ret[1 + i] = 'w'; break; |
| } |
| } |
| ret[5] = '\0'; |
| |
| return wine_dbg_sprintf("%s", ret); |
| } |
| |
| static const char *debug_print_relarg(const struct shader_reg *reg) |
| { |
| const char *short_swizzle; |
| if (!reg->rel_reg) return ""; |
| |
| short_swizzle = debug_print_swizzle(reg->rel_reg->u.swizzle); |
| |
| if (reg->rel_reg->type == BWRITERSPR_ADDR) |
| return wine_dbg_sprintf("[a%u%s]", reg->rel_reg->regnum, short_swizzle); |
| else if(reg->rel_reg->type == BWRITERSPR_LOOP && reg->rel_reg->regnum == 0) |
| return wine_dbg_sprintf("[aL%s]", short_swizzle); |
| else |
| return "Unexpected relative addressing argument"; |
| } |
| |
| const char *debug_print_dstreg(const struct shader_reg *reg) |
| { |
| return wine_dbg_sprintf("%s%s%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_writemask(reg->u.writemask)); |
| } |
| |
| const char *debug_print_srcreg(const struct shader_reg *reg) |
| { |
| switch (reg->srcmod) |
| { |
| case BWRITERSPSM_NONE: |
| return wine_dbg_sprintf("%s%s%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_NEG: |
| return wine_dbg_sprintf("-%s%s%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_BIAS: |
| return wine_dbg_sprintf("%s%s_bias%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_BIASNEG: |
| return wine_dbg_sprintf("-%s%s_bias%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_SIGN: |
| return wine_dbg_sprintf("%s%s_bx2%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_SIGNNEG: |
| return wine_dbg_sprintf("-%s%s_bx2%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_COMP: |
| return wine_dbg_sprintf("1 - %s%s%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_X2: |
| return wine_dbg_sprintf("%s%s_x2%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_X2NEG: |
| return wine_dbg_sprintf("-%s%s_x2%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_DZ: |
| return wine_dbg_sprintf("%s%s_dz%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_DW: |
| return wine_dbg_sprintf("%s%s_dw%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_ABS: |
| return wine_dbg_sprintf("%s%s_abs%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_ABSNEG: |
| return wine_dbg_sprintf("-%s%s_abs%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| case BWRITERSPSM_NOT: |
| return wine_dbg_sprintf("!%s%s%s", get_regname(reg), |
| debug_print_relarg(reg), |
| debug_print_swizzle(reg->u.swizzle)); |
| } |
| return "Unknown modifier"; |
| } |
| |
| const char *debug_print_comp(DWORD comp) |
| { |
| switch (comp) |
| { |
| case BWRITER_COMPARISON_NONE: return ""; |
| case BWRITER_COMPARISON_GT: return "_gt"; |
| case BWRITER_COMPARISON_EQ: return "_eq"; |
| case BWRITER_COMPARISON_GE: return "_ge"; |
| case BWRITER_COMPARISON_LT: return "_lt"; |
| case BWRITER_COMPARISON_NE: return "_ne"; |
| case BWRITER_COMPARISON_LE: return "_le"; |
| default: return "_unknown"; |
| } |
| } |
| |
| const char *debug_print_opcode(DWORD opcode) |
| { |
| switch (opcode) |
| { |
| case BWRITERSIO_NOP: return "nop"; |
| case BWRITERSIO_MOV: return "mov"; |
| case BWRITERSIO_ADD: return "add"; |
| case BWRITERSIO_SUB: return "sub"; |
| case BWRITERSIO_MAD: return "mad"; |
| case BWRITERSIO_MUL: return "mul"; |
| case BWRITERSIO_RCP: return "rcp"; |
| case BWRITERSIO_RSQ: return "rsq"; |
| case BWRITERSIO_DP3: return "dp3"; |
| case BWRITERSIO_DP4: return "dp4"; |
| case BWRITERSIO_MIN: return "min"; |
| case BWRITERSIO_MAX: return "max"; |
| case BWRITERSIO_SLT: return "slt"; |
| case BWRITERSIO_SGE: return "sge"; |
| case BWRITERSIO_EXP: return "exp"; |
| case BWRITERSIO_LOG: return "log"; |
| case BWRITERSIO_LIT: return "lit"; |
| case BWRITERSIO_DST: return "dst"; |
| case BWRITERSIO_LRP: return "lrp"; |
| case BWRITERSIO_FRC: return "frc"; |
| case BWRITERSIO_M4x4: return "m4x4"; |
| case BWRITERSIO_M4x3: return "m4x3"; |
| case BWRITERSIO_M3x4: return "m3x4"; |
| case BWRITERSIO_M3x3: return "m3x3"; |
| case BWRITERSIO_M3x2: return "m3x2"; |
| case BWRITERSIO_CALL: return "call"; |
| case BWRITERSIO_CALLNZ: return "callnz"; |
| case BWRITERSIO_LOOP: return "loop"; |
| case BWRITERSIO_RET: return "ret"; |
| case BWRITERSIO_ENDLOOP: return "endloop"; |
| case BWRITERSIO_LABEL: return "label"; |
| case BWRITERSIO_DCL: return "dcl"; |
| case BWRITERSIO_POW: return "pow"; |
| case BWRITERSIO_CRS: return "crs"; |
| case BWRITERSIO_SGN: return "sgn"; |
| case BWRITERSIO_ABS: return "abs"; |
| case BWRITERSIO_NRM: return "nrm"; |
| case BWRITERSIO_SINCOS: return "sincos"; |
| case BWRITERSIO_REP: return "rep"; |
| case BWRITERSIO_ENDREP: return "endrep"; |
| case BWRITERSIO_IF: return "if"; |
| case BWRITERSIO_IFC: return "ifc"; |
| case BWRITERSIO_ELSE: return "else"; |
| case BWRITERSIO_ENDIF: return "endif"; |
| case BWRITERSIO_BREAK: return "break"; |
| case BWRITERSIO_BREAKC: return "breakc"; |
| case BWRITERSIO_MOVA: return "mova"; |
| case BWRITERSIO_DEFB: return "defb"; |
| case BWRITERSIO_DEFI: return "defi"; |
| case BWRITERSIO_TEXCOORD: return "texcoord"; |
| case BWRITERSIO_TEXKILL: return "texkill"; |
| case BWRITERSIO_TEX: return "tex"; |
| case BWRITERSIO_TEXBEM: return "texbem"; |
| case BWRITERSIO_TEXBEML: return "texbeml"; |
| case BWRITERSIO_TEXREG2AR: return "texreg2ar"; |
| case BWRITERSIO_TEXREG2GB: return "texreg2gb"; |
| case BWRITERSIO_TEXM3x2PAD: return "texm3x2pad"; |
| case BWRITERSIO_TEXM3x2TEX: return "texm3x2tex"; |
| case BWRITERSIO_TEXM3x3PAD: return "texm3x3pad"; |
| case BWRITERSIO_TEXM3x3TEX: return "texm3x3tex"; |
| case BWRITERSIO_TEXM3x3SPEC: return "texm3x3vspec"; |
| case BWRITERSIO_TEXM3x3VSPEC: return "texm3x3vspec"; |
| case BWRITERSIO_EXPP: return "expp"; |
| case BWRITERSIO_LOGP: return "logp"; |
| case BWRITERSIO_CND: return "cnd"; |
| case BWRITERSIO_DEF: return "def"; |
| case BWRITERSIO_TEXREG2RGB: return "texreg2rgb"; |
| case BWRITERSIO_TEXDP3TEX: return "texdp3tex"; |
| case BWRITERSIO_TEXM3x2DEPTH: return "texm3x2depth"; |
| case BWRITERSIO_TEXDP3: return "texdp3"; |
| case BWRITERSIO_TEXM3x3: return "texm3x3"; |
| case BWRITERSIO_TEXDEPTH: return "texdepth"; |
| case BWRITERSIO_CMP: return "cmp"; |
| case BWRITERSIO_BEM: return "bem"; |
| case BWRITERSIO_DP2ADD: return "dp2add"; |
| case BWRITERSIO_DSX: return "dsx"; |
| case BWRITERSIO_DSY: return "dsy"; |
| case BWRITERSIO_TEXLDD: return "texldd"; |
| case BWRITERSIO_SETP: return "setp"; |
| case BWRITERSIO_TEXLDL: return "texldl"; |
| case BWRITERSIO_BREAKP: return "breakp"; |
| case BWRITERSIO_PHASE: return "phase"; |
| |
| case BWRITERSIO_TEXLDP: return "texldp"; |
| case BWRITERSIO_TEXLDB: return "texldb"; |
| |
| default: return "unknown"; |
| } |
| } |
| |
| void skip_dword_unknown(const char **ptr, unsigned int count) |
| { |
| unsigned int i; |
| DWORD d; |
| |
| FIXME("Skipping %u unknown DWORDs:\n", count); |
| for (i = 0; i < count; ++i) |
| { |
| read_dword(ptr, &d); |
| FIXME("\t0x%08x\n", d); |
| } |
| } |
| |
| static void write_dword_unknown(char **ptr, DWORD d) |
| { |
| FIXME("Writing unknown DWORD 0x%08x\n", d); |
| write_dword(ptr, d); |
| } |
| |
| HRESULT dxbc_add_section(struct dxbc *dxbc, DWORD tag, const char *data, DWORD data_size) |
| { |
| TRACE("dxbc %p, tag %s, size %#x.\n", dxbc, debugstr_an((const char *)&tag, 4), data_size); |
| |
| if (dxbc->count >= dxbc->size) |
| { |
| struct dxbc_section *new_sections; |
| DWORD new_size = dxbc->size << 1; |
| |
| new_sections = HeapReAlloc(GetProcessHeap(), 0, dxbc->sections, new_size * sizeof(*dxbc->sections)); |
| if (!new_sections) |
| { |
| ERR("Failed to allocate dxbc section memory\n"); |
| return E_OUTOFMEMORY; |
| } |
| |
| dxbc->sections = new_sections; |
| dxbc->size = new_size; |
| } |
| |
| dxbc->sections[dxbc->count].tag = tag; |
| dxbc->sections[dxbc->count].data_size = data_size; |
| dxbc->sections[dxbc->count].data = data; |
| ++dxbc->count; |
| |
| return S_OK; |
| } |
| |
| HRESULT dxbc_init(struct dxbc *dxbc, UINT size) |
| { |
| TRACE("dxbc %p, size %u.\n", dxbc, size); |
| |
| /* use a good starting value for the size if none specified */ |
| if (!size) size = 2; |
| |
| dxbc->sections = HeapAlloc(GetProcessHeap(), 0, size * sizeof(*dxbc->sections)); |
| if (!dxbc->sections) |
| { |
| ERR("Failed to allocate dxbc section memory\n"); |
| return E_OUTOFMEMORY; |
| } |
| |
| dxbc->size = size; |
| dxbc->count = 0; |
| |
| return S_OK; |
| } |
| |
| HRESULT dxbc_parse(const char *data, SIZE_T data_size, struct dxbc *dxbc) |
| { |
| const char *ptr = data; |
| HRESULT hr; |
| unsigned int i; |
| DWORD tag, total_size, chunk_count; |
| |
| if (!data) |
| { |
| WARN("No data supplied.\n"); |
| return E_FAIL; |
| } |
| |
| read_dword(&ptr, &tag); |
| TRACE("tag: %s.\n", debugstr_an((const char *)&tag, 4)); |
| |
| if (tag != TAG_DXBC) |
| { |
| WARN("Wrong tag.\n"); |
| return E_FAIL; |
| } |
| |
| /* checksum? */ |
| skip_dword_unknown(&ptr, 4); |
| |
| skip_dword_unknown(&ptr, 1); |
| |
| read_dword(&ptr, &total_size); |
| TRACE("total size: %#x\n", total_size); |
| |
| if (data_size != total_size) |
| { |
| WARN("Wrong size supplied.\n"); |
| return D3DERR_INVALIDCALL; |
| } |
| |
| read_dword(&ptr, &chunk_count); |
| TRACE("chunk count: %#x\n", chunk_count); |
| |
| hr = dxbc_init(dxbc, chunk_count); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to init dxbc\n"); |
| return hr; |
| } |
| |
| for (i = 0; i < chunk_count; ++i) |
| { |
| DWORD chunk_tag, chunk_size; |
| const char *chunk_ptr; |
| DWORD chunk_offset; |
| |
| read_dword(&ptr, &chunk_offset); |
| TRACE("chunk %u at offset %#x\n", i, chunk_offset); |
| |
| chunk_ptr = data + chunk_offset; |
| |
| read_dword(&chunk_ptr, &chunk_tag); |
| read_dword(&chunk_ptr, &chunk_size); |
| |
| hr = dxbc_add_section(dxbc, chunk_tag, chunk_ptr, chunk_size); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to add section to dxbc\n"); |
| return hr; |
| } |
| } |
| |
| return hr; |
| } |
| |
| void dxbc_destroy(struct dxbc *dxbc) |
| { |
| TRACE("dxbc %p.\n", dxbc); |
| |
| HeapFree(GetProcessHeap(), 0, dxbc->sections); |
| } |
| |
| HRESULT dxbc_write_blob(struct dxbc *dxbc, ID3DBlob **blob) |
| { |
| DWORD size = 32, offset = size + 4 * dxbc->count; |
| ID3DBlob *object; |
| HRESULT hr; |
| char *ptr; |
| unsigned int i; |
| |
| TRACE("dxbc %p, blob %p.\n", dxbc, blob); |
| |
| for (i = 0; i < dxbc->count; ++i) |
| { |
| size += 12 + dxbc->sections[i].data_size; |
| } |
| |
| hr = D3DCreateBlob(size, &object); |
| if (FAILED(hr)) |
| { |
| WARN("Failed to create blob\n"); |
| return hr; |
| } |
| |
| ptr = ID3D10Blob_GetBufferPointer(object); |
| |
| write_dword(&ptr, TAG_DXBC); |
| |
| /* signature(?) */ |
| write_dword_unknown(&ptr, 0); |
| write_dword_unknown(&ptr, 0); |
| write_dword_unknown(&ptr, 0); |
| write_dword_unknown(&ptr, 0); |
| |
| /* seems to be always 1 */ |
| write_dword_unknown(&ptr, 1); |
| |
| /* DXBC size */ |
| write_dword(&ptr, size); |
| |
| /* chunk count */ |
| write_dword(&ptr, dxbc->count); |
| |
| /* write the chunk offsets */ |
| for (i = 0; i < dxbc->count; ++i) |
| { |
| write_dword(&ptr, offset); |
| offset += 8 + dxbc->sections[i].data_size; |
| } |
| |
| /* write the chunks */ |
| for (i = 0; i < dxbc->count; ++i) |
| { |
| write_dword(&ptr, dxbc->sections[i].tag); |
| write_dword(&ptr, dxbc->sections[i].data_size); |
| memcpy(ptr, dxbc->sections[i].data, dxbc->sections[i].data_size); |
| ptr += dxbc->sections[i].data_size; |
| } |
| |
| TRACE("Created ID3DBlob %p\n", object); |
| |
| *blob = object; |
| |
| return S_OK; |
| } |